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  • Video games with a goal to kill, often with a firearm,

  • like Call of Duty: WWII

  • “I need morphine” —

  • Destiny 2

  • and Battlefield,

  • are among America's most popular entertainment.

  • And politicians have been quick to say

  • that the violence on screen

  • contributes to violence in real life,

  • such as mass school shootings.

  • Congress should fund research into the effects

  • that violent video games have on young minds.”

  • Violent video games have encouraged the killing

  • of innocent people for sport.”

  • “I'm hearing more and more people say

  • the level of violence on video games

  • is really shaping young people's thoughts.”

  • There's just one problem with that.

  • Back in the 1990s, people were worried

  • about games like Duke Nukem, Mortal Kombat and Resident Evil.

  • Over the years, these games have become

  • more lifelike, with better graphics,

  • more detail and more violence.

  • And some of the gunmen who have terrorized schools

  • have been known to play these kind of games.

  • The Columbine shooters played the then-controversial game Doom,

  • even building their own customized levels.

  • The Virginia Tech gunman played similar video games.

  • And the neighbor of Nikolas Cruz,

  • the accused Parkland shooting suspect,

  • told The Miami Herald that Cruz may have played

  • violent video games for up to 15 hours a day.

  • While some studies may have found correlations

  • between playing violent video games and violent behavior,

  • they have not been proven to cause actual crime.

  • Some studies even suggest the opposite.

  • We find no evidence of an increase in crime

  • associated with video games and perhaps a decrease.”

  • Unexpectedly,

  • many of the results were suggestive

  • of a decrease in violent crime in response to violent video games.

  • Some psychiatrists warn of the dangers

  • of focusing solely on video games.

  • To look at violent video games,

  • in my opinion, is a red herring.

  • It's not going to lead to anything helpful in regards to gun violence.”

  • The argument has even been rejected by the Supreme Court.

  • In 2011, it ruled that California cannot ban the sale

  • of violent video games to children

  • on the grounds that they cause real world violence.

  • But the narrative has an appeal.

  • It's a simple explanation in a debate

  • that has become increasingly caustic.

Video games with a goal to kill, often with a firearm,

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