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This is when the gold urn buffs get buffed.
This is when the gold urn buffs get buffed.
I am not gonna lie...it was crazy! Every thing was going really good until this guy comes walking up to me, he's all buffed
Oh, I hope this can be buffed out.
I hope this can be buffed out.
So just that on the outside and, like, a clear gloss over top, or just the teeniest bit of, like, a nude lipstick, like, buffed out in the center.
So just that on the outside and like, a clear gloss over top or just the teeniest bit of, like, a nude lipstick, like, buffed out in the center.
And I think if we buffed it a few more times?
And I think if we buffed it a few more times.
At Creature Technology, their dragons are also buffed out with muscle.
their dragons are also buffed out with muscle.
Speaking of upgrading, command and control kind of players will also see a lot of upgrades to combat, in particular, I think the most significant one is not the reanimated unit artwork, the closer battles, perhaps even slightly more realistic ones, no no no, it is instead the introduction of commanders, three different types, here we're looking at age 1, the land-based army commander, with its wonderful effect of packing up all nearby units and bundling them onto one tile, that you can freely march around with, this obviously reduces a lot of micromanagement, in the same way that removing the builder removed micromanagement, however it also adds an extra layer of strategy, I've talked about this in some of my other passive 7 breakdown videos, so I'm going to pause talking about the commanders specifically there, but just to mention one more crucial part, it's not just removing the micromanagement, if you think about how this plays out not just in one turn, one conflict, but over many many many conflicts, you are really scaling up here, your ability to just get crap done, furthermore, these dudes can be buffed and enhanced, so different commanders can handle different roles within an army, one perhaps boosting their strength, just their charred dead assault strength, the other may be more about logistics, packing up quickly, deploying quickly, able to deploy and attack in a turn, catch an enemy by surprise, the levelling up also creates a greater attachment to these units, they're expensive to build, at least 5 times as much as a normal one, and worth a look, but maybe not quite as influential overall as the new influential yields, while not brand new, sometimes repackaged versions of old ones from other games, or previous lift games, you can see them all up in the top left, from left to right we've got gold, crucially, influence, then science, culture, another biggie, happiness, and finally the one out of three at the end is city cap, this of course at the beginning of a game, the kind of base stuff you're dealing with, influence which can be generated from a whole load of things, from actions, events, buildings, leaderships, you name it, is often levied like this, supporting a war, or engaging in some kind of diplomatic action, a cultural exchange, maybe supporting a foreign power in a foreign war, it also gets a little bit more nefarious than that, not just handling the kind of nice to have diplomatic actions, the very early diplomatic actions, the very first one, but also those kind of sanctions, the more espionage style, hinder the opponent, or maybe just build up some support for a war, right, denounce them, all of it comes with an influence, influence is also used to convert towns into cities, and potentially many other actions within the game too, it should not be overlooked, happiness, by the way, largely integrated with cities, city development, buildings, that kind of thing, your religion may also play a significant role here, this one is kind of your growth mechanic, right, get the resources, get the extra happiness buffs from buildings, and try and balance that out against your growth, similar but not identical to older versions, like maybe a Civ V version upgraded.
Furthermore, these dudes can be buffed and enhanced, so different commanders can handle different roles within an army, one perhaps boosting their strength, just their char dead, assault, strength.
Workers with rags and buckets carefully wiped handrails and mopped floors, which were then buffed.
Gardio is a buffed browser extension that's super quick to install and available on the Chrome and Edge Store.
This one looks more, I guess, organic and drawn, and the new one's just all shiny and buffed up.