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  • Let’s face it. Tomb Raider came as close to dying as a game series could possible come

  • without finally getting the ax. I guess Lara is more of a survivor than we could even guess.

  • After the breakthrough success and sequel after sequel that could never live up to the

  • original the series was on life support. Eventually boiling down to just giving people the opportunity

  • to stare at Lara’s behind for a couple hours. The series was given to a new studio, Crystal

  • Dynamics, to fix the problem. Well, they didn’t just fix then problems, they turned the series

  • completely around and gave Tomb Raider the breath of life that so many fan boys has wanted

  • to give Lara for years.

  • Having seen games life Prince of Persia be what Tomb Raider should have been, they went

  • back to the drawing board and took Lara back to her roots, exploring tombs and making it

  • easy to control Lara as you do so. No longer does Lara control like a tank, where you have

  • to turn her to the direction you want and press forward. Now you control completely

  • in a 3D world like every other game and it makes a world of difference. How could they

  • not figure this out that this is how Lara needs to control before they made Angel of

  • Darkness? That was a big waste of my life. It is a small change but it makes the game

  • just so much more accessible, now that you don’t have to fight with Lara to make her

  • do what you want. Although some of you might like that? Lara is also given a grappling

  • hook that is used throughout the game. She can use it to swing to ledges or to move objects

  • to solve puzzles. It’s great to have one thing for all this instead of having to constantly

  • be changing items.

  • The combat has also seems some major changes. Instead of blasting away with you handguns

  • and hoping you are hitting the enemy, you can lock on to the target while you jump around

  • avoiding bullets. You can even get close and perform a bullet-time kill and although this

  • has been done a million times since Max Payne, it is still satisfying to do. The combat is

  • easy, and I mean Jersey Shore Girls easy. But I never played Tomb Raider for the combat,

  • I want to explore tombs.

  • Also added to this game is a real story for the first time. Where before they would give

  • you a basic back story then release you into a tomb, this time there is a real sense of

  • meaning to every location you go to and leaves you wanting more as you learn about Lara’s

  • past. That brings up a side point. They really toned down Lara in this game which is nice

  • in my opinion but probably upset a lot of fan boys out there. They made her look more

  • like a really person instead of a 15 year olds fantasy. This makes the game very more

  • realistic and plausible and that brings you into the game more than any other Tomb Raider.

  • The game returns Tomb Raider to what it should be, that is the freedom to explore tombs and

  • fight bad guy while feeling in complete control and with great visuals. I remember how much

  • fun the original Tomb Raider was and being let down with each sequel. This game finally

  • allows me to relive those memories of the original and be looking forward for the next

  • game in the series not because I hope things get fixed but rather because I just want to

  • play more.

Let’s face it. Tomb Raider came as close to dying as a game series could possible come

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CGRundertow TOMB RAIDER: LEGEND for PlayStation 3 Video Game Review

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    阿多賓 posted on 2013/04/10
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