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  • Hello everybody this is chaos with Chaos e-Sports Productions, bringing you episode number 1

  • of the Zerg bronze to masters league series. This is game number 1 and today we are going

  • to be talking a little bit about Zerg versus Protoss. Now, I am probably not going to talk

  • too much about the match up itself because I think the back to the basics ZvP openings

  • video pretty much goes through a lot of the stuff that I would normally talk about in

  • this first episode. But, today I want to focus a little bit more about Zerg, just the general

  • zerg playstyle. It's a lot different than playing either Tarren or Protoss and I feel

  • like if you don't have a fully full grasp of how Zerg is supposed to play, playing a

  • zerg can be very very difficult and you need to have somewhat of a direction of where you

  • need to go. So, we are going to talk a little bit about that today, as well as, a little

  • bit of the mechanics, build style, and things you need to be aware of. So, obviously we

  • are on Frost Ladder Edition, normal stuff, here at the beginning. We are going to be

  • sending our first overlord out opposite of where our natural is, and the second overlord

  • is going to be sent to the natural to make sure that there are no shannanigins going

  • on. In general, all normal stuff. Now, I think in the ZvP opening Back to the Basics, I recommended

  • going for a 14 pool, 14 extractor, and I have actually started going reverse that. I now

  • go for a 14 extractor followed by a 14 pool, that gives you the ability to put your drones

  • in your gas and actually collect up just enough gas that once your pool finishes you can immediately

  • get speed and get a really really quick speed. Basically what that does is, gives you access

  • to map control and map control and presence on the map, is one of the key elements that

  • Zerg players need to focus on especially in the lower leagues because you never know what

  • you will see, whether it be random void ray all-ins or any other random stuff. And basically,

  • map presence is going to give you that visibility to go "OK, here is what I think my opponent

  • is doing, and here is how to counter it." So, as far as Zerg play style goes. I talk

  • about setting up location hotkeys in either my first or second back to the basics series

  • games, basically, those are actually very very important as a Zerg player. Not so much

  • as a Tarren or Protoss player, just because obviously you want to efficiently larva inject

  • with all of your queens. So setting up your location hotkeys for your main, your natural

  • is going to be very important because you wanna always go back to those locations to

  • grab your queen and basically... be very efficient at clicking your unit, clicking the v key

  • clicking your hatch, going to your natural and doing the same thing, and so on and so

  • forth. Its very easy to do, you just got to get into the rhythm and make sure that you

  • understand what you are doing as far as larva injects go. So obviously we can inject go

  • down here, and see that our queen isn't done and realize that 40 seconds after we hit that

  • larva inject we always come back to our original hatchery and just go on from there. So, in

  • this game...I guess I can go ahead and

  • basically go ahead and see

  • what we have scouted so far. So, we sent out our initial ling scout.

Hello everybody this is chaos with Chaos e-Sports Productions, bringing you episode number 1

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