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  • In Top Gun: Maverick,

  • all of this...

  • is real.

  • These actors trained for months to pull up to eight G's.

  • And cameras mounted inside of the F-18s captured real intense flying.

  • Just look at the ripples on Jay Ellis' face.

  • But this shot is different

  • because this plane doesn't exist.

  • It's called The DarkStar and it uses hypersonic technology,

  • a tool that's in development by Lockheed Martin

  • but nowhere near ready to be used like Tom Cruise's Pete "Maverick" Mitchell does.

  • This scene is almost entirely fabricated

  • from Tom Cruise's convincing sweating and heavy breathing to the impeccable VFX.

  • But the thing that grounds it for me is the sound design,

  • which is why I talked to this guy.

  • I'm Al Nelson.

  • My job on Top Gun: Maverick was to define the soundscape for the film,

  • from jets...

  • to doors...

  • foley...

  • ambiances...

  • motorcycles...

  • and all things maverick.

  • Expectations were high. The bar was very high.

  • There wasn't a "good enough" option.

  • It always needed to be as best as it could be.

  • When Al's team first got the mach 10 sequence, it sounded something like this:

  • A blank slate with one big question.

  • How do you make fake flight feel real?

  • What does the DarkStar sound like?

  • First of all, working backwards.

  • It's not an F-18. It's not a fighter jet.

  • The DarkStar is much more elegant.

  • It's much more advanced.

  • And one of the things that was important was for that to be believable as well.

  • It shouldn't sound like a video game.

  • It can't sound sci-fi.

  • You think, of course, of Star Wars, you know, the tie fighters are amazing

  • but they're sci fi and they used elephants to make them.

  • And so we worked hard, lots of field trips to aircraft carriers,

  • cross-country trips for jet engines and auxiliary power units.

  • We are trying to tell the story of Maverick's flight.

  • Everything we're hearing and seeing should feel as real as it can feel

  • so that we're experiencing this with him.

  • And Al's job was to make sure that the experience captured all the intensity of Maverick pushing the DarkStar to its limits.

  • It starts with sounds of technology that we're familiar with.

  • So when you see Maverick launch, he's using turbines.

  • We wanted it to have punch and feel high tech.

  • It doesn't ramp up.

  • It just goes "ca-chunk" and then thrust.

  • Maverick gets up in the air and as he starts passing new thresholds...

  • "Increase to mach 3.5."

  • there's this subtle beep...

  • "Increase to mach 3.5."

  • that starts a simmering build of tension.

  • Like Pavlov's dogs,

  • we're being trained to know that this tone will keep repeating until we get to the coveted mach 10.

  • But before that, he has to go faster...

  • this time using technology that most of us don't yet have a reference for.

  • "Transitioning to scramjet."

  • A scramjet uses the speed of the jet to intake oxygen,

  • which ignites the fuel as opposed to a turbine.

  • A turbine can only spin so fast and can only generate so much oxygen to ignite a fuel.

  • All of that process needed to be articulated sonically.

  • He kicks it in the scramjet, and then you see the turbines close,

  • and you see the tube open up in the back of the DarkStar.

  • At that point,

  • you've got this flow of air going into the jet system and igniting that fuel and creating that rocket.

  • And then the plane is on its way.

  • Maverick starts getting comfortable.

  • "We're feeling good."

  • And the soundscape reflects that by becoming slightly more subdued.

  • Because...

  • The other thing we're doing specifically with DarkStar is

  • we are trying to tell the story of his joy of being in this flight and achieving that which no one has done before.

  • "He's the fastest man alive."

  • And so there are moments where we're just with him as he's smiling.

  • The plane-focused sound design pulls back and other elements take the forefront.

  • It's a lot of layers, but it's also... it's not necessarily accumulating.

  • It's alternating. It's orchestrating.

  • You know, when he says, "Talk to me, Goose."

  • there's not a lot else going on because we are with him emotionally.

  • You see the DarkStar go off in the distance.

  • That's very much a music moment.

  • So you don't need a lot from us at that point.

  • And we're just a dot and we're just a little rip as you hear it.

  • Scan across the sky so you can track it,

  • and then the music drops out very dramatically and we cut to him...

  • and it's boom.

  • And you feel a little bit of shaking and you hear that turbine kick on and you feel those thrusters.

  • Instead of having all these clips sound fade into each other, you feel every single cut.

  • One of my first interactions with Tom,

  • he said, "The cuts have to hit. They have to punch."

  • He was very, very emphatic about that.

  • And it's a style that the first Top Gun established.

  • That aggressive cutting style of cutting from inside and being just dialogue

  • and rather quiet to banging on to the exteriors.

  • "Coming left!"

  • And it makes the cut feel aggressive.

  • It makes the film feel aggressive and dangerous and it propels us in the story.

  • Each of these cuts has a unique sonic texture.

  • You cut to the rear and it just bangs on with this ripping, tearing rocket thruster.

  • You see all of those currents crossing the wings, the jet stream.

  • It's such a beautiful visual.

  • And we wanted to put something in there that was tonal and special,

  • which was the Roebling Suspension Bridge.

  • So all of these flavors allow it to be constantly changing and constantly new...

  • and hopefully exciting.

  • To ratchet up that building tension,

  • Al's team used a longtime sound design trick,

  • the Shepard Tone:

  • an auditory illusion where you loop a sound wave separated by octaves,

  • which tricks your brain into thinking that it's a continually rising pitch.

  • Listen to it here in the rising turbines.

  • So the jet is starting to complain a little bit and so more tones are happening.

  • And yes, that mach 9.7, 9.8...

  • each time it's a little bit louder, a little bit higher.

  • It's that winding you up.

  • And then the minute he does it...

  • "Mach 10!"

  • Catharsis.

  • But just when you think it's over...

  • we return to quiet.

  • And then we start again with the build.

  • "Oh, don't do it. Don't do it."

  • Just... a little... push.”

  • But this time the build is different.

  • It starts with this beep from inside the control room,

  • which plays off this last beep from the DarkStar's cockpit.

  • When you listen to them both next to each other,

  • it's a rising tone and then a falling tone.

  • And this subtly signals that danger is coming.

  • The Shepard tone kicks in louder and more grating than before.

  • It leaks into the sound-muted cabin.

  • So we know that the pressure is building...

  • and it keeps building until...

  • But you know, it took some hard work to get us to this final version.

  • Did some late nights and long hours,

  • but I'm very pleased and excited with with how it's been received and how it sounds.

  • I know they did design an actual Dark Star that he sat in.

  • You can see him sitting in it and then at a certain point it launches over our head

  • and that's when we get into the magic of cinema.

  • That was an F-18 that they then remapped the DarkStar over it.

  • And that jet was so low that when you see the roof of that shed blow off, that was real.

  • That was an unexpected addition.

  • And the fact that Ed Harris just stands there and takes it,

  • like that guy is... he's something else.

In Top Gun: Maverick,

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