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  • I don’t want to sound like a prick here, but there’s a reason critics so often slam

  • Dreamworks while praising Pixar. In fact, there are many reasons. But I think their

  • two current projects really encapsulate those reasons. As Pixar prepares for the launch

  • of the stunning-looking Brave, Dreamworks is about to release Madagascar 3.

  • My genetic biases to Brave aside, these animals are hideous.

  • And of course, with a big new summer movie people will inexplicably go watch in droves...comes

  • a video game designed to be a monetary leech on that success. I’m obviously thrilled

  • to be playing Madagascar 3 for the Nintendo Wii, and I’m happy to offer this in-depth

  • video review.

  • You play in pairs as characters from Madagascar 3. That includes a lion, a zebra, a hippopotamus

  • and a giraffe. Each one has a unique ability that helps you get through the game’s mind-numbingly

  • simple levels, comprised mostly of things to collect, a bunch of crates to smash...and

  • uh, abject vapidity.

  • From a technical standpoint, Madagascar 3 is about as mediocre as you’d expect a movie

  • game to be on the Wii in 2012. Low-poly, washed-out colors, looks like a game that wouldve

  • released in 2006 for the PlayStation 2. And even then, it wouldve been met with, “Meh,

  • it looks okay, but the PS2 can do a lot better than this.”

  • And then crap like this happens.

  • Thanks for the help, giraffe.

  • A second player can jump in and out any time, though, which is great for kids. The game

  • plays alright, too...if slowly, repetitively and utterly boring, as well. But if your children

  • are nagging you for a Madagascar 3 video game, I guess this is one.

  • Whatever.

  • No, monkey. Talking is the least of this game’s problems.

I don’t want to sound like a prick here, but there’s a reason critics so often slam

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