Subtitles & vocabulary
Game Maker's Toolkit - What Capcom Didn't Tell You About Resident Evil 4
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阿瑪迪斯 posted on 2015/09/07Ever wondered how games like Resident Evil 4 keep you on the edge of your seat? This video dives deep into the hidden mechanics of dynamic difficulty, revealing how Capcom masterfully adjusts the challenge to keep you hooked! You'll pick up advanced vocabulary and gain insights into game design that will change how you play.
Video vocabulary
struggle
US /ˈstrʌɡəl/
・
UK /'strʌɡl/
- Verb (Transitive/Intransitive)
- To try very hard to do something difficult
- To fight or struggle violently
- Noun (Countable/Uncountable)
- Strong efforts made to do something difficult
- A difficult or challenging situation or task
A2
More experience
US /ɪkˈspɪriəns/
・
UK /ɪk'spɪərɪəns/
- Countable Noun
- Thing a person has done or that happened to them
- An event at which you learned something
- Noun (Countable/Uncountable)
- Knowledge gained by living life, doing new things
- Previous work in a particular field.
A1TOEIC
More scale
US /skel/
・
UK /skeɪl/
- Noun (Countable/Uncountable)
- Size, level, or amount when compared
- Small hard plates that cover the body of fish
- Verb (Transitive/Intransitive)
- To change the size of but keep the proportions
- To climb something large (e.g. a mountain)
A2TOEIC
More dynamic
US /daiˈnæmik/
・
UK /daɪˈnæmɪk/
- Adjective
- Always active or energetic; getting things done
B1TOEIC
More Use Energy
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