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  • Thresh Guide Season 4

  • Pre-Intro - Hey everyone and welcome to yet another

  • season 4 guide. In this guide I will teach you how to play Thresh

  • as a support. Enjoy the video.

  • - - intro - -

  • - Thresh is my favourite support because he has everything a good support needs. He is

  • a top priority pick and there is no real counter to him either.

  • I played numerous amounts of Thresh games and with that experience,

  • I will teach you everything I can to give you that shortcut to becoming pro with Thresh.

  • - For masteries, runes and item builds, please check the description. There is a detailed

  • description about what to take and why there. For the video,

  • I'll cover the mechanics, laning phase and teamfighting phase.

  • - So without further a do, let's get started with his mechanics.

  • - His passive, Damnation, makes enemies drop souls. This is a random event for normal minions,

  • but for big monsters and champions it's a 100% drop. The souls

  • give you additional armor and ability power and stack onto eachother.

  • Souls cannot be lost. However, because of this passive, Thresh does not gain armor on

  • leveling up. It is truly essential to pick up all souls you possibly

  • can.

  • - His Q, Death Sentence, Throws a chain into a direction. On hit, it will be stuck on an

  • enemy, stunning the target for a small amount of time. The chain sticks

  • for a couple of seconds and allows you to press your Q again. The second

  • Q will pull Thresh towards his hooked enemy. This skill is great for catching people from

  • long ranges, or for setting up ganks.

  • - His W, Dark Passage, Throws a lantern towards a position. This lantern sucks in all souls

  • surrounding the lantern, gives a shield to all allies nearby and allows allies

  • to Click on the lantern. If allies click on the Lantern, Thresh will pull

  • his lantern back, bringing the ally with it. This is a great skill for saving people that

  • are in trouble, and also for setting up ganks by pulling your jungler in.

  • - His E, Flay, has a passive and an active. The passive is really strong because it gives

  • you additional magic damage on your auto attacks. This magic damage stacks up

  • when you are not attacking for a while, and can get incredibly high. The active is

  • also very strong because it is an AOE displacement spell. What it does is push everyone who is

  • around thresh towards 1 side, dealing magic damage and displacing the enemies.

  • After hitting someone with it, it also slows the enemy champions movement

  • speed, allowing you to hit easy hooks.

  • - His R, The Box, literally places a box around you. This box has 5 walls and each of them

  • will deal a high amount of damage on enemies walking through it. Once they are

  • hit by one of the walls, they will also be slowed by 99% for 2 seconds. However, if

  • a champion walks through a wall, the wall will be destroyed. Other enemy champions will

  • not be hit by it.

  • - Alright, so now you kinda know how his skills work and what they are useful for. Now it's

  • time to go more in-depth on the laning phase and the teamfighting phase.

  • - Thresh is incredibly strong on lane because of his E passive. Because his auto attacks

  • have an insane range, poking with Thresh is really easy and very effective. His E makes

  • you deal insane amounts of damage on your auto attacks, and landing auto attacks is

  • a piece of cake. Therefore, try to harass the

  • enemy champions as much as possible.

  • - When enemy champions go for a lasthit, walk forward and auto attack the enemy champion.

  • This will make you deal free damage to them, while they don't attack you because they went

  • for the lasthit.

  • - Once you think you can win a fight, (and to be honest, if your ADC is good it's almost

  • impossible to lose fights with thresh), walk up,

  • auto attack the enemy as much as possible and use your Flay first. Seriously, people

  • trying to hook first are really stupid because his

  • E is very easy to hit and makes landing a hook easier.

  • - After using your E, try to DIRECTLY hook them. This makes them unable to flash and

  • 100% assures you a hook. If you have ignite, ignite

  • the enemy champion as well. If you have exhaust, don't do anything yet. Only exhaust once you

  • have used all your CC abilities or when you are focussing the support. Going for a

  • support is nice because they're squishy, but be sure to exhaust the adc while doing so.

  • - On level 6 the real pain starts for the enemy, because you can basically do the same

  • thing you did before AND trap them in your ult.

  • Always try to position yourself behind the enemy champion. If it's possible, use your

  • ultimate first, then flay them back in the wall

  • and hook them into another wall. This deals a TON of damage and is the safest for when

  • they have flash up. However, you can only ult

  • first if you are BEHIND the enemy champion.

  • - If you're not, you can also flash behind them. This is an aggressive move, but it 100%

  • assures you of a kill. If they flash, they will

  • still be hit by your flay, hook and the walls.

  • - Thresh also works great with your jungler. You can setup ganks VERY easily by walking

  • into the enemies, flaying them back and lanterning your jungler to you. There is not much they

  • can do, unless they have a Morgana support. Morgana is Thresh's worst enemy.

  • - Alright so that should be enough about the laning phase. To sum it up: Harass with auto

  • attacks, Flay first, then follow up with the rest,

  • Keep auto attacking inbetween, Use lantern to pull in junglers and exhaust the enemy

  • ADC AFTER using your CC, or when you focus the support.

  • - Next part is teamfighting. Because Thresh has so much utility, Thresh allows for great

  • plays in teamfights. You can catch people out of position,

  • save your carries with lantern and peel with flay and ult. The real question is, when to

  • do what?

  • - When you're against assassins like zed, yasuo and Leblanc, always protect your AD

  • carry, Literally stand INSIDE him to make sure he's safe. Once

  • you see an assassin jumping in, directly exhaust him. Follow it up with a flay, hook and ult

  • to bring your carries into a safe position. If your ADC

  • is out of position, use your lantern to bring him back to you. It is important to stay focussed

  • on your ADC throughout the whole fight.

  • - When you think your ADC will be relatively safe, go aggressive mode. If you hook a carry,

  • it is almost guaranteed to be a kill. Don't completely

  • ignore your own ADC though, if he needs help with a tank rushing him, hook the tank to

  • give the ADC some free space. Also a good positioning of

  • your Ultimate helps a lot for your team. Try to position it in a way that tanks have to

  • either walk around it, taking a lot of time from them, or

  • that they have to run through it, slowing them and damaging them.

  • - Don't forget to use your active items in fights. They are great for supports to supply

  • your team with extra utility. I personally think Mikael's

  • Crucible is an amazing item to have on you to safe people, but of course you will have

  • to use it. This will become easy for you once you played

  • a lot of support.

  • - If you know someone is out of position and your team is nearby, do everything to catch

  • that person. If you have to Flash hook or Flash Flay to

  • secure a kill, it's definitely worth it. You can pull people in with your lantern after

  • catching them. Things like this win games, seriously.

  • Don't underestimate the plays you can make with your flash.

  • - Most importantly is to not miss your hook. You need to hit your hook in fights because

  • of it's CC. You can easily hook your targets if you

  • stay calm, Flay-ULT them first and THEN hook them. If your hook is on cooldown and they

  • engage, you don't have much to protect your carries. A lot

  • is about hitting your hook.

  • - To sum this up, teamfighting with Thresh is mostly protecting your AD carry. Keep assassins

  • away with exhaust and your skills, use your hook to pull

  • tanks away from your ad carry, use your lantern to safe people and to reposition your AD carry,

  • don't be afraid to take risks with flash, And most

  • importantly, Flay first, then do the rest to assure you hit your hook. If you do that,

  • I'm sure you're going to be a good Thresh!

  • - Oh yeah, and don't forget to ward of course! Vision is king.

  • - Thank you for watching this HDCommentary. If you've liked the video, please press the

  • like button below. This helps me with getting bigger on YouTube.

  • Also, if you want to see more season 4 guides, feel free to subscribe to get all content

  • on release date! Now go ingame and wreck some ass with Thresh!

Thresh Guide Season 4

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