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  • - Hey y'all today I am here with Becca Scott.

  • - Oh, hi!

  • - And we are talking about Mall Madness.

  • - Yes, it's the best game from when I was 10.

  • - And we are also talking about a few other things

  • that you are pretty passionate about.

  • - Uh, you mean like universal basic income?

  • How did that happen?

  • - I think, that's the one.

  • - Let's go shop.

  • - Let's go shop.

  • - Becca Scott,

  • thanks for joining us.

  • - It is my great pleasure to be here.

  • - You are everywhere.

  • Literally, everywhere.

  • I look on the interwebs, there you are,

  • I look in my kitchen, there you are.

  • Everywhere.

  • - You have good snacks.

  • - I do have good snacks, sometimes.

  • No seriously, if viewers don't know Becca Scott

  • where are a few things they might have seen some

  • of your work?

  • - Uh, my Instagram story, cuddling with my dog a lot.

  • I do stuff with Geek and Sundry primarily.

  • - Yeah.

  • - I have a show called How to Play and a show called

  • Game the Game, where we first teach you how to play

  • a game and then we game that game.

  • - It's true, it's true.

  • - I have a podcast about games called Victory Points.

  • - All right so, obviously you're doing all the things

  • board game related now.

  • - This is correct.

  • - But where did Becca Scott start board gaming,

  • cause you know everybody loves to know.

  • Like obviously this beaut right here

  • - Yeah, yeah beaut.

  • So, you know there's a lot of games that influenced

  • me heavily and what was the first game that wasn't

  • because my dad always wanted to play Monopoly,

  • it was because I loved this game and I knew I could

  • crush everybody with my expert strategy.

  • Mall Madness baby.

  • This is such an excellent game.

  • Can I tell you?

  • - Yeah, let's do it.

  • - Can I give you my spiel?

  • - Yeah, do your spiel.

  • - It's all about this electronic banking system.

  • This was cutting edge of technology in

  • - 1990?

  • - Yeah, 1990.

  • You tell it how many players you have and it tells you

  • there are two locations with a sale and one location

  • with a clearance and that will change periodically

  • every couple of turns.

  • - Right.

  • - You are shoppers in the mall.

  • You choose one of four colors.

  • That shopper comes with their very own

  • credit card.

  • And a player board with holes for pegs.

  • Now these represent the mall layout

  • and represent each of the stores.

  • Now obviously in each store there is only one

  • purchasable item.

  • For example, what every teenager wants, in the kitchen

  • store you can get dishes.

  • In the card shop, you can get a ceramic gift.

  • Maybe for Grandma.

  • The objective is to visit six stores, pay the money

  • to get an item, and after you have six items or six pegs

  • in your player board, you got to get out to your

  • personal parking garage exit.

  • Yeah, and once you've done that you win the game.

  • And it seems like, well what's the strategy here

  • you just you're dictated how many moves you can make

  • by the computer.

  • But, strategery comes in with the money management

  • because obviously cash is infinite in this world

  • of young, white girls at the mall.

  • (laughter)

  • But, what you have to go all the way up the stairs

  • to the bank and get more cash out if you run out

  • so it's all about the economy of movement and

  • being able to take advantage of the sales and clearances

  • in order to get the best price for the only one item you

  • can buy at each store.

  • - This might be one of the first pick up and delivery games.

  • - Absolutely.

  • There's not a, it's just mostly pick up

  • it's accumulate things.

  • - If you're like me and poor with your money

  • you're gonna need a pick up.

  • - Yeah.

  • - And delivery.

  • - Yeah, it's funny the consumerist culture of the 90s.

  • - Yeah.

  • - Cause it- - That was a thing.

  • - Yeah! And this came at a time, my favorite tv show was

  • Saved by the Bell, my favorite movie was Clueless,

  • and my favorite game was Mall Madness.

  • And it's all about consumption and this color palette and

  • - You feel like a passkey.

  • (heart beat)

  • Zack's the word.

  • - He's a real, the original misogynist,

  • but at the time, Zack Morris.

  • And now, Kelly Kapowski.

  • - Yeah, I may have had that poster on my wall as a teenager.

  • - Yeah, that was a good poster.

  • That was a really good poster.

  • You know, my copy of Mall Madness is gone forever.

  • - What happened?

  • - Well, you know naturally it would sit

  • in my parent's basement until I come visited

  • at Christmas and maybe we play it.

  • But my little sister, who I love very much,

  • she's just a couple years younger than me,

  • she brought it to her college apartment

  • and I remember we played when she graduated college.

  • - Oh nice. - When she was 22.

  • So, I was 26 and it was great.

  • Loved it.

  • We had a great time, we were in this little

  • halfway in the basement apartment getting

  • super stoned, playing Mall Madness.

  • It's California, we can say that.

  • - Yeah.

  • - Her apartment, her old roommates held on to the game,

  • and she was going to come get it and they got evicted.

  • And all of the communal stuff, she had like kept her clothes

  • at her significant other's house but like the game

  • was just, it was trashed.

  • It was just somewhere.

  • I hope that that horrible landlord that evicted them

  • kept Mall Madness for himself.

  • - Yeah.

  • - Even though it maybe brought a little joy into his

  • heartless life.

  • - RIP

  • (gong)

  • - Real quick, before we continue,

  • we are looking for your support.

  • Check out the game below,

  • it's our weekly game recommendation.

  • Very similar to an updated version

  • of Mall Madness:

  • Last Will.

  • So click the link below, check out that game

  • and help us continue our storytelling about board games

  • changing lives.

  • - Do it, you gotta do it.

  • Click.

  • - So Becca you had a friend who has a theory

  • on how to upgrade your little humans, if you have those.

  • - Oh, like for childrens?

  • - Yeah, the offspring.

  • - Well I remember in college, my friend James,

  • he was like, "Did you play board games as a kid, I have

  • a theory".

  • I was like, "Yeah, duh, I crush at Monopoly, no big deal".

  • And, he was like I have this theory that like anybody

  • who is smart or like intuitive and strategic

  • on a different level, like I could probably point

  • to the people in this room that played board games as a kid.

  • And it's funny now because our entire community

  • is these people like, yeah, we love nerds

  • - Right. - And all nerds game as kids.

  • And that's why we're obsessed with strategy

  • - Yep.

  • - And optimization, but in theater school

  • not everybody gamed and in the world not everybody games