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  • What’s up guys it’s me Jeremy. A few weeks ago we caught wind that Ryze was actually

  • going to be getting his next gameplay update really soon, and despite his last one only

  • being a little while ago it was actually set for release before other expected reworks

  • such as Yorick’s. This was partly because his current kit wasn’t really healthy for

  • the game and Riot wanted to find a new direction for him, but also because he actually had

  • a full visual update & new lore in the works too that was finally finishing up. Now it’s

  • finally here so it’s time to figure out How Good the New Ryze really is! As always

  • If you guys enjoy the video don’t forget to hit that like button and if you don’t

  • enjoy the video hit that dislike, and let’s get started.

  • Ryze has always been the ability spam mage of League, but the problem was if you didn’t

  • know his spell combo then he’d be pretty much useless. At the same time, experienced

  • players were abusing him to completely destroy everyone, and the difference between his skill

  • floor and skill ceiling was a big part of why he’s been reworked. Riot actually managed

  • to fix this problem though, by giving him the option to be to use his abilities in different

  • ways. He can still spam pretty hard though, so he hasn’t really lost his identity in

  • the change. His old kit really revolved around timing his passive to get a window of power

  • way you could dominate an enemy, but that ended up being kinda unhealthy because in

  • the hands of an experienced player, they could use those power timings to destroy people

  • and then retreat to safety, until they were ready to do it again 10 seconds later. Some

  • of the aspects of his old passive have been preserved on his new Q, such as the shield

  • and the ability cooldown reductions, but for the most part that playstyle is a thing of

  • the past. The other big change is to his ultimate. It used to be mainly to give power in trades

  • through spell vamp along with letting Ryze deal AoE damage, for waveclear or teamfights.

  • It also offered him free cooldown reduction and a movement speed buff, essentially it

  • was just a super buff that he could use to boost his power even further. The Ultimate

  • has also been partially scrapped in the process - Ryze has totally lost spellvamp and the

  • free cooldown reduction, but he can use his abilities to give himself a movement speed

  • buff or to waveclear.

  • So his new kit takes the focus away from small windows of spam your buttons and kill stuff,

  • and turned it into a more conventional mage that can use his abilities in different ways

  • depending on the situation. You definitely have to think about the best way to use his

  • kit now, but overall it means healthier gameplay and makes him a little bit more fun because

  • you can actually use strategy to compliment his skills.

  • His new Passive is Arcane Mastery, and it basically works like a Vladimir passive - but

  • with mana instead of health. His spells deal bonus damage based on his total mana, and

  • his maximum mana is increased by 5% for every 100 ability power. This really rewards building

  • a mix of mana and AP, just like the original Ryze! Way easier to understand than his last

  • passive, that’s for sure.

  • Ryze’s reworked Q is still called Overload and it works in a similar way - throwing a

  • single target nuke in a line, damaging the first enemy it hits. Ryze’s new kit is about

  • using his abilities together in different ways, so it does come with a few interactions.

  • First of all, it has a passive saying his W and E will reset Q’s cooldown. Basically

  • that means that just like the last iteration of Ryze, you can mix a Q between every other

  • ability cast to spam spells like crazy - kinda nice of them to keep something familiar from

  • the last kit, even if he is quite different overall now! The passive also states that

  • casting his W or E will cause Ryze to charge up a Rune for 4 seconds. He can store 2 runes

  • at the maximum, and casting his Q while he has Runes will discharge them. That doesn’t

  • do anything if he only has one, but he if has two runes then they Overload Ryze, giving

  • him a shield and movement speed buff - similar to his old passive and ultimate.

  • Ryze’s new W is still Rune Prison, and it’s the simplest ability in his kit. It roots

  • an enemy for 1 second and deals magic damage. That’s it. Well, unless you have have Flux

  • active. Well get into that in a second!

  • Ryze’s new Spell Flux is the biggest change in his kit and can probably be thought of

  • as the core of his playstyle. The way you decide to use Spell Flux will change how effective

  • you will be on Ryze. Casting his E will cause him to apply Flux to an enemy, dealing damage

  • to them.The enemy is marked with Flux, and Ryze’s abilities will have bonus effects

  • when casted on an enemy with Flux. I’m actually gonna start with his E’s bonus effect because

  • it will explain how his Q works. The first time you cast Flux on an enemy, youll deal

  • damage and mark that single enemy with Flux. If you target the same enemy with Flux a second

  • time, itll spread Flux to all nearby enemies, dealing the same damage and marking them all.

  • You can also spread Flux to nearby enemies by killing a unit affected with Flux. Either

  • way, you now have an entire group of minions or champions marked with Flux, so what next?

  • Well, his Q will gain bonus damage against a target marked with Flux, up to 100% at max

  • rank, and will bounce to all nearby enemies who are also marked with flux. Yeah, you heard

  • that right. You can mark a whole group of enemies with Flux, and then deal double Q

  • damage to all of them at once. Pretty insane! This is Ryze’s new wave clear tool, and

  • also a way to get down some awesome damage in a teamfight against clustered enemies.

  • Hit E, hit E again to spread Flux to everyone, then follow up with a Q on any of the targets

  • marked with Flux to spread the Q to all of them. Having played a bit of the reworked

  • Ryze on PBE, I can tell you it’s just as crazy as it sounds. That’s not the only

  • way to use Flux though, it also has a bonus effect for his W, although it’s a little

  • simpler. If you use Rune Prison against a target marked with Flux, the root duration

  • is doubled to 2 seconds. This means you can quickly E->W a target to snare them for a

  • long time, letting your team follow up or giving yourself a way to escape. Remember

  • this will also give you two Rune stacks from your Q, so following up with a Q will give

  • you the shield and movespeed buff. This is Ryze’s new chase or escape combo, and will

  • let you lock down targets no matter what kind of sticky situation you find yourself in.

  • The part of his rework that has me the most excited though is his Ultimate. Pretty much

  • all of the old Ryze’s playstyle has been preserved in some way in his new kit, except

  • the power timings, cooldown reduction and spell vamp. This opened up Ryze to get a brand

  • new Ultimate, and it’s the only part of his kit that has a new name - Realm Warp.

  • This ability is INSANE. Casting it will open up a portal underneath Ryze. It channels for

  • two seconds, and then every allied unit - minion or champion - will be teleported to a new

  • location a short distance away. Yes, Ryze can now teleport his team a short distance.

  • The Ultimate escape tool, or the ultimate surprise attack? Depends how you decide to

  • use it. I wasn’t sure if Ryze would see competitive play until I saw this ability,

  • and I cannot wait to see how the professionals manage to abuse it to create some super awesome

  • plays in teamfights. An interesting feature of the new Ryze is that his Q has 6 levels,

  • and his Ultimate only has 2. Riot didn’t want his Ultimate to be gated by allies needing

  • to know so many different ranges of the spell. This means it’s less useful early game,

  • but in its second rank it becomes considerably more useful.

  • The most impressive part of Ryze’s new design is that he’s really well laid out to offer

  • something to players of all skill levels. The first thing to learn is his Max DPS combo,

  • which will be familiar for most people that played the last Ryze. His W and E reset his

  • Q cooldown, so you can Q-W-Q-E-Q really quickly for some insane damage in a short time. This

  • is pretty much how youll trade with squishy targets to burst them out quickly, so it’s

  • definitely step 1 for a new Ryze player. The next step up is to learn his E combos and

  • how to use them effectively. E-E-Q for example lets you waveclear or damage a group of enemies,

  • so poking with an E then following it up with another one once it’s off cooldown is a

  • sneaky way to push through a ton of damage. You can also quickly E-Q a single target for

  • the bonus Q damage as a nice harass tool, or E-W if you want to lock down a target long

  • enough for a teammate to help you deal with them. This is also great for stopping people

  • tower diving you - a 2 second root is no joke and that’s a lot of tower damage to deal

  • with! The next level up for a Ryze player is to learn how to choose between using the

  • max dps combo by alternating spell casts between Qs like we mentioned earlier, or saving his

  • Q until you have to Runes stacked so that you can grab the shield and movement speed

  • buff. Itll take a lot of practice for this to become second nature, but it’s really

  • cool that you have the option to do it. Of course, using his Ultimate is also gonna be

  • super core to his playstyle, and deciding whether it should be used to engage or escape

  • will really come down to your decision at the time.

  • Ryze’s rework will probably really shine in the same way he did before - dominating

  • lane with his burst. He’s way more flexible than he was before though, so hell hopefully

  • be able to bring more to a team rather than just being sat on his own, crushing single

  • targets. Realm Warp especially is going to be a huge tool in Ryze’s arsenal, and we

  • definitely expect to see some team comps drafted around Ryze’s Ultimate to abuse it as much

  • as possible. Losing spell vamp really hurt Ryze though, and staying outside of his E

  • reduces his options in lane down to just pressing Q now and again. This means itll hopefully

  • be easier to counterpick him, using poke champions who can stay outside his combo range. Overall

  • were really excited to see his new rework in action and personally I think Riot did

  • an amazing job finding a niche for him while preserving everything we love about Ryze.

  • He does seem a little too powerful at the moment, but it should be a bit easier to balance

  • him with the new changes without rendering him totally useless, so that’s good.

  • Were pretty excited to see the impact the new Ryze is going to have on the game once

  • he is released. It was pretty expected that he’d keep his trademark mana scaling and

  • combo playstyle, but that new ultimate is kinda insane so were really hyped to see

  • the awesome plays that people are gonna use it to pull off. As always were really interested

  • to hear your thoughts on new reworks so make sure you leave a comment and let us know what

  • you think of Ryze’s new design! And it looks like that’s gonna be it from me, if you

  • enjoyed the video drop a like, subscribe if you want, thanks for watching, and I’ll

  • see you guys next time.

What’s up guys it’s me Jeremy. A few weeks ago we caught wind that Ryze was actually

Subtitles and vocabulary

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B1 US flux ultimate damage kit passive enemy

How Good is NEW RYZE? - League of Legends

  • 1 0
    chadliaw posted on 2016/07/04
Video vocabulary

Keywords

ultimate

US /ˈʌltəmɪt/

UK /ˈʌltɪmət/

  • adjective
  • Being the best or most extreme example of its kind.
  • Being or happening at the end of a process; final.
  • Fundamental; basic.
  • Basic; original; most significant
  • Being the greatest example of something
  • Being the best or most extreme example of its kind.
  • Happening or coming at the end of process; final
  • Fundamental; most important.
  • Greatest possible; maximum.
  • noun
  • The best possible or most extreme of its kind.
  • The best achievable or imaginable of its kind.
  • A non-contact team sport played with a flying disc.
  • A non-contact team sport played with a flying disc.
insane

US /ɪnˈsen/

UK /ɪnˈseɪn/

  • adjective
  • Extremely foolish or unreasonable.
  • In a state of mental illness; mad.
  • Mentally ill; crazy
  • Being crazy or stupid
deal

US /dil/

UK /di:l/

  • noun
  • An agreement entered into, especially in business, to do something for someone else.
  • A large amount or quantity.
  • A business transaction.
  • The act of distributing playing cards.
  • other
  • To distribute playing cards to players.
  • To behave in a certain way towards someone.
  • verb
  • To cope with something - usually troubles
  • To give (something bad e.g. news) to
  • To buy and sell illegal drugs
  • To give out (cards, etc.) to; distribute
  • To do business with someone or to sell products
  • other
  • To take action to solve a problem.
ability

US /əˈbɪlɪti/

UK /ə'bɪlətɪ/

  • other
  • The power or capacity to do something.
  • The power or capacity to do something.
  • The legal power to perform an act.
  • Potential for achievement or accomplishment.
  • The resources or means to do something.
  • noun
  • The financial capacity to do something.
  • The legal power to perform an act.
  • A particular skill or talent.
  • The power, resources or skill to do something
  • other
  • The power or capacity to do something.
  • Potential or aptitude.
  • other
  • A particular skill or talent.
escape

US /ɪˈskep/

UK /ɪ'skeɪp/

  • noun
  • An act of leaving a place or dangerous situation.
  • Act to briefly ignoring boring or bad things
  • A way of avoiding something unpleasant.
  • The 'esc key' on a keyboard
  • Act of getting away from where you are being kept
  • An act of leaving a place or dangerous situation.
  • A way of avoiding something dangerous or unpleasant.
  • Something that provides a temporary distraction from reality.
  • A way of temporarily forgetting about your problems.
  • verb
  • To avoid something undesirable, dangerous or bad
  • To get away from a place where you are being kept
  • (Gas, water) to come out from a pipe, container
  • To not to be noticed or remembered by someone
  • other
  • To get away from a place (such as a prison) where you are being held or kept
  • To (of a liquid or gas) leak or be discharged unintentionally
  • To leave somewhere quickly, especially because of danger
  • other
  • To succeed in avoiding (something undesirable)
passive

US /ˈpæsɪv/

UK /ˈpæsɪv/

  • adjective
  • Allowing things to happen with quiet acceptance
  • Showing no initiative or active participation.
  • An electronic component that does not require external power to operate and cannot amplify or control an electrical signal.
  • With sentence's subject being what verb acts on
  • Accepting or allowing what happens or what others do, without active response or resistance.
  • noun
  • A person who is passive; one who does not actively participate or resist.
enemy

US /ˈɛnəmi/

UK /ˈenəmi/

  • noun
  • Something that stops you doing what you want
  • Group, or people, you are opposed to
target

US /ˈtɑrɡɪt/

UK /'tɑ:ɡɪt/

  • noun
  • A goal or amount you are trying to achieve
  • Group you are trying to sell to or influence
  • Something shot at to practice shooting
  • verb
  • To aim advertising, marketing, or general messages at a specific group.
  • To try to influence; direct a message toward
  • (Army) to aim an attack at something
spell

US /spɛl/

UK /spel/

  • verb
  • To lead to future trouble
  • To be able to write (or say) the letters of a word
  • noun
  • Making some magic happen; form of words to do this
  • Period of time; time when an action is being done
damage

US /ˈdæmɪdʒ/

UK /ˈdæmɪdʒ/

  • other
  • To corrupt or impair data.
  • To inflict physical harm on something, reducing its value, usefulness, or normal function.
  • To harm the reputation of someone.
  • noun
  • Physical harm that is done to something
  • other
  • Physical harm or injury that impairs the value, usefulness, or normal function of something.
  • other
  • Physical harm that impairs the value, usefulness, or normal function of something.
  • verb
  • To harm physically; to hurt or break something