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  • If Electronic Arts is demonstrating anything with Need for Speed Most Wanted for the iOS

  • platform, it's an interest in stripping back their racers to the core experience.

  • For some this may be an absolute boon - mobile platforms are often used in short bursts,

  • so things like a story and too many fiddly customizations are simply a distraction compared

  • to the main feast of burning rubber down city and country roads alike. Unfortunately Most

  • Wanted goes even further than that and instead of creating a lean experience, the game tips

  • in the wrong direction towards monotony.

  • That word is harsh and I should caveat the statement - Most Wanted is a drop-dead gorgeous

  • racer for the iOS platform and one that handles almost flawlessly thanks to its reliance on

  • the absolute minimum of controls needed to set up the action; namely tilt to turn; swipe

  • to boost; and tapping the right or left side respectively to drift or brake. If all you

  • want is a racer that jumps straight in to the action and looks pretty at the same time,

  • this is for you.

  • However if you expect a bit more meat in your gameplay, you're going to be somewhat disappointed.

  • Most of the basic race types are covered, though special races like 'On The Clock' and

  • 'Hot Ride' prove to be rare gems to be treasured as the need to ride hard, fast, and with absolute

  • precision adds some much needed tension to the races. For other modes, be it against

  • a single opponent or many, the game becomes fairly staid as you bump and nudge your way

  • up the pack with no regard to the penalties (of which there are very few), boosting as

  • needed and filling it up again with horrendously easy to pull-off mega drifts.

  • Gorgeous though it may be, Need for Speed Most Wanted packs fewer features in to this

  • release compared to previous outings, including the removal of vehicle customization (unless

  • a paint job and temporary boosts float your boat), and no multiplayer option at all (though

  • you can compete against the best times of friends on the Origin service).

  • Most Wanted gets all of the basic concepts right, but fails to follow through on any

  • of them, ultimately making for a hollow racing experience. Earning new (and lovingly detailed)

  • cars isn't so much an incentive as it is the only thing keeping the game from falling apart

  • entirely.

If Electronic Arts is demonstrating anything with Need for Speed Most Wanted for the iOS

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