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  • It's a Nintoaster. And yes, it works.

  • He's gonna take you back to the past

  • To play the shitty games that suck ass

  • He'd rather have a buffalo

  • Take a diarrhea dump in his ear

  • He'd rather eat the rotten asshole

  • Of a roadkill skunk and down it with beer

  • He's the angriest gamer you've ever heard

  • He's the Angry Nintendo Nerd

  • He's the Angry Atari Sega Nerd

  • He's the Angry Video Game Nerd

  • Are you ready for some action? Some Action 52?

  • I suppose so, because I get requests for this game all the time,

  • like this one right here.

  • "Action 52. Fuck this game, please do a review of it. You asshole. Thanks."

  • Wow. I guess I gotta do it now.

  • Let's start with the cartridge. It's the freak misfit of the NES library.

  • Games came in gray, black, blue, silver, gold,

  • but clear? You can tell just by looking at it,

  • this is a game that's so bad, it has nothing to hide.

  • Another thing, if you play it for more than an hour, not that you'd want to,

  • it gets really hot and smells like burning plastic.

  • It's not because of the toaster. The same thing happens if you play it in the top-loader.

  • Not only is this game crap, but it's crap that comes with a price: $199.

  • That's a lot of money, but there's 52 games, so let me calculate this.

  • $199 divided by 52 equals...

  • uh... well, you gotta pay tax, too, so let's just say $4 a game.

  • Wow. What a deal! 52 action-packed games bundled into one cartridge?

  • All for an efficient price? It was every kid's dream.

  • More games! More games! Yeah!

  • Lights...

  • ...camera...

  • ...Action 52! Awww!

  • Where'd they get the music?

  • [hip-hop]

  • Okay, um, the significance? "It Takes Two", Action 52?

  • [GAME] Make your selection now.

  • [AVGN] Well, let's get this thing started.

  • We're gonna have ourselves a little marathon here and determine if the $199 was worth it.

  • Game #1, "Firebreather".

  • Okay, well, it's pretty self-explanatory.

  • And would you know this is the only game on the entire cartridge that's two players only?

  • Gee, which game should we start with?

  • Well, how 'bout the only game you can't play alone?

  • Well, that's $4 wasted already.

  • #2, "Starevil".

  • Who's gonna dodge that?! Nobody! Not the first time!

  • You'd have to know, "Oh, this is gonna be a vertical 2D shooter,"

  • "and there's gonna be an obstacle immediately at the start of the game."

  • That's one way to get you on your toes. Other than that, it's real easy.

  • As long as you keep firing, none of the enemies come anywhere near you.

  • I guess that makes sense. If I was an intergalactic vacuum cleaner getting shot at,

  • I'd be like "Oh, fucking hell!"

  • "There's a menorah shooting Q-Tips, get outta the way!"

  • Not even the first level boss wants to be involved.

  • Sometimes, it doesn't show up at all, and you're stuck in a dead-end.

  • What happened? Did the game give up? Ugh, that's another $4. Next.

  • #3, "Illuminator".

  • You're not even allowed to see in this game? Real fun idea.

  • For a room that has about a thousand lightbulbs, it sure goes dark a lot.

  • And they're just decoration. Thought you could light a room with a light?

  • No, you gotta kill vampires. But after you've killed one,

  • you only get one second before the room goes dark again.

  • Who wants to play a game that's pitch black?

  • It's so black I can see my reflection in the screen.

  • The question is, how much more black could this be?

  • And the answer is none.

  • And no, you can't go any higher. This is it.

  • Great fucking game.

  • #4, "G-Force Fgt." ...what? Or, just "G-Force".

  • It's another 2D shooter.

  • You know what? This would be okay for Atari 2600.

  • The only two controls are move and shoot.

  • This game was made in 1991, the same year Super NES came out.

  • Not to mention, if you want to play a good 2D side-scroller game on the NES, try fuckin' Lifeforce.

  • And what is this anyway? An inside-out dolphin shooting at roadkill toads?

  • I don't know, I'm just using my imagination.

  • That's all you have when you play this miserable pile of goat shit.

  • #5, "Ooze". [sarcasm] Oh, wow! A title screen? Really?

  • [normal] Oh my god, it's... it's...

  • Shitpickle shitpickle shitpickle...

  • Whoa-hoa!

  • ...shitpickle shitpickle shitpickle...

  • Whoa!

  • ...shitpickle...

  • Pickle!

  • Sh-sh-sh-sh-sh-shit.

  • Ahahahah.

  • Shitpickle.

  • Alrighty then, okay.

  • Well, this is the first game that uses the B button. For jumping!

  • Any gamer who grew up with Super Mario Bros. expects A to jump.

  • But that's the least of our worries.

  • To jump over a hole, you have to tap the B button, and then press over.

  • If you're holding the B button, like you normally would,

  • it locks you vertically, until you let go.

  • It's an anomaly of game programming.

  • You know what's really weird?

  • Whenever you restart the menu, it always starts at Ooze.

  • Is that the programmers' personal recommendation?

  • Well, so far, every one of these games is a bomb!

  • But out of 52, I'm sure that eventually we'll find one that's decent.

  • I hope!

  • #6, "Silver Sword".

  • Well, green, green, and more green.

  • What is this? A cabbage patch on a golf course?

  • Infested with killer scrotums?

  • This is a disgrace to the NES,

  • the same platform that brought us games like Legend of Zelda. Silver Sword.

  • The sword isn't even silver! Maybe it's corroded.

  • #7, "Critical BP." Or "Crytical Bypass".

  • Oh, now it's spelled with a Y?

  • Ugh, that's dreadful. It's like an optical illusion.

  • Well, that's pretty bad, when the game causes eyestrain and you can't even fucking look at it.

  • What is this, anyway? A pogo ball on a Segway shooting at birthday presents?

  • Ugh, Crytical Bypass! It's critical that you bypass this game!

  • #8, "Jupiter Scope".

  • Nice. Another space shooter.

  • This time, you're a dead whale shooting at flaming condoms.

  • That's what it looks like!

  • The screen never moves. It's like Space Invaders, except without many invaders.

  • Half the time, you're just sitting around waiting!

  • Come on, give me something to shoot at!

  • Losing at this game is impossible.

  • Just hold down the fire button and move back and forth.

  • Okay, what's next?

  • #9, "Alfredo". Or, "Alfred n' the Fettuc".

  • Yeah, fettuc! You never heard of fettuc?

  • What happened? Where's the fucking game?

  • [crickets]

  • Well, there's no game here. What happened?

  • Did the programmers pass out, or did they just figure nobody would check all 52 games?

  • Well, that's $4 wasted.

  • But I guess I can't say I'm really too excited over playing a game called Alfredo,

  • also known as "Alfred n' the Fettuc".

  • #10, "Operation Full Moon".

  • Now that's puke green if I ever saw it.

  • The nauseating hue combined with a texture of vomit makes me think that this game ate Silver Sword and barfed it out.

  • #11, "Dam Busters". Those damn busters.

  • Well, it should've been called "Alien Beaver Tomato Fight".

  • That's all it is! You're a beaver shooting tomatoes and navigating through a maze.

  • Oops, dead end.

  • What the shit? You can't go back?! I'm trapped?!

  • You're shitting me!

  • This game is shitting me.

  • #12, "Thrusters".

  • Another space shooter.

  • Well, it's the same game as before, just different graphics.

  • Where do they come up with these objects? I'm running out of imagination here.

  • I can't decipher anything-

  • especially when the game starts having a fucking seizure!

  • #13, "Haunted Hill".

  • Wow, a human being. I can't believe it actually looks like something.

  • Man, her boobs are bigger than her head.

  • It's a shitty side-scroller with the same bad controls as Ooze.

  • Sadly, it's the best game so far.

  • Out of the way, you fucking ghosts, here comes Mrs. Tits, jumping like she's on the moon!

  • Die, you onion face balloon floating, uh... thing!

  • I died? By touching the air?!

  • #14, "Chill Out".

  • I wish I could chill out! This is horrendous!

  • This one's basically an Eskimo snowball massacre.

  • Climb down shits and ladders and throw snowballs.

  • What this? I died in mid-air?! That seems to be a theme we're running into here.

  • This game... doesn't even care it sucks.

  • Gee, how much money did we waste so far? Like, $56, I think?

  • That's already exceeded the average price of a Nintendo game.

  • #15, "Sharks".

  • Yeah. Sharks. Sometimes sharks. Most of the time not.

  • Well, you're stuck on this one screen, but you sure have full rein.

  • You can swim through the ocean floor.

  • And that's all it is. Just hope for sharks to come and... shoot 'em.

  • #16, "Megalonia".

  • Another space shooter?!

  • Flying through McDonald's arches? No thanks!

  • #17, "French Baker".

  • Oh, man! You're a chef and the kitchen is really getting out of hand.

  • Everything's trying to kill you, hoagies, envelopes, and doughnuts.

  • And what do you do? Hit 'em with your rolling pin, and don't drop down.

  • You'll disintegrate. That's always nice.

  • #18, "Atmos Quake".

  • Ugh, another space shooter?! I pass.

  • [sigh] I'm only up to #19? Geez... fuck!

  • #19, "Meong".

  • What... the... fuck?!

  • Okay, get this. You move from square to square,

  • hoping that the next square won't make you explode.

  • So, it's like a memory game that can only be done with trial and error.

  • Good lord.

  • #20, "Space Dreams".

  • Oh, my! What's this gonna be?

  • Why, of course! Another space shooter!

  • This time, you're a pacifier shooting at weird dolls, rabbits, and safety pins.

  • Safety pins as enemies in a video game...

  • Where do they come up with this stuff?

  • Gee, what kind of enemy could I have for this game?

  • I have 32 games left I have to program, so I have to hurry up.

  • Ah, safety pin! That'll be perfect!

  • [typing]

  • Next game.

  • #21, "Streemerz".

  • You're a clown climbing up platforms like Spider-Man.

  • Ooh, a rabbit in a hat. What does that do?

  • Nothing at all.

  • A bag of money? How about that?

  • It turns into a green frowning face?

  • Is that supposed to teach you a lesson that taking money is greedy?

  • No, I think I'm reading way too deep into it.

  • Oh, then the game crashes. Good.

  • #22, "Spread Fire".

  • What is this? They should've called this "Shooter Games 52"!

  • This time, you're a lobster. You don't go anywhere, and half the time, there's nothing to shoot at.

  • These kind of games must have been the easiest to design.

  • Make a black background, cover it in dots, and call it space.

  • You know what? It's getting old.

  • #23, "Bublgum Rosy". Or, "Bubble Gum Rossie."

  • [sarcasm] Yay! I've always wanted to play a game where I'm a little girl shooting bubbles!

  • [normal] Wait a minute, you can't even kill people?

  • Well, what do you expect? They're bubbles.

  • You can jump on the enemies.

  • Or wait... can you?

  • And falling in spikes... doesn't hurt you.

  • This game... has no rules.

  • #24, "Micro Mike".

  • Wow! Look out, Micro Mike! You're going too fast!

  • Even if you have the quickest reflexes,

  • you'll never be able to avoid the walls or other random objects that stand in your way.

  • If only Micro Mike would slow the fuck down!

  • #25, "Underground".

  • Well, at least it looks like underground.

  • Wait a minute, this guy can fall down 50 feet and survive,

  • but if he touches the mushrooms, he spins around like a bowling pin and dies?

  • And what am I supposed to do here?

  • What do I do?

  • Wow, 25 shitty games... and still going.

  • This is an endurance, man.

  • I've never played such a huge compilation of crap in my life.

  • Was the whole idea to make so many shitty games that there'd be no more shitty games left to make?

  • Out of all these, there's got to be at least one that's... tolerable.

  • #26, "Rocket Jock". Or, "Rocket Jockey".

  • [sigh] You're a cowboy on a rocket with a lasso.

  • If you actually used the lasso, that would be kinda cool.

  • But I guess they figured they didn't have enough games that shoot.

  • Yeah, kill those cows. Turn them into, uh...

  • a bowl of cereal with a puppy dog.

  • #27, "Non Human".

  • Well, isn't that an appropriate title?

  • Everything about these games are non-human.

  • Except for that very human-like face.

  • Or are they aliens? What are these for?

  • Other than the faces just being the area where you die,

  • which takes up half the screen.

  • Ugh, you know you're playing a great game when you can't even jump over a hole.

  • Augh, you can try all day, but you'll always fall down into the purple dimension of green faces.

  • #28, "Cry Baby".

  • By now, you'd be crying, so it's like the game is mocking you.

  • Okay, what's wrong with this picture?

  • Baby, adult? Baby, adult?

  • And what about him, huh? What the hell is going on here?

  • Why does the floor look like ice cube trays?

  • What are you attacking with?

  • Why do you die when you fall off the furniture?

  • Why? What? Why?

  • #29, "Slashers".

  • Uh, Slashers? I thought it would be like a horror game.

  • Instead, it's a poor man's version of Double Dragon.

  • Saying that is being extremely generous.

  • It makes Bad Dudes look like a masterpiece.

  • At least the backgrounds change.

  • What are these? Beer steins?

  • You're not even allowed to walk past anybody.

  • When an enemy appears, you stop dead in your tracks and can't move until you have a punching match to the death.

  • There's zero strategy, you just mash buttons.

  • And what are these, hookers?

  • I guess this guy doesn't understand the concept of a hooker.

  • You're supposed to fuck her, not fuck her up.

  • Ungh, ungh, ungh! Die, boob lady! Ugh!

  • #30, "Crazy Shuffle".

  • Could the characters be any smaller?

  • You're a tiny, indescribable object shooting tiny dots at other tiny objects.

  • Sounds like fun? Well, guess what, it isn't.

  • #31, "Fuzz Power".

  • Well, fuzz is right. You're some guy with a big nose,

  • big feet, and lots of fuzz.

  • You roll around fighting blow dryers and hair combs.

  • What's that, popcorn?

  • Oh, no! I'm getting hit! I'm losing my fuzz!

  • Now I'm... naked.

  • Yeah.

  • Whoever came up with this is an asshole!

  • Whoever came up with this is an ass[bleep]!

  • Ass!

  • Hole?

  • Ass[bleep]!

  • Television makes a lot of sense.

  • #32, "Shooting Gallery".

  • The easiest shooting game ever.

  • The targets never disappear until you hit them,

  • there's no time limit, you never run out of ammo,

  • and you can't die.

  • Which means the game will never end.

  • Fortunately, you can go back to the menu by pausing the game and hitting Select.

  • Ugh, except for this game.

  • The one fucking game that doesn't end crashes when you try to quit. Reset.

  • #33, "Lollipops".

  • Are you kidding me? Why not a sword or a machine gun?

  • Who wants a fucking lollipop?

  • How do you climb up a ladder? Wanna take a guess?

  • Pushing Up on the D-pad? No, you jump.

  • Who the hell jumps up a ladder?

  • And you know what? The controls in all these games are so bad,

  • I've forgotten that B is jump and A is attack.

  • I've been playing for so long, I've sort of adapted to its crap factor.

  • I swear, next time I play a regular platformer,

  • I'm gonna try jumping with B.

  • #34, "Evil Empire".

  • Ugh, game sprites so small you need a magnifying glass?

  • That seems to be a theme here, too.

  • Look at that. There's some crazy shit going on over there.

  • I wanna join the party.

  • Oops, dying in mid-air.

  • I can understand dying because you're jumping from too high,

  • but can't they at least make you die when you hit the ground?

  • #35, "Sombreros".

  • Well, I guess you're wearing a sombrero,

  • shooting at vacuum cleaners on the street.

  • Not much to say.

  • I've lost all hope. 52 games, they all probably suck.

  • I could think of some pretty bad games,

  • like Little Red Hood, that's a horrible game,

  • but at least it's one horrible game, not 52!

  • You know what's more fun than playing Action 52?

  • 52-card pickup. You know how you play that?

  • Pick up the cards!

  • #36, "Storm Over the Desert". Ooh, another title screen.

  • So you're an army tank shooting at other army tanks which happen to be pink.

  • Also, there's no way to die.

  • Anything you touch will explode.

  • Those pink tanks are fucking pussies.

  • What the hell? A giant Saddam Hussein?

  • How did they fuck up the scale this bad?

  • The soldiers aren't giant, so why Saddam?

  • Now I'm getting tired of this. Can someone at least try to kill me?

  • Hey, you! You! Get over here!

  • Ungh!

  • Pause and Select, get me out of here.

  • Well, at least we're in the home stretch. The third and final menu screen.

  • Another thing that gets incredibly annoying, whenever you die or reset,

  • you have to go back to the first menu every single time.

  • So it's hard to keep track where you left off.

  • #37, "Mash Man".

  • Well, Mash Man looks like Fuzz Power with clothes on.

  • Jumping on eyeballs in front of Legoland.

  • Ugh, next game.

  • #38, "They Came". They... came from where?

  • From space? No, that can't be.

  • Ugh, next.

  • #39, "Lazer League". Well, I'm glad they spelled "lazer" with a Z.

  • Because that's how you say it. You don't say "laser".

  • By the way, horizontal 2D space shooter. Next.

  • #40, "Billy Bob".

  • This is different. It's like Indiana Jones, except it's Billy Bob.

  • I'm kind of stunned that this game has some fluent animation here.

  • Of course. I should've learned. In Action 52, you cannot jump down.

  • You will hit the air so hard you will die.

  • You can't jump to the ledge, either.

  • That doesn't work. And if you stand there too long, you die!

  • So, how do you get over? I don't know.

  • Second screen of the game, and it's a dead end.

  • #41, "City of Doom".

  • You're climbing the tallest building in the world,

  • while the tenants throw bowling balls at you.

  • That's it. It goes on... and on... and on.

  • How tall is this building?! It must lead into outer space-

  • Oh, no. Please, please, not space.

  • #42, "Bits and Pieces".

  • Ooh. A monster game.

  • You're a guy in a cemetery jumping over monsters.

  • That's it. You jump... and jump... and jump.

  • You know what would be nice? An attack?

  • Or, how about a health bar?

  • How about anything like a normal fucking game? What were they thinking?

  • #43, "Beeps and Blips".

  • You're a shape shooting at other shapes.

  • What are these? Reject sprites from other video games thrown together?

  • #44, "Manchester".

  • A guy jumping on music boxes punching in the air. I don't get it.

  • #45, "Boss".

  • Who would think Boss means a frog running around with a gun getting ambushed by falling bombs?

  • That's what they should've called it, Bombs.

  • There's no way to avoid them! If you go too early, the bomb gets you.

  • If you go too late, the next one gets you.

  • #46, "Dedant".

  • You're an ant trying to make other ants "Dedants". Like the Pink Panther.

  • [singing the Pink Panther theme] Dedant. Dedant. Dedant, dedant, dedant, dedant.

  • [normal] But if the ants make it to the bottom of the screen, you're fucked.

  • Because you can only move left and right.

  • What makes this ant different from the rest?

  • Oh, it's pink. And anything pink in this game sucks.

  • #47, "Hambo". A pig version of Rambo?

  • No, that would've been too clever. It's just a guy jumping over 8-balls and shit.

  • Or trying to jump over.

  • This is fucking horseshit! How did they fuck up the jumping controls so bad?

  • Have the programmers ever played another video game? Moving on.

  • #48, "Time Warp Tickers".

  • You're a pair of fingers in checkerboard land with upside down doors.

  • What kind of drugs were they on?

  • Was this game even made by a human being?

  • "Time?" When you kill things, it says "Time?"

  • What does that mean? Time to play another fucking game?

  • #49, "Jigsaw".

  • It crashed.

  • Oh, thank god. Next game.

  • #50, "Ninja Assault".

  • Another beat 'em up, if you even call it that.

  • No strategy. You just mash buttons.

  • [imitating game sound effects] Hough! Hough! Hough!

  • #51, "Robbie the Robot".

  • More like "Robbie the Sunglass-Wearing Bart Simpson Look-Alike in a Blue Dress".

  • Guess how this game works? You move to the right and shoot. That's all.

  • Nothing can stop you. You could literally play this game with your eyes closed.

  • Until the second level, when there's holes. Now you're screwed.

  • I can't believe they sold this shitfest for $199!

  • That's about how much it costs for a video game console, pretty much.

  • You could take $199, stand on a bridge, and just throw it all away!

  • You'd rather do anything then spend it on a broken down, dysfuctional disaster of video game programming!

  • With games that crash,

  • hideous jumping control,

  • random characters,

  • microscopic sprites,

  • a marathon of mediocre space shooters,

  • dying in mid-air,

  • problems with proportion,

  • misleading titles,

  • misleading power-ups,

  • embarrassing weapons,

  • seizure-inducing backgrounds,

  • lack of enemies,

  • games you can't win,

  • games you can't lose,

  • games that make no sense whatsoever,

  • shitty graphics,

  • shitty music,

  • shitty menus,

  • and a fuckton of other things!

  • It should've been illegal for them to sell this rotten shitload of putrid fuck for any price!

  • I feel humiliated to live on the same planet as someone who designed an electronic abomination of this magnitude!

  • Could they have tried making one good game?

  • As opposed to 52 horrible games?

  • Quality over quantity. That's our lesson here.

  • Well, there's one game left, so it has one last chance to redeem itself.

  • Could this be the one that all the effort went into?

  • Could there be a cherry on top of this shit sundae? We can only hope.

It's a Nintoaster. And yes, it works.

Subtitles and vocabulary

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