A2 Basic Other 71 Folder Collection
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Go Seigen takes B, Fujisawa Kuranosuke takes W.
Nowadays the ni-ren-sei fuseki is quite common.
But it's a very modern fuseki in the year 1953.
People often plays komoku at that time.
From today's point of view,
these two komoku are not at the right direction.
Because these two komoku towards the right side,
If B kakari,
B's kakari stones will coordinate well
with these stones on the star point.
So if W plays komoku,
perhaps this kind of komoku would be better.
It's the theory, but it's just the theory.
we can't say these moves are bad moves.
B kakari, W attaches, B nobi, W bumps, B bends, W descents.
This is an old joseki. In modern times this joseki is rarely seen.
Relative to this shape,
W is worse on the left side but a bit better on the lower side.
B tenuki, placing more emphasis on fuseki speed.
W attaches.
Go Seigen's new fuseki theory
is to attach more importance to the center. Not to territory.
All of the stones faced the wide area.
In this playing style, if you can master well,
all of the stones will exert significant effect;
if you can't master well,
they will go so far as to become the oppent's attacking target.
Personally, I prefer B. Because B's shape is beautiful.
And W's direction is not good.
So I said maybe it's better for W to chose this komoku.
B extends, W kakari.
In this situation, if it was modern players play,
most of them would play a splitting move.
But according to the old go theory,
kakari is considered the biggest move in fuseki.
B jumps. To make a moyo in this area.
Then W extends. If W keima, B will certainly get influence.
This stone could also coordinate well with these stones here.
So w extends directly.
Then B extends here. This is an interesting move.
To play here or here is more common.
If B shimari,
it would be easy for W to invade the right side.
If B extends here, W could invade san-san.
It's a simple but good choice.
These two stones are the same distance from the star point.
In this kind of circumstance, W invades san-san,
B will be a little confused.
No matter B blocks here or here,
one of these stone's efficiency couldn't be high.
If B extends here,
W may don't want to invade san-san.
It will be too easy for the opponent to make a choice.
B will block here without thinking.
Because this area is wider.
I think that's why B extends here instead of here.
Then W jumps.
This move is very big.
Now it's a common sense for B to extend.
But Go Seigen's playing style is very light and unrestrained.
B tenuki and jumps here.
This point is tenouzan.
It concerns the development for both sides.
If B doesn't play,
W jumps here,
W could enlarge the moyo and reduce B's at the same time.
Then W plays here to reduce B's moyo.
This move is imaginative.
B jumps.
W shoulder hits.
If B nobi,
W will get a good shape.
So B nobi here.
W presses.
B nobi.
W keima.
W's keima is very elegant!
It can reduce B's moyo, and strengthen this group.
W can follow-up play here
or here to settle this group in the future.
Now B begins to settle the lower side.
It's common sense for B to extend.
But W will keima,
W's shape will be better than B's.
So B kosumi first.
If W nobi,
then B extends.
Then the two groups will be almost equal.
W doesn't want B to be satisfied.
So W counter-attacks.
If B just jumps out,
W will nobi.
W will be comfortable.
W group is still better than B's,
and B will be a floating group.
So this diagram is unacceptable for B.
In this area, both sides can't answer the opponent's move.
They just tenuki and tenuki.
For the same reason, W can't answer this move.
W caps here
to capture these three.
B continues tenuki, atari here.
Now we can see W killed these three,
but B gains a big corner.
You may think the exchange is bad for B,
because W seems to have so much territory.
But it's not the truth.
B's corner is very solid.
Though the three stones are dead,
W's shape is thin,
B can still make use of these dead stones,
and B could invade here.
Not all of this area is W's solid territory.
In actual game, W keima cap.
Very light.
Here and here will be miai.
W will be easy to settle.
If B keima,
W will play like this.
This is the diagram which W expects.
W group is well-settled.
I can't say B is bad.
It's just too common for Go Seigen,
the most talented player of the last century.
Go Seigen chose to counter attack.
He would never follow the opponent's intention.
W plays here.
B nobi.
W connects.
B nobi.
W jumps.
Locally if B tenuki,
because of the cutting point here,
W can take sente to hane and connect,
Then W will make a two space extension.
It will be easy for W to make a life.
So if B wants to attack W,
B must descend at first.
W extends.
B blocks.
W keima to escape.
B contacts and cuts W's connection.
W hane.
B nobi.
W kosumi.
In actual game, B jumps here.
After the match,
Go Seigen said this move may be a bit slow.
Because it will be hard for B to attack after W's jumping.
Go Seigen said, he also considered about this diagram.
To bend here, make a direct attack.
These moves are very strong.
This diagram will be risky for both sides.
In actual game, B jumps here.
Personally, I like this move.
It just like you should pull back your fist before you hit somebody.
After this move, B is very thick,
he will be free to attack without any worry.
Then W jumps.
Now it's too slow for B to nobi.
If B nobi.
W simply nobi.
Then if B nobi,
W nobi.
B can bring no threat to W.
These B stones are totally useless.
So B can't play like this.
In actual game, B keima.
This is a good move.
This move is very thin.
Go Seigen considered that
this move has accumulated enough strength.
This shape has no weakness.
So he could forcibly attack W.
This move is able to maximize the efficiency of this move.
Then W kosumi.
B keima.
These moves and the following moves are Go Seigen's style.
Very light.
W keima.
B contacts.
To make full use of these dead stones.
W nobi.
This exchange also causes some trouble to W's connection.
Then B contacts here.
W hane.
B nobi, W descents.
After these exchanges,
it's more difficult for W to escape through this way.
B kosumi to reinforce this group.
W responds here.
Then B points.
If W plays here,
W can make a life locally.
But the game of Go is not only a game of skill,
but also a game of psychology.
It's a match between masters,
a slight retreat can lead to the whole loss of the match.
As I said, Fujisawa 9 dan has a resignation in his pocket.
Under this circumstance,
he didn't have any mood to shirk from a fight.
W may think, these stones are too thin,
You want to attack me? I'll cut you first.
Now it's common sense for B to block.
But if B blocks,
W will cut.
W's shape is very good.
These stones are too thin,
and they will be very hard to settle.
So W pushes, B pushes.
It's an excellent move.
W connects.
It seems very successful to W
to have cut these B stones.
B is a spilit shape.
But B has his own reason to play like this.
B pushes.
You see, B suddenly turned his gun to this group.
The subject of this game
is to alternately attack these two groups.
Now if W blocks,
B will cut.
If W plays in this way,
W could make a life.
But W still has a weakness here,
W will be uncomfortable.
So W nobi first.
Now if B hane,
after this exchange,
now W blocks.
The situation has changed.
Now if B cuts,
W will play the variation I just mentioned.
At this time, because of this exchange,
W hane here,
W's weakness has gone.
So B doesn't want to respond here.
B choice to nobi.
W hane.
B points.
What a fierce attack B plays!
W connects.
B nobi.
In actual game,
W connects.
B turns.
Then W hane.
It's better for W to hane directly.
B hane.
W kosumi.
Cause this is W's sente.
W can make a life in this way.
B has to answer.
If B atari,
W can kosumi.
After these exchanges here,
B can't escape.
So W can make a life in local.
If B doesn't play atari,
but to nobi instead.
W nobi.
B clamps.
W connects.
B connects.
W nobi.
B has so many weaknesses.
Here is a cutting point,
and this stone will escape.
W will be easy to settle.
So it's better for W to hane directly.
In actual game,
W connects.
B bends.
After this exchange,
W hane.
B hane.
W kosumi.
B atari.
Now W can't kill B.
W hane.
B atari.
W makes a bamboo joint.
B captures.
W kosumi to get a connection.
W has linked together.
But this move is B's sente.
If W doesn't answer.
B will waist cut.
B can't waist cut directly without this stone.
W bends.
It will get connected with this group or this one.
In actual game,
B bends. It's B's sente.
W answers here.
Then B connects.
B stones which in the center
were very thin and difficult to settle.
You see, by attacking this W group,
B group which in the center has been settled very well.
This is Go Seigen's playing style.
To play very thin in the first place,
then handles everything well,
let every stone at a maximum efficiency,
but leaves no obvious weakness to the opponent.
It's very hard to grasp the sense of proportion.
That's why I said it's better for W to hane at first,
then make a life locally.
If W can make a life locally,
This move couldn't be B's sente.
Then W plays here.
If B pushes.
W will push.
B cuts.
W atari.
B escapes.
W atari.
B jumps.
W kosumi.
W can get connected.
So B plays here,
and continues to make use of these dead stones.
If W simply connects,
now B can play the variation which I just mentioned.
Now you see, because of this exchange,
W's kosumi can't get a connection.
B could cut W in this way.
W also realized B's intention.
So W nobi and counter-attacks.
While this battle is continuing,
a new fighting starts here.
This is the brilliant aspect of this game.
B pushes.
W bends.
B cuts.
W nobi.
B nobi.
W atari.
B escapes.
W escapes.
B atari.
W escapes.
B escapes.
Then W kosumi.
It's a tesuji to escape.
If B atari,
W connects.
Due to the cutting point here,
B can't cut W.
B can't atari.
W atari.
B connects.
W will get a connection.
If B plays here,
W will atari,
and connect.
So it's a good tesuji to escape.
In actual game,
B pushes.
B is going to make a sacrifice.
Now W can't push.
If W pushes,
B atari.
W will be killed.
So W has to kill these five.
Then B connects.
W got great profit in local.
Captured 5 stones, and has chance to cut here.
This move is very big.
Did Go Seigen play it bad?
Of course not.
I think Go Deigen has foreseen this result
when B clamped here.
B suffered great loss on the left side,
but please note,
B gets two moves here.
The original shape was like this.
Also, this move will be B's sente.
W should capture.
The disparity between beginners and Go masters
is how they exert influence.
You can see, B payed a lot to get these two stones,
these two is useless to a beginner,
but to Go Seigen, it's power can't be measured.
Then W attaches, trying to make a life.
Before B made this wall,
anytime would be OK for W to attach here.
And B has no choice but to hane,
to protect the territory on the side.
B would never play elsewhere and let W to break the territory.
But now, B has influence here.
The situation has changed.
B points.
It's a critical strike.
This move is totally beyond imagination.
B keima, forcibly attacked this W group,
then launched a fierce attack on this group,
then sacrificed these stones to make this wall.
All of these are prepared for this move.
This move was played in 1953.
Today, after 58 years,
when I put this stone on the board,
I can still feel the power from 58 years ago,
just the moment the stone touched the board.
This power shocked my heart deeply.
If W nobi,
B pushes.
W blocks.
B atari.
W descents.
B atari.
W connects.
B descents.
W killed the two stones,
but this is a false eye.
W can't make a life.
If W connects,
B will play here.
W hane.
B connects.
W jumps.
Now B can't jump here.
W can make an eye in sente,
then W will connect here.
W will be a living group.
But B can jump here.
Next, here and here
will miai for B.
W can't make a life.
So W has no better choice but to hane.
Sacrifice the group to exchange the corner.
B pushes.
W atari.
B escapes.
W pushes.
B nobi.
Actually, B's nobi is not the best choice.
In this situation, B should descent.
If W connects,
now B nobi.
B can still kill the W group,
and these two stones are not dead.
B should make a life in the corner.
If W atari,
B escapes.
Then if W cuts,
B atari.
B can still kill W.
If W connects,
B will cut.
B will not be afraid if W pushes through.
Because B is very thick.
W can't make an eye in this area.
In actual game, B nobi.
It's a hasty move.
B may want to capture this W group steadily.
This move actually gives a breathing space to W.
Let's think back.
This area was B's sphere of influence.
If B has to sacrifice the corner to kill W,
we can't say that B has an decisive advantage.
Especially B has suffered big losses here.
W has a lot of territory in this area,
also captured these five,
and has chance to cut these three.
If W can get the right upper corner,
though the big group has been dead,
the unexpected result is that
the situation would be not bad for W.
In actual game,
W hane.
B double hane.
W atari.
B counter atari.
W captures.
The stone on the star point has been captured.
That's very painful for B.
Then B kosumi.
W atari.
B connects.
Then W cuts.
The biggest point on the board.
B keima.
W descents.
B descents.
W hane.
Then B peeps.
This kind of move is a habit of professional players:
making some advantageous exchanges before make a life.
But obviously, Go Seigen made a mistake.
This move was a bad move.
B considered that W should connect docilely.
But in actual game,
W counter-attacks with a tesuji right away.
That's an excellent move.
This kind of tesuji could never escape from Fujisawa 9 dan's eyes.
Now B can't atari.
W atari.
If B escapes,
W atari here.
B escapes.
W pushes.
Here we connect and here we atari.
W's dragon will back to life.
After this move,
Go Seigen found that he could not escape.
So B kosumi.
W nobi.
Now we see, this exchange is very bad for B.
B has to make a life.
Then W bends.
B plays here.
W here.
B has to connect.
Now you can see B's big area has been totally broken by W.
W's territory is even more than B's.
And B is a gote.
Then W blocks.
B here.
W connects.
B takes a sente to hane and connect.
Then B captures.
Though the game didn't use komi,
In this situation we can't deny that W is in the lead.
If W reinforces here,
W's situation would be better than B's.
Then if B points,
it's the biggest on the board.
W just retreats and makes a life.
Though it's uncomfortable, if W chooses this way to play,
W would be safe.
Thus maybe Fujisawa could win the game,
the modern Go history would be changed.
In actual game, Fujisawa didn't play here.
This move is safe.
But this move is the biggest.
In actual game,
W descents.
This move reflects Fujisawa 9 dan's professionalism.
It is: never defend passively even if you have advantages.
Pursue perfect moves at any time.
But this move gives Go Seigen the final opportunity.
This group seems a little thin.
When you face a master hand like Go Seigen,
every little weakness could lead to a fatal blow.
B contacts.
You can see, in the fuseki stage,
W killed three B stones.
During the game,
B make use of them again and again,
even in the end game stage,
B could still make use of them.
Now W can't block.
If W blocks,
B double hane.
W's territory will be destroyed.
So W hane here.
B crosscuts.
Now if W nobi,
this is the W's strongest move.
B connects.
W blocks.
B atari.
W descents.
B descents.
W descents.
B descents.
W kosumi to bridge under.
B's descent is sente.
Still making use of the dead stones.
If W tenuki,
B kosumi.
These stones will escape,
and these three will be killed.
But if W responses,
B can kosumi to bridge under.
So I said, if W kosumi instead of the descent,
B will have no change to bridge under.
If so W can play according to this variation.
B's this technique simply can't work.
Unluckily, W has no stone here.
So W can't play the variation I just mentioned.
W atari here instead.
B nobi,
W connects.
B nobi.
W pushes.
B kosumi.
It's a tesuji.
W can't atari.
B pushes.
W connects.
B connects.
If W connects,
B atari.
W has to connected.
These stones back to life again.
So you can see
it's very hard to kill Go Seigen's stones comfortably.
In actual game, W connects.
B pushes.
W pushes.
A dramatic result appears.
The W's dragon backs to life.
But when B pushes through,
this W dragon is a dead group.
W has to connected in gote.
Then B takes chance to save these five.
W has to reinforces here.
B connects.
Not only the five stones are saved,
but the three stones instead are also saved.
So I said it's very hard to kill Go Seigen's stones.
During the huge exchange,
the W dragon came back to life,
but this dragon was killed.
This dragon is no smaller than this one.
What's more, these 8 stones were dead stones,
but now, they all alive,
and these W stones are dead.
The difference between the two results are too big.
Without doubt W is all over.
The final result was that Go Seigen won the game.
Subtitled by: Small Qing^_^
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Greatest Games Ever Played 01 - Best of The Best

71 Folder Collection
jigme.lee888 published on August 22, 2018
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