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  • This is Zephyr. Light, yet deceivingly lethal.

  • Adept in mobility, she rarely keeps her feet on the ground.

  • Zephyr's abilities set her into flight, casing mayhem in the process.

  • Tail Wind creates a blast of energy propelling Zephyr through the air, damaging anything in her wake.

  • Dive Bomb sets Zephyr into a nose dive towards the ground creating an explosion on impact

  • that damages and stuns enemies within its radius.

  • Turbulence creates a shield of wind deflecting incoming projectiles away from Zephyr.

  • You're not in Terminus anymore, Tenno.

  • Tornado forms deadly twisters around nearby enemies, causing damage to all caught within.

  • These funnel clouds can also be modified by elemental damage types to wreak even more havoc.

  • Zephyr's aerial superiority can be further increased with the utilization of mods.

  • Strength and ranged mods will benefit all Zephyr's abilities.

  • Further complemented by a duration mod, Tailwind, Turbulence, and Tornado's effects will last longer in battle.

  • Zephyr brings graceful destruction to the battlefield. Look up, Tenno.

This is Zephyr. Light, yet deceivingly lethal.

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