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  • >> Hi everybody. Since we started a little bit late, Iím going to keep this nice and

  • short unlike our guest, Greg, who is quite tall. And--yeah. This actually--it rose out

  • of a discussion we were having between some Kernel folks that I know, and Bryan [INDISTINCT]

  • and right over here, about sort of the nature of the embedded system--what's that?

  • >> It might not [INDISTINCT] >> Well, no, I mean, like from outside the

  • company, inside the company like--donít--I'm speaking here. All right?

  • >> Go ahead. >> Anyway, and so, you know, at the end of

  • this today, I want you to come out and speak. It would be fun for us and fun for you and

  • stuff. So, here we are, Greg. >> HARTMAN: Thanks. Is this working? All right.

  • I'm Greg Kroah Hartman, Iím a Linux Kernel developer. Iím a sub-system maintainer of

  • the Kernel for USB, driver Core, I used to do PCI, I like to see all the weird things.

  • I'm one half of the stable Kernel maintainer group which I'll talk about later. So here,

  • we're going to talk about the Kernel, the process, who's doing it, how itís being done,

  • why you should care and why Google should care and things like that. Please tackle--ask

  • questions in the middle, I like it. Make fun of me. I'm going to make fun of you. So, beat

  • them. So, first thing. This is the most important thing, donít get anything. Realize this.

  • This is what the Linux Kernel do for the past year and a half from the 2.6.20 to 2.6.25

  • Kernel. This is what was changed per day in the Kernel. This is a stable Kernel. This

  • is a stable development process. This is freaking insane. It is the fastest moving so--project--so--software

  • project known to anybody. Largest project of its kind known to anybody but it's also

  • created a result thatís never been done before and we have an operating system that supports

  • more devices than any of our operating system ever has. We support more processors than

  • any other operating system ever has in the history of computing. And we're doing it in

  • an open manner, in a very chaotic manner. Moving at a rate, that fast; shipping something

  • thatís stable, that everybody, including yourself, uses everyday. We broke all the

  • software development rules and we're continuing to break it. If that doesnít make you guys

  • scared, it should. The biggest thing to that make you guys--should make you guys scared

  • is, if you keep your code outside the Kernel, thatís going to pass you by. Do you think

  • you can keep up with that kind of rate of change, figure out what's going on with that

  • rate of change? If you get your code into the Kernel, that rate of change will happen

  • to you automatically. If you donít, it will blow you by. So, get your code in the Kernel.

  • It's the main thing I want to talk about. So, thatís it. Thatís crazy. And also, this

  • is the first question people ask like, "Oh, thatís jus drivers, right? Drivers are changing

  • that fastNo. It's the whole Kernel. I looked at it, Iíve broke it down by the proportion

  • of the code--size of the Kernel. The Kernel is about nine million lines of code. The Core--the

  • Kernelís five percent, driverís a little over 50%, 25%. If you look at the rate of

  • change at each individual portion, it's exactly proportion--itís exactly proportional to

  • the amount of code thatís in the Kernel for that section. So, the Core of the Kernel is

  • changing at 5% of that rate. The driver section is changing at 55% of that rate. The architecture

  • specific spot is going up--what is that? I donít know, it's going at 30% of that rate.

  • So, it's uniform. It's flat across the whole thing. So, donít think that just--that the

  • drivers are changing, it's the whole thing; it's everything. So, and along with that rate

  • of change, it breaks down to this. It's going really fast. Three point sixty nine changes

  • an hour, 24 hours a day, seven days a week. During the 2.5, the 2.6 development cycle,

  • we're running about 2.5 changes an hour. And that was unheard of; no way that Iíd ever

  • thought we could do that. Since then, we've been going up. I donít know why. We're getting

  • faster. We're getting faster. We're doing more rate of change and it's getting bigger.

  • So, this is some of itís staple. So, here's our graph. If you want to see all the--that

  • lines of code that are added and modified, diluted over time, I just did for the 26 [INDISTINCT]

  • and long. If you look--if you used that, it was a little bit less. So, it's--itís really--itís

  • kind of staying around the same but at lines out, it keeps going up. Thatís interesting.

  • Thatís not really trend worthy but it is continuously going up. But itís trend worthy

  • is the changes per hour. It's continuing to go up. 2.6.25 changes per hour is amazing

  • . Well, that rate of change does not included moving files around. Moving files around the

  • Kernel doesnít affect it at all. It does not change at all. So, we're going faster,

  • doing more rate of change per hour per release. Everybody happy? Nobodyís questioning that?

  • Oh, come on. All right. So, how we do this? Hereís how we do this. Extensively, it starts

  • off at the developer on the bottom to make a change to a file, to--they find a bug, they

  • want to add a new driver, do something. Then it takes that change, the path, should they

  • send it off to the maintainer or the driver of the file. In the Kernel, we have about

  • 600 unique maintainers that are listed on who owns what. You canít find what--who owns

  • what, you can look in the file using git and see who modified it last. Whoever touched

  • the floppy driver last is the maintainer. Never touch the floppy driver. So, that personís

  • responsible for looking at it and then they see it, they review it and then they sign

  • off by it. They say, ìThis looks good to me. I think itís okayAnd they add their

  • signature called Sign Off. Andll talk a little bit more about that later. So, the

  • developer says, the sign off, itís good. They say itís good. They send it off on to

  • the subsystem maintainer. Subsystem maintainer like USB, PCI, BFS, security, Core, things

  • like that. They consolidate all the patches from all data people and then they hold on

  • to them. They create this little mini trees everywhere. These little mini trees are either

  • in gits, using quilt, somebody--I think thatís all everybody uses, some tarballs maybe. And

  • then all that, every night gets pulled into the Linux-next Tree. Itís from Steven Rothwell

  • in Australia. Which--for IBM, the Aus labs. He pulls it in every night, the Linux-next

  • Tree merges them all together and sees if it builds or not. Sends you angry emails or

  • you break the bill or you break the merge, itís great. Itís awesome. Itís testing

  • all the subsystem maintainer stuff for all our development things. Andrew at the same

  • is creating--is now relying on Linux next and sucking everything in the host tree, about

  • once a week or so. And then also, he pulls things from the Linux Kernel Mailing List,

  • a sort of mailing list that happen to get drop by subsystem maintainers or whatnot,

  • he gets--he sucks those under his tree and everybody--and then he does a release every

  • couple of weeks. So thatís testing, this is the developmental stuff. So all the crazy

  • stuff the subsystem maintainers are holding on to, all the stuff thatís coming across

  • the mailing list but Andrew picks it up, gets pulled to these releases. Then when Linus

  • says itís the merge tree--windows open. Iíll talk more about that later. All the subsystem

  • maintainers hit Linus. We got two weeks to hit Linus with all the changes you want. We

  • all go to Linus. Andrew sends a bunch of stuff to Linus after the subsystem maintainers get

  • there and then we go on, the cycle releases. Iíll talk more about releases later. So,

  • nice little tree structure. So, Linus and Andrew and the next tree. Does that make sense?

  • Nice hierarchy, right? Nice and pretty. So, Iíd try to graph this. Looking at the relationship

  • between people and the work--way patches flow to the tree. I think itíd be a nice pyramid

  • or whatnot. It turned out, it isnít. I made a graph that was about 40 feet long and 4

  • feet tall, of one Kernel release. It was a mess. Itís a big giant spaghetti mess. It

  • looks like an internet routing system. And which is good because it means that, if this

  • person doesnít pay attention, we route the packets around them, Andrew picks it up and

  • then sends it to subsystem maintainer, it sends it to Linus or this person sends it

  • directly to there and goes around the maintainer or this person disappears for a week. So,

  • itís very good. Itís lossy. We can handle people disappearing, handle people come--reappearing

  • and it works out really well. It isnít a strict hierarchical development system which

  • is good and it shows how we can keep up this massive rate of change so fast. Itís kind

  • of scary. If you own a file or a driver, you need to accept the fact that other people

  • are going to be changing it, extensively, without you knowing it but hopefully you should

  • be paying attention and you just have to accept that so other people can do that. You can

  • always change it back if you didnít like it. But thatís the way we get things done.

  • Thatís how we can work so fast. Make sense? Cool. So, hereís a release cycle. So, Linus

  • does the release based on something. We say itís good. So then, we have two weeks. We

  • can throw anything we want at Linus. All the subsystem maintainers throw everything we

  • want. Extensively, itís been tested in the Linux-next Tree, before that I have been testing

  • the MM3 from Andrew. So, we hopefully expect that the code has been tested, it builds,

  • it hopefully compiles sometimes and all merges. So, thatís when the hundreds of thousands

  • of patches go in at once, two weeks. Linux releases an RC1 Kernel. Then the subsystem

  • maintainers that--were on vacation or forgot about the merge window being open, wake up

  • and say, ìOh, no. I forgot my stuffThey send it to Linus again so, then goes an rc2

  • a couple of weeks later. Hopefully, thatís getting better. People are slowing down. Everything

  • happens between rc1 and rc2. Then, its bug fixes. We start doing bug fixes, we track

  • bug fixes, regressions, we do RC1, 3, 4, 5, whatever. Until we think things are slowing

  • down and good enough and boom when it says, ìOkay. This oneís good. Out the door

  • And then we start the whole cycle over again. There is no stable and unstable development

  • trees anymore. You step odd was unstable and development even was stable, not anymore.

  • For the past four years, weíve been doing this model. When we finally realize that this

  • model really worked good, we said, we should try and do release every two to three months,

  • right? If you look, weíre releasing on an average of every two and three quarter months,

  • for the past three to four years, like Clockwork, you can trust that a new Kernel will come

  • out between two and three months. This is a really, really good thing. Unless the up

  • stream just rose, figure out in their schedules when things are going to be done within a--within

  • a reasonable time frame that can plan when things are going to come out. The [INDISTINCT]

  • can figure that out, developers can figure that out, ìI miss this merge window, whenís

  • the next one going to come aroundYou don't have to worry that their selves are going

  • to get drop for forever. It works really, really well. One thing that happened though

  • is we realized during these two to three month time, what's happens about security bugs?

  • These are people that actually use the Kernel.org--Kernel. What happens then? Thereís bugs, security

  • problems happen, what are we going to do? So, we formed--two people formed the stable

  • tree which is me and Chris Wright who works for Red Hat and we do security updates or

  • bug fixes; 0.1, 0.2, 0.3, 0.4, 0.5 and we have a real strict list of rules of what we

  • will accept, what we won't accept. It's pretty easy. It has to be bug fixes only and security

  • fixes. The patches have to be in the upstream tree already, unless thereís some really,

  • really odd thing, things like that. It must be small, obvious. We do those releases every

  • couple of weeks, whenever we get around to it. Sometimes we're slacking, sometimes we're

  • not. Security updates, we can do it usually if we got an inbox. We can do it in couple

  • of hours. So, we release things as soon as possible if we can. And that's working out

  • really, really good. The fun things is, after the--we drop them, after 2.6.20 comes out,

  • it might be one more 2.6.1.9 stable and then we stop. We don't have to do it. Weíll have

  • to maintain that for forever. You can maintain it for forever if you want to. Somebody picked

  • up the 2.6.1.6 Kernel, decided to maintain it on his own for a long, long time. We all

  • thought he was crazy. He got a job out of it. So, maybe he wasnít so crazy at all.

  • So that he could do things over time. So, it worked out really well. If you want--if

  • anybody wants the 2.6.2.4 Kernel to maintain it for a while, let me know. Weíll give it

  • to you. We don't care. So, that's how it works. If itís stable, releases happen, development

  • and releases happen and then we drop stable trees. So, we don't have to maintain them

  • for forever, which given our rated change previously is a good thing to do. Makes sense?

  • Everybody happy with that? Is it working? All right.

  • >> So, you guys don't have an open analysis [INDISTINCT] every blogger really preferred

  • at least [INDISTINCT] >> HARTMAN: We don't have a notion of a preferred

  • release anymore, no. Every release is a preferred one, the latest one. Based on the rate of

  • change, if you report a bug--a bug problem on 0.2--on 0.2 Kernels ago, it's given how

  • fast Kernelís often changing. We're going to ask you, can you reproduce this on the

  • current version? It's the first thing we're going to ask you. So, yeah. So, everythingís

  • preferred. The last one is preferred. Now, note when the distros do releases, we know

  • what Kernels are going to release. So, sometimes those Kernels hang around a little bit longer.

  • Fedora and OpenSUSE are based on 2.6.2.5 right now. Odds are that Kernelís going to hang

  • around for a little while because Chris Wright works Red Hat and I work for SUSE. So, weíll

  • probably want to hold on to that Kernel for a little while longer, make sure bug fixes

  • get in there and it's good. But, if you want the new features and things like that, you

  • should go to the latest one. [INDISTINCT] Yeah.

  • >> Why use the two-week merge window, why not the [INDISTINCT]

  • >> HARTMAN: Why two-week window, merge [INDISTINCT] what?

  • >> Why accept merges all the time? >> HARTMAN: Why Linus accepts merges all the

  • time? Because we want to be able to throw a bunch of things and we wanted to shake things

  • out and stabilize them. We want you to test and feel good that we can--at the very end,

  • we don't want to accept the massive bunch of USB changes that nobody has really tested

  • or run for the past three months--three weeks or so, you know, we want to at least some

  • kind of software--good engineering practices. It looks like it something, we know what weíre

  • doing here. Yeah. >> Thereís never a period of where thereís

  • no merging or [INDISTINCT] their merging over to something newer and then the RC what windows,

  • youíre shutting off with, is that correct? >> HARTMAN: So thereís no...

  • >> [INDISTINCT] gaps where... >> HARTMAN: Thereís no gaps where were not

  • accepting any merges, yes. Well, we think of, yeah. When we--we use gits to send things

  • to Linus. So, he pulls from the--the subsystem maintainers trees and put--merges them in.

  • So, that's where we merge things but it should be bug fixes only. From RC2 on, unless it's

  • a really odd thing. We should have bug fixes only are going in, into the merges. I think

  • of merging as a new feature, I'm sorry. Itís a wrong terminology. I use--you can use git

  • to send this stuff to Linus. Linus came here and talked about git. I use quilt. Quiltís

  • really good too. So, yes. >> So, how do we test them?

  • >> HARTMAN: How do we test? >> Yes.

  • >> HARTMAN: One thing about the Kernel is, there is no good way to test it except running

  • it. You canít run like unit test--you can write unit test that extensively test some

  • of the external features, such as the system call interface, it hasn't broken some odd

  • things. But really it is testing--the operating system is running on your machine. There are

  • so many hundreds of thousands of permutations or devices and interactions with timing and

  • everything else that we wanted to run on all your machines. So, we rely on you to test.

  • We rely on the developers to test and that's the only way we can obviously test. Like--classic

  • example is, I had a problem when you were--you were plugging in two USB devices at once and

  • yanking one out, the data was being streamed out too. You canít unit test that unless

  • I want to put--I have a big box of USB devices that I do test a lot, but it doesn't make

  • for an automated system. So, we ask you to test it yourself. We rely on the development

  • community to test. That's all we can do. There isn't a same way to write a unit test for

  • an [INDISTINCT] it just doesn't work because we're relying on so many external inputs.

  • People keep trying and that's great and we want as many test. We want as many functional

  • tests as we can get. But like performance--and we performance test also. People are trying

  • to test it but it's a real hard thing to do that.

  • >> So there is no formal--letís say, we have between--like, demos in the 2.6.25 and the

  • last one out, [INDISTINCT] they were waiting for someone to do something for it. Is this

  • a formal procedure or does somebody does [INDISTINCT] and what is something that you [INDISTINCT]

  • >> HARTMAN: What if--so, what was holding it up and what was the formal procedure? We

  • do track regressions. So, like people record a regression, ìHey, this worked on 2620 and

  • 2.6.21 RC whatever, itís brokenRegressions retract. So, towards the end of the release

  • cycle we say, have we fixed all the regressions? Have we fixed all the bugs that have been

  • reported? Some people are trying to track the bugs that have been reported. If it isnít

  • a regression and it's just as a bug that always been there or something that new happens or

  • for something that's been added that's brand new and newer support [INDISTINCT]. We don't

  • really treat that as important as a regression from the--actually machines working. We want

  • to make sure we never break a machine that was working previously. We ripped whole features

  • out because we broke the machine that was working properly. Which is tough, ACPI and

  • some interaction and some low level platform code is nasty. So, we change that and it breaks

  • whole models of laptop, thereís the IBM series of laptops that was notorious for breaking

  • whenever we change anything in ACPI. Itís tough. So, we try and track those and that's

  • what's keeping us, ìLook, we know that thereís this one class of bugs that a bunch of people

  • are hitting, letís try and fix that up before we do get between RC 7 and the final release.

  • So, we do keep track of that. So, if you have a problem, let us know. So, as a developer

  • and as a user, if you want to help Linus out, test these RC releases. Test them and let

  • us know if there's problem, you have regressions or not and they're good. I mean, all these

  • are run on everybody's machines. You don't have to worry too much about these--these

  • things. I wouldnít run it on something thatís production wise but definitely run it on your

  • local machines--around on my laptop, all the other ones. If you want to test what's--if

  • you want to help us test what's going to happen next, test the Linux-next Tree, test Andrew

  • Mortonís tree. That shows that crazy developmental stuff thatís still under heavy development

  • that were trying to merge in and figure out what is good enough to go into the next merge

  • window. We got features in there that aren't really good enough to go. There might be a

  • couple releases away, things like that. What's the question? Okay. All right. Move on. Like

  • I said, we're doing this every two and three quarter months. So, we're actually doing what

  • we said we were going to do and that's a good thing, that's a time-base release cycle; itís

  • turned out to be a really nice thing. It works really well. A lot of Open Source projects

  • are kind of switching towards it, it works. You know that all of [INDISTINCT] this feature--this

  • window. Two and three quarter--three months later, itíll get in. It's a good thing to

  • do. 9.2 million lines, we've been growing at a rate of 10% increase in code size per

  • year since I started tracking it back to 260. It's a linear graph. Itís just pretty much

  • straight which is amazing. We're still growing. We're still getting bigger. That's a pretty

  • big chunk of code. Now, not all machines run at 9.2 million lines of code, that's funding.

  • You write in the Core and a few drivers around it, not working and things like that. So,

  • that's everything. That's all the different platforms, everything else. And in the last

  • year and a half, this is the number that I find the most impressive. We had 2,399 unique

  • contributors to the Kernel and that's amazing. That's showing we're doing really, really

  • well. Now, half of these contributors only contributed one patch. Half the half contributed

  • two, half the half the half contributed three; well, exponential curve there. But the top

  • of the curve is getting flatter. When we did the 2.6, the 2.5 or 2.6, the top 20 people

  • did 80--8%--80% of the work. Now, the top 30 people did 30% of the work. Just by quantity

  • of patches. So, we are flattening out and weíre spreading the load out a lot more evenly.

  • I looked--it was 200 people--the top 200 people, do they--no. Two hundred people did 8%? Something--I

  • was thinking of the top 200 people that did a lot of work. I was spreading a lot better.

  • So, that's good. I mean, here's the--the backgroundís graph. I did the crazy graph. It's on kernel.org,

  • you can try and load it in your browser. It's a good SVG test. It broke [INDISTINCT] machine,

  • crashed Mackintosh, it only--I got somebody from HP to print it out, he had printers in

  • his barn. Big roller printers in his barn, he printed out that. You can go through him.

  • So, thatís our number of developers, thatís good. And our number of individual developers,

  • per Kernel release is going up also. A number of companies that are actually sponsoring

  • developers is also going up which is a really good thing, showing more companies are getting

  • involved as a spread of Linux goes bigger. So, letís talk about people, quantity. We

  • can track people like quantity, this is just quantity not quality. I'm not going to talk

  • about quality. So, this is the number of changes that got into the Kernel. Top 10 people for

  • the past year and half; number one, Adrian Bunk, there's a lot of janitorial patches.

  • Al Viro of BFS. Thomas Gleixner, the X86--no, i386 next 86 arch maintainer along with Ingo

  • Molnar. David Miller networking Core. Bart, IDE. Paul Mundt is SH. Ralf Baechle is MIPS

  • maintainer. Ingo again, Patrick McHardy is net filter and Tejun is Lab ATA, disk drive

  • stuff. So, two of these drive guys are top 10. Thatís quantity. Thatís a number of

  • changes that they got in the Kernel. Yes, [INDISTINCT] So, signed off by. Remember how

  • I mentioned every person along the hierarchal tree signed off on it actually reviewed it.

  • Here's the top signed-off, this shows who are the gate keepers and how--who's doing

  • what. Andrew is the top. Linus is next. Now, the funny thing is, Andrew has more than Linus,

  • so that everything goes to Linus. Linus doesnít sign off on patches he pulls from sub-maintainers,

  • we're using git because he isnít looking at them. Heís trusting those maintainers

  • to do the thing. So, I make up a git tree for Linus to it pull from. He says, ìGreat

  • He pull from it and he doesnít sign off on those. That's why his number is lower than

  • Andrew's. So actual the real number patches that got in is less than the sum of those

  • two, itís kind of funny. So again, David Miller in networking. Jeff Grazik is in network

  • drivers. Ingo, architecture for Intel. Me, Thomas are in Intel. Mauro does video for

  • Linux, little webcam stuff. He does that in his own spare time. Works for a telecom company

  • in Brazil, awesome stuff. Paul Mackerras is Power PC. John Linville is wireless drivers.

  • So, you can kind of see what areas are the code, Kernel is doing a lot of activity. So

  • again, video for Linux is a very active area, wireless is a very active area. Interesting.

  • So, let's see who is funding these companies. So, we can see the people, receive the number

  • of changes it does. So, who's doing this work? So again, for the past year and half, Red

  • Hat, IBM, Novell, Intel, Oracle, Consultants, these are individuals working for consultancy,

  • they are being paid by other companies or working for consulting companies themselves.

  • Academia, I'm very happy to see Academiaís actually going up, at numbers going up. And

  • Renesas, Renesas? I think there an SH maintainer--developer. Which is really interesting, they just pop

  • in the top 10. So, you might want to guess what's number one to five? Come on. Canonical?

  • I'll tell you where Canonical is later. Well, I'll tell you where they are now. They're

  • about 300th, I think. Canonical had six changes in the past five years. Canonical does not

  • give back to the community, that's what they do.

  • >> Linux foundation. >> HARTMAN: Linux Foundation, no. Linux Foundation

  • is not on the list anymore because they only have one developer.

  • >> They [INDISTINCT] dock book. >> HARTMAN: They log to--I'm sorry log what?

  • Dock book? Docks has to do with others and that goes in the Kernel. Anyway, come on.

  • >> SUSE? >> HARTMAN: SUSE is Novell. So, Novell, SUSE

  • same to go. HP, no. HP [INDISTINCT] all right, Iíll just go. You guess. Amateurs, number

  • one. These are people working for themselves. We have asked them who they work for and say

  • I'm a hobbyist and doing something on time. And the number five is, unknown. They are

  • either, we have no idea who they're working for or that they wish to remain unknown. Some

  • people say, ìIím not allowed to say who I work forHereís my [INDISTINCT] So,

  • we track this stuff. So, between the--some of those two, itís almost 25, almost one

  • quarter of the number of changes that go into the Kernel. Who's being done by people that

  • are not being sponsored to do it. And another thing about these unknown individuals, none

  • of them--well, I think--I think about five of them are contributing more than 10 patches.

  • So, there are lots and lots of people in the tail that we donít know who theyíre working

  • for. So, itís not a large--they're not large contributors. So--or you can look at the other

  • way, 75% of the development thatís on the Kernel is paid for, is sponsored. Because

  • these companies care about what happens to Linux. If you want to see what's going to

  • happen to the Kernel, what's going to work for you, you need to influence it and realize

  • what's going to be coming in Kernel? What's next? It's whatever you make it to be. Whatever

  • you want it to be lots and lots of companies are working to--are relying on Linux. You

  • guys rely on Linux. Lots of other companies, Iíve given this talk to a number of companies.

  • Only one companyve ever given this talk to is actually on this list. What? Google's

  • not here. >> [INDISTINCT]

  • >> HARTMAN: Where is Google? Googleís 13th. If you don't count Andrew; so, without Andrew...

  • >> We count Andrew. >> HARTMAN: You count Andrew. I count Andrew

  • too. Andrew does great work. But--so, I was trying to think of a metric, do you--do you

  • do the mean of a company's developers, you know, the look of a massive body or do you

  • count the net quantity but in smaller companies of computer developers, how do you rank them?

  • I don't know how. I'm trying to figure out some fun stuff with statistics. My wifeís

  • in Graduate School, she happens to be taking statistics class right now. Since she has

  • lots of ideas, I can use her. So, yes. Without Andrew, you guys are 40th. You guys rely on

  • Linux. This either means one or two things; that the way Linux is going and the Kernelís

  • going--and working, itís just fine for you. And youíll like it and youíll love it and

  • you're happy. That's great. Lots of people are that way but the other thing is, do you

  • trust these companies to develop the Kernel in a way that matters to you. I would say

  • no. >> Why?

  • >> HARTMAN: You trust these guys? They don't know your business as well as you do. You

  • only know the loads that you do as well as you do, so if it's going as well then fine,

  • I'm happy and I'm not going to complain about it. Yes, [INDISTINCT]

  • >> No, I mean, one thing that happened to us on the Andrew type thing is, they will

  • move support for--I know a trial [INDISTINCT] this is [INDISTINCT]

  • >> HARTMAN: Yes. >> If we invented more active earlier on,

  • something might be, you know, and check it. I think they mention only one thing in the

  • Kernel that uses this and is just not working. >> HARTMAN: Yes.

  • >> Maybe if we were in there, we might have been involved in this setting. They might

  • has still been removed but... >> HARTMAN: At least you should know. I mean,

  • if there's things you care about, that's fine. And that's fine. If you care about--talk about

  • this thing, that's great. When I come is I'll talk to you and say, ìWell, company ranking

  • so and so is doing our work for uswhich is great too. All these companies, I know

  • IBM or Red Hat and Novell. We both do consulting for other companies and do work for them.

  • But again, their overworked companies and there's no reason why the individual company

  • yourself can't get involved. We make it very easy to get involved in the Kernel element

  • process based on our--number of people who are contributing, it's kind of working so

  • there's no excuse for you guys not to contribute. So, that's my reason. So, let's pick-out some

  • and then weíll [INDISTINCT] so, 27 people are in the list. Twenty-seven of you guys

  • contributed a code [INDISTINCT] and here you are. So, Andrew number 11, awesome. Great.

  • Very happy. David, number 149th, see here, that's almost coming. So, he is a perfect

  • example of what I like to say is a great person to have. He started of working at [INDISTINCT]

  • University doing janitorial Kernel work. He looked at the Kernel, here's a fix, I can

  • do, start running into it, got hired by you guys, I don't know what he does, and has contributed

  • now to the Core Kernel, the, BF--to the--what does he do? NM stuff, out of memory stuff,

  • Core Kernel guy, he's contributing pretty well, 67. That's in the top 8% of all Kernel

  • developers like quantity out there right now, great job. Paul, what does Paul do? I looked

  • at CPU scheduling, that's good. Ken does what? He used TLB and other sort of stuff. Nice

  • Core Kernel work, really good. Then there's Matt, is Matt here? Okay. Matt puts everybody

  • else in this company to shame. Matt contributed spelling fixes to the Kernel, which is awesome,

  • and I will not say--and I love him and that's a really good to have but Matt beat out all

  • your other Kernel guys, he's number five out of the whole company contributing changes

  • that fix spelling. So if you're a developer, I donít--you should feel a little ashamed

  • about that. I mean, I gladly take the spelling change. I hope they contribute to more in

  • the future but come on. All right, guys. And then I didnít--I gave up on looking at [INDISTINCT]

  • what you guys do. >> How does the 27 compare to the other companies?

  • >> HARTMAN: On quantity? Number of developers? >> Number of developers.

  • >> HARTMAN: It's pretty good. There's some companies with like 90 some, which is amazing

  • like that--but then there's smaller companies with like five developers that are very high

  • in the list too. So it's like I can't look at pure quantity of unique contributor. I

  • just can't figure out a number. Do I look at the mean, the contributing one? I look

  • at the mean here, you're way down to seven, you know. I think you guys want me to do that.

  • So Martin, where is Martin? Martin disappeared. So the joke is when anybody ever goes to work

  • for Google, they enter the black hole. Never to be seen from again, Martin, you still actually

  • contribute to the Kernel. I know Martin, so I can make fun of him. Here's some more, two

  • with patches, two patches, two patches and we start getting to one. Al, thatís cool

  • to see Al works here. He used to contribute a lot; used to and then there's the rest.

  • >> Just that there are so many interesting things.

  • >> HARTMAN: There are so many interesting--and thatís great and thatís awesome and I have

  • nothing against that. But if you can--if you--and I know you guys do a lot of development in-house

  • and have your own custom set-up and certain things like that, which is great and fine.

  • But if you think you can keep your changes outside the main Kernel tree and keep up with

  • that rate of change, I think you're going to have a problem. It's really, really hard

  • to do even with our good tools that handle merging, git and things like that. I know

  • this really doesnít show and none of that Android stuff has landed, hopefully there's

  • Android shuffled in. >> [INDISTINCT] know, your work is passion

  • able. >> HARTMAN: Okay. Four [INDISTINCT] already,

  • I can handle it. >> Do we have a locker room? I'm hoping to

  • get that [INDISTINCT] >> HARTMAN: Hopefully, yeah. I've heard--I've

  • heard that before. But yes, I trust you guys. I trust you guys will gather the stuff but,

  • so. >> [INDISTINCT] trust yourself this [INDISTINCT]

  • >> HARTMAN: Trust yourself just to maintain it.

  • >> There's a lot of talk about how easy it is to contribute and your mileage can vary

  • sometimes. >> HARTMAN: Your mileage varies sometimes

  • and how--yes, and how easy it is. If you ever have a problem with getting things in, talk

  • to me, talk to Andrew, talk to the other people. We will help make this happen. I have developers

  • that are willing to help out with cleaning stuff up, we've take--we take code from other

  • companies that are not the proper coding style, we'll clean it up for you. We'll maintain

  • and we'll get it in the Kernel. We do this kind of stuff all the time so it shouldnít

  • be here. So, my main point here, you guys rely on Linux, there's no reason why you guys

  • can't get involved. You guys should contribute and help and drive it in a way that you feel

  • is going to work best for you. Otherwise, it's going to work--good then I hope--and

  • I hope it still works, so. Everybody asks what's new. Here are some of the things that

  • happened in 2.6.26. It's a joke to tell you everything that happened new. It's a lot of

  • stuff happened, a lot, a lot of the stuff. So any questions? That was fast. In the back,

  • yeah. >> When you talk about the growth of the number

  • of lines imposed with the Linux, I think they probably have 95% of that is device drivers

  • orÖ >> HARTMAN: Well, maybe the talk of the code--95%

  • of these drivers, no. I think you missed in the beginning, 50% of the code in the Kernels

  • is drivers--55% of codes in the Kernels are drivers. The rate of change is proport--is

  • exactly proportional to the amount of code that is in the Kernel. So those 4,000 some

  • lines added, 55% of that is in the driver's subsystem. So 5% of that is in the core Kernel.

  • It's proportional across the way. So the majority is drivers by a small bit, after driver's

  • is architecture specific stuff then networking but that's it, so it isnít all drivers. But

  • it's scary in a way, that means your Core of the Kernel is changing that fast. The Core

  • of the Kernel is changing at a rate that blows all other operating systems away just by looking

  • at the map or just touching the core or the whole subsystem, think about that slurs. Yes?

  • >> So what would you say is driving the change to the Core Kernel? Is it because people just

  • keep getting up better ways of doing things or because the requirements are constantly

  • changing? >> HARTMAN: So, what's driving the change--the

  • thing in the--what's driving the real change in the core? It is the fact that Linux is--I

  • mean, Linux always jokes--Linux is not--is not intelligent design, it's evolution which

  • means we react to stimuli thatís happening in the world. Just like, "No, we have to support

  • this new architecture which means we have to change the core to do this now." We donít

  • over plan things. We take what's happening right now. So, yes, new features happen and

  • we add and we figure out how to change the core again to work. There's people who come

  • up with, "Hey, I have good idea that we can get this--if we rewrite these--we rewrite

  • them--this locks to new [INDISTINCT] instead of spin locks, we can get the RT stuff in

  • there and get real-time in the core. The real-time stuff shows that you can take these crazy

  • out of the tree patches and merge them into the Core Kernel and now we have a real-time

  • where Kernel of Linux--some of the people said that it can never be done, which is pretty

  • amazing from the [INDISTINCT] so, it's everything. Itís just responding to external stimuli.

  • So we're not over planning, we're reacting at the time that it needs to be done. [INDISTINCT]

  • a lag a little bit, so some hardware companies would come up with a new device and like,

  • "Oh, crap, we you rewrite this." Luckily we're getting better and these hardware companies

  • are getting involved in the process. Look at Intel in that list. Intel's very high.

  • They're very big and Linux because Linux runs on all those chips they want to sell chips

  • they make sure work's really good on their chips. [INDISTINCT] penguin picture. Yeah.

  • >> MALE: So why donít you guys don't we pay more attention to consistency?

  • >> HARTMAN: Why don't we pay more attention to consistency...

  • >> MALE: [INDISTINCT] >> HARTMAN: Something's starting to change

  • rapidly and our interface would do change rapidly. Hopefully, we never change the user

  • space interface. So, we have the boot line changing for them to do stuff. I don't know

  • maybe they had a really good reason to do that. Hopefully they did and that sounds like

  • a foolish thing to do. We hopefully never change--we change the internal Kernel API

  • all the time. Everybody was like, "You have to have a frozen. You have to have a state

  • API." Then you say, "What API?" We have 8--9,000 symbols, we have 12,000 different structures.

  • I mean that are passed around inside of the Kernel. You can't freeze that because it doesnít

  • let's you ever change anything. So inside the Kernel we change all the time, we change

  • rapidly, we have really good reasons for doing that. But outside the Kernel user space API's,

  • we should never change. I can run binaries ever built for 0.696 just flowing today on

  • the Kernel, 2.6 Kernel today, cisco interfaces don't change. For the most part, there's a

  • little gray area of some interfaces that were on the Kernel and user space like the proc

  • file system that--end up changing every once in a while but hopefully we catch all the--the

  • users around that. But we're trying to document that. We're documenting that user space API

  • now. There's documentary [INDISTINCT] ABI, that we document that. The command line stuff--we

  • do document that although change was odd, I don't know why. It shouldn't have. You should

  • complain to developers. Maybe they didn't realize the broke it. Sometimes that--like,

  • "Oh, I didn't realize I broke that." You know, like, "That's a book. I need to go fix it."

  • Regressions are always going to happen and hopefully we fix this. In the back.

  • >> MALE: Once a upon a time, you advocated the distribution [INDISTINCT]

  • >> HARTMAN: Yes. >> MALE: [INDISTINCT]

  • >> HARTMAN: Yes. >> MALE: [INDISTINCT]

  • >> HARTMAN: So the question is awhile ago, I said that enterprise Kernel should just

  • grab the Kernel all the time for there's enterprise Kernels. While Andrew keeps complaining that

  • the user space that are quality going down the reporting. I think Andrew's wrong. I see

  • every single Kernel bug that comes in the three different districts or to Kernel.org

  • and to two districts, gen2 and [INDISTINCT]. And over time that number reported is flat.

  • Red Hats bugs, their bugs require for the Kernel--is actually going down. Now, either

  • that means we have a fixed number of testers and people reporting problems, this can be

  • true. But we're increasing our size of our code; we're increasing a number of users on

  • our code. So, obstensively, I'd like to think that we are doing better because our code

  • size is going in a number of bugs reported is flat. Andrew sees a lot of--a lot of bugger

  • reports. He sees a lot of stuff and a lot of stuff all the time. I see a lot of stuff

  • all the time too. But if you look at our rate of change for what's happening I would argue

  • that we are doing better or doing good. If we break the user space API, let us know and

  • we'll fix it. I mean, regressions always happen. I can say that. So as far as the enterprise

  • version, I've said it before publicly I still think the enterprise Kernel model is wrong.

  • I get paid by enterprise Kernel Company. I think it's wrong. Because if you look at what

  • they do so, take SUSE or their [INDISTINCT] SLED 10--SUSE or enterprise ten. You take

  • 2616 Kernel froze it in time and so, okay, here's what we're going to do. And they're

  • fixing bugs and make sure they pass all regression test and ship it. A year later companies come

  • along and sort of say, "We're going to do a service pack up date because we need to

  • support new hardware." Problem is new hardware comes out that changes the guts of the Kernel

  • based on the fact that we didn't know those things are going to happen. We didn't know

  • that ATA was going to happen. We didn't know these new devices were going to happen. We

  • know the wireless stack, what was going to happen there. So you go back and you kind

  • of shoehorn all these stuff into there. If you look at what we have--we have I think

  • 3000, maybe 4000 patches to 2616. It's not a 20616 Kernel anymore. It's 2616 with a bunch

  • of bug fixes that we know were reported to it. And that's scary because we know a lot

  • of bugs have been fixed between 2616 and what we have today, 26.5 that werenít reported,

  • that werenít fix or that we didnít know about it and we didnít [INDISTINCT] so, extensively

  • the Kernel, the user interface should be stable and stay the same. We donít change our version

  • number to make people feel good that are used to the old Unix Model, things moving very

  • slowly. The windows model things move very slowly that I think, "Theyíll stay with API."

  • no, they just kind of slow API. All those Kernels--all the other operating system, they

  • change, they break their API, they break their driver API. I'm on the windows driver development

  • mail list. It's the best mailing and stuff. You just see the quotes for the Microsoft

  • developers. Oh, yeah, we did something change there so we donít remember what change are

  • we going to have to test, a lot of angry developers all the time. So, just like users, it's just

  • like Linux. We change our APIs all the time. They donít have any fixed API. So, for inside

  • the Kernel, outside the Kernel they do, hopefully. Outside of our Kernel we do. So, I still think

  • that you should move forward. Now there's a model people that take a box, an enterprise

  • box, put it on it and throw in the corner and donít touch it for five years. And then

  • enterprise model that only gets security fixes and backwards to that that's great but only

  • about 20% of the market out there because if you buy a box to shove in the corner and

  • you're like a year from now you want to buy a new box, the new box is new hardware, and

  • yet this [INDISTINCT] a new hardware on that old version of Kernel and that doesnít work,

  • for desktop it just doesn't work. So, I still think the model isnít going to move faster.

  • So, inside I'm trying to argue that, [INDISTINCT] is trying to argue that, see what works, you

  • know, it's an interesting dilemma. So, now we're still making money so I'm happy. That's

  • it? You guys are easy. >> MALE: So, where are you going to go next,

  • let take... >> HARTMAN: Where are we next? Well, what's

  • next? Yes, well, like I say is whatever you wanted to be. Things that I think are cool,

  • KVM. KVM, is really, really cool. It's a running a virtual machine it's a hyper visor, turns

  • Linux into a hyper visor. I think it's going to win other of this and model, two different

  • or the VMware model. Like, what VMware does it's actually Linux running there. So all

  • the big embedded or big hyper visor guys are really running Linux--cant find a watch. But

  • so KVM School, KVM can afford the S390 main frames, port IO 64 for the arms coming and

  • there're some other accessory on port too. So KVM is really cool. It's a really neat

  • technology, just new virtual machines. So there's another way, if you have an enterprise

  • [INDISTINCT] did you want to run fixed, you can run on top of KVM or a virtualized machine,

  • you would change the hardware, you get the new drivers for your virtualized machine for

  • your low level stuff than your virtualized machine and you can still render old version

  • window just fine because at API between the two is fixed. And that's a new idea. So, you

  • can run your applications to run your old app--the old things, they're running on this

  • old API especially you're C++ libraries enterprise have a certain C++ library and it never want

  • to change that--things like that. I know of some big shops, Linux shops, they're stuck

  • using [INDISTINCT] and [INDISTINCT] three because the C++ developers do not want to

  • ever change the compiler. It's what those guys do as they strip out the Kernel underneath

  • and replace he Kernel with the latest enterprise for the latest Kernel--old kernel and then

  • usually above that now even knows it happens to use them, they just know a raw metal stuff.

  • I give [INDISTINCT]. PSP3 is coming hopefully sometime in the future and of all without,

  • that should be good [INDISTINCT]. Yeah. >> MALE: So, I'm wondering [INDISTINCT] has

  • a great [INDISTINCT] pretty dynamic thing. I was, kind of, curious, you know, like the

  • [INDISTINCT] on the particular subsystem they [INDISTINCT] with that and it comes to like

  • on particular individual. And what's your plan at certain [INDISTINCT]?

  • >> HARTMAN: So, as the load as we... >> MALE: Or clients want to settle down.

  • >> MALE: [INDISTINCT]. >> MALE: You know what I mean?

  • >> HARTMAN: Yes, [INDISTINCT], resettle down. >> MALE: Settle more.

  • >> HARTMAN: Settle more. The substance and maintenance what's our load and as originally

  • the--our load has gone out. I know my personal load I dropped, I donít maintain the PCI,

  • I mean, [INDISTINCT] more because I wasnít paying enough attention to it. I know some

  • of this is going to get more attention is now taking over. So, hopefully we can or smart

  • enough to recognize among ourselves that when things are going wrong and we can change.

  • We are nothing but introspective--I love talking about this. Every Kernel, someway we always

  • talk about the process. On the middle is we argue about the process. As our process good

  • or not and we changed things all the time, we have this table tree because people like

  • our process really isnít covering up. Let's see how that works. The Linux next off, hey

  • this process isnít working some system maintainers are burning out. Let's try this. So, we're

  • nothing if not keep trying things. So, hopefully we just keep trying things and as soon as

  • you're working really, really well, well better than we ever thought it would be. We havenít

  • hitting max limits yet so far. Every time we do a Kernel is like I was the fastest ever.

  • The 2625 Kernel blows away all those--those are average number. She's a 25 as the fastest,

  • most amazing rated change, most developers, most individual companies and anything we've

  • ever done. It's crazy and now, probably the next one will be more faster. So I don't know.

  • Hopefully--I don't know where we're going top stop. We've already broken all the records

  • so I don't know. We're making up as we go. Don't feel good about Linux now. Here. Here.

  • >> So I have a sort of strange question--I mean, the set of layers kind of suck right

  • now. How is it going with that? >> Set of layers of suck you, that's news.

  • >> [INDISTINCT] >> HARTMAN: They use more suits, then let

  • the developers know. >> Okay.

  • >> HARTMAN: I mean that--that's, you know, new to me so let them know. If they don't

  • know these problems then that's a big thing. If you find the problem let us know that's

  • the best thing about our development model. You can find the person responsible for the

  • code and make fun of him. >> Or give me a patch.

  • >> HARTMAN Or give me a patch. Well, that's sign off by everything. So that's really--we

  • like it--call it the path of blame. So you see a bug, "Hey look, all you guys miss this,

  • fix it." So, yes if it's using too much CPU let us know. We'll work on it. Tashion is

  • really good, really responsive [INDISTINCT] really good at that. So, they're good at this

  • stuff. All the stuff has really weird hardware. Some of the hardwares written so that it's

  • requiring more CPU power to do some of these things just because some of those manufacturers

  • are also CPU manufacturers. So, they want you to buy new CPU. I don't know. One thing

  • about KBM it doesn't make you buy a new CPU that's why AMD and Intel. I think itís a

  • virtualization stuff. >> Does KBM [INDISTINCT] to [INDISTINCT]

  • >> HARTMAN: KBM is the--or KBM makes Linux be the hyper visor. The way it has a Kernel

  • developer it is the hyper visor. If you look at the way Zen model is, they have to have

  • to their own scheduling, their own memory management or their power management so and

  • then have Linux running on the side to handle the drivers because nobody wants to write

  • drivers. Linux is always used for drivers. Herd uses Linux for drivers. Yeah, I'll take

  • that. So, Linux--so why not do--so Zen is having a duplicate all the numerous stuff,

  • all the power management never run in--on the laptop, it will suck your power dry. So,

  • why not just use Linux as the core, because the core of the Linux is equal the size of

  • the core of Zen. Actually--Linux Kernel is actually developed by more people. Maybe they

  • know more things. They can do more things faster so use--so KBM models reuse Linux and

  • then instance of the--the guest operating system runs in there's a little driver. There's

  • KBM driver and just runs up there as a--it runs as a process. So, the really cool thing

  • about that is real time. You can now real time schedule these guest operating systems

  • and the real time is a real new thing. Some people can measure network latency and latency

  • of processes in dollars. And they can do that in Dollars and then--so, if they can reduce

  • that. They can make it predictable. They can throw some really, really big machines at

  • it and make their cost go down and make more money. So real time really matters for those

  • guys. Real time might matter for you guys for network latency. Other big companies would

  • do a lot of web services really care about the network latency they want to be able to

  • schedule. They donít want to be waiting for another process to come in and finish thing.

  • They want to be able to know what's going to happen to determine it holistically. So,

  • anyway--so KBM can handle that. KBM can then real time schedule your guest operating systems

  • Zen can't do that. Zen also did their development often in the side of the corner and never

  • played nice with the Kernel developers. They're trying to catch up now. I don't know if they're

  • ever going to catch up which is sad. That's it. You guys are easy.

  • >> Will there be a 2.7 Kernel? >> HARTMAN: Will there be a 2.7 Kernel? We

  • said a long time ago, "Oh, if we ever do four little page tables or if we ever replace the

  • timers of the systems, maybe we'll need a development branch that we're here to do this."

  • We've done those things. The really cool thing about that development model and the one problem

  • of the developed models we burn engineer's time. We waste engineers. We make you break

  • your changes up into tiny discrete units that can be tested and obviously fit--obviously

  • reviewed. So we make you take your, "Oh, I'm going to rewrite the timer sub system into

  • a lot of individuals steps over time so which you'll never know if things go in." So, we've

  • done these major things we thought we're going to have to happen already and people didn't

  • notice. Well, some of the performance guy notice four label page tables [INDISTINCT].

  • [INDISTINCT] reformats some place. They fix that since then. So, I don't know. We don't

  • need a two set. I mean, the numbers are marketing. You know, so I don't think so. Anyway I think

  • we're running out of time. >> I just want to--let me--put the mic here.

  • Is this mic active? Good. I just want to remind all of you that our outgoing open source patch

  • process is very, very low ceremony. If you got a patch right now you can ship it out

  • within the hour. So we're not holding you back as a company, so...

  • >> HARTMAN: Spelling fixes this all. >> Consider spelling fix. Anyone in this crowd

  • can do a spelling fix so I'll encourage you to make Linux the best spelled happening system

  • in the world. Oh, yeah. Now, we're certainly fast when it comes to shipping out patches.

  • We only ask--will you look at your first couple and that's mostly to make sure that you're

  • not insane and not from a--not from a technology stand point but actually from a craziness

  • stand point, so. And after that we ended up trusting you and that's how it works so please

  • do it. >> Okay. Well, thank you all for having me

  • talk. >> Not that I think that 13 is bad. I think

  • it's pretty good for a company of our type. >> HARTMAN: It is so.

  • >> It's a decent place to start. >> HARTMAN: It's okay.

  • >> But it'd be great if we were nine. >> HARTMAN: Yes.

  • >> I could make that first slide. >> HARTMAN: Yes, everyone wants to be on that

  • first slide. >> Great.

  • >> HARTMAN: Great. Well, thank you very much.

>> Hi everybody. Since we started a little bit late, Iím going to keep this nice and

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