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Hello and welcome to my new video, How to Draw a City Street View in 1-Point Perspective,
step by step, in this video I'm going to show you one way to draw a
city in one-point perspective and to do that we're going to start with the
horizon line, which is a horizontal line which will be towards the bottom of the page
and that will be the line which will be between the sky and land and on
that we draw a dot in the center and then from that we draw an angle line
going towards the right and then another angle line, a diagonal line going towards the left,
now these two lines will be the road which are going towards the dot which is
the vanishing point.
now from this vanishing point in the center of the horizontal line
we need another line coming up towards the left
which will be the height of some of the buildings on the left hand side of
this street,
and then we'll need another line going towards the right which will be the
height of most of the tops of the buildings on the right hand side of
the street,
so we have a basic structure for the street already in place, now we'll put a
vertical line, starting on the diagonal, going down and then from that vertical
line right touch dragon line will draw a right angle line towards the right and
this will be the start of the side of one of the nearby buildings in our
street and then add another vertical line and then we have the side rectangle
of the nearest building, if I draw yet another vertical line again from the
diagonal, that will give me the length of the building and then I can draw a
triangle on the nearest side of the building and that will give me the pitch
of the roof,
next I need to work out the angle here that goes to the vanishing point, I won't
draw the line all the way along, just to some extent and sort of imagine it going
to the vanishing point, and then I'll copy the diagonal line of the pitch of the roof
for the further line of the pitch of the roof and therefore I got my first basic building,
next to go into another building which can be behind this first
building, with a tiny gap between two,
so the vertical line is slightly to the left of the far side vertical line of
the first building,
then I read it across and with the horizontal line and then I put another
pitched roof for the first few buildings,
I don't know why but they are going to have pitched roofs, and I'm sort of
visualizing the diagonal line going towards vertical without drawing it
all the way along,
and then I need to work out here if there's going to be any part of the side
of the roof that I'm going to see, so it's gonna be a really small thin sliver
of the roof, but I'll put it in any way and I can work that out again by reading
to the vanishing point, now on the left hand side I need some buildings here so
I'll put a vertical line quite close to the left hand side and then I'll put
another vertical line and that this will be the facade of the first building that
will draw on the left hand side,
now this budding divided into equal stripes and all of these will be like
floors of the building which will go, if they were continuous lines, to the
vanishing point,
and then I also use this technique to create the tops of the doors or maybe
the bottoms of the windows or tops of the windows on the right hand side,
just by putting some lines and diagonal lines, which again will always go towards
the vanishing point, if they were to continue from where they are,
so, next I will put a little door in here for the nearest building on the right
hand side and then on the left-hand side I'll sort of echo that and put a door
structure here, reading across from the vanishing point to find out where the
top of the door goes, the angle of the top of the door, and it's just up to me
where the vertical line will go, and then I'm going to extend the vertical line on
the left-hand side to make this building taller,
indeed I'll make the building to the left of it taller, because that will make
it seem nearer and then I'm going to place another building, again not right
next to the building of stripes, but a little gap in between it and then the
far wall of it as well and these vertical lines always need to be
vertical like the sides of your paper,
the left and right hand sides your paper, now this building, I'm going to make it a
little bit more complicated
so I put a little roof in here, like a pitch roof triangle and then I can read
across from the tops of these to the left
that sort of 90 degree angles, so that they're parallel to the horizontal line
that we did earlier on, and then that will create the top of the build and
then, I am imagining this as some sort of church,
I might put a window in here so I'm working out from the other diagonal
lines I have already got, and knowing where the vanishing point is, I'm working out the
top and the bottom of the window first, because I know that the vertical lines
are just going to be vertical,
I'll put in some small markings within the window, just to show that it's an
area which has some complexity to it, and then below the window I need some sort
of door or entranceway to this building and, I've made it quite large here,
I'll probably put in in a doorway or some stairs in here,
just to break it down into a more reasonable size
quite often churches you have a big door and within the big door there is a smaller door,
anyway I'm just making up these buildings, as sort of interesting shapes and here
I'm going to divide this building up in to vertical lines and I think this will
help with the structure of this building,
next on the right hand side
I think I need a few more buildings, so again I'm going to do a vertical line
which isn't touching the previous line and then I just top and tail it with a
right angle going towards the right, then that will be the side of the building,
and then I'll work out where the top of this new building go and how far back it
will go, I don't go too near to the horizontal line and the vanishing point
because otherwise it will look like an endless building, so you can stop these buildings quite short
by making the vertical lines quite close to each other, particularly as they get
nearer and nearer to the vanishing point,
and here I will just put in some windows, it's quite a good idea when you're doing
windows, as you do the vertical lines on them, that you just read them down so
that the windows on the buildings that you're producing are symmetrical and in
line with each other,
it will just look, make it look more like a building, so here on the left I feel
that I need a taller building, so I might just increase the size of some
aspects of this building on the left
and here the line this that I've just put in would be going more or less to
the vanishing point and then here's yet another vertical line and I think
rather than have this just a box like, cuboid shape,
I need to put some lines on its like the lines in the lower part of the building,
but I'll do these lines a little bit nearer to each other than the first time that I
did it
and again I'm reading from the vanishing point, so I can sort of visualize it in
my mind's eye where these lines would end up,
they're not doing all the structure lines or scaffolding lines because I'm
just using a pen on paper and if I did all the working out lines, it would get
too complicated for you and me, so I just sort of making it up as they go along,
which means that every line that I do, I need to keep, so these lines on the, going
towards the left, which are horizontal, they're nice and straight forward lines
and they give some solidity to the building, so we've got a corner of
building there and then beyond the church and do some smaller buildings or
some of them will be smaller, but some of them will just be smaller because they're
further away, but they might actually be bigger buildings than the buildings that are
nearer, I think that would be quite fun to do,
so some of the buildings can be above the line that's we originally did,
which was the line which showed where most of the buildings will stop and here I think
on the left hand side I will draw two big panels, not quite sure what they are, but
they'll just make the nearest part of the building seemed quite up close,
because they're bigger shapes and then here towards the vanishing point I'll do
some smaller buildings, again a gap that's pretty small building there so it
may be in the next building a bit taller and then I'll just extend that above the
line and then it's quite nice I think, when buildings sort of tucked behind
other buildings, it gives a nice sense of space and you can create this space that
you wish to achieve, so on the left-hand side I think I have a taller building which is
far away
the base of the skyscraper, so put that in, it's a bit like a cereal box and then I'll
do the lines along here,
so because we've got most of the shapes in now I'm going to speed up this video
a little bit,
we're about, just over nine minutes into the video, so I just put in the
pavements of the streets along the either side here,
so a lot of the things from this stage on I'm just repeating so on the
right-hand side I put a big box shape...
and then on the left hand side
I"ll make this tower, this skyscraper, quite thin, and have a little gap in
between itself and the building to its left, just to create some tension
and then put some lines down on one side of the building and not really a new
shading but I just give the illusion of shading and tone a little bit, by how
close I keep some of the lines, so along in this building on the right,
I just do a few dashes at the top and then I can read those lines down and
then I get some, repeated, some windows and then just put a roof on this early
building, I think on the right hand side I'm going to have to invent something on
the first building that I did, just to make it look a bit more complicated
because it's got the structural lines of the first few lines that we did on the
drawing, on left hand side, with this church, I'm doing some horizontal lines
which are diagonal, because they are in perspective, going to the vanishing point
putting the roofs and not making them jet black, but just putting them making
them a little bit darker by adding lines to them and again
vertical lines on this building and then horizontal lines going towards the
vanishing point, so at this stage I'm trying to get some scale to the buildings,
I think I want to make it a little bit more dramatic, so I'm going to put some
more buildings in the background as I speed up this video a little bit more again,
because the next stage really is just to put many many more windows in and
they'll need to follow the rules the basic structure of a one-point perspective
drawing, which is keeping all the verticals vertical, all the horizontal
horizontal and then all the lines which are horizontal but are going away from
us at an angle, they'll need to end up at the vanishing point, so it's a simplified way
of seeing things
it's not really what reality looks like, but it's quite a useful thing,
it is a useful way to depict 3-dimensional scene with piece of paper
and a pen in a two-dimensional way, so speeding along here you can see the
developments of putting more and more buildings in,
well I hope you liked this video and I hope it's useful for your own drawing!
Please subscribe to my youtube channel Circle Line Art School, for many many more videos...
Thank you very much for watching and see you next time!
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How to Draw a City Street in One Point Perspective: Narrated

691 Folder Collection
丁太郎 published on February 16, 2018
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