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  • The term 'Easter Egg,' refers to a hidden message or

  • joke or in the case of this list, scare in a video game.

  • It was originally coined by Atari, after they pointed out a secret message

  • left by Warren Robinett in the video game Adventure. In this list, most easter eggs,

  • are usually visual or triggered events that just add extra scares to the game.

  • They are not necessary to gameplay, but make for a spookier experience.

  • So here are the Top 45 Scariest Eastereggs In Games.

  • If you've played Star Fox,

  • you already know there's a secret black hole level.

  • However, it turns out there's another even more secret and downright creepy

  • level that isn't even shown on the map.

  • So most people will never know about it's existence.

  • To reach it, you must go to the hard asteroid belt stage and destroy a greenish gray asteroid,

  • that will release a giant space bird.

  • Now you have to fly into the giant bird. Once you do that, you will be thrown into

  • a warping and waving field of stars and planets. Planets with faces that are

  • grinning at you.

  • Apartment 3C is an easter egg

  • added by Rockstar Games, as a reference to the 1983 film 'Scarface;' as the film

  • takes place in Florida and has a mafia-like style. The bathroom in it, is

  • splattered with blood with a chainsaw pick up right next to it;

  • another nod to the film Scarface. The apartment plays no role in the

  • storyline whatsoever, but it was rumored to be featured in a beta mission.

  • The laboratory map is medium sized for ghost mode but

  • was also available for new death match in the past.

  • This map is pretty basic and loved by many players, but it still held a weird

  • and creepy picture of a baby near the blacklist spawn.

  • There's a door with a lot of sparks. If you look closely between the doors,

  • you will see a picture of a baby. There's been no indication

  • on whose baby it is, but many believe it's just a weird Easter Egg made by the

  • developers.

  • This creepy picture can be found in a vent in

  • the level 'Focal Point.'

  • From a distance, it appears the man has no pupils in his eyes.

  • But he does in fact have, 'eggs' for eyes; hence the pun Easter Eggs.

  • huh. see what we did there? This easter egg is also found in a toilet cubicle. The photo

  • of the person is one of the developers for Gearbox.

  • If not for the terrifying chord at the start, players found that several minutes in

  • strange, slow, demonic voices started playing. Among some analysis, many audio

  • experts started claiming that the voices were audition tapes for the character

  • Captain Ash, in the game that were slowed down.

  • It's clear that you wouldn't hear it the first time around, as you were more eager

  • to get back into the action.

  • Dead Island took inspiration from a number of horror classics, but buried in

  • the jungle was a cameo appearance by Jason Voorhees. If you can find the

  • machete wielding maniac,

  • you'll have a hard time killing him since he's one of the most difficult

  • enemies in the game.

  • His attack is a one hit kill, he can out run and chase the player all over the

  • level.

  • Yes, it's officially not the Jason, but his trademark hockey mask, disturbing bedroom

  • and trademark weapon, are proof enough.

  • In the last chamber of the Santa Maria, there is a pool.

  • Staring into the pool for 1 minute,

  • causes a Giant Squid to swim by.

  • If this process is further repeated, a cutscene plays and an enormous tentacle

  • comes out of the water.

  • What is it's purpose? and does it tie into the other games?

  • the answer remains a mystery.

  • There aren't many creepier feelings in the wide open ocean,

  • and one better way to make that fear even more scary, than my traveling out of

  • the playfield. A giant squid tentacle will attack the player and cause them to

  • be thrown back to their original position.

  • In the last courtyard, there is a loan health

  • pill in the middle right hand corner.

  • If you pick it up, you will activate a 'Secret Watcher.'

  • Look above, where you will find two eyes

  • floating in mid-air. Shooting them activates a "Secret Mighty Kamikaze,. Once activated,

  • the Kamikaze will explode itself in mere seconds and it has a huge explosion

  • radius so stand back.

  • The boss in the final level of Doom 2 is supposed to be

  • a giant horned demon skull head and if you listen closely,

  • the beast says in a distorted voice and demonic chant this.

  • Now, if one were to reverse the sound clip it will say this.

  • In order to find John Romero, you had to enable the no clipping mode. Walk through

  • the wall behind the demon head and then be confronted by the designer of

  • John Romero's head on a pike.

  • Lucas Arts, snuck this creepy little extra into the Western, shooter game

  • Outlaws. If you acquired some dynamite in the very first level, you could blow open

  • the 'Outhouse' and wander into a secret room with a UFO.

  • Opening the UFO window, reveals several aliens.

  • In the game jam sessions for the nintendo DS,

  • if you allowed the A6 guitar chord to ring out and not press anything afterwards,

  • a whispered voice,

  • that sounds very much like

  • After some investigation, it was apparently one of the recording artists

  • saying "next" in Japanese but the developers had forgotten to remove him.

  • The Psycho Mantis boss fight in Metal Gear Solid,

  • is renowned for having one of the most innovative player experiences.

  • Psycho Mantis is psychic and when he reads Snake's mind,

  • he's actually reading the memory card on your console which is still pretty creepy.

  • When he recognizes a game file he'll mention it

  • while demonstrating his abilities.

  • In one of the earlier test chambers of the game,

  • you can find an abandoned room hidden off to the side of the level.

  • Much like the rooms found in the original Portal. If you stand close enough to one

  • of the graffiti-covered walls, you can hear a kind of disturbing chanting.

  • Apparently this is a background character named 'Doug Rattmann,' who appeared

  • in a comic book set between the two games. He's the only survivor of GLADOS

  • and is responsible for all the graffiti and junk laying around the lab.

  • There was an anti-piracy message that was hidden in the game Sonic CD, for the

  • Sega CD. At the title screen you can activate the sound test by pressing "down

  • down down left and right." To see this message,

  • make sure the numbers read 46, 12, 25 After that, you will be taken to this screen.

  • Apart from the hellish music, what's more disturbing is the fact that the picture

  • was signed by the Devil.

  • The actual japanese text translates to:

  • Ghosts are paranormal phenomenon that are often featured as Easter Eggs

  • throughout the Metal Gear Solid games; and this ghost was one of the very first

  • scare frights players encountered. If Solid Snake photographs the second

  • projector screen in the Hold 2, then it will appear. If a player successfully

  • takes a picture of the ghost in Metal Gear Solid HD Collection,

  • they will earn a trophy achievement called "Who You Gonna Call?"

  • as a reference to the comedy Blockbuster film

  • "Ghostbusters."

  • The normal zombies you frequently encounter in the

  • game usually make some strange howling noises.

  • However, if you reverse it, it will sound like this.

  • If you play the game after 10:00pm in the evening,

  • the program will whisper your name at random times. It has a large collection of

  • whispered names and uses your game or windows profile name.

  • Definitely creepy for first time players.

  • In the Halo 2 song, 'Destroyers Indication,' in the

  • first meeting of the Mausoleum Suite, on the Halo 2 Original Soundtrack;

  • a mysterious voice chants. If this mumbling is reversed, a voice is heard saying:

  • There were more hidden Gravemind quotes in Halo 3's soundtrack too, and some appear

  • as a reference to Elliott's poem "The Hollow Men."

  • If you travel to another town and reset,

  • you won't get Mr Resetti, but one of your neighbors will say that they can't reload.

  • If you carry on playing, you will notice your character will have the 'Gyroid Face.'

  • Basically, Nintendo planned this into the game, to make sure you don't forget to save the next time you play.

  • In a game such as this,

  • you wouldn't even think for a moment that a stage would be haunted by the

  • Slenderman; but it is. At several parts of the level, you will notice him in the

  • background, standing motionless sometimes with tentacles protruding from his back.

  • If you reach the end of the level and not fire yourself at the target,

  • you were greeted to this.

  • In Super Mario 3D Land on Stage 4.4

  • when Mario reaches the end of the level, instead of jumping on the flagpole, run

  • behind it and stand at the gate for about a minute.

  • After a while, a ghostly figure will slowly materialize in the background. It resembles a tall skinny

  • sheet with a mask for a face. It doesn't do anything. It just floats in the background

  • creepily for about another minute before it disappears again.

  • Fans have referred to it as a 'Shy Guy Mask' or 'Kodama' or even a 'Hell Valley Skytree.'

  • This face appears on two levels.

  • World Of Warcraft takes place

  • in a truly massive universe, So there's a lot of room for weirdness in the dark corners.

  • In the town of Goldshire, for instance

  • if you're standing in the right spot at 7am, you'll see '6' children

  • running around in a pentagram formation before fleeing back into their home.

  • If you follow them, you'll hear some spooky

  • ominous music and find the kids standing completely motionless; still in their

  • pentagram configuration. They apparently disappear at 8pm each day only to

  • reappear the next morning.

  • When asked, Blizzard said that the children are homage to the Diablo Games;

  • a popular series also from Blizzard.

  • In the Fenix Rising DLC the Slab Map,

  • search for a recreation area outside. Find one of the thrash balls and kick it to a gate

  • that's blocking a hallway towards the electric chair.

  • Kick the Thrashball through the circular hole in the gate. A rat will exit the hole and a disturbing Locust laughs.

  • Once you perform the Death Row Laugh Easter Egg,

  • if you go to the top left door on the map where the footprints are and shoot it,

  • you'll hear the sound of a man groaning. In the showers on the right hand side

  • when looking down the stairs,

  • there's a knife stabbed into the wall.

  • The teddy bears have made many appearances

  • throughout the Call of Duty games, but their appearance in Black Ops 2

  • is anything but creepy.

  • Apparently, somehow teddy bears at the mystery box spawn points will scan the

  • room looking towards the left then will quickly drop its head as if it were

  • spying on characters looking like it wasn't trying to be noticed.

  • Shooting or knifing a teddy bear will cause flock to come out of it.

  • However no visible wounds can be seen on the actual bear.

  • In Super Mario Galaxy 2 in the Shiver Burn

  • Galaxy, use first person mode and look up into the mountains. There are doing

  • shadowy figures watching Mario what's creepy as that they follow Mario's every

  • move as they are seeing in various places in the background

  • should you go in the first person mode. Hackers have apparently found mysterious

  • creatures as a texture in the game's code called "Hellvalley Sky Tree."

  • Stranger still when hackers have used flying cheats to try and reach the

  • figures they simply disappear.

  • Depending on the actions the player took,

  • certain hauntings would appear in the room.

  • The most common ones include: shadows, veins in the walls,

  • ghost emerging and strange noises. There were also hidden Easter Eggs

  • such as a head, Henry's Shadow and the Rabbit who stares back at the player once

  • they look through the crack in the wall.

  • Possession is one of the most

  • useful Vigors in Bioshock Infinite and one of the most evocative, as you get

  • it for the first time. A beautiful ghost woman is seen seducing whoever you use

  • it against. The strange melodic sound that's difficult to understand.

  • However, if you reverse the audio clip you hear this.

  • This is actually dialogue from Shakespeare's Romeo and Juliet.

  • So now that you know that voice, it leads many of the victims to suicide as shown

  • in the upgraded version of Possession.

  • If players went idle for several minutes, the screen would static slightly showing

  • the face of a child or an adult. Similar idol scares have appeared in the other games too.

  • Most notably Fatal Frame 3 and 4. The game gives no indication or clue as to

  • who the the faces belong to.

  • As the player is seen by monsters,

  • they're Sanity meter depletes. The lower the meter is when entering a room

  • the more likely a 'Sanity' effect will occur. When the 'Sanity' effect is over, the

  • screen flashes a bright white.

  • After which everything returns to normal; as the player is teleported to the last room they were in.

  • Most effects occur randomly,

  • although some are scripted to appear only in certain levels, or at certain

  • points and are thus classified as Easter Eggs.

  • One particularly, freaky moment was when the game takes control of your game and

  • deletes all of your save files. But you can breathe a sigh of relief,

  • when you realize it's only a 'Sanity' effect. Similar in terms of Fatal Frame's idle

  • Easter Egg,

  • if the controller is left idle for several minutes, the game's audio will go

  • silent and a still image of Pious takes up the screen.

  • In the first mission,

  • there's a hidden easter egg that many players didn't know about.

  • If a player started opening and closing the double doors, repeatedly the HUD

  • screen will start to flicker. If the player kept opening and closing the doors for a few minutes

  • the door and table will disappear and Alma will be standing inside.

  • If the player wandered through the set of double doors ,

  • then the screen would flash white and Alma can be heard saying:

  • On the level Sanctuary, if players went prone and hid next to certain gravestones,

  • they would hear the voice of girl talking about something.

  • The voices are actually sound clips taken from Davis Family Vacation.

  • A video introduction to the 8th mission of the game; which takes place after Mind The Gap.

  • The Ghost Room is an Easter Egg found in Call of Duty Finest Hour in the level

  • called 'Underground Passage.' If players took the right side of the tunnel,

  • they would find a door that cannot be opened with a medpack next to it.

  • By throwing 3 grenades at it, the door will be blown open.

  • The Ghost Room consists of no ceiling

  • except for floating candles, and a small P51 Mustang flying around. On the ground is a

  • small Sherman Tank rolling around. A toilet is on the right.

  • A chair with the Kaiser bear will be sitting and in the center will be a

  • cradle with a coveted sticky bear

  • laying at the foot of it. At first the cradle appears to be empty,

  • but going up to it and looking inside it, the ghost of a young boy appears

  • sitting in it. Hitting the action button when near him,

  • will make him get out and walk in midair posing as a soldier.

  • He doesn't seem to acknowledge the player is there and gets a blank stare

  • the whole time.

  • The entire room also appears to be lined with strange pictures and near the stairs

  • there's a Browning 30 caliber machine. When the player first comes inside this room,

  • an american voice will say:

  • "this is easily

  • creepiest thing I've ever seen."

  • A hidden Easter Egg that sometimes works

  • and sometimes doesn't. You will come across many teddy bears found throughout

  • the 'Suburbs' level.

  • Some will just be sat and stored on shelves but there was one hidden in a room,

  • that was possessed. It had glowing red eyes and sometimes if you stared at it long enough.

  • You ended up taking damage for unknown reasons.

  • What's worse, if you looked back the bear it would have returned to its normal state.

  • Scarecrow does not appear in Arkham City, however a boat with one of his victims

  • in a heap of creepy stuff can be found. In this boat is shipment orders from

  • Falcon one of Gotham's mob bosses. As an Easter Egg,

  • the game goes in the first person perspective,

  • with a thug sitting in a chair

  • and a list that proves that Scarecrow was there.

  • Already mentioned in our Creepy Urban Game Legends list,

  • the ghost of the Hitman Contracts, appears in the level 'Traditions on the Trade.'

  • If you pick the lock while nobody is looking,

  • you can go into a hidden area of the hotel.

  • If you carry on through a dreary hallway, you'll run into a cop that tells you

  • that there's been a nasty accident in one of the rooms.

  • There's a dead body on the floor and a knife on the wall.

  • However when you walk into the bathroom you get to see the ghost in the mirror.

  • You can also see the ghosts appear in the bedroom too. The ghost has no relation

  • to the plot whatsoever.

  • it's not even an achievement or anything like that.

  • What is its purpose in the game? and who it actually was remains a complete mystery.

  • The ghost can also be killed and is said to appear in six different parts of the level.

  • Rockstar included a large number of scary Easter Eggs in Tumbleweed,

  • to supposedly to make the game much more atmospheric and creepy.

  • If players wandered throughout the area they would encounter strange things. Such examples include

  • the walls of the first and second floor of the mansion changing color very slowly.

  • Random footprints appearing on the stairs to the cellar.

  • Voices whispering in the cellar, lights flickering, faces and spirits appearing

  • and doors closing by themselves.

  • Even animals have been seen acting very oddly, such as the rabbits who appear to

  • be sitting in the rooms even when players approach them.

  • Horses mysteriously disappear from the barn and one lone skinny horse is spotted near the Windmill.

  • Barking is also heard throughout the area, and if tracked long enough,

  • will eventually lead to the cemetery,

  • where there are no dogs to be found

  • Growling noises are considered a rare phenomenon,

  • that is said to occur inside the abandoned Alderney Casino in beach areas at night.

  • The growls are said to be similar to that of a lion or dog which is further

  • confusing because there are no animals in Grand Theft Auto 4. Others say that

  • the growls come from a ghost that resides inside the Casino.

  • The only possible explanation for the growls is the echoing sound of thunder

  • from a storm or it could be one of the hobos who lives and sleeps in the old casino.

  • The haunted baby stroller, with no visible owners; it's placement could be a

  • reference to children in the game. It's haunted because it tends to move by

  • itself; and when you shoot it,

  • you can hear a little girl's voice saying 'Mommy'

  • If the player takes a helicopter to the 'Statue Of Happiness' in Liberty City, they can

  • walk through a door with a plague that reads "no hidden content this way."

  • After you climb up a giant ladder through the center of Lady Liberty,

  • the player will find a massive beating heart suspended by chains in a red-tinted chamber.

  • A lot of unanswered questions remain. Is the Statue alive?

  • Why is it suspended by chains? and why is it even there?

  • It's weird, disturbing and very confusing?

  • In the One Shot room, located above the

  • Breechshot spawn; a player can throw a grenade up onto the rafters to knock

  • loose a painting; which will fall on the wall opposite to the room entrance.

  • Next to the portrait,

  • there is a small scrap of paper that can only be destroyed

  • with the snub pistol. Once the paper is destroyed a small orb will appear on the

  • cog located on the painting wall. Small papers identical to the first one will

  • then appear near all the paintings on the map.

  • Destroying a paper will change the nearby portrait into something gruesome.

  • Once all 8 of the papers are destroyed,

  • return to the One Shot room and find the cog fully lit, with all 8 glowing orbs.

  • Approaching the painting will cause a Reaper to phase out of it,

  • scour through a book and return back into the painting.

  • Shooting the painting, will teleport you to a secret tomb, where you have to fight

  • the 'Rebirth' on a one on one dual. The Rebirth's health far exceeds any standard

  • multiplayer character and spawns with two random weapons, everytime you enter the room.

  • While killing the 'Rebirth' does not reward you

  • with you with a unique medal or a weapon skin set, it does count as a kill towards your score.

  • It can sometimes drop a Booshka, which is the only way of getting one in this level.

  • Uboa is a secret Easter Egg in the Japanese Freeware game Yume Nikki.

  • Where the player controls a girl while she dreams.

  • The game is very explorative and could at face value be considered barren, but

  • there are spooky secrets underneath it all.

  • When in a certain NPC's house,

  • there is a 1/64 chance that when you flip the light switch off, Uboa will suddenly appear.

  • it's a startling effect to be sure, but the entire house changes.

  • You can't leave the house, you can't turn the light back on;

  • and the only thing you can really do is touch Uboa since he stalks you around the room.

  • or stab him with your knife effect.

  • At Barts Department Store,

  • if the player gazed at the nearest mannequin at the right before the enemy

  • shows up, the mannequins head will slowly turn toward the direction of the player

  • and remain in that fixed position. Now the idea was for the player to wander

  • away from the mannequin, so that it whispers:

  • This in turn, will entice the player to turn around and notice the head already turned

  • "your dead"

  • Once players enter the changing rooms,

  • things turn sinisterly evil. For starters, strange supernatural

  • forces are present. Often doors locking themselves, locker doors opening, or

  • lights exploding. The hidden Easter Eggs here are the doors the players will wander through.

  • if players attempted to go back,

  • the doors will violently close with no explainable reason.

  • The game never mentions that the level is haunted in any way.

  • There's no reports on the matter.

  • There's no dead children anywhere. In fact all the player has to fight are

  • Crawlers and Addicts.

  • In the new Mortal Kombat, there's a place called "The Krypt,"

  • where you can gain prizes such as alternate costumes or fatalities.

  • The place is creepy enough, it consists of a dark graveyard / swampland; divided

  • into sectors and you gain prizes in one sector

  • by activating torture devices to kill people such as iron maidens and racks.

  • Players have stayed far away from the Krypt and for obvious reasons.

  • Screamer's. These disturbing demons will suddenly flash on screen for a split second,

  • seemingly at random intervals which caused a lot of fear amongst the gaming community.

  • When on the roof where the plane is assembled,

  • the player is required to have a sniper rifle such as the Barrette M82A1,

  • or the DSR 50. They must proceed to the far end

  • of the roof to left of the runway.

  • if the player scopes in on the firework display in the distance,

  • a distorted picture of what appears to be Russman's face will flash up on the screen for a split second.

  • Why this happens and to what purpose remains a mystery.

  • When you start Doom 3 and wait, you will be given an intro with lots of text

  • about the advancement of the UAC. Near the end for a split second,

  • a zombie skeleton face, with one eye missing in a wide open mouth will appear

  • on the planet.

  • You must have a quick eye, because it lasts only a second.

  • While wandering the toilets of the first few levels, there will be

  • many mirrors placed above the sinks.

  • However one of them reveals a terrifying Easter Egg.

  • The first few levels you will encounter rooms with the pentagram symbol on the floor,

  • surrounded by candles,

  • where demons spawn from. The rooms have key pads to get into them,

  • but some doors have key pads that are broken

  • If you look closely you will see text saying something. When it blinks the text

  • quickly changes and says something like "hell waits 2 kill you"

  • The first bathroom you can enter is on the right hand side

  • and a man exits from it.

  • if you venture to the far corner of the cubicles you're here strange whispering,

  • almost as if the vent of air is whispering something.

  • The fact that most of the UAC staff claim that unexplained things are happening

  • ties this Easter Egg together.

  • The Game Boy Camera allowed you to take a picture of yourself and edit it while in the exhibition.

  • It was rather useless because the Game Boy screen is very small and the screen

  • resolution was grainy and did not support color.

  • It didn't sell very well and had many complaints from users who had pressed the

  • "Run" button.

  • The "Run" button, was meant for a mini game but it wasn't the type of mini game that you would of expected.

  • Pressing this button would make the game freeze and show you a

  • number of vandalized and creepy faces

The term 'Easter Egg,' refers to a hidden message or

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