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  • Hello and welcome to Best Replays of the Week.

  • In this episode we have: a Blackdog making a mess,

  • an Invader Top Gun Steel Wall Conqueror, and an invisible Defender.

  • Roll intro!

  • First we go to the North American region with Bob40000

  • who's fighting a standard battle on Murovanka.

  • This Blackdog is the best Tier VIII light in the game after all the changes,

  • so let's see how it can operate in a tough Tier X matchup.

  • The eastern forest is a great place to use this light's camo and gun depression.

  • Even side on the Maus is a tough nut to crack.

  • But keep trying and eventually one does go in!

  • This ISU, however, is much more attractive!

  • But we must be careful, as the enemy's light tanks are still in hiding.

  • Looks like the team is in trouble as enemies try to cross the ridges,

  • but even if it's difficult to lay down effective fire,

  • the enemies are likely shaken.

  • This Conqueror is distracted, time to move in. Charge!

  • Watching these HESH rounds pen almost makes me feel bad for this Conq,

  • until I see all dat damage. Burn baby, burn!

  • That was an almost full HP Conq in just 4 pens.

  • But that's not enough!

  • Bob wants more, and this spotted Skorpion is just the thing.

  • Followed by a juicy big bootied British Tortoise!

  • Bob's teammate gets wrecked by the FV, revenge is needed! Om nom nom.

  • Eek! A brave reposition is in order as this Bat has ruined all the fun.

  • You're next on the hitlist, buddy, just you wait.

  • After some patient driving, Bob spots the Bat, and it's trying to shoot at allies!

  • Count the shells:

  • one,

  • two,

  • three, four, and that's all 5!

  • Go, go, go! You can run, but you cannot hide, Bat-Chat!

  • 7,000 damage in close quarters in a Bulldogthat's no easy feat!

  • And the 2,000 base xp tells us just that.

  • Crucial? More like carry contribution! Well played, Bob40000!

  • Sticking with the North American region for now,

  • we meet Seras_I in their SU-122-44.

  • This TD has been neglected in recent years,

  • but that takes nothing away from its raw damage dealing potential.

  • Instead of camping for the whole battle, Seras heads to the hill,

  • often the deciding factor for an encounter on Fiery Salient.

  • First enemies are spotted in the middle

  • and this hill position provides adequate flank shots.

  • This TD has unnerfed old school camo values,

  • so spotting through this thin ridge of bushes yields a great result.

  • Even firing does not reveal Seras' position.

  • If only the penetration wasn't so ineffective against these heavy tanks.

  • However, I'd be more cautious with the ammo in this Soviet TD.

  • I'm often running out in battle.

  • Well if you can't pen, spot!

  • This IS' side is a much more palpable target than that T32.

  • It's like the floodgates have opened for damage here on the cap.

  • You couldn't dream up a better situation for this Russian DPM machine!

  • Boom party!

  • Seras managed to go from 800 damage to 3,700 in just over a minute.

  • But there's more to be done as allied numbers dwindle.

  • Expert use of the bushes here keeps the Leo at bay.

  • When was the last time this beast was spotted I wonder?

  • This should be the Ninja award!

  • This WZ is the biggest threat at the moment

  • but the shots aren't presenting themselves.

  • The two British TD's are dead in the water as the enemy team swarms forwards.

  • All that can be done from the hill

  • is to provide occasional shots through the buildings.

  • Some careless shooting leaves the Skorpion alive.

  • It also leaves the ammo empty, save for some HE rounds.

  • With 5 enemies remaining and the cap trundling forward, victory is impossible.

  • The Leo from the hill is the one to strike the final nail in the coffin.

  • Great usage of camo and spotting in this relic of a TD.

  • But this should be a lesson to all of us

  • that you need every skill to turn the tide of war.

  • Good try, Seras.

  • We venture now to the EU region with Levyelisapik on Lakeville.

  • The Conqueror in a 3-5-7 top tier match is a force to be reckoned with,

  • even more so in an engagement over a ridgeline.

  • With only a single arty the 2 line is actually a good position

  • to push as a top tier heavy like the Conqueror.

  • These meds don't fancy their chances peaking more

  • once they've seen this beast trundling forward.

  • As I thought, this damage farm is almost comically easy.

  • That Jagdpanther has had enough and backs off,

  • however the rest of their team hasn't got the message yet.

  • Let's hammer it home.

  • Emm, nice clip Škoda? Okay...

  • With one of the three Tier IXs out of the way,

  • it's time to mop up the last of this opposition.

  • Status check. Five minutes gone, 7 enemies left and, oh crap! Only 11 shells left.

  • I know the Conq starts off a bit short of shells

  • but this battle has been ridiculous!

  • These two TD's shouldn't pose much of a problem. Arty, on the other hand

  • Sitting and getting clicked won't help anything,

  • so pushing and taking out these TD's is the best play to make.

  • RIP crew, and the med-kit is still on cooldown. Great

  • Not much happens until the Commander is able to be patched up

  • and put back in action,

  • now it's time to draw in the remaining enemies with a cap.

  • The enemy WZ has made it back with ample time to reset.

  • I can't see this ending good.

  • A stroke of luck! For some unknown reason this WZ charges forward

  • and allows himself to be facehugged. Maybe there's a chance?

  • Or maybe not

  • This WZ seems to be having similar problems.

  • This duel screams “I'm panicking!”

  • A boun-… oh wait that's a HESH!

  • There's the low ammo count of the Conq coming back to bite our hero.

  • It's all over, the allied arty took a justified risky shot,

  • butthe T/25! They did it!

  • Leaving our hero with 54 HP and a solitary HESH round.

  • And I've got a good idea who that will be for.

  • Sweet, sweet revenge.

  • Although, if Levyelisapik waited just a few seconds more it would've been a Fadins.

  • Great pressure on the enemy team throughout the whole battle.

  • They didn't get a moment's rest from this week's Invader, Levyelisapik.

  • What a battle!

  • Sticking with the EU region,

  • we drop down a few tiers to a Redshire 5-10 encounter.

  • Taking us on a tour will be XiteX who is on a quest for their 3rd mark.

  • This Type 64 is a monster when paired against its own tier

  • and Redshire also offers lots of bushes and ridges

  • to utilise the excellent camo of this little Chinese scout.

  • This aggressive bush offers perfect spotting opportunities

  • on the enemies main ridgeline.

  • Surprise, ELC! You certainly didn't expect to be taking shots there, did you?

  • A Churchill III's side is too juicy to pass up.

  • Trying to passive scout MT-25? Pay the price for sitting exposed for too long!

  • Burn baby, burn.

  • The fire eats away this Churchill's health like candy,

  • and a quick calculation tells our hero that there's no need to stay exposed.

  • The flames finish the job.

  • Two revenge shots from these enemies leave the little Type 64 on half HP.

  • Revenge is swift but it proves mistakes are instant in this machine.

  • Abusing the terrain quickly shuts this Panzer IV down.

  • Although this ridge is a good place to shoot from,

  • it's exposed when the flanks around it are lost

  • and that shot in the rear is a good reminder.

  • A Churchill and a T-34-85M? XiteX's surrounded. Keep calm.

  • An exchange of shots leaves XiteX with just 14 hit points!

  • Thankfully the T-34-85M is dealt with by an ally.

  • After a quick loop around the middle of the map

  • XiteX finds themselves right back under the bridge where they started.

  • Surrounded on 3 sides, perhaps the river can provide the means of escape.

  • Take every opportunity to do damage, then move!

  • Notice it's 1 versus 6 now?

  • Rapidly altering our location is the best way to keep the enemy team scattered.

  • Don't get distracted, use the clock, Luke! I mean XiteX.

  • Found you Hellcat! One shot one kill.

  • Some of the wiser reds have caught on and started a cap

  • but not all, 3 others have continued their hunt.

  • Good shot!.. Not so good.

  • But this STRV fluffs their shot! Pop!

  • And this T67 loses its nerve and doesn't just yolo.

  • And loses the duel.

  • There's just over a minute left on the cap.

  • Lucky it's an encounter else that cap would've been a bigger problem!

  • There's one, what a reset!

  • Location, location, location as they say. And there's two!

  • Lawl, likely thought the battle was won and went AFK. Tut, tut.

  • 1vs1 and two minutes on the clock.

  • There it is! And a beautiful pen puts the Churchill down to a one shot!

  • Oh, it went to cap did it? Interesting choice.

  • Relocate once more, and that's game!

  • Well done, XiteX, a 1v6 is never an easy thing to do,

  • but you did it without missing a step.

  • Achieving your 3rd mark and a Kolobanov's

  • hopefully makes our Defender award a little bit sweeter.

  • We have arrived at the pinnacle of the show!

  • EliteSoldier972 has volunteered to be our star from the North American region.

  • Thisuschen is seldom spotted on the battlefield,

  • despite being a recent introduction.