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  • Resident Evil 3 Nemesis is one most memorial games I can ever remember playing. From the

  • very beginning of the game to the last sense, my palms never stopped sweating and my heart

  • never stopped pounding. Everything worked perfectly to bring you in and scare the crap

  • out of you.

  • You play the game as Jill Valentine, the heroine from the first game, as she is trying to escape

  • a Raccoon City that is on the brink of destruction. Getting in the way of Jill’s escape are

  • Mercenaries hired by the Umbrella Corporation, panicked civilians, and more zombies than

  • you can shake a stick at. The streets of Raccoon city are more overwhelmed with zombies than

  • if Justin Bieber tickets had just gone on sale. And your only way out is to fight your

  • way. Luckily Jill have acquired some new skills since the last time we have seen her. She

  • can now do a 180’ turns at the press of a button. This is the biggest addition for

  • me. It makes the zombies sneaking up behind you able to be dealt with. Also, Jill can

  • now make her own ammo. This adds more strategy to the game because you won’t always find

  • ammo, but rather components to make ammo and you have to know what combinations make what

  • bullets. This adds to the tension of the game.

  • But the game doesn’t really need to add that much tension because the game is essentially

  • a long chase scene. Umbrella has sent in something to help clean up the mess they made. They

  • drop in the Nemesis, who is the main enemy of the game and this is where the tension

  • of the game comes from. Amazing how a character can scare the crap out of you so much and

  • still only say one word: Stars. Throughout the game you will be doing your thing and

  • the Nemesis will come out of no where and when that happens you really only have one

  • option and that is to run, run like your life depends on it because it kinda does. At times

  • the game will pause and give the player an option of what to do next. Personally, I always

  • run away.

  • The controls and camera angles are the same as the previous two games and that is a good

  • thing. I love the camera of the classic Resident Evil games. It adds so much tension not being

  • able to see everything. And the controls are only as bad as you are. If you love Resident

  • Evil than you will feel comfortable with the controls, if you don’t love Resident Evil,

  • then why are you playing this. The game also breaks up the action with the introduction

  • of the Mercenaries mode, which would see its way into many Resident Evil games from then

  • on. This is a fun arcade mode that has you go around and kill zombies to get the highest

  • score. Simple but addictive.

  • My biggest complaint about the game is the lack of a second character to play as, and

  • don’t say Carlos, you know what I mean. Resident Evil 2 even had separate disks and

  • two scenarios for each character. This only has the one scenario. While it does succeed

  • in being a great and intense one, it feels a little like a step back and perhaps they

  • didn’t have time to make a second one.

  • With a very good story that holds you tight through game, refined controls and the great

  • Mercenaries mode, this game is nothing short of incredible. It is one good and scary ride.

Resident Evil 3 Nemesis is one most memorial games I can ever remember playing. From the

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CGRundertow RESIDENT EVIL 3: NEMESIS for PSX Video Game Review

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    阿多賓 posted on 2013/04/09
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