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  • Mvemba a Nzinga leads Kongo in Sid Meier's Civilization VI.

  • Most of what we know of him comes to us through his correspondence with the Portuguese.

  • Mvemba converted to Christianity, patronized religious art, built up his capitol, and expanded the wealth of Kongo.

  • The Kongolese ability is called Nkisi.

  • They get food, production, and gold from each Relic, Artifact, and Great Work of Sculpture.

  • Kongo also gets extra Great Artist and Great Merchant points each turn.

  • The Kongolese unique unit is the Ngao Mbeba.

  • These shield bearers get extra defense versus ranged attacks, and neither woods nor rainforest slow them down nor block sight.

  • You don't need iron to build them either.

  • The Mbanza is Kongo's unique District.

  • It replaces the Neighborhood and can be built earlier in the game.

  • It provides housing, as well as food and gold.

  • As a religious convert, Nvemba can't build Holy Sites, but he does get the Founder beliefs of any religion that has established itself in the majority of his cities.

  • He gets an Apostle each time he finishes a Mbanza or Theater District of that city's religion.

  • Kongo has some unusual flexibility.

  • It can be religious without having Holy Sites, and it can grow large cities in the middle of the rainforest.

  • By establishing large mid-game cities in the rainforest or woods, Kongo can push toward any victory type.

  • A Cultural Victory builds on their strengths, but with a large early population they are poised to move toward Science or Domination Victories as well.

  • Can you combine a convert's faith with an empire's glory?

  • How will you lead Kongo in Sid Meier's Civilization VI?

Mvemba a Nzinga leads Kongo in Sid Meier's Civilization VI.

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