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  • Hello and welcome to another two minute review.

  • This time it's oxen free, developed, unpublished by night school studio oxen.

  • Free is a spooky and slightly paranormal point and click adventure game.

  • But unlike other pixel clicking puzzle games, oxen free focuses on audio and dialogue.

  • The dialogue mechanic is quite sophisticated and allows you to take part in fluid and natural conversations.

  • But this is where the first of a series of my concerns lies.

  • The dialogue is very high school or college American, and throughout the game you can never escape the fact that you're really just listening to the banter between a load of American millennials.

  • Some people camp here, but it's weird.

  • I don't know why they just leave their tent looks kind of dumpy like I don't know, like it's been abandoned.

  • However, despite the audio engine being quite sophisticated, sometimes it does fall apart and can actually render it difficult to hear any useful dialogue.

  • Sure, maybe.

  • All right, it's just literally It's from the 18 hundreds.

  • Jesus, I thought that was a pet cemetery.

  • I'm kind of relieved.

  • This island's depressing enough.

  • It's not just depressing.

  • It's also quite small, So the game provides you with a map which also list your current objectives.

  • A fundamental mechanic in the game is the use of a radio to tune into the paranormal.

  • Finding the correct frequency can make things happen.

  • Tox six Presentation from the game engine is very fluid and flexible on the game goes to great lengths to try and convince you it is a filler and it is supernatural, but it isn't in any way scary, and the presentation of the game changes depending on the paranormal activity happening at the time.

  • I can't believe that the developers intended oxen free to be a particularly challenging game to play.

  • Instead, they use it as a vehicle to convey a story.

  • She does quite well, but it suffers from one big problem.

  • I simply don't care.

  • Three characters Aaron engaged with what's going on around them and I as the player also feeling engaged.

  • I don't really care what they're saying.

  • I don't really care about the secrets of this island on there so far away.

  • I really don't feel like I'm involved.

  • Oxen free feels like a bit of a missed opportunity.

  • It could have been a bold and exciting direction for the point and click adventure genre, but it doesn't quite hit the mark.

  • Oh, shut up.

  • I'm just trying to converse eight here.

Hello and welcome to another two minute review.

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