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  • What's up guys, Rogue-9 here and for the first time ever, we now have access to a CTU

  • that has a choice of two different secondary machine pistols.

  • So the questions that arise are: Which one should you pick?

  • What are their relative strengths and weaknesses?

  • Will the in-game damage stats be correct (spoiler alert: they aren't)?

  • And just for comparison's sake, how do they stack up against the existing machine pistols?

  • Answers to all of those questions and more, coming right up!

  • As so often, timestamps to different parts of the video in the comments section below

  • for all of you who are just looking for specific info!

  • And before we get into the nitty gritty comparisons, let me first answer the most common question

  • I have received about the SMG-12 and that is: “Is it suppressed?”

  • And yes, I can confirm that the SMG-12 is in fact integrally suppressed; it does not

  • give your opponent an incoming fire warning indicator, it is a lot quieter than unsuppressed

  • guns and all this also explains why you cannot use any muzzle attachments with this gun and

  • why the baseline damage is so low.

  • Now, to get an initial understanding of how these guns compare to each other,

  • we can first compare their baseline stats.

  • The C75 Auto is the most powerful with a medium capacity and the slowest fire rate.

  • The BEARING-9 is a bitmiddle of the road”; with slightly lower damage, medium capacity

  • and slightly higher fire rate than the C75.

  • The SMG-11 and 12 both have the highest fire rate with the 11 sporting decent power but

  • low capacity and the 12 having the lowest baseline damage but also the highest capacity.

  • Mobility for all four guns is 50… whatever that means.

  • Reload times are not listed and wouldn't it be great if they were (hint hint, nudge nudge Ubi).

  • But until then, this is where my first tests come into play and the SMG-12 clocked in the

  • slowest with a reload time from empty of 3s and a tactical reload time of 2s.

  • After that we have the C75 Auto with 2.9s & 2s and top of the list here with 2.7 & 1.9s

  • are both the SMG-11 and the BEARING-9.

  • So there's a good start but the in-game damage stats are not the most useful if we

  • truly want to compare the guns; no what we need is an analysis of a comprehensive damage

  • drop-off test and here are the results!

  • One of the top advantages that machine pistol sidearms have over semi-auto pistols is that

  • they carry their baseline power over a longer distance.

  • Damage drop-off starts at 18m and bottoms out at 28m.

  • For the unsuppressed weapons, I managed to confirm the baseline stats and interestingly,

  • the curves for the two existing MPs are exactly the same.

  • The C75 does 2 points of extra damage up close and 1 point extra at distance.

  • The SMG-12's damage curve is a good chunk lower overall but that is only because it is suppressed.

  • Once we suppress its competitors as well, they all end up with the exact same damage

  • drop-off curves (and yes, that means that the in-game suppressed damage stats are not quite accurate).

  • Here's the same information again as a table (for those of you who are into that kind of stuff)

  • and something to note here is how powerful the machine pistols are not just up close

  • but even at long range.

  • Think back to my comparison of the MP5 variants in the game and you will remember that the

  • damage stats ranged from 16-30 points per shot, for these guns it's 19-35 which shows

  • us that all in all, these secondary weapons are highly competitive in terms of their damage

  • output, especially when you consider their outstanding fire rates.

  • Since all of these stats amount to only three different damage curves, we end up with three

  • different categories of shots to kill.

  • The unsuppressed C75 at the top, then the Bearing and SMG-11 and finally all four weapons suppressed.

  • But this information alone is still not quite enough to allow us to evaluate their damage output.

  • Damage per second is far more telling here and these stats show that the SMG-12 and C75 Auto

  • are essentially on par, with the C75 a little more powerful up close and the SMG-12

  • winning out at distance (but only as long as the C75 is unsuppressed; once you suppress it,

  • it becomes the weakest choice at any range!).

  • If we compare the time to kill stats against various levels of armour, we can observe that

  • on average the unsuppressed C75 consistently beats the SMG-12 by around 20-30ms but add

  • a suppressor into the mix and the tables are reversed.

  • All of these times of course are when firing on full auto and landing body shots with a 100% hit rate.

  • My preliminary conclusion here is that even though the C75 has the highest damage per

  • shot and a decent capacity, the low fire rate negates any advantage this could have given

  • the gun over the other machine pistols and definitely makes it the least favourable choice

  • once you run a suppressor.

  • If you're going to choose the C75, you should definitely run it unsuppressed to get the

  • most out of its elevated base damage; if you want a silent weapon, you are 100% better

  • off choosing the SMG-12.

  • But damage output is only half the story, you also need to be able to hit what you're

  • aiming at so let's now go over the controllability of each of these guns and one of the most

  • important factors here is what attachments you can use.

  • I have covered the exact mechanics by which the grips and muzzle attachments affect recoil

  • in separate videos in the past, so I won't go into too much detail about their functionality here.

  • Links to those other videos at the end if you're interested.

  • As an integrally suppressed weapon, the SMG-12 gets no muzzle adapters but apart from that,

  • it has access to all attachments except for the ACOG sight.

  • In stark contrast to this, the C75 gets no attachments at all except for the suppressor

  • which we have already learnt is 100% pointless for this gun.

  • It doesn't even have access to the laser sight!

  • Out of all weapons in the game, there are only four that cannot attach the laser sight

  • and this is one of them.

  • Things are not looking good for the C75.

  • The two previously existing machine pistols get a good selection of attachments and in

  • terms of recoil control, the most important ones here are the vertical grip and the compensator.

  • Ah but Rogue!”

  • I hear you cry out.

  • The C75 and the BEARING-9 already have fixed vertical grips attached so they will

  • surely have an innate recoil advantage, no?”

  • Well, if you compare the baseline recoil patterns of these four weapons, it quickly becomes

  • clear that sadly no, neither of these guns gets any advantage and in fact, the recoil

  • patterns for all four guns are all exactly the same.

  • So it all boils down to the attachments and if we compare the best possible recoil patterns

  • we can achieve with each gun, we can see that the C75 has no change (because no attachments),

  • the Bearing improves a little with the compensator, the vertical grip on the SMG-12 adds even

  • more benefit and last and overall best, is the SMG-11 with both the vertical grip and compensator attached.

  • And before we move on, one final note to make in relation to controllability is that all

  • of these guns, with the exception of the SMG-11, have the option of switching to a single fire

  • mode, for when you really want to pick your shots.

  • Last but not least, before I draw my final conclusions, I think it's worth quickly

  • exploring how effective the integral suppressor on the SMG-12 is since in the past, especially

  • with the MP5SD and the Six12 SD, we have seen that the pre-attached suppressors in Rainbow

  • Six Siege are not always as efficient or effective as their detachable counterparts.

  • I've already demonstrated that the incoming fire indicator is hidden with the SMG-12,

  • so that's a great start but how does the noise suppression compare to the other machine

  • pistols once they have also been suppressed?

  • Here, have a listen!

  • So there you have it, yes the SMG-12 is a touch louder than the other machine pistols

  • but not by a massive amount and I am therefore comfortable

  • in confirming that this gun is in fact fully suppressed.

  • Final conclusion time!

  • Compared to a lot of the sidearms and even some of the primary weapons in Rainbow Six Siege,

  • the C75 Auto is a great little pistol.

  • High damage per shot up to around 20m, a great capacity and a very respectable fire rate,

  • all could have added up to make this gun a favourite choice among the player base.

  • As long as you remember not to attach the suppressor of course, since it currently affects

  • the C75 more harshly than the in-game stats would suggest, as Serenity17

  • discovered to his detriment recently

  • "He's dead"

  • "This gun is fun to use. Pretty bad though, it took forever to kill Blackbeard..."

  • what a n00b.

  • The only problem for the C75 is that both characters that can pick the pistol also have

  • access to the SMG-12 and summing up the SMG-12 is pretty easy.

  • It is essentially an exact copy of the suppressed SMG-11 (same damage curve, same fire rate

  • and same baseline recoil) except that it has double the magazine capacity, the option of

  • attaching the angled grip and the choice of a single fire mode.

  • The fact that the C75 cannot attach any optics and cannot improve its recoil pattern in any

  • way, means that even if you don't suppress that gun, the SMG-12 is the better choice

  • in almost all situations and if stealth is important to you, the SMG-12 is hands down

  • the best sidearm you can pick in the game.

  • And that's it, if you want to access any of these stats for your own analysis, there

  • will be a link in the description below to my online spreadsheet which I will be updating

  • with new stats for Operation White Noise over the coming days and weeks.

  • What are your thoughts on the new machine pistols, let me know in the comments below

  • and if you liked the video, click the like button, dislike if you disliked it.

  • And with that guys, thank you so much for watching, I hope you enjoyed the video and

  • I will see you in the next episode!

What's up guys, Rogue-9 here and for the first time ever, we now have access to a CTU

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