Subtitles section Play video
This is what hundreds of millions of gamers in the
world plays on. It's a GeForce.
This is the chip that's inside.
For nearly 30 years.
Nvidia's chips have been coveted by gamers shaping
what's possible in graphics and dominating the entire
market since it first popularized the term
graphics processing unit with the GeForce 256.
Now its chips are powering something entirely
different.
ChatGPT has started a very intense conversation.
He thinks it's the most revolutionary thing since
the iPhone.
Venture capital interest in AI startups has skyrocketed.
All of us working in this field have been optimistic
that at some point the broader world would
understand the importance of this technology.
And it's it's actually really exciting that that's
starting to happen.
As the engine behind large language models like
ChatGPT, Nvidia is finally reaping rewards for its
investment in AI, even as other chip giants suffer in
the shadow of U.S.-China trade tensions and an ease
in the chip shortage that's weakened demand.
But the California-based chip designer relies on
Taiwan Semiconductor Manufacturing Company to
make nearly all its chips, leaving it vulnerable.
The biggest risk is really kind of U.S.-China relations
and the potential impact to TSMC.
That's, if I'm a shareholder in Nvidia,
that's really the only thing that keeps me up at
night.
This isn't the first time Nvidia has found itself
teetering on the leading edge of an uncertain
emerging market.
It's neared bankruptcy a handful of times in its
history when founder and CEO Jensen Huang bet the
company on impossible seeming ventures.
Every company makes mistakes and I make a lot of them.
And some of them, some of them puts the company in
peril. Especially in the beginning, because we were
small and and we're up against very, very large
companies and we're trying to invent this brand new
technology.
We sat down with Huang at Nvidia's Silicon Valley
headquarters to find out how he pulled off this
latest reinvention and got a behind-the-scenes look at
all the ways it powers far more than just
gaming.
Now one of the world's top ten most valuable companies,
Nvidia is one of the rare Silicon Valley giants that,
30 years in, still has its founder at the helm.
I delivered the first one of these inside an AI
supercomputer to OpenAI when it was first created.
60-year-old Jensen Huang, a Fortune Businessperson of
the Year and one of Time's most influential people in
2021, immigrated to the U.S .
from Taiwan as a kid and studied engineering at
Oregon State and Stanford.
In the early 90s, Huang met fellow engineers Chris
Malachowsky and Curtis Priem at Denny's, where they
talked about dreams of enabling PCs with 3D
graphics, the kind made popular by movies like
Jurassic Park at the time.
If you go back 30 years, at the time, the PC revolution
was just starting and there was quite a bit of debate
about what is the future of computing and how should
software be run.
And there was a large camp and rightfully so, that
believed that CPU or general purpose software was
the best way to go.
And it was the best way to go for a long time.
We felt, however, that there was a class of
applications that wouldn't be possible without
acceleration.
The friends launched Nvidia out of a condo in Fremont,
California, in 1993.
The name was inspired by N .V.
for next version and Invidia, the Latin word for
envy. They hoped to speed up computing so much,
everyone would be green with envy.
At more than 80% of revenue, its primary
business remains GPUs.
Typically sold as cards that plug into a PC's
motherboard, they accelerate - add computing
power - to central processing units, CPUs, from
companies like AMD and Intel.
You know, they were one among tens of GPU makers at
that time. They are the only ones, them and AMD
actually, who really survived because Nvidia
worked very well with the software community.
This is not a chip business.
This is a business of figuring out things end to
end.
But at the start, its future was far from guaranteed.
In the beginning there weren't that many
applications for it, frankly, and we smartly
chose one particular combination that was a home
run. It was computer graphics and we applied it
to video games.
Now Nvidia is known for revolutionizing gaming and
Hollywood with rapid rendering of visual effects.
Nvidia designed its first high performance graphics
chip in 1997.
Designed, not manufactured, because Huang was committed
to making Nvidia a fabless chip company, keeping
capital expenditure way down by outsourcing the
extraordinary expense of making the chips to TSMC.
On behalf of all of us, you're my hero.
Thank you. Nvidia
today wouldn't be here if and nor nor the other
thousand fabless semiconductor companies
wouldn't be here if not for the pioneering work that
TSMC did.
In 1999, after laying off the majority of workers and
nearly going bankrupt to do it, Nvidia released what it
claims was the world's first official GPU, the
GeForce 256.
It was the first programable graphics card
that allowed custom shading and lighting effects.
By 2000, Nvidia was the exclusive graphics provider
for Microsoft's first Xbox.
Microsoft and the Xbox happened at exactly the time
that we invented this thing called the programable
shader, and it defines how computer graphics is done
today.
Nvidia went public in 1999 and its stock stayed largely
flat until demand went through the roof during the
pandemic. In 2006, it released a software toolkit
called CUDA that would eventually propel it to the
center of the AI boom.
It's essentially a computing platform and
programing model that changes how Nvidia GPUs
work, from serial to parallel compute.
Parallel computing is: let me take a task and attack it
all at the same time using much smaller machines.
Right? So it's the difference between having an
army where you have one giant soldier who is able to
do things very well, but one at a time, versus an
army of thousands of soldiers who are able to
take that problem and do it in parallel.
So it's a very different computing approach.
Nvidia's big steps haven't always been in the right
direction. In the early 2010s, it made unsuccessful
moves into smartphones with its Tegra line of
processors.
You know, they quickly realized that the smartphone
market wasn't for them, so they exited right from that
.
In 2020, Nvidia closed a long awaited $7 billion deal
to acquire data center chip company Mellanox.
But just last year, Nvidia had to abandon a $40 billion
bid to acquire Arm, citing significant regulatory
challenges. Arm is a major CPU company known for
licensing its signature Arm architecture to Apple for
iPhones and iPads, Amazon for Kindles and many major
carmakers.
Despite some setbacks, today Nvidia has 26,000
employees, a newly built polygon-themed headquarters
in Santa Clara, California, and billions of chips used
for far more than just graphics.
Think data centers, cloud computing, and most
prominently, AI.
We're in every cloud made by every computer company.
And then all of a sudden one day a new application
that wasn't possible before discovers you.
More than a decade ago, Nvidia's CUDA and GPUs were
the engine behind AlexNet, what many consider AI's Big
Bang moment. It was a new, incredibly accurate neural
network that obliterated the competition during a
prominent image recognition contest in 2012.
Turns out the same parallel processing needed to create
lifelike graphics is also ideal for deep learning,
where a computer learns by itself rather than relying
on a programmer's code.
We had the good