B1 Intermediate US 949 Folder Collection
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"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown"
-H.P. Lovecraft
Our eyes are yet to open...
Fear the old blood.
These were the words spoken between Master Willem and Laurence.
From the cautious teacher to the ambitious student
Fear what you do not understand. Love the cuts and voice over
Fear the old blood.
And so our story begins,
as you might have guessed, with blood, ancient blood.
Deep below the city of Yharnam lies the ancient underground labyrinth
of Pthumeru. You know it as the Chalice Dungeons.
The old labyrinth was carved out by the Pthumerians,
superhuman beings that are said to have discovered a sinister truth.
The hunters had another name for the
labyrinth; they called it "The Tomb of the Gods,"

for below, they found traces of godlike beings named "The Great Ones."
The Great Ones could function on transcendental planes of thought,
meaning they had elevated their consciousness beyond the physical realm.
The benefits of operating on this plane are unclear.
Perhaps it was in the name of immortality, or perhaps power,
as even beyond, the Great Ones could interfere with beings and events in the waking world.
Whatever the case, it is clear that some sort of ascension took place,
as there are numerous references to some Great Ones being left behind.
Of all the strange life forms that reside in the nooks and crannies of the old labyrinth,
the slugs are clear signs of the left-behind Great Ones.
One such Great One appears to be abandoned Ebrietas,
a left-behind being who apparently did not ascend with her brethren.
One day, Ebrietas would be discovered by the humans above,
in a crusade that begins with a
character named Willem.

Master Willem presided over
a prestigious place of learning,

Byrgenwerth. Situated by a tranquil lake
and secluded within a gigantic forest,

Byrgenwerth housed the minds that would change the world.
In fact, everything sacred in Yharnam came to be traced back to Byrgnwerth,
including the most influential
characters within our story.

Bloodborne's lore is very character-driven
and there are five who I'm going to help

you become familiar with.
There was Master Willem, Runesmith Caryll, Laurence,
Micolash, and Gherman. I'll introduce them
to you in the order that they become

relevant in the story.
As I said Master Willem was the head
of the school

at Byrgenwerth. The man was obsessed
with the truth

and believed in pushing the limits of

in almost every dialogue and description,
Willem is referred to

as Master or Provost, clearly deserving
of a great deal of respect.

Many would eventually diverge from his
tutorage but few can say

that they didn't owe everything to his
research, for while Willem presided

over Byrgenwerth,
the scholars there discovered terrific
things in the tombs

below the city of Yharnam.
Once a group of young Byrgenwerth
scholars discovered a holy medium

deep within the tomb. This led to the
founding of the Healing Church

and the establishment of Blood Healing.
It's hard to be sure exactly what was
found, but we do know it was related to

the Great Ones.
On the ground floor of Byrgenwerth
College we find the Pearl Slugs,

remnants of the great ones and at the
very top of the college

we find the Empty Phantasm Shell - an
empty invertebrate shell

that is said to be the familiar of a Great One.
After this discovery, whatever it was
that showed them that the Great Ones

the Byrgenwerth scholars launched an
inquiry into the great ones

and the old blood; for from this point

there is an explosion of lore and history
and references

to what the scholars found in the
tombs below Yharnam.

Many of these references come from Runesmith Caryll, the second character of our
Caryll transcribed the inhuman utterings
of the great ones

into what we now call Caryll Runes. In

Lovecraftian fashion, it is really likely
that it's impossible for humans

to comprehend the speech of the great
ones but Caryll

apparently had a knack, a talent for
creating a visual representation

of the Great One's words. The hunter who
receives this workshop tool

can edge Caryll runes into their mind to
attain their wondrous

strength. Provost Willem would have been
proud of Caryll's runes,

as they do not rely upon blood in any

This statement is curious; it tells us
three things:

first, Provost Willem and Caryll were close,
as Willem would have been proud of him.
And second, Willem

didn't have a chance to be proud, so it's
possible that the two lost contact.

And thirdly and most importantly, Willem
would have been proud BECAUSE the runes
did not rely on blood.

In other words, Willem did not approve
the use of the old blood,

the blood found in the Tomb of the
Gods. The "Metamorphosis" rune states

"the discovery of blood made their dream of
evolution a reality.

Metamorphosis, and the excesses and deviation
that followed,

was only the beginning." Willem believed
in a different path.

He believed in attaining more insight, for humanity's eyes
had yet to open. The "Eye" rune states that 'Master Willem looked to beings from higher
planes for guidance,
and sought to line his brain with eyes
in order to elevate

his thoughts. And with these descriptions, you
should have some idea of the scale

of ambition of these characters, with the discovery of beings greater
than them
came a desire to ascend into Godhood, to push

into its next stage of evolution. The
only question was

how? blood? Or insight? And this was a
question that split the ranks of the

Byrgenwerth scholars.
It's how we arrived at the cutscene we
started out earlier,

with Master Willem and Laurence parting
ways. [LAURENCE]: "Master Willem,

I've come to bid you farewell."
[WILLEM]: "Oh I know, I know.
You think now to betray me"
From this cutscene, we can infer that
Laurence was a high-ranking student of

Master Willem because, firstly, Laurence refers
to Willem as

'master', and secondly, Willem clearly
regards Laurence highly enough

to call this 'departure' a betrayal. [LAURENCE]: "No,
but you will never listen." Laurence

he does not see it as betrayal and here
we come to the heart of what their

disagreement is
about. Essentially, it boils down to the

between the two resources in the game.
Willem believes man requires

insight and knowledge to ascend, Laurence
believes in the power of blood.

Laurence attempts to reassure Willem,
telling him

he will always fear the old blood, but that
this fear will not stop him using it

[LAURENCE]: "I tell you, I will not forget our adage."
[WILLEM]: "We are born of the blood,
made men by the blood,
undone by the blood.
Our eyes are yet to open."
[WILLEM and LAURENCE]: "Fear the Old Blood."
[LAURENCE]: "I must take my leave."
leaves the Byrgenwerth scholars,
presumably with a small group of rebels

and goes on to found the Healing Church. Willem
remains at Byrgenwerth and attempts to
elevate his thoughts to a higher plane.

He will return to our story at a later
time so, while I tell you of what Laurence

went on to do,
imagine Willem here, in Byrgenwerth,
sitting in his rocking chair

over the lake, musing on how to acquire

and elevate his thoughts to a higher
plane. Everything Laurence would come to

was based on the knowledge he had come by in Byrgenwerth. In retrospect, we
clearly see
why Willem saw Laurence's departure as a
betrayal. Perhaps Willem himself even

planted these ideas in Laurence's mind.
A note in the lecture hall reads: "Master Willem was right.
Evolution without courage will be the
ruin of our race."

Laurence had courage, but it is likely
that his courage

bordered on arrogance. The Byrgenwerth
student uniform states:

"the Healing Church has its roots in
Byrgenwerth, and naturally borrows

heavily from its uniform design.
The focus, not on knowledge or thought, but
on pure pretension

would surely bring Master Willem to
despair, if only he knew."

So Laurence threw caution to the wind
and put his faith

in the old blood. Think on human history;
imagine if, in any era, a church was
founded that had access to a substance

that could cure any illness.
Imagine if this church gave it freely to
a city,

how powerful that city would become and
how powerful the church would become

within it.
This is exactly what happened in Yharnam.
People came far and wide

to be treated with the miraculous Blood
of the Gods and the people of Yharnam put

their faith in the Healing Church.
In fact what happened in Yharnam is eerily
similar to what happened

in the tombs deep below, where the blood
was originally found.

And as you know, many chalice dungeons,
especially those of Loran

are now overrun
by horrific beasts. The Lower Loran
Chalice states:

"there are trace remains of medical
procedures in parts of ailing Loran.

Whether these were attempts to control
the scourge of the beast,

or the cause of the outbreak, is unknown." The Ailing Loran Chalice states:
"the tragedy that struck this ailing land
of Loran is said to have its root

in the scourge of the beast. Some have
made the dreaded extrapolation

that Yharnam may be next." Yharnam WAS next.
Through overuse of the healing blood, the
city would eventually succumb

to the scourge of the beast. Until then
though, Laurence and the Healing Church

manage to grow in power, with the
miraculous healing properties

of their special yet infected blood.
Yharnam grows to become a city of worship and fear.
As you explore throughout the city, you see the influence of the Church everywhere.
With Yharnam's resources,
Laurence clearly had the power

to grow the Church beyond what would have been possible at Byrgenwerth
All the while he continued exploring the labyrinth below Yharnam
The tomb prospector set reads:
"Attire of the tomb prospectors who
explore the old labyrinth on behalf of

the Healing Church
The Healing Church traces its roots to
Byrgenwerth and is therefore aware

of the ruins' true importance. These ruins
contain much more than hunter trinkets,

indeed, they hide the very secrets of the old Great Ones
sought-after by those with the insight
to imagine greatness"

On top of this, Laurence split the Church into multiple branches, each with a different purpose.
There was the Choir, the School of Mensis and the Workshop.
We'll get to these
branches as they become appropriate

but the main purpose of the Church, at least to the people of Yharnam
was the administration of blood healing
Within the Grand Cathedral itself lies a
note that says:

"Heir to the ritual of blood, purveyor
of ministration

Place your hand upon the altar's sacred covering and inscribe Master Laurence's
adage upon your flesh
Blood ministers would
have been those who administered the blood healing

How else would the people of Yharnam be so obsessed
with blood?

In Yharnam, they produced more blood than alcohol
as the former is more intoxicating
However, the ministration of blood was likely a
means to an end,

for the Healing Church still intended
to commune with the Great Ones in hopes
of ascending humanity

to a higher plane. This task was given to
the Choir,

a group who were a part of the Healing Church.
Members of the Choir

are both the highest-ranking clerics of
the Healing Church and scholars

who continued the work that began at

The eye covering indicates their debt to the teachings
of Master Willem,

even though their paths diverged.
The Choir, garbed in black and white with the familiar eye covering,
occupied the Upper Cathedral

It seems to have been their job to research and make contact with the Great Ones
The Great Isz Chalice became the
cornerstone of the Choir,

the elite delegation of the Healing Church
It was also the first Great Chalice
brought back to the surface since the

time of Byrgenwerth
and allowed the Choir to have audience with Ebrietas.
Ebrietas was the left behind Great One who
came to reside

below the Grand Cathedral.
We are told that
the Grand Cathedral is the birthplace of

the Healing Church's special blood.
And if the church were indeed using the
blood of the Great Ones,

then who's to say it wasn't Ebrietas'

The augur of Ebrietas is one of the secret rights of the
Choir, used by the high-ranking members

of the Healing Church.
"Use phantasms, the invertebrates known to be augurs of
the Great Ones to partially summon
abandoned Ebrietas"

One of the few rights that allow one to
directly utilize the power of the Great Ones

and evidence that the Choir had approached
the Eldritch Truth.

The augur for Ebrietas is an arcane
method of fighting

that was actually shared with the second
subsection of the Healing Church,

the School of Mensis. The upper echelons
of the Healing Church

are formed by the School of Mensis,
based in the Unseen Village.

This brings us to our next important
character Micolash

who was likely the head of the School of
Mensis. The School of Mensis

was, as the name implies, a place of
learning, research and experimentation

for the Healing Church. Their student set reads:
"The Healing Church has its roots in Byrgenwerth and naturally borrows heavily from
its uniform design"
The school was based below Yharnam in a
place called Yahar'gul,

the Unseen Village. Clearly the work of
Mensis was intended to be kept a secret

from the people of Yharnam
In fact, as time went on, the School
increasingly seems to have been working alone,

even separately from the Healing Church
itself. The Yahar'gul attire tells us

"the hunters if Yahar'gul answer to the
Village's founders,

the School of Mensis. Hunters in name
only, these kidnappers blend into the

night wearing this attire"
These were not true hunters.
That title was saved for the third
subsection of the Healing Church

the hunters of the Workshop. These
capable warriors of the church

appeared as the scourge of the beast
began to show in Yharnam.

The Workshop hunters served under Gerhman, the first hunter
who you're all familiar with. The hunter
attire reads:

"One of the standard articles of hunter attire fashioned at the workshop.
A fine piece of hunter attire that provides stable defence
to anyone facing Yharnam's beastly threat.
Allows one

to stalk beasts unannounced by cover of

It's possible the unannounced part of
that sentence

is to do with killing beasts without
them noticing you but it could also be

because the Workshop was a secret
institution. The original workshop is

located in a very hard to find part of
Cathedral Ward

and think about it, you don't want the
townsfolk believing that the blood is

turning them into beasts
When that information is floating around,
you want to avoid panic

at all costs. So the hunters hunted

under the cover of night but the hunters
and the beastly scourge

couldn't stay a secret forever.
In what would come to be called Old
Yharnam, a new disease appeared.

It was called ashen blood. I call it a

but the small medicinal tablets used
to treat it

actually counteract poison. A tablet used
to treat

ashen blood, the baffling sickness that ravaged Old Yharnam long ago
These tablets only provide short term

The ashen blood ailment eventually
triggered the spread of

the beastly scourge. Think about that.
We know that the old blood

heals every illness. We know that the old

causes the beastly scourge and we now

that the ashen blood caused the beastly scourge to spread.
In short, it seems like people were
infected with the ashen blood

and the medicine that they had only
provided short-term relief

and they were forced to imbibe the old
blood instead.

It's even possible that the
Healing Church used this ashen blood

to gain power, swooping in with this
miracle cure

and liberating the people from the
ashen blood disease.

Since ashen blood seems poisonous in
nature, perhaps the Church even poisoned the populace

just for that excuse to use the old
blood because that excuse to get the

populace to believe in you
That would have been so powerful. But whatever
the case,

the beastly scourge was triggered
overwhelmingly in Old Yharnam,

we know that much, to the point where
they actually had to burn it down

and cordon off Old Yharnam from
the rest of the city.

The red moon hangs low and beasts rule
the streets

Are we left no other choice, than to burn it all to cinders?
With this, the hunt became known to all.
Perhaps the Church feared an uprising
from the people of Yharnam,

for a note in Central Yharnam reads:
"When the hunt began,

the Healing Church left us, blocking the
Great Bridge to Cathedral Ward,

as Old Yharnam burned to the ground that
moonlit night"

As a result, Gerhman's workshop was
sealed and closed

With the scourge of the beast
known to all,

perhaps there was no need for secrecy

The Saw Hunter Badge comes to read:
"Badge crafted long ago at the Workshop.
Attests to one's prowess as a hunter of

The Workshop is gone, and no group
recognizes this meaningless badge"

At this point, the Church retreats.
They block themselves off

in Upper Cathedral Ward
and come up with a new strategy for
dealing with the scourge of the beasts

that is spreading throughout Yharnam.
Eventually, the Workshop hunters would disband
and the Church founded the Church Hunter
Workshop in its place.

Ludwig was the chief hunter of the
Healing Church, which consisted of

hunters garbed in black and white
The black church hunter attire reads:
"Most Healing Church hunters
are elementary doctors who understand the importance

of early prevention of the scourge,
achieved by disposing of victims,

even potential victims, before signs of
sickness manifest themselves.

Their black attire is synonymous with
fear and that peculiar Yharnam madness"

The black church hunter's job was clear.
Remove any sign

of the scourge of the beast even if it
hasn't manifested itself yet.

The fear that it inspired in the
citizens shows most

in Upper Cathedral Ward are deathly afraid of
the Church.

The white church hunters jobs were a bit different.
These doctors are superiors to the black
preventative hunters

and specialists in experimentally backed
blood ministration

and the scourge of the beast. They
believe that medicine is not

a means of treatment but rather a method
research and that some knowledge can

only be attained by exposing oneself to sickness
Their experimentation might explain the
monstrously large church giants who

would have been particularly useful
in the fight against the beasts.
Ludwig's great sword exhibits several

departures from the Workshop's design
suggesting that the Church anticipated
much larger inhuman beasts.

On top of this, Ludwig took a
much more overt approach to beast hunting.

Nightly, he would embark upon Central Yharnam across the Great Bridge
to fight back against the beasts but he
was not alone.

The population of Central Yharnam join
the hunt as well, swelling the ranks of

the hunters
Ludwig, the first hunter of the Healing Church,
once recruited Yharnamites to serve as hunters.

This hunter's attire was made for new
recruits and has excellent straightforward defence

but not nearly enough to allow an
ordinary man to stand

any real chance against the beasts"
It sounds like a very clever move as it

probably stopped the populace blaming
the Church

and likely formed more of a 'us vs. them' mentality
Meanwhile, in Byrgenwerth, Master Willem
had an epiphany

"We are thinking on the basest of planes.
What we need are more eyes"

Willem took this very literally.
The remaining students of Byrgenwerth appear to have been transformed
into multi-eyed, fly-like creatures and
more importantly

Willem himself found an umbilical cord
of a Great One

which was a very significant and
powerful artifact

"Provost Willem sought the cord in
order to elevate his being and thoughts

to those of a Great One by lining his
brain with eyes.

The only choice, he knew, if man
were ever to match Their greatness"

Used to gain insight and, so they say,
eyes on the inside

Although no one remembers what that truly entails.
It's difficult to know exactly how Willem came across

or created an umbilical cord so we'll
have to go into that in another video

just know that he has one, for now.
When we encounter Willem, he directs us to

the Great Lake.
The power of great bodies of water is
actually referenced in a few runes

"Great volumes of water serve as a bulwark guarding sleep
and an augur of the Eldritch Truth.
Overcome this hindrance and seek what is yours"

The Lake, and what
lies within it, hides the truth.

Rom the Byrgenwerth Spider
lies within and there's a lot we don't
know about her but I'll tell you

what we do know.
"The Byrgenwerth Spider hides all manner of rituals,

and keeps our lost master from us. A
terrible shame."

"The Spider is certain to reveal nothing,
for true enlightenment

need not be shared"
I believe this is what the 'Vacuous' part

of Rom's name refers to.
This creature is somehow hiding the true nature of the

and when you defeat it, you don't need
insight to see the world for what it truly is.

The night moves forward, the Blood Moon
descends and after killing Rom,

we are finally granted access to what remains of Yahar'gul,
home of Micolash and his School of Mensis.
The School of Mensis

appears to have grown apart from the
Healing Church and the Choir.

There is little information on
Micolash and his School

but we can prove that there was a split.

Micolash uses the augur of Ebrietas, a
secret right of the Choir

shared among the high-ranking members of the Healing Church. This suggests he was trusted
with this information and was once a
sane member of the Church.

To prove that there was a split between
the Healing Church's Choir

and the School, we note clear signs of
distrust and fighting between the groups.

Imprisoned inside Yahar'gul is the
corpse of a member of the Choir

and inside the nightmare of Mensis we find,
who the official guide calls

Edgar, Choir Intelligence.
Clearly, the Choir was suspicious of what was going

on in Yahar'gul, with the School of Mensis and based on what we
find there in Yahar'gul, it seems
the Choir had good reason to be.

The School of Mensis were attempting to
commune with the Great Ones

and they succeeded.
As Willem did, they found an umbilical cord.

We find four cords in the game that
allow contact with the Great Ones

and Micolash had one.
This cord granted Mensis

audience with Mergo but resulted in the
stillbirth of their brains.

As we know, most Great Ones reside in the
nightmare realm

and whatever ritual they performed with
this cord ripped Mensis

and its students into a nightmare.
That's why you find the lecture hall

in the nightmare and that's why there's
hundreds of dead students

throughout Yahar'gul, all wearing
the cage that appears to have delivered

them to their harrowing nightmare.
Micolash's corpse provides a gateway

into then nightmare and we find him here,
clearly insane, wandering the halls.

Micolash believes
that it's possible to ascend towards

becoming a Great One, citing Rom as his example.
Rom, however,

is not fully developed, rather she has
the blood of their kin.

And let's just go back to Rom for a second.
When you defeat Rom,

Queen Yharnam appears. She's a Pthumerian woman
who has clearly suffered a childbirth gone
horribly wrong.

She is linked to the nightmare of Mensis, to the ritual
that Rom was hiding and she appears in this nightmare
looking up towards Mergo's loft,
where Mergo and his wet nurse reside.

Queen Yharnam hails from the Pthumerian
civilization that was in power long ago

and she was blessed with a child of the Great Ones.
From the way she appears,

outside Mergo's loft,
it is clear that her consciousness, her
spirit, was pulled into this nightmare as well

Even when you encounter Queen
Yharnam's real self

in the Pthumerian Tombs, the baby Mergo
screams whenever you hit her

and even when you kill Yharnam in the
tombs, it is clear that she is not actually dead,

but her horrific consciousness is only

and it stirs in unsettling motions.
Her consciousness seems to be showing up

here in the nightmare, completely separate from her physical form
The same thing is happening with you,
with Micolash, with the Great Ones in the
nightmare with you.

You all exist in this nightmare that
Mensis created.

So your next question is,
which Great One impregnated Yharnam with Mergo

all those years ago?
I believe it is formless Oeden.

"The Great One Oedon, lacking form, exists only in voice"
To cite the fastest evidence to present
there's nothing in the cradle after you
defeat Mergo and Mergo himself,

the child, has no form.
Also his cries are heard throughout your adventure, he

exists everywhere.
Additionally, Mergo's Wet Nurse has no form
under those robes

and also the women that are impregnated
when this blood moon descends

are all related to Oeden but we'll get to
that in another video.

When you defeat Mergo's Wet Nurse, you get a message
unlike any other that you've received thus far.
Instead of "prey slaughtered",

you get "nightmare slain"
you defeated a true Great One

that's elevated its consciousness to the
nightmare realm:

and the game is nearing its end.
However, all of this should make you think

the nightmare of Mensis isn't the only
dream world

I've set foot in, is it?
This entire time I've actually been journeying

out from the Hunter's Dream, guided by
lanterns that led me to Mergo

and her wet nurse, all of which is made

by Gehrman and his Doll.
Travel to the hunter's Workshop in the waking world

and seek the truth.
"Every Great One loses its child, and then yearns for a surrogate.

The Third Umbilical Cord precipitated
the encounter

with the pale moon, which beckoned the
hunters and conceived the hunter's dream"

Next to the cord is the unanimated doll.
Take a hairpin from this real doll and
then pass it along to the doll in the dream.

When you give her the hairpin, she sheds
a single tear, which reads:

"Created from the shining
silver doll tear,

this blood gem is a quiet yet unfaltering

that continually restores HP, the life
essence of a hunter

Perhaps this doll's
creator had

wished for such a friend, albeit in vain"
It's clear that Gehrman

called upon the Great Ones using an
umbilical cord

similar to the manner in which Micolash did. The Great Ones that inhabit the
nightmare are sympathetic in spirit
and often answer when called upon.
Gehrman, lonely

and lacking purpose after the Church had
no more need for his workshop,

must have called upon the Great Ones.
A Great One responded,

the Pale Moon Presence and imprisoned
Gehrman within the dream.

For while Gehrman sleeps, he utters
this rare piece of dialogue

that clearly shows he does not want to
be here

...Oh, Laurence... Master Willem... Somebody, help me.
Unshackle me, please, anybody...
I've had enough of this dream... The night blocks all sight...
Oh, somebody. please...
So for what purpose was the dream conceived?
Well, the Doll tells us that countless hunters have passed through here.
And all of the graves tell us that as well.
And Eileen and Djura both have dialogue that is testament to that fact
They talk about how they've been though this dream before as well
So why are hunters being sent through this dream, unable to pass away
just forced to go out into the world and kill beasts?
It becomes clearer when you kill Mergo's Wet Nurse
You return to the hunter's Workshop burning down, the dream's purpose fulfilled
Ergo, the purpose of your dream and your hunt appears to have been to slay a Great One
Three endings are presented to you
The first: Gehrman offers you a way out of the dream
He asks you to accept your death, for if you do, then you'll awaken in the waking world of Yharnam
and your consciousness will be no longer linked to the dream
The trophy for this ending reads:
"You lived through the hunt and saw another day"
The second option is to reject Gehrman.
He suggests that to do so must be a decision caused by madness
and he pits his will against yours to forcibly remove you from the dream.
All the while, he entreats you to accept your death and be freed from this dream
If you overpower Gehrman, we meet with the Moon Presence
The being that appears to have conceived this nightmare, just like the nightmare Mergo conceived
It embraces you and in the cut scene to follow, we see ourselves performing the same role that Gehrman did
Hosting the dream
Likely a slave to the Moon Presence or perhaps it's surrogate child
Guiding hunters throughout this dream in an effort to slay other Great Ones
The trophy for this ending reads:
"Captivated by the Moon Presence, you pledge to watch over the Hunter's Dream"
There's one key thing you need to remember.
The Great Ones are a race but they're a race unlike any other
Each Great One is entirely unique and they do not necessarily work together
In fact, from the existence of the dream, I'm almost inclined to believe that the Moon Presence is hostile
towards other Great Ones
In the third and final ending, you consume three umbilical cords and resist the will of the Moon Presence
You overpower it. And in the cut scene to follow, the Doll coddles the being you have become
You have ascended, truly, as few have before you
The trophy description states:
"You became an infant Great One,

lifting humanity into its next childhood"
So after the end of all this, you probably still have questions.
What is pale blood? Why does the Moon Presence guide hunters towards killing beasts and Great Ones?
Which ending is the good ending?
For all this and more you need to be subscribed to the channel
I'll have another video out soon analyzing the endings
and from here on out, the channel should split into three main parts
There's going to be the lore hunting series where we focus on one aspect of the lore and really figure it out
There's going to be "prepare to cry" which is my favorite series
It's a series where I tell the story of a character within Bloodborne's universe
And there's going to be "things you missed", which are short, enjoyable episodes
that showcase an area of the game and tell you everything that you missed within it
The criteria for these episodes is generally: if I find something I think I missed or something I did miss
then I include it in that episode.
So those are the three main series we're gonna have

There's also going to be other videos, of course, but those are the three main series
I'm still thinking of doing a video on Scholar of the First Sin
Still haven't played that...heh
But thanks for watching and I'll see you guys next time. Bye bye!
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Bloodborne's Story -Explained!

949 Folder Collection
蕭胖 published on December 27, 2017
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