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  • I felt really bad about trying to jam an explanation of Final Fantasy XIV into five minutes or

  • so, given how much there is, how different it is from FFXI, the vexillology of each nation's

  • flag... so I'm back, after another week of fighting the demon 1017 errors and emergency

  • maintenances. Yeah, it's been a bit rough, but the payoff's been worth it all. Any game

  • can have action and thrills and spills and whatnot... but sometimes what you really want

  • is to find a particularly picturesque spot, put on your waders, and FISH.

  • Back in FFXI, if you wanted to increase your movement speed, your options were at L25 Thief,

  • L37 Bard, L76 Corsair or L86 Summoner - that is, unless you wanted to shell out millions

  • of gil for a marginal increase on your gear. Teleportation was the sole domain of White

  • Mages, while Warping was a Black Mage task. Every class in XIV, from Lancer to Leatherworker,

  • now gets all those at level 1, though returning to your home point sits on a rather lengthy

  • timer and teleportation costs a nominal quantity of gil. Don't wanna shell out the cash? Find

  • your nearest chocobo porter, who will give you an auto-piloting chocobo for a fraction

  • of the cost. Nice if you need to get up and stretch your legs. On the other hand, if you

  • need to be functional while crossing town to deliver $5000 to the assessor's office

  • for the St. Helen of the Blessed Shroud orphanage, you can automate rote crafting for up to 99

  • syntheses, provided you've got the raw materials and it's something you've crafted before.

  • But then you'd be depriving yourself of the chance to use FFXIV's overhauled crafting

  • system to fine-tune the quality of your items (and greatly increase the EXP yield for making

  • them).

  • But let's get into raids, since that seems to be a selling point for most games. As I

  • mentioned in the first half of this review, the Duty Finder is the gateway to most of

  • the instanced content, since 90% of the time it beats yelling your lungs out for that tank

  • you need. When you register, your current job and your selected raids are locked in,

  • and you enter a queue to find you a spot with an ad-hoc party from your server cluster.

  • Once you're registered, though, you can change jobs and go make some skillets or whatever;

  • when your number comes up, you can change back and instantly transport to the instance.

  • These tend to be more complex than the "Sit back and wail on whatever moves" nature of

  • FATEs, with more coordinated packs of mobs and some right gimmicky bosses. But then again,

  • what would a Final Fantasy be WITHOUT gimmicky bosses? The only problem is targeting in fast

  • and frenzied action... especially if your target is like ten yalms tall.

  • Through it all, Final Fantasy XIV walks a line between referential and reverential,

  • keeping its storyline, characters, and world steeped in a rustic blend of foul-mouthedness

  • and British accents (now we see the ramifications of the whole Project Rainfall debacle), even

  • while the quest names and achievements reference... deep breath here... Drowning Pool, Inspector

  • Gadget, House M.D., Destiny's Child, Lance Armstrong, Shaft, 50 Cent, Monty Python and

  • the Holy Grail, The Bar-Kays, Blue Öyster Cult, Who Wants to Be a Millionaire?, Star

  • Trek, Madonna, American Pie, Dragon Age, Led Zeppelin, Men in Black, My Little Pony, Pimp

  • My Ride, The Doors, Hitchhiker's Guide to the Galaxy, Dance Dance Revolution, Spirited

  • Away, The Cider House Rules, The Fugees, Big Trouble in Little China, Beetlejuice, Flowers

  • for Algernon, Toxic Avenger, Parasite Eve, Sense and Sensibility, Great White, All Dogs

  • go to Heaven, For Your Eyes Only, Minority Report, MC Hammer, and Star Wars!

  • MMORPGs don't really get second chances. I mean, how many have you watched rise and fall

  • in matters of months? By all accounts, Final Fantasy XIV is an aberration in its own right,

  • just on that basis. But this version... well, if you stare long enough, you see the elements

  • from XI, elements from XII, and... well, thankfully, just fonts from XIII... that came together

  • to make a game greater than the sum of its parts... once they got their act together.

  • Just forget old-XIV, condemn it to a back page on the strategy guide of history, and

  • appreciate this rebirth for what it is: Square's Mea Culpa, in playable form. See ya on the

  • airship.

I felt really bad about trying to jam an explanation of Final Fantasy XIV into five minutes or

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