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  • [SOUND] Architecture

  • is something that everyone experiences every day.

  • It's a ubiquitous thing, something that we know and think about.

  • For that reason, it's something that's very rich for exploration and for

  • altering people's expectations about it.

  • [MUSIC]

  • My background is primarily as a visual artist.

  • Snarchitecture began because there were a number of projects I was working on that

  • played with architecture,

  • and often did so in ways that required a kind of architectural skill set.

  • >> The kinda pieces we're making,

  • it's architecture running the gamut of architectural spaces and

  • physical, sculptural pieces that people are interacting with.

  • [MUSIC]

  • >> What we're interested in is looking at existing architecture,

  • architectural scale environments, and reimagining them to create new and

  • unexpected and memorable moments.

  • >> The building that we're in right now functions both

  • as the Snarkitecture headquarters and my studio as well.

  • A lot of the work that I'm producing here right now is part of a series that I've

  • been making where I'm taking contemporary objects and

  • remaking them in geological materials.

  • [MUSIC]

  • >> There's generally a very collaborative sort of environment.

  • Oftentimes before we've even start drawing we're just discussing.

  • >> I make art, which one could say has no purpose, and a lot of the things that we

  • make in Snarkitecture have a function or a specific purpose.

  • The ideas are simple and strong at the same time.

  • For me it's a lot about reduction, so

  • we're often taking things away rather than adding them.

  • We often will make one statement, one gesture within a space and

  • allow that to define it in its entirety.

  • >> In the case of the beach, this is a really big undertaking for

  • both the National Building Museum and for Snarkitecture.

  • This is gonna be one of our bigger installations.

  • >> We were presented with the idea of creating some sort

  • of environment, some sort of experience.

  • The project is in Washington, DC.

  • It's in the summer.

  • Thinking about just the summer and this idea about a place where people would like

  • to go and hang out, And for us, that was this idea about The Beach.

  • >> When people go to see The Beach at National Building Museum,

  • what they're gonna experience is we've taken over the whole atrium,

  • which is about the size of a football field.

  • We've created this large, abstracted beach with a 5,000 square foot shore

  • line which kinda empties out into an ocean of almost a million ball pit balls,

  • which are 3 foot deep, and it fills up a 50 foot by 50 foot space.

  • So really it's like wading into the ocean.

  • >> I was excited about building it.

  • I was apprehensive about the volume of everything.

  • When I heard about the specs of the balls coming in.

  • The boxes are your moving boxes, basically two foot by two foot by 30 inches tall,

  • and they said there's gonna be 16 of these on a pallet and you're getting 94 pallets.

  • All right, hold on now.

  • >> Material is something that we pay a lot of attention to,

  • whether that be an architectural material, or

  • bringing in material that you wouldn't expect in an architectural context.

  • >> I think reduction is a big part of what we're doing for abstraction.

  • So taking something familiar, in the case of The Beach, reducing, say,

  • the color palette to all white transforms it to kind of an extraordinary experience.

  • >> The aesthetic is very much that of Snarkitecture's.

  • They seem to want to just present the essence

  • of the structure without any distraction

  • [MUSIC]

  • >> For us I think it was more about the concept of water,

  • creating a more pure environment.

  • We're very much interested in an architecture that is inclusive of

  • all different types of people.

  • Everything that we create is done with the intention of it functioning for

  • a five year old and an 85 year old.

  • I'm looking forward to being in it myself, and I'm also looking forward to

  • just grabbing my son and throwing him in it and seeing his experience with it.

  • [MUSIC]

  • Seeing it now, it's really great opening day to have so many people show up.

  • >> I think the first person in here was a little boy who just ran straight

  • into the balls, no stopping.

  • [MUSIC]

  • We tried to make it feel like it was actually just this thing that landed

  • like a spaceship and didn't really have that much to do with it,

  • although we allowed the two giant columns to sit in the center of that.

  • It's like a little bit of the exterior museum coming down into the installation.

  • [MUSIC]

  • Different emotions that are tied to being at a beach, and

  • when you see this at first, it's very stark.

  • And I think the scale takes you away, but once you're in it,

  • it becomes very familiar.

  • [MUSIC]

  • >> I'm usually not deep in to art, or get it,

  • but this you can't help but get because you're immersed in it.

  • [MUSIC]

  • >> The interactive part is awesome,

  • because a lot of times you can't touch the art, things like that.

  • Right now, you can kind of be in the art.

  • [MUSIC]

  • >> It's funny, when we make the installation, it's this muted,

  • abstraction, all white beach, and then what's great is once

  • it starts getting filled, the people are what makes it colorful and alive.

  • And so it's really great to see it packed, cuz that's what becomes the architecture

  • itself and the materials and the people using it,

  • really gets highlighted on this kinda pristine beach backgrounds.

  • [MUSIC]

  • >> Just visually, I think the experience of being in it but

  • also watching other people in it, it's such a unique environment and

  • not something that you see visually anywhere.

  • And I think that's something that we spend a lot of time trying to create those kinds

  • of scenarios that are outside of the everyday.

  • [MUSIC]

  • >> There is another side to it that is like floating in the ocean.

  • That you can just wade and

  • be alone even though you're in a huge installation with hundreds of people.

  • [MUSIC]

[SOUND] Architecture

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