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  • The Project Panel is where you store

  • all of the assets that make up your game.

  • Anything you create with the panel,

  • and any asset you import, will be kept here.

  • You can create Unity-specific assets by clicking the

  • create button at the top.

  • Or import assets created in an external application.

  • You can import by right clicking,

  • by using the top menu

  • or simply by adding files to the assets folder in your operating system

  • or by saving from another application.

  • The project panel is a mirror of your assets folder.

  • And when viewing the assets folder in your operating system

  • you'll notice that meta files are created for

  • every asset that's placed in to the project.

  • Note that once the asset is in you should always use

  • the project panel to move it around or edit it

  • rather than using your operating system

  • as this can break lines in the library of your project.

  • The project panel has two styles of view,

  • one and two column.

  • These can be switched by clicking the context menu

  • button in the top right.

  • One column view lets you see assets in a simple hierarchy as shown here.

  • Two column view gives you more flexibility

  • and more options to work with assets.

  • You can select, move and duplicate assets in the project.

  • Create and organise in to folders.

  • As well as label assets and search for them.

  • Assets can also be previewed in a thumbnail form

  • by dragging the slider at the bottom,

  • with hierarchies then being shown with a right-arrow

  • that can be used to expand or collapse them.

  • Assets can also be searched for

  • and sorted by their name,

  • their type, a label

  • or by a favourite grouping.

  • To create favourites you could perform a search

  • and then click the star button in the top right

  • and give your new group a name.

  • You can even search the assets store from the project browser.

  • By typing in the standard search field

  • and switching from assets to asset store.

The Project Panel is where you store

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