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  • - Woohoo.

  • WIL WHEATON: Did you know that classic fairy tales are

  • actually more gruesome and horrible than we

  • know them to be?

  • They were actually designed as morality tales to terrify

  • children into staying out of the woods, listening to their

  • parents, and never talking to wolves.

  • For example, in the original "Rapunzel" the handsome prince

  • climbs her hair only to find out that she is actually an

  • alien dragon controlled by a robot.

  • She eats him.

  • In the original unedited "Cinderella," the glass

  • slipper is actually her cousin's face.

  • It is too horrible for me to describe on a family program.

  • When these tales reached American shores, they were

  • sanitized for a more delicate audience, though they retained

  • their classic characters.

  • Today on "TableTop," Chris 'Doc' Wyatt, Amy Berg, Mike

  • Phirman, and I will find out what happens when a fairy tale

  • is created in these modern times.

  • Will it be sanitized and gentle?

  • Or will it hew more closely to its gruesome, robot-filled,

  • 16th-centure roots.

  • We will begin, as we always do, once upon a time.

  • "Once Upon a Time" is a wonderful, cooperative,

  • improvised storytelling game with a fairy tale theme.

  • Players will work together building a story from a hand

  • of cards, each containing a fairy tale element, like a

  • crown, a kingdom, a dragon, a sword, or a witch.

  • I may have made a robot card and put it in this deck, but

  • you can't prove it.

  • The players will work together to tell a fairy tale by

  • playing cards out of their hand and incorporating the

  • elements on those cards into the story.

  • There are three ways you can become the narrator.

  • The active narrator can pass control of the story to you.

  • If the active narrator mentions an element you have

  • on a card in your hand, like a dragon, you can play that card

  • and now you are the narrator.

  • Finally, we have these cards called "interrupts," which we

  • will explain when they come up in play.

  • This is not really a competitive game.

  • This game is really about telling a story.

  • But we are all sort of working against each other in one

  • significant way.

  • Every one of us will have a secret ending that only we

  • know on a card just like these.

  • We will try to steer the story slowly toward

  • our preferred ending.

  • The first player to use all the cards in their hand and

  • bring the story to their desired

  • conclusion is the winner.

  • A lot of us playing this game are writers, and to paraphrase

  • one of my very favorite writers, the

  • story is the thing.

  • Let's find out what happens once upon a time.

  • CHRIS 'DOC' WYATT: My name is Chris Wyatt, but everybody

  • calls me Doc.

  • I am an independent film producer.

  • I was one of the producers of the movie "Napoleon Dynamite"

  • and a few others.

  • I'm also a freelance animation writer.

  • MIKE PHIRMAN: My name is Mike Phirman, and I'm known for

  • music comedy.

  • And I'm known for being the "Phirm" half of "Hard 'n

  • Phirm," which is a music company duo.

  • AMY BERG: I am Amy Berg.

  • I write TV and movies and stuff.

  • WIL WHEATON: Rules for "Once Upon a Time" state that the

  • player who looks most like a storyteller goes first.

  • So, how many pilots have you sold this year?

  • MIKE PHIRMAN: That I can talk about?

  • None.

  • WIL WHEATON: How many pilots have you sold this year?

  • CHRIS 'DOC' WYATT: To friends, or to actual networks?

  • WIL WHEATON: Probably networks.

  • CHRIS 'DOC' WYATT: No, none.

  • WIL WHEATON: OK, I have sold zero, although my show

  • TableTop was renewed.

  • CHRIS 'DOC' WYATT: Congratulations.

  • I'm glad to hear about that.

  • WIL WHEATON: How many have you sold, Berg?

  • Sorry.

  • How many pilots have you sold, Berg?

  • Is it more than zero?

  • AMY BERG: It's more than zero and less than 10.

  • WIL WHEATON: Is it more than one?

  • AMY BERG: Yes.

  • CHRIS 'DOC' WYATT: Inclusive?

  • WIL WHEATON: Is it more than two?

  • AMY BERG: Possibly.

  • WIL WHEATON: Is it three?

  • AMY BERG: It is three.

  • WIL WHEATON: I knew that.

  • MIKE PHIRMAN: Game over.

  • WIL WHEATON: Yay.

  • All right, you're going to go first then because you are the

  • most storytellery.

  • All right, so everyone has looked at their endings?

  • Yes, all right.

  • I'm not quite sure how this is going to land here.

  • My ending is a cautionary tale, as fairy

  • tales so often are.

  • You must learn the importance of choosing the proper

  • companions.

  • CHRIS 'DOC' WYATT: I've got an ending that involves a tyrant.

  • It says the tyrant was destroyed and

  • everyone was happy.

  • Which means if I'm going to win this game, I've got to

  • introduce a tyrant at some point.

  • MIKE PHIRMAN: My ending card was a little disappointing

  • because it was evildoers are thrown down the well.

  • AMY BERG: So my ending is, two people who are very much in

  • love somehow get parted.

  • One of them perishes, and the other one is

  • injured in that process.

  • I totally got this.

  • All right.

  • So, gentleman, once upon a time there lived

  • a giant named Frank.

  • CHRIS 'DOC' WYATT: I love giants.

  • WIL WHEATON: Frank the giant.

  • AMY BERG: Frank lived in a cave.

  • WIL WHEATON: I love him already.

  • AMY BERG: Yeah.

  • Frank lived in a cave.

  • WIL WHEATON: Frank the Giant lived in a cave.

  • OK.

  • AMY BERG: And he was very, very nervous about most

  • things, because he's a giant and he was

  • the only one around.

  • CHRIS 'DOC' WYATT: There are no other giants?

  • WIL WHEATON: Is he the last of the giants?

  • AMY BERG: He's is last of the giants?

  • He's the last remaining giant.

  • WIL WHEATON: Frank, the last of the giants, wow.

  • AMY BERG: Which means, you know, no getting it on with

  • you a giant girl, because, like, there's none left.

  • It's just him.

  • So he's very nervous that people are going to discover,

  • possibly find where he lives.

  • Because he's an outcast.

  • CHRIS 'DOC' WYATT: Because people want to kill him.

  • AMY BERG: I think people want him dead.

  • I think he's scary.

  • He's different from everyone.

  • CHRIS 'DOC' WYATT: If people saw him, what would he do?

  • AMY BERG: I think I think they would challenge him

  • verbally to a duel.

  • CHRIS 'DOC' WYATT: OK.

  • Verbal duel with a giant sounds--

  • they kill all the other giants verbally?

  • AMY BERG: No, they use this weaponry.

  • CHRIS 'DOC' WYATT: They were fighting, I guess, the giants.

  • Weapons?

  • AMY BERG: Actually, it was bigger than that.

  • It was actually a global thermonuclear war.

  • WIL WHEATON: Whoa.

  • AMY BERG: And he's the last one--

  • MIKE PHIRMAN: Card number three is global therm--

  • WIL WHEATON: There was a global thermonuclear war.

  • MIKE PHIRMAN: How many of these would survive that?

  • AMY BERG: When you get a card that says "global

  • thermonuclear war," you think two things.

  • Oh crap.

  • And this could be really cool.

  • The people who started the war, they were just trying to

  • get rid of the giants.

  • And luckily, his--

  • MIKE PHIRMAN: Just trying to do a typical giantocide.

  • AMY BERG: His personal giant cave was protected with

  • whatever material protects people from

  • that kind of radiation.

  • CHRIS 'DOC' WYATT: Plastic sheeting.

  • Plastic sheeting protects you from nuclear--

  • WIL WHEATON: There's no plastic

  • sheeting in a fairy tale.

  • AMY BERG: I think maybe aluminum foil or

  • something like that.

  • So he was protected, and so were the people

  • that caused the war.

  • Because they live in a bubble in the village

  • where they all live.

  • And the people are known as the Nordic

  • Tribe of um, um, um--

  • WIL WHEATON: I think three ums means you're rambling.

  • I think three ums is a ramble.

  • AMY BERG: Fine.

  • I took a card.

  • Go.

  • WIL WHEATON: Great.

  • So, Frank, the last of the giants, has a terrible secret.

  • In this cave, he has a fire pit.

  • And then that fire pit, of course, burns a fire.

  • AMY BERG: Really?

  • WIL WHEATON: However, it's not natural fire.

  • AMY BERG: What?

  • WIL WHEATON: It is a muse of fire.

  • MIKE PHIRMAN: Fire muse.

  • WIL WHEATON: It is a muse of fire.

  • CHRIS 'DOC' WYATT: And this is the Secret?

  • WIL WHEATON: Yes.

  • The muse of the fire is named Steve.

  • Steve the fire muse and Frank the giant are in love.

  • And their love can never be--

  • CHRIS 'DOC' WYATT: Consummated.

  • WIL WHEATON: Consummated is a word I was trying really hard

  • not to say.

  • But it's one that's going to be there.

  • No, it's a word that [INAUDIBLE].

  • AMY BERG: It's on tape now, buddy.

  • If a fire muse and a giant want to get together, I say

  • that's a-OK.

  • WIL WHEATON: The question is not, would I date a giant

  • named Frank.

  • The question is, how did I ever get over it?

  • Frank and Steve now live alone in this cave.

  • CHRIS 'DOC' WYATT: That's tragic.

  • MIKE PHIRMAN: So people, they don't know

  • where he is, though?

  • WIL WHEATON: No, because it's very far away from the bubble

  • village where the protective people live.

  • And every day, Frank the giant and Steve the fire muse do

  • this thing that Mike's going to tell us.

  • MIKE PHIRMAN: Oh yeah.

  • I've played "Once Upon a Time" every day

  • for the last 17 years.

  • So I should really win this game.

  • I've played it twice, maybe a handful of times.

  • So what they do is, they will go down to the

  • local swamp, right.

  • Every area has a swamp.

  • WIL WHEATON: Every cave has swamp attrition.

  • MIKE PHIRMAN: They're popping up everywhere.

  • WIL WHEATON: You pay extra for that.

  • MIKE PHIRMAN: That's true.

  • So they have a pretty decent swamp.

  • AMY BERG: Which is kind of messy, though, I would

  • imagine, because of the war.

  • MIKE PHIRMAN: Yeah, it's probably a lot more red than

  • it used to be.

  • And giants bleed a lot.

  • WIL WHEATON: Yeah, full of blood.

  • CHRIS 'DOC' WYATT: A fire muse isn't threatened by the water

  • in this swamp at all.

  • MIKE PHIRMAN: By the way, swamp.

  • WIL WHEATON: Glad you got that out there.

  • Good work.

  • MIKE PHIRMAN: Yes, the swamp was Arugapharrrrr.

  • WIL WHEATON: Arugapharrrr.

  • AMY BERG: Arugapharrrr.

  • MIKE PHIRMAN: Arugapharrrr.

  • AMY BERG: So, Phirman named the swamp rarrrrrr?

  • Or something.

  • I might have been missing a constant or a vowel.

  • Or several.

  • WIL WHEATON: Havarrrrr?

  • No.

  • Havarrrr.

  • Regional dialects give me a really hard time.

  • MIKE PHIRMAN: So, the local swamp, they down there.

  • And what they would do is, Steve the fire is actually

  • kind of the ugly duckling of his family.

  • Right?

  • AMY BERG: Hard to love, except by giants.

  • MIKE PHIRMAN: Yeah, exactly.

  • Because not only is Arugapharrrr a swamp, it's

  • actually Steve's parent.

  • They're like those animals that only

  • needs one to go forward.

  • It's not a sexual thing.

  • AMY BERG: An element birthed another element?

  • CHRIS 'DOC' WYATT: The swamp gave birth to a fire muse?

  • MIKE PHIRMAN: Exactly.

  • WIL WHEATON: That makes sense.

  • That's what happens after a global thermonuclear war.

  • MIKE PHIRMAN: Yeah, that's totally plausible.

  • WIL WHEATON: So they go down there every day to visit

  • Steve's parents?

  • MIKE PHIRMAN: Yeah.

  • Or what's left of them.

  • Global thermonuclear war is also not good for the wetlands

  • and living and swamp folk.

  • So they go down there, and it's kind of like giant to a

  • graveyard, going to a cemetery.

  • So they go down there and they're very sad.

  • And what they do is, pass.

  • CHRIS 'DOC' WYATT: They go down there to make a plan.

  • They're planning how they can express their love physically.

  • Because normally the heat of Steve's fire keeps them apart.

  • And that's when it occurs tell them that if only the giant

  • were actually a robot, made of metal with the high melting

  • point, he could hug Steve.

  • If only he were a robot.

  • WIL WHEATON: Fairy tales are full of robots.

  • All three little pigs?

  • Robots.

  • Goldilocks?

  • Robot.

  • Red Riding Hood?

  • Not a robot.

  • Grandma?

  • Robot.

  • CHRIS 'DOC' WYATT: But they need make a plan so that Frank

  • the giant can become Frank the giant robot and express his

  • love to Steve.

  • Their one goal, Frank and Steve, is to also become

  • parents and have a child together.

  • They don't know exactly how that's going to work between a

  • giant who wants to be a robot and a fire muse.

  • AMY BERG: In vitro?

  • Oh wait, no.

  • WIL WHEATON: In robo.

  • CHRIS 'DOC' WYATT: So Frank needed to figure out how to

  • become robot, or part robot, and he did that by

  • passing to Amy Berg.

  • AMY BERG: Well, they didn't do it yet, because it was

  • actually a bone of contention between them.

  • And they would argue relentlessly about this.

  • And even Steve's parents got involved.

  • Frankly, they didn't want Frank to be with their son in

  • the first place.

  • There was another fire muse down the river they really

  • wanted to set up Steve with.

  • WIL WHEATON: So on this particular day when they had

  • gone down to visit Steve's parents and hatched the plan

  • to convert, somehow, Frank into a robot, Steve's parents

  • dropped this terrible bombshell on them.

  • CHRIS 'DOC' WYATT: Not the actual bomb.

  • AMY BERG: No, that already happened.

  • WIL WHEATON: They revealed to Steve, we just don't think

  • Frank is right for you.

  • We think fire muses should be with other fire muses.

  • CHRIS 'DOC' WYATT: That's so close-minded.

  • WIL WHEATON: It's terribly close-minded.

  • It's awful.

  • CHRIS 'DOC' WYATT: Lone cave-dwelling giants should be

  • allowed to marry fire muses if they choose.

  • Even if they're born of different elements.

  • WIL WHEATON: Steve and Frank responded the way that you

  • would expect them to respond.

  • They said, your opinion eats a dick.

  • CHRIS 'DOC' WYATT: You have a card for that?

  • WIL WHEATON: I wish I did.

  • And they left.

  • They left the swamp.

  • They said, Steve's parents, Mr. And Mrs. Muse, we will

  • never see you again.

  • Because we only need to have people who

  • support us in our lives.

  • And they went deep into a nearby forest and began mining

  • the materials necessary to build the

  • exoskeleton of the robot.

  • CHRIS 'DOC' WYATT: An exoskeleton for their love.

  • WIL WHEATON: Now, as Frank was pulling large pieces of ore

  • from the earth, they heard a voice behind a tree, and it

  • said something from Mike Phirman.

  • MIKE PHIRMAN: Oh, that's interesting.

  • What was it?

  • Oh, sorry.

  • OK, yeah.

  • Playing with Wil is a little like playing with a vampire

  • where, if you're a foot away from him, he can glamour you

  • when he starts telling his details and you forget you are

  • supposed to be interrupting him and playing as well.

  • So that voice said, you guys should not be here.

  • You guys are off limits.

  • This mining area belongs to the kingdom.

  • Like royalty kingdom.

  • AMY BERG: Like, the bubble kingdom?

  • Or is it a different kingdom?

  • MIKE PHIRMAN: No, like, the bubble kingdom.

  • Which was named Djrjhjan.

  • Djrjhjan.

  • D-J-R-J-H-J-A-N.

  • AMY BERG: I really hope we don't go back to the swamp

  • because I don't remember that one.

  • WIL WHEATON: The swamp was named Arugapharrrr.

  • CHRIS 'DOC' WYATT: Mike's coming up with some names that

  • are really funny, but are really hard to remember.

  • So when I get a chance to tell the story, I have to move to

  • new locations because I can't remember the

  • names of the old locations.

  • WIL WHEATON: I don't know why anyone is having a problem

  • with inventing words because, first of all, "arugapharrrr"

  • is a word already.

  • MIKE PHIRMAN: Steven and Frank are like, yeah, we're just

  • going to be here for, like, a few minutes.

  • We're getting a little bit of ore.

  • WIL WHEATON: And then we'll be out of here.

  • MIKE PHIRMAN: Yeah, and he's like, oh let me guess.

  • You guys are making some kind of exoskeleton to down

  • download your brain into so you guys can be together.

  • CHRIS 'DOC' WYATT: Like a love robot.

  • WIL WHEATON: What?

  • MIKE PHIRMAN: And they're like, are you serious?

  • You know about that?

  • How do you--

  • And he's like, look, I'm the spirit of the forest.

  • And I'm just telling you this because I'm very wise.

  • And I'm trying to help you guys out.

  • Here's what you need to do.

  • You guys need to go to a much different place, like Kahiman

  • or Albuquerque .

  • CHRIS 'DOC' WYATT: What are those places?

  • MIKE PHIRMAN: Oh, those are different locations on the

  • other side of the water.

  • CHRIS 'DOC' WYATT: But what kind of locations?

  • MIKE PHIRMAN: Oh there are also mines, deserts, cliffs.

  • CHRIS 'DOC' WYATT: Do they houses at all?

  • MIKE PHIRMAN: Oh, some of them are near villages.

  • It's very important that it was near a village.

  • I can't wait to find out why.

  • WIL WHEATON: What's the name of this particular village?

  • CHRIS 'DOC' WYATT: Well, the mine was near a village called

  • Robot Town.

  • AMY BERG: Well, sure.

  • CHRIS 'DOC' WYATT: Robot Village, I mean to say.

  • Robot Village.

  • WIL WHEATON: It aspires to be Robot Town one day.

  • CHRIS 'DOC' WYATT: One day It helps to become a city.

  • But only if enough revenue is generated

  • by their key industry.

  • The key industry in Robot Village is the creation of

  • love robot suits.

  • AMY BERG: Of course.

  • CHRIS 'DOC' WYATT: I'm really struggling at this point,

  • because I've got a dead-weight card in my hand, which is

  • "clothes." And the main character of our story is a

  • fire demon, fire muse, which presumably

  • doesn't wear clothes.

  • So unless one of the other players happens to randomly

  • say, and by the way, he's made a fire and has no clothes, I'm

  • not really going get to play this card.

  • So they traveled all day and they traveled all night, and

  • they finally got to Robot Village, where they said, we

  • want to acquire one of the love robots

  • so we can be together.

  • And the people of the village said, [INAUDIBLE] stuff.

  • AMY BERG: Well, the people in the village were shocked to

  • see a giant, frankly.

  • Because they had a whole war had broken out.

  • And Frank was the last of the giants.

  • And so now they look at Frank, and they're like, A, we don't

  • have a suit big enough for you, and B, holy [BLEEP]

  • you're a giant.

  • So they were totally scared.

  • And they, in fact, decided that the only way to--

  • WIL WHEATON: I actually know what happened.

  • AMY BERG: I think they chase them out of the village, Wil.

  • WIL WHEATON: No, I think you played in aspect and I've got

  • an interrupt.

  • I will tell you exactly what happened.

  • The villagers were frightened by Frank's largesse.

  • They were confused by Steve the talking fire, they'd never

  • seen that before.

  • CHRIS 'DOC' WYATT: Outrageous.

  • WIL WHEATON: Yeah, it's a big deal.

  • So the villagers quickly formed a council, as they so

  • often do, and the council said, let's keep them here.

  • Let's make them part of the village.

  • But we're never really going to give them a robot suit.

  • We'll just sort of string them along.

  • They were making mischief.

  • AMY BERG: That's terrible.

  • WIL WHEATON: They were making terrible mischief.

  • And Frank and Steve came into this group, and they were now

  • given a group of little companions.

  • There were four little dudes, little villager guys.

  • And they were--

  • AMY BERG: They were little dudes?

  • WIL WHEATON: Yes.

  • WIL WHEATON: Maybe tiny dudes?

  • WIL WHEATON: They were so tiny.

  • Yep, they were so tiny.

  • AMY BERG: And what were their names, those four dudes?

  • AMY BERG: Deedle, Dum, Horrachman, and Dave.

  • MIKE PHIRMAN: Why'd you look at me?

  • WIL WHEATON: Yeah, of course, Dave.

  • MIKE PHIRMAN: I just remember a harrrrrr sent at me, which I

  • think was Amy.

  • As a reaction to the names that I've put out, I think Amy

  • was trying to harrrrr for having made her make so many

  • sounds today.

  • AMY BERG: But these companions, it turns out--

  • MIKE PHIRMAN: Really, they're not just, like,

  • hanging around them.

  • They're making sure--

  • AMY BERG: Yes they're like spies.

  • MIKE PHIRMAN: Tiny, tiny spies.

  • AMY BERG: Tiny spies are the worst.

  • Because you never see them coming.

  • Frank's huge, so they'd need to be in his hand for him to

  • hang out with them.

  • WIL WHEATON: So what happens when he's with these

  • companions?

  • Do they take him somewhere?

  • AMY BERG: Well, the companions are disguised as his friends.

  • But, in fact, are secret agents from the swamp.

  • CHRIS 'DOC' WYATT: Swamp agents.

  • For the parent.

  • WIL WHEATON: From the swamp of Arugapharrrr.

  • They were sent by Steve's parents to

  • keep an eye on them.

  • Because although they threw their hands up and said, get

  • the hell out of here, we don't approve of your love.

  • MIKE PHIRMAN: It's Frank and Eve, not Frank and Steve.

  • AMY BERG: That's right.

  • They still love their son, and they want to

  • make sure he's OK.

  • So they've sent these four little companions, whose names

  • you guys will remember.

  • MIKE PHIRMAN: The four tiny companions, if I remember

  • correctly--

  • CHRIS 'DOC' WYATT: Was it Tweedle or Dum?

  • No, Dweedle Dum.

  • MIKE PHIRMAN: Bilbo?

  • CHRIS 'DOC' WYATT: A series of guttural noises and Dave.

  • AMY BERG: And their job was to--

  • CHRIS 'DOC' WYATT: To keep them apart.

  • Is that what you said?

  • AMY BERG: Yeah, well, now they're settled.

  • They're actually enjoying living together in peace.

  • And they have these four companions, who they think are

  • there for their amusement.

  • WIL WHEATON: That's a lot of talking

  • without a card, Amy Berg.

  • That was a lot of talking without a card.

  • CHRIS 'DOC' WYATT: Rambling.

  • AMY BERG: Their goal was to chase them out of the village

  • so they would, once again, be on the run.

  • They wanted to create chaos in their lives.

  • To break them up.

  • MIKE PHIRMAN: That's a nasty plot by that swamp.

  • WIL WHEATON: They are bad people, super bad people.

  • So now, having been deceived by their new companions, the

  • companions say to them, let's go on a mission.

  • Because we know that there is a great treasure that we are

  • going to go on the hunt for.

  • So they head out into the deepest, darkest

  • of deep, dark forests.

  • And they begin the hunt for the treasure.

  • And as they go out and find the treasure, the treasure, as

  • it turns out, is at the bottom of a well.

  • MIKE PHIRMAN: When Wil laid down with the well, I thought,

  • oh, well, I clearly have a shot at this.

  • I mean, everybody moved out of the way.

  • I got them right there.

  • The problem is, I still have like five cards.

  • Basically, everybody else is going to have to stop talking

  • for like a half hour for me to get through these things

  • plausibly and to reach evildoers being at the bottom

  • of this well.

  • WIL WHEATON: Now, this presents a problem.

  • This presents a real problem.

  • Because if Steve the fire muse goes into the well in an

  • effort to pick up the treasure, he'll be quenched.

  • AMY BERG: Oh God.

  • WIL WHEATON: So as he looks there, he says to Frank,

  • Frank, you're too much of a giant to go into this well.

  • AMY BERG: He's so big.

  • WIL WHEATON: But I can go into this well.

  • And I can pull up the treasure for you.

  • MIKE PHIRMAN: Who was saying this?

  • I'm sorry.

  • WIL WHEATON: This is Steve, saying this to Frank, as the

  • companion stand back like this.

  • But he knows that if he does that, he will be forever lost.

  • AMY BERG: Wow.

  • WIL WHEATON: I know that this is a cooperative game.

  • I've made a very big deal about how this is not about

  • winning the game.

  • But it's tabletop where I never win.

  • I am one card away from victory, and I got them

  • talking about companions.

  • AMY BERG: That's tough for Frank.

  • WIL WHEATON: It's really tough for Frank.

  • AMY BERG: Yeah, he's super sad about that.

  • Super duper sad.

  • He's like, dude, please, lover, Steve.

  • Please, gosh, don't do that.

  • I mean, I will go.

  • I can build a deeper well.

  • I can just sort of like, you know, go

  • in there like, brraahh.

  • And then create a bigger well.

  • It'll be fine.

  • I can get the treasure.

  • You don't need to go in there.

  • So Frank does this.

  • And he gets stuck.

  • He does this and he gets stuck.

  • And in order to save Frank, Steve has to make

  • the ultimate sacrifice.

  • Steve's got to go down the well.

  • Steve goes down the well.

  • MIKE PHIRMAN: Where Frank is currently.

  • AMY BERG: Yes, where Frank is.

  • And he rescues his beloved.

  • Unfortunately, this--

  • WIL WHEATON: How many cards do you have left there, Hidey?

  • Hidey McHidehands.

  • AMY BERG: Unfortunately, this results in his demise.

  • WIL WHEATON: Steve dies.

  • AMY BERG: Frank gets to the top of the well.

  • And he's all alone, and he's injured, of course.

  • But eventually his would was healed.

  • But his heart remained broken forever.

  • WIL WHEATON: Wow.

  • AMY BERG: That's so sad.

  • WIL WHEATON: That's a really sad story.

  • AMY BERG: I mean, they blew up this entire people.

  • And then he lost the one person that loved him.

  • WIL WHEATON: That's a bummer story.

  • AMY BERG: Totally.

  • CHRIS 'DOC' WYATT: And Frank's got to go back to the swamp,

  • to tell the parents.

  • AMY BERG: Oh my god, he's got to tell the parents.

  • MIKE PHIRMAN: Aren't they dead?

  • AMY BERG: The parents?

  • CHRIS 'DOC' WYATT: Did they die?

  • WIL WHEATON: They die in the expanded universe.

  • AMY BERG: Harrrrr.

  • WIL WHEATON: Amy Berg.

  • AMY BERG: Yes.

  • WIL WHEATON: You've used all your cards.

  • You've brought the story to a satisfying conclusion.

  • You stole it away from me with one card left to go.

  • I was there, I was on the doorstep.

  • AMY BERG: I know.

  • WIL WHEATON: I think I'm going to go ahead and declare you

  • the winner of "Once Upon a Time." So you guys, listen.

  • I think we worked together to tell an

  • incredibly satisfying story.

  • And I know this is the losers' couch, but I feel like we're

  • not really losers today.

  • MIKE PHIRMAN: All right, let's go to the winners'--

  • WIL WHEATON: Wait.

  • In that sense, we're losers.

  • But listen, hang out on this couch.

  • It's very comfortable.

  • I spend a lot of time here, so I know.

  • I'm going to go downstairs and present Amy with her award.

  • Now I would like for you to have your very own "TableTop"

  • Certificate of Awesome.

  • AMY BERG: What?

  • This is so cool.

  • WIL WHEATON: Yeah.

  • I'm going to fill in your information on it.

  • So go ahead and give me your back here.

  • Cross off "largest recursive kitchen." I don't know why

  • that's there.

  • And the "TableTop" story champ.

  • Presented to Amy Berg!

  • With an exclamation point.

  • Let me sign it so its all official.

  • And here you go.

  • AMY BERG: Suck on this.

  • WIL WHEATON: Here, let me seal it so everyone

  • knows it's not fake.

  • AMY BERG: Oh my god, it's official now.

  • WIL WHEATON: Make your victory speech.

  • AMY BERG: Nice.

  • Well, It's kind of what I do for a living.

  • So, duh.

  • WIL WHEATON: Thanks for watching.

  • Until next time, play more games, and we'll see you right

  • back here on "TableTop."

- Woohoo.

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