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  • 5 outta 5. HOLY SHIT!

  • Mario is the king of video games.

  • We all know this.

  • Time and time and time again, Mario has just completely

  • fucking annihilated every other game on the market

  • and for the past 7 years, I think Nintendo has struggled

  • to live up to that impossible level of expectation.

  • With Odyssey, Mario is back to reclaim his throne. Right off the bat,

  • BOOM!

  • This sweeping orchestra just knocks you on your fucking ass and shoots your soul into the stratosphere.

  • You can turn into a Chain Chomp. Wham!

  • Go up the waterfall, turn into a fucking T-Rex! Come on!

  • Come on, how the fuck can you not be playing this game right now?!

  • There are influences from everywhere

  • but to dwell on them would be a disservice to Odyssey,

  • which is truly exciting because it's a whole new thing.

  • Every level functions as a platforming jungle gym,

  • while also serving as a hub to smaller more linear challenges.

  • You have so many options of traversal.

  • You can throw your hat and bounce off it.

  • You can roll down hills like a fucking lunatic.

  • You can triple jump, throw your hat, dive into it, bounce off, throw it again, dive...

  • You can capture a Hammer Bro, wait for his little bounce, then big bounce,

  • jump out of him, wall jump, dive on top...

  • There's so much crazy shit in here and yet Odyssey still feels like

  • it just barely scratched the surface of what its mechanics are even capable of.

  • So, I am now switching my most anticipated game...

  • from Mario Odyssey...

  • to Mario Odyssey 2.

  • Instead of squeezing the potential outta everything you can capture,

  • it's constantly moving onto the next idea.

  • Go up! *gasp* You can be a fork!

  • Oh mah god, you guys! You can be an electrical wire!

  • No way. You can be a Goombas!

  • Bye bye, Goombas! *giggling*

  • *GASP*

  • This is the greatest game ever created.

  • Odyssey revels in a rich sense of variety.

  • One moment, you're rolling around in this Tim Burton-ass moonlit hat world

  • and then the next level, you're zooming around a frozen desert as a Bullet Bill

  • collecting Purple Coins so that you can buy a cowboy hat for Mario.

  • [Mario]: Woohoo!

  • Every kingdom has its own brochure, its own atmosphere,

  • its own music, its own enemies to capture, and then after you beat the game,

  • every single level gets repopulated with even more challenges.

  • It's not great because you can become an onion.

  • It's great because once you become an onion,

  • you noticed how many possibilities you've just opened up now.

  • Look at this wall. If you want to, you can go in the pipe,

  • turn into 8-Bit Mario, goof around in here, jump out the top,

  • or you just go BOPBOPBOP. Hey, get on top just like that.

  • Odyssey is always indulging the player to play the game in their own way.

  • In fact, you only need 120 Moons to beat the game,

  • 500 Moons to get the real ending out of a total of 830 of 'em.

  • Come on!

  • Now, not every single one of these Moons is a win.

  • Some of them are just sitting there and like

  • "Come on, really? That's a Moon?"

  • Likewise, some levels feel pretty tame compared to the wild originality of everything else.

  • But even in these less inspired levels, there are Moons here that will just floor you.

  • The obvious crown jewel of the game

  • is New Donk City, where I was actually born.

  • It's an incredible setting to just bounce around in,

  • and you can go off this taxi, swing on a streetlight...

  • The walk signals are coin blocks.

  • You can fling yourself between the skyscrapers,

  • drive around on this little scooter,

  • hop through a crowd of people...

  • Every alley, every building, every manhole has something for you to discover.

  • And it all culminates in this musical finale

  • which will go down as one of the coolest, most uplifting sequences ever in a video game.

  • Mario Odyssey is not at all what I expected but I loved it anyway.

  • It's the ultimate collectathon that is in equal parts comedic and wondrous.

  • It's the kind of game I imagine other AAA studios look at and go

  • "What are we even doing over here?"

  • It not only brings dozens of new ideas to the table

  • but executes them with a child-like whimsicality.

  • Even after you've think you've seen everything it has to offer,

  • the surprises continue to pile up.

  • For real, if you can play this game and not feel some kind of emotion come over you,

  • wipe yourself off, man, because you are DEAD!

  • Super Mario Galaxy - Gusty Garden Galaxy

  • You can be a tree!

  • [Outro]

5 outta 5. HOLY SHIT!

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