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  • During the survival horror boom of the 90s, developers were thinking up whatever situation

  • they could to place heroes in overpowering danger and have them fight for their lives.

  • Capcom was great at this with Resident Evil and decided to make a new series off that

  • it, but simply change the enemies. So many people bash this game as simply Resident Evil

  • with dinosaurs instead of zombies. And my argument has always been, holy cow, it’s

  • Resident Evil with dinosaurs. What could be cooler than that?

  • You play as Regina, a soldier sent to a secluded island with a recon team who are charged with

  • investing the facility on the island. Soon, trouble happens and Regina and company realize

  • there is more to the island and that they are in for the fight of their lives.

  • The game plays very similarly to a Resident Evil game, with the fixed camera and control

  • system. It even has the loading screens showing your characters opening a door. But the game

  • does show some new moves, like the camera will do a cool trick and follow Regina down

  • some corridors. It is little things like this that make the game feel unique and its own.

  • But the game does pull a big time bait and switch on you. If you ever saw an ad, or read

  • the back of the jewel case, you would think that this is going to be non-stop dinosaur

  • killing action. Where in reality, it is quite the opposite. You see, even with all her skills,

  • Regina does as well one on one against a velociraptor as you or me would. And that is to say, not

  • very well. So at least for the beginning part of the game, you will come to fear the dinosaurs

  • rather than anticipate them. You turn a corner and hear a growl, and most likely you are

  • planning your escape route rather than your attack strategy. And that is one thing I really

  • liked about this game. Resident Evil had slow, groaning zombies that would get you with numbers.

  • Here, that fear is there when you see one dinosaur, making the entire game super intense.

  • Throw in the massive amount of puzzles that will leave you scratching your head, and a

  • climactic fight against a T-Rex, and you have one very entertaining game.

  • Dino Crisis is one of the highlights of the survival horror genre, doing what survival

  • horror should, having you grip your controller the entire time. You never feel safe which

  • makes you fear the next encounter because your next encounter could very well be your

  • last.

During the survival horror boom of the 90s, developers were thinking up whatever situation

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