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  • Hey everybody, it's Bohangirl84 and welcome to my Let's Play of Code: Veronica X. Woo,

  • let's do this. Another, another Resident Evil game. Ooh, shocker. I'm kinda feeling good

  • about finishing up Catherine so time for a fresh new perspective on another game. 500...I've

  • gotta clean out my PS3. Thank you PS3 for reminding me of that. I completely forgot.

  • Let's start this timer up. Lots to talk about with this game. That intro is really loud.

  • This is the HD version. It's downloaded, a digital copy of it. I remember when this game

  • first came out, you guys know. The game, it was first Resident Evil: Code Veronica, and

  • it only came out for the Dreamcast which was horrible for me because I didn't own a Dreamcast.

  • I only owned a PS one at the time then I got a PS...well then later I got a PS2. So I was

  • like, ok, how am I supposed to play the game. I don't get it. Ok, so, so, so, what do I

  • do? How to play...that would be pretty sad if I need to figure that out. Ok, so anyway,

  • let's jump right into New Game. I hope I have space for this new save file. I had attempted

  • this Let's Play before, if you guys have been subscribed to my channel for a while, but

  • I just got busy with stuff and then I just lost the save file so I said let me just play

  • it again. Resident Evil 2. I liked hearing that and saying, yeah, there was a whole game

  • dedicated to that. I only wish there was a whole game dedicated to the actual downfall

  • of Umbrella instead of one little blurb in the beginning of Resident Evil 4. When I get

  • to my Resident Evil 4 Let's Play, which, that's, that's in the works, that's...and by in the

  • works I mean that's gonna be in the future. I will be talking all about that. So, yes,

  • this is the HD version which, maybe it's my eyesight, but I don't really see the point

  • of having this as HD. I don't see it, cause somehow to me, the cutscenes look a little

  • more choppy than the regular version. I love how Claire Redfield goes from like. I mean

  • look at this. She's faster than bullets. Wow. I love how she goes from like a college student

  • who is somewhat capable of handling herself with a gun which is believable because her

  • brother is a member of STARS to, this is like Navy SEALs status. Like, this is...look at

  • this. She managed to evade a minigun from a chopper. Oh, interesting little factoid

  • about this chopper. Apparently, I forget in which version of Code Veronica this applies

  • but apparently Nikolai is the one piloting the chopper. Nikolai was in Resident Evil

  • 3. But, seriously, what a badass. Like, man. Nothing can stop Claire. Oh, this is going

  • to be ripped off in the movie. Apocalypse. That's when I said, ok, these movies are officially

  • no bueno. The live action movies, I mean. Ok, so, ok. Really? She just sat there and

  • killed like a good ten soldiers aiming machine guns at her and she did not hear this dude

  • clomping very loudly down the metal steps behind her. It seems legit. I don't know.

  • If I were trying to infiltrate a very high tech, high security facility I wouldn't really

  • be exposing my midriff. Just saying. That wouldn't be my outfit of choice. I would at

  • least wear something, I don't know, maybe dark to conceal myself. Do some Sam Fisher

  • stuff. I don't know. I wouldn't wear bright red. I like this part. This part makes me

  • chuckle. You'll see why in a minute. If I were equipped with a lighter, I could see

  • outside. See, at least she's thinking that. Ok, first, I'm just going to do this just

  • so that I can get rid of that from the inventory. Oops, ok. Oh my gosh. Oh gosh, sorry guys.

  • You are going to have to forgive me. I'm getting used to the controls in this game. They're

  • slightly different than Resident Evil 2. So they were basically setting us up to think

  • that this was a zombie or something like that which is always funny to me. It's like the

  • classic scary movie, scary game technique. People that sit there and behave very erratically

  • just to elicit a reaction of fear or a reaction of uncertainty. Nobody does that. Or it might

  • have been Wesker's team. Spoilers. Why wouldn't they take a lighter from a prisoner? Sit here

  • and jerk off. That's probably why he let her go so he could have a little alone time. He's

  • like, yup, well, I'm gonna die so I may as well make it enjoyable. Ok, so, they...for

  • some reason they reversed the run and the action buttons only for this game compared

  • to the other games, but there's not an option...there's nothing back here. There's not an option to

  • switch it, which I really don't like. I don't even think in the original version of Code

  • Veronica they did it like that so it's kind of an interesting, kind of an interesting

  • decision on their part when they were making the HD version. Ok, I'm picking up these bullets.

  • So, like I said, lots of things to talk about. Is there something here? Ok, I believe I mentioned

  • this in my Resident Evil 2 Let's Play but apparently the knife is really OP in this

  • game. That's what I've heard. I don't know how true that is 'cause I never actually use

  • it and I'm not gonna use it right now, although, it would be good practice to use it in preparation

  • for if I ever decide to play Wesker's battle game in the battle mode 'cause that's all

  • he's given. I mean, I know he's a jackass. He's a hot jackass but he's a jackass nevertheless.

  • But a knife? And I don't even get the ability to use his super speed that he constantly

  • flaunts in the cutscenes in this game? That's a little unfair. At least you get to use his

  • speed in the Resident Evil 5 Mercenary mode. I love the sudden jarring transition to slightly

  • lower quality graphics. It's like, oh hey, we kinda ran out of money to continue this

  • cutscene looking like this, so we're gonna just do it with PS1 quality. I don't know.

  • Claire had like a whole two minutes to get out of here but, dramatic effect! Now she's

  • screwed right? I will be taking hits here, I'm sure of it. There was, like, one time

  • and one time only that I was able to not get hit and just run out of there. Almost immediately,

  • this game is ruined. Here we go. I would have been just fine if it had been just Claire

  • and Chris in the game but, oh no! We have to have this semen stain here. Look at those

  • hands. They've got like square nails. HD. Just blow his brains out Claire. I

  • like how she says that like he's supposed to know who Claire Redfield is. Ok, sweet.

  • So, at least I've got the handgun now, so I'm not as vulnerable which is good, although

  • I don't think Claire can die. Seriously, she's just, I don't know what she did. She went

  • to some boot camp or something. I don't know. It's kinda awesome. I believe there's a green

  • herb or something here. I must admit that this game is a little dark for my tastes and

  • there's no option to turn up the brightness as far as I can tell. Ok, I have to sort of

  • mentally prepare because I know there's zombies in here. Oh, he's probably going to grab me.

  • Oh. Just gonna give myself a little room here...oh no. Not the static camera angles. They're

  • not so static here though. They do move a little, well, some of them. That's, that's

  • a real pet peeve of mine, having the gun anywhere else but the top left item slot. There you

  • go. Is he dead? Ok, he's dead. I see a pool of blood underneath him. Oh no, no no. Die,

  • die die. Are you dead? Ok! I'll collect the map for hoarding purposes. Is that everybody?

  • I guess that's everybody. I really thought that there were gonna be more zombies. I think

  • almost immediately when I come right back out here, there will be zombies. This game

  • is kinda infamous for doing that. I'm trying to think. I'm gonna go ahead and combine these

  • because I need at least two spaces for the guns that I'm gonna be picking up which are

  • pretty invaluable. If there's one thing this game has, it's a plethora of weapons and ammo.

  • This game is pretty darn crazy for that. That guy's actually gonna come to life. I thought

  • there were handgun bullets here though. Maybe I'm...oh, they're...ok, I think, I think they're

  • underneath him. I have no choice but to wait to pick them up. So, for a really long time,

  • I've said that this has been...I am so glad that that hit him. Oh god! Great! Kick him.

  • There we go. Turn around quick. For a long time, this has been my second favorite Resident

  • Evil. I've never had a favorite Resident Evil that's been anything other than the second

  • game. That's just, that's just always been the case. But, but Resident Evil: Code Veronica

  • for a while had been my second favorite game, but now I'm starting to, I don't know, starting

  • to like change my mind. I'm really starting to feel like the third game is starting to

  • be my favorite. I don't know if I can walk by that guy and have him grab me. I don't

  • know if he's just dead. I know in this game they, they slightly changed it compared to

  • Resident Evil 2 where, now they, now Claire will look at any dead body, even if it's never

  • gonna become active. Yup, I love how Claire has absolutely no reaction. She's just like,

  • yup, I've seen worse. This right here is a genuinely creepy song. I'm trying to think

  • where else does it...it plays somewhere else. Oh yeah, it plays later on when I have to

  • come back here. Ok, hello hello zombies. See, at least there's good reason why these zombies

  • are dressed alike. Cause they're prisoners so it makes sense. They're all in that...they're

  • all in these green sort of prison garbs which makes sense but...except of course for Claire.

  • I don't know why she's not dressed in green. Are they all dead? Yeah, they're all dead.

  • Ok, am I able to do this yet? No, no. Must release the lock first. I have to go through

  • this area first before I can do all of that. So the third game is really starting to grow

  • on me. I'm trying to think if there is any additional game. Any of the newer games, any

  • of the games in the newer style, the more actiony, the more action-oriented games, they

  • will never be my favorites. It's not to say that they are intrinsically bad games, and

  • I will never say that, because I don't think they are. There's nothing bad about them.

  • It's just that, for Resident Evil games, they, to me, they really don't hold a candle to

  • the classic games. And, yes, people can...people raise really good points by saying, you know,

  • oh, the static camera angles and this and that, they were because...they were due to

  • the limits of the games back in the day and I get that but that helped to create an atmosphere

  • of tension which really worked in its favor. These games now, I don't know. They don't

  • even...they're ok games but, that's the problem. They're just ok action games. They're now,

  • they've gone from a survival horror feel, which they revitalized the genre back in the

  • mid-90s, to they now are kind of mediocre action games in a pretty crowded arena. There's

  • a lot of competition in that area. These people have really huge hands by the way. Is he bro-crushing

  • on Chris? Leon! Good old Leon. That dial-up.

  • He was just on his period, Claire. Just ignore him. One thing I will say about this game...it's

  • a fun game but the characters are so grating on the ears, on the mind, on the soul. It's

  • just, how can you take any of them seriously. Especially Steve. Steve is the worst, but,

  • you know. No, no, I shouldn't say that. Steve and Alfred are just, seriously. There's not

  • even a word to describe them. I mean there's no reason why they couldn't have had more

  • badass characters in here. Like I said, and I say this a lot, but it's really worth mentioning

  • and stressing. The characters in Resident Evil 2...it feels like there's been a decline

  • since the early Resident Evil games, even to this game. And it's, it's really quite

  • astonishing. Oh, and by the way, that switch that I pressed in the other room where I talked

  • with Steve, uh, why didn't Steve press it? Or, why didn't Steve flick it open? Useless.

  • In all seriousness, I really don't understand how Steve is...how people can like Steve.

  • I don't know. They're like, oh, Steve and Claire look cute together. No they don't.

  • No. Just no. Poor Claire deserves so much better. I like the dynamic between Claire

  • and Leon, and it's, it's not the whole 'she's gonna be a damsel in distress and then she

  • falls in love with Leon' which I really, I really think that that's pretty damn impressive.

  • I'm like, that is pretty cool. She's just, she's just uh trying to survive and so is

  • he and they're just depending on each other and I think that that is...that's such a pretty

  • awesome, non-cliche thing to do. Ok, I still here somebody walking around, but I have no...she

  • sees him. Are we done here? I guess we're done here. Ok, do I have space? Yes I do,

  • but it's starting to get a little tricky here. I do believe there's...oh my God. it would

  • be good if I could actually go through the door. Tank controls. So, the bottom line is

  • I'll keep the Steve bashing to a minimum. I did plenty of Vincent bashing when I did

  • my Catherine Let's Play and...oh I can't use the padlock key on this side. So I'll try

  • to refrain from that. I know that gets irritating. Oh shit, oh my God, I was not expecting him

  • so oh God! Whoa, whoa, whoa. Are there two or three dogs in this area? I think there's

  • only two. Ok, that was a little, that was a little tense right there, I'm not gonna

  • lie but I'll be alright. Dammit, I have to come back. Padlock. Did I pick up the knife

  • by mistake? I usually, I usually leave the knife behind. Oh, I did. Ok, let's go ahead

  • and use this so that I can discard it and that will make life a little more easy anyway

  • so there's no reason not to do that. There's a guy right here. Good. And by guy, of course,

  • I mean zombie. You know, the whole T-virus transmission thing, I don't get it. This is

  • not the first game to feature the whole cliche zombies coming out of the grave thing but

  • how did they become zombies? They were already dead, right? And my understanding is that

  • the T-virus is transmitted by bite from one organism to another, so, how, how did the

  • corpses, basically, that were in this graveyard, how did they contract the virus? Uh oh. If

  • it's through the rain then I think Claire's in trouble. Ok, TG 01, blah blah blah. It's

  • made of a mimetic polyalloy. Cool. Here we go, we're done. Alright, now I can finally

  • get out of this area. And, how about Wesker's voice actor, huh? Wesker's had, like, fifty

  • voice actor changes throughout his times in the Resident Evil games. What's up with that?

  • Let's run through the list, shall we? He, of course in the very first Resident Evil,

  • the very original version of the first Resident Evil he had some dude, I, I don't know what

  • his name is. It was just some random dude. Pretty American accent, right? Alright, maybe

  • he could have been Canadian or whatnot. I don't know who the voice actor is. But then,

  • the next game he's in is what? It's this game, Code Veronica. So, this marks the first of,

  • like, two or three games that he's in where he's voiced by Richard Waugh, and this is

  • the first time he has a British accent, for some reason, and it's never explained. I don't

  • know what's up with that but before I go on, what I'm going to do actually is this. I'm

  • gonna make my life a little easier. I'm gonna go through this area, there you go, and bring

  • down the shutters. And the reason why I'm doing that is to prevent the zombies from

  • crashing through. What normally would happen is if the shutters are up while you're doing

  • this, as soon as this is complete, the zombies will come crashing through the windows into

  • this area and will make your life a living hell, and I am not Neo from the Matrix so

  • I don't dodge very well, so, I'd just rather do it this way. It took me several playthroughs

  • to figure this out. I've gotta press this though. Ok, so they'll keep banging on the

  • glass but I'm safe for now. When I, I'm gonna have to come back later but, at least I'll

  • be, at least I won't have to run through this area. You know what I mean? Ok, I'll take

  • all of that, and I'm gonna take the fire extinguisher now because I really don't want to forget

  • it and I don't want to have to run around to get it again. So, I'm all set and now I

  • can go into the next area which is the palace I believe, if I'm not mistaken. But going

  • back to Wesker's voice actor, Richard Waugh, who did his voice in this game. He did, oh

  • boy, I forgot about the dogs here. I always forget about this part. Why, I don't know.

  • Richard Waugh did his voice in Resident Evil 4, hello zombie. Oh my God, that was awesome.

  • Ok, off we go. I don't know why we need the sudden dramatic close-up of the door or the

  • gate opening but, but there you go. Did Richard Waugh do his voice in anything else? I know

  • he did Wesker's voice in the Wesker report, which was a DVD that came with...I cannot

  • proceed from this side. I understand that Claire, but I just want the bullets. So, pushing

  • this, here we go. But, game-wise, did he do anything else? I don't...oh he did Zero. He

  • also did the voice of Wesker in Zero. I forgot, yes. So it is three games, at least three

  • games. Oops. Plus the Wesker report. I'm not sure if he did anything else, but I do like

  • how in the middle of Richard Waugh voicing him in all of those games, they had the Remake

  • where they had another guy voice Wesker who was, who had, again, an American accent. I

  • think his name was Peter Jessop, if I'm not mistaken. And, yes, before you ask, yes I've

  • studied this a lot. Yes. And I believe I'm just about out of time, but I will, I'll go

  • ahead and clear this area and clear the next area as well. Ok, we're good here. This area

  • will be populated again in a little while but I'm safe for now. There are three dogs

  • in here or something. That's one down. I like how the dog sounds like it's in stereo, or

  • is it both dogs that I'm shooting? I think it was just that one dog that was making that

  • noise. Take that PETA. God, I'm so sick of their nonsense. I mean, I can understand their

  • cause and all. I get it, but they're really gonna attack video games? They're games, people.

  • They're fiction. I really think they have some serious mental problems if they really

  • think that me playing a game like Super Mario is gonna cause me to kill some animal that

  • doesn't even exist. Like, I guess they're saying it's a raccoon or something like that

  • but really? Really, we're really that psychotic, huh? Ok, you know what? Let me just go ahead

  • and make my way up to the save room. It will be a good time to, to kind of pause for the

  • next video. Alright, I'm gonna end the video here. I'll be right back.

Hey everybody, it's Bohangirl84 and welcome to my Let's Play of Code: Veronica X. Woo,

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