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  • GAME CRITICS FUCKIN' SUCK, RIGHT GUYS?

  • [Gaming critics saying "yeah" and other agreeing statements....]

  • [and one "nope".]

  • See? YouTube comments agrees with me,

  • And we already know that YouTube comments is the premier location for intellectual gaming critiques,

  • Harboring only the most cutting-edge scholars,

  • Such as Middleschoolerconnor.

  • But what separates this guy, from THIS guy?

  • Well this guy gets paid to say stupid shit.

  • The first issue I have with gaming outlets is how their opinions are so decentralized.

  • When you have multiple writers working on a website, you can lose track of who's actually talking.

  • "Breathe easy Sonic fans, Sega got this one right."

  • "Sonic the Hedgehog 4, I think it was pretty mediocre."

  • "Sonic is good again?"

  • "Sonic was never good."

  • "Numerous fun titles-"

  • "Sonic was never good-"

  • "...The levels are great..."

  • "There are no good Sonic the Hedgehog games."

  • [Other Game Scoop cunt] "Super true."

  • "Super detailed background and excellent animation-"

  • "There are no good Sonic the Hedgehog games."

  • "Fantastic level design-"

  • "Sonic is awesome."

  • "Right?"

  • "Yeah."

  • Just this year alone, IGN has featured over 37 different reviewers.

  • When you see a video from ProJared or TotalBiscuit or AngryJoe,

  • you know exactly whose point of view it's coming from.

  • Now pick a review from IGN, You've just entered the fucking lottery.

  • It's important to build an understanding between the critic and the viewer.

  • Every review you do should be like an extension of the last until your audience understands what kind of games you respond to.

  • It's also important to acknowledge your shortcomings as a reviewer.

  • Mine personally is that I have no fucking patience at all.

  • Pretty much throw any RPG at me,

  • I'm just going to say nah, that-that's boring.

  • But you know what's dumber than RPGS?

  • Anime.

  • Unless we're talking this guy, you need to get this bullshit outta my face.

  • But you know what I hate much, much more than anime? Turn-based combat. For real, I despise this shit.

  • There's like two games that figured out how to make it fun, but those don't count.

  • Turn-based combat is fucking boring, tedious, and draining. It is the opposite of fun.

  • So when I say Persona 5, a turn-based, anime RPG is actually pretty fun, you should go:

  • "Damn. Okay, maybe that game is alright."

  • Probably one of the dumbest, most frequent comments I see is

  • "yeah, I stopped listening to this guy after he said Bubsy 3D sucked"

  • Listen fucko.

  • You don't have to see eye-to-eye on every single game to put your trust in someone.

  • Obviously.

  • A critic's power lies in the consistency of their voice.

  • But when you're consistently wrong...

  • "This is one of the least exciting platformers I played in some time."

  • "This is a Call of Duty game-"

  • "...refreshingly original..."

  • "Call of Duty-"

  • That is when you become Armond White.

  • This dude is the ultimate contrarian.

  • Both of his parents were white.

  • His name is Armond White.

  • So he said,

  • "Nah, fuck you."

  • "I'm black."

  • According to Armond White,

  • everything that is good is bad and everything that is bad is good.

  • Does this make him "useless" as a critic?

  • Not at all.

  • When Armond White tells you that Man of Steel is "The Godfather of superhero films",

  • and calls it his movie of the year,

  • Then you as a viewer understand,

  • "Ok, so this is the worst movie yet created."

  • Some films transcend even Armond White though.

  • And then you have a movie like Suicide Squad,

  • And it's just such a piece of fucking shit.

  • Even this guy who likes fucking Video game movies.

  • When even HE doesn't like it,

  • That's when you have fucked up.

  • At least he stands out.

  • So many of these reviews read exactly the same.

  • "Makes you feel eerily like Batman..."

  • "...the player really feel like Batman."

  • "...Could not look or feel more Batman."

  • "Made us feel like we were-"

  • "...feel like Batman..."

  • IGN, what did you think?

  • "Arkham Asylum makes you feel like you're Batman-"

  • My reviews certainly aren't perfect, But at least I'm trying out here.

  • Even after I put my stuff up, I'm still in the comments taking the discussion even further.

  • Now, let's look at IGN's review of Super Metroid.

  • "In Metroid you play as Metroid... as a Bounty hunter that shoots a Dinosaur in outer space with his missle"

  • 9.5-

  • What the FUCK was the point of this?

  • I can find all this shit on the back of the box except there, it would probably sound exciting.

  • The only real content in this review was the number at the end of it.

  • Which is usually restricted to a seven, eight, or nine all of which implied the game is good .

  • Even something as disastrous as Mass Effect Andromeda will still get away with a seven out of ten.

  • I play a lot of games, and on my scale,

  • most of this shit fucking sucks man. Honestly even going back through the years

  • I find that only a few select games really hold up today, so when I do give a game a three out of five

  • I'm saying okay. This is a quality game. This is something worth your time that actually held my interest to the end credits.

  • I feel like a lot of critics are too afraid to say something real

  • And I think there's a lot of factors that influence this.

  • Gaming outlets and even youtubers now have relationships and contacts with these companies

  • So they can get interviews, early copies, early game footage...

  • This doesn't mean they're paid off, but maybe they won't criticize stuff as harshly as they should.

  • They're part of a circle and some of these websites are funded in large by advertising game developers

  • which fuels these really lame trends.

  • Mainstream critics are pretty much restricted to only play the latest releases,

  • so their standards are defined by what's been done recently,

  • and then you have this fuckin shitty rat race to be the first review on Metacritic

  • So that your dumb ass website can get more traffic,

  • and the end result is a column of weak ass first impressions.

  • "Right now the music comes out like this."

  • "People are writin' the review in, um... in a day."

  • "First of all, you can't listen to an album and rate it in the day."

  • "It's just impossible."

  • The best reviews are entirely subjective

  • But that doesn't mean you throw objectivity out the window.

  • You have to build your case with honest statements that even someone who disagrees with you could relate to.

  • Recently Gamespot gave the new Crash remaster a six out of ten, citing some abrupt difficulty spikes.

  • But if you know Gamespot, you know these guys aren't exactly capable when it comes to platformers.

  • "New Super Mario Brothers Wii is a tough game. Old school tough."

  • Huh?

  • "This will test even the most seasoned platforming veterans."

  • "New Super Mario Brothers Wii is by far the most challenging game."

  • "The game's high difficulty may initially scare off new players..."

  • But why is my opinion more valid than this guy's?

  • Well first off, I've actually completed the fucking game!

  • This dude got halfway through the game and put his review up! What the fuck?

  • It's funny, because I think he's absolutely right.

  • Crash Bandicoot is a little rough on the controls and camera.

  • But it's completely doable until this fucking piece of shit dumb motherfucker turtle level.

  • Who is responsible for this fucking abomination?

  • This has got to be one of the single worst levels I've ever seen in a video game.

  • "The game can feel really old..."

  • "Depth perception is an issue."

  • "Stiff driving controls."

  • "Physics just don't always work."

  • Dunkey: Piece 'a shit turtle-

  • "Hit Detection in general can be a little weird."

  • "Not quite as precise as it should be-"

  • When Reggie was developing Mario 64

  • He discovered that jumps requiring pinpoint precision

  • just did not fly in a 3D space.

  • Naughty Dog, however said "fuck that shit,

  • "Jump on the shitty turtle kid, except it won't even bounce you far enough to get over the fucking piece of shit bridge!"

  • There's certainly a steeper than usual learning curve,

  • and the series has always been more impressive in my opinion on the visual end.

  • Crash looking at the boulder chasing him, water shimmering down a waterfall, an ancient temple illuminated by sunlight.

  • When you lose, Crash doesn't just disappear.

  • He fucking gets incinerated.

  • Fucking gets crushed by a big-ass boulder and destroyed.

  • Pig knocks him off, breaks his spine.

  • BOOM! Just turns into a little pancake.

  • Falls in the water and freezes to death.

  • He gets fucking killed in this game, man.

  • When you finally conquer that ridiculous level, Crash says it all for you.

  • He just goes...

  • *Whew*

  • Great job! Except you missed one, two,

  • three, four, five, six, seven, eight, nine, ten, eleven,

  • 21! 22! 23! 24!

  • 57! 58! 59! 60! 61-

  • 94, 95, 96, 97, 98.

  • But hey, man, other than that you did a good job.

  • The presentation is top notch, and critics have most definitely taken notice.

  • But what's more important to a game like this, how it feels or how it looks?

  • Which leads into my final point: focus.

  • Remember when this video was about game critics? That's because I lost focus.

  • Immediacy. Atmosphere. Variety. Replayability.

  • This is what I value in a game.

  • If the music sucks... *Yoshi's New Island - The Yoshi Clan*

  • *Yoshi's New Island - The Yoshi Clan*

  • If the levels are uninspired, if there's constant downtime, the game is not fun.

  • "If it's not fun, why bother?"

  • I see a lot of reviews where the language doesn't really align with the final verdict.

  • "The New Super Mario Brothers series has often felt like a watered down more casual attempt."

  • "It's just a shame it doesn't push the system's visual or audio capabilities."

  • "A bit of a disappointment. Numbing, generic bubbling music-"

  • "Playing with friends is still a bit of a chaotic mess."

  • "By the time Mario U really starts to do interesting things, It's over."

  • Damn, he fucking hates this shit.

  • What the fuck?

  • "It has a little something for everyone."

GAME CRITICS FUCKIN' SUCK, RIGHT GUYS?

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