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  • Wait, isn't Derek supposed to get the kid-focused handheld titles and leave me to the RPGs that

  • would make his fragile

  • little eyes bleed? (I blame all his headbanging.) But for whatever reason, Moshi Monsters: Katsuma

  • Unleashed ended up

  • on my desk, and... man, it's in an AWESOME box. I mean, just look at this box! It even

  • jumps out at you! And there are...

  • um... these objects, which are apparently a cute witch thing and a misshapen donut with

  • googly eyes. What do those

  • things have to do with a 3DS platformer? Not a damn thing, it'd seem. I think that's too

  • bad. More games need

  • misshapen donuts with googly eyes.

  • So in the unfortunately misshapen-donut-with-googly-eyes-free gameplay of Moshi Monsters; Katsuma Unleashed,

  • you've

  • got... well, Katsuma, platforming around the kind of secret-laden, multi-path stages that

  • have long been a staple of the

  • Sonic the Hedgehog series. Just, y'know, not nearly blue-hedgehog fast. Katsuma there has

  • a spinning claw attack and a

  • number of other powers acquired after saving your fellow Moshi Monsters from the bosses

  • stationed at the end of each

  • of six worlds. What powers you ask? No, I'm not gonna go into that Wonder Boy schtick

  • again, since even Wonder Boy

  • wasn't able to dislodge and throw his own eyeballs. That's some upper-tier stuff right

  • there.

  • As is apparently common for these Moshi Monsters titles, there's plenty of cash to collect,

  • in the form of rox, but

  • they just look like diamonds of various colors to me. These can be spent to challenge special

  • stages for speed and...

  • well, more cash. If you collect lots of cash in each stage, you might win even more cash

  • from the strange "HOW MUCH

  • CASH DID YOU COLLECT" gauge. By amassing fat stacks, you can unlock... um, things... to

  • use on the web-based Moshi

  • Monsters kids social network gaming service platform. These and other strange creatures

  • - which might include our

  • previously-mentioned misshapen donut with googly eyes - can be found hidden throughout

  • the stages or unlocked via

  • Streetpass, which is a pretty cool implementation.

  • But unless you're a kid who's into this whole franchise... there's really nothing here that

  • jumps out at you. It's a

  • competent platformer with some cool interaction with its web-based service, but if you're

  • not invested in that

  • particular aspect (or let's be serious, the kid you're buying this for isn't invested

  • in that particular aspect), it's

  • just a bog-standard game with cute monsters speaking gibberish Maybe that's just what

  • you're looking for after a long

  • day of headbanging, making countless references to Brave, and bragging about all the interesting

  • eateries you

  • frequent. Maybe that's why Derek usually plays these titles.

Wait, isn't Derek supposed to get the kid-focused handheld titles and leave me to the RPGs that

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