Subtitles section Play video Print subtitles It's probably too late to buy a PS3, but if you already own one, you've got to check out "The Last Of Us"... Hello and welcome to "The World According To Jon", my name is, as you know, Jonathan Paula. Now normally I only do these type of scripted-reviews for films in my "Movie Night" show... but this game deserves the same treatment, as a majority of its experience plays out like the best in cinematic excellence. So lets review, "The Last Of Us" -- LEFT LEFT -- This 3rd-person survival horror action adventure game from acclaimed developer Naughty Dog was released exclusively on the PlayStation 3 nationwide on June 14, 2013. Far more nuanced and involved than a mere "zombie"-style game, this Mature-rated experience blends all the best elements we play video games for: a fantastically engaging, and wonderfully voice-acted story, terrific control mechanics, inventive and clever challenges, and plenty of smiles and scares along the way. While simultaneously maintaining a bleak, yet hopeful atmosphere throughout. Where this story goes is best left unspoiled: with a number of talented characters coming in and out of the detailed, and lengthy narrative -- but our two main heroes are portrayed with a delicate level of emotion and ferocity by Troy Baker and Ashley Johnson. Their blossoming father/daughter-like relationship is the bedrock of the events on-screen, and although these are largely immoral individuals who seemingly regret nothing, they carry a huge burden, and a troubled past: making it easy to connect to their unbelievable, post-apocalyptic, yet somehow realistic situation. All of the depressing and grotesque horror is showcased alongside beautiful renderings of forgotten American neighborhoods - whether you're trekking through the flooded Red Line subway tunnel in Boston, or hiding from enemies in an abandoned ski-lodge in the dead of winter, the graphics here are a rare accomplishment, and a true sight to behold. As Johnson mentions twice in the game during pivotal moments, "you can't deny that view". I spent a majority of my playthrough simply admiring my scenery, and exploring the landscape, in what is easily the best-looking game for the not-quite-dead yet 7th generation of consoles. These breathtaking visuals are thankfully supported by an equally haunting and moody score from composer Gustavo Santaolalla. In the gameplay department, everything works precisely as expected, and following the occasional on-screen prompts allows for easy immersion into the control-scheme - which combines wall-piercing hearing detection, quadruple weapon holsters, conversation-initiation, crouching, running, shooting, and punching. Health is commodity, and bullets are hard to come-by, forcing a much greater appreciation for your supplies and ammo than ever before in gaming. The ability to collect materials and supplies scattered throughout the lush environments, and craft them into Molotov cocktails, health kits, or a baseball bat with knives attached to it - adds a great deal of strategy and complexity to what is a largely linear chain-of-events. Some curious decisions from your AI-allies breaks the illusion, as enemy combatants never react to their movements, and a majority of chapters are repetitive, feeling like one drawn-out stealth mission, even reusing a number of gimmicks. Otherwise, this game is near flawless, bouncing effortlessly from somber and revealing cut-scenes to terrifying shoot-outs against 7-foot-tall infected humans known as a bloaters, to sneaking past guards with shotguns in a hospital overgrown with vegetation. Winning many "Best of show" awards at E3 2012, this week-old game is already an obvious front-runner for game of the year - a positively thrilling, emotional, addictive, and enjoyable adventure that is impossible to put down. I finished the 15-hour single player campaign in only three evenings, and I want to jump right back into and go again, searching for the few missing artifacts and pendants I missed along the way. I honestly can't recommend this title enough. "The Last Of Us", A "Strikingly engrossing story. Excellent gameplay." Borrowed from Movie Night, here's the Rate-o-Matic with my score... a TEN. You might come for the zombie-killing fun, but you'll stay for the incredible story... the poignant ending of which resonated with me so deeply, I can't shake thinking about it several days later. I have to score this an AMAZING. Next week I plan to begin work on my 19th LP for "Game Time", but I'd like to know which game you'd like to see my play-through. I was originally planning on playing Red Dead Redemption's 'Undead Nightmare'... but perhaps you'd like to see "The Last Of Us" now? Let me know in the comments below! You can also let me know if you enjoyed this game-review enough to possible see more of them. But for now, that is "The World According..." to me, my name is Jon - thank you for watching and listening, I hope to see you right back here in the very near future.
B2 score movie night majority johnson jon zombie The Last Of Us -- Game Review 203 10 蕭胖 posted on 2013/08/31 More Share Save Report Video vocabulary