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  • Greetings.

  • L g r.

  • Here with something I did not plan on making a video on at all, but, uh, well, I just started playing player unknowns battleground here, which is something that just had my interest due to the type of game that it is.

  • I played a lot of stuff along this line in the past and thought I'd give it a shot even though it's early access typically avoid early access.

  • But I've been hearing some good things, and I was curious.

  • So yeah, as you can see here, you just sort of dive in to the game from a plane.

  • And the whole idea is that there's a bunch of people playing and it sort of a battle royal.

  • I mean, well, that's exactly what it is.

  • A battle royale.

  • So you have a bunch of players all diving in across this giant map, and the whole point is to survive to be the last one standing.

  • And, uh, I ended up being that on this it was like the fourth or fifth match I played.

  • So you're gonna be seeing me stumble around quite a bit, just like I was still figuring out the controls And you know what even the guns did and how to swap firing modes and stuff.

  • But I guess I just got lucky combined with I don't know, I was on edge, man.

  • I was on edge.

  • My heartbeat was so high.

  • I'm just like, Oh, my God, Like by the end of its really fun.

  • So, uh, at least it was fun while I was playing.

  • It might be boring to watch or something, but, um so guess we'll see.

  • I'm just kind of rambling here because I was not planning to share this.

  • Like I said, in fact, this is recorded an ultra wide 21 by nine.

  • Resolution 14.

  • 40 p.

  • Here.

  • I typically don't record in that, because I know most people don't have a monitor that size or, you know, aspect ratio or anything.

  • So I downscale my resolution when I'm normally recording.

  • But it was just recording for fun.

  • I typically just have it going regardless of what I'm playing with shadow play.

  • Anyway, sorry about the scrunched up screen if you're not on a ultra wide display.

  • Yeah, but anyway so right.

  • If you've played games like Daisy or any of the billions of other sort of survival.

  • You know, toss you out into the wilderness and see if you can survive and shoot each other kind of games.

  • Then here it is, and you go into houses and places buildings and wonder in between them and try not to get shot and die, and getting shot and dying is very easily.

  • In fact, the other matches that I played before this, I died in, like, a minute.

  • And then, for whatever reason, this one, I don't know, like I'm assuming there's going to be a fair amount of strategy as far as like, uh, you know, picking kind of where you want to land because you do get to jump out of the plane when you'd like.

  • But there's also an element of luck.

  • It almost feels like a just the luck of the draw kind of a gamble lottery thing, because if you wait too long or go too early, then you're going to be landing in a spot that just doesn't It doesn't work because much like in, say, the Hunger Games, you do have a situation which you'll see here in a moment where the map size starts shrinking the play area start shrinking gets smaller.

  • And that's actually what really drew me to this because, you know, I played a ton of daisy years ago.

  • The mod I played some of the retail sort of thing.

  • I haven't touched that in a couple of years now, though, because it just sort of bored me after a while and, you know, played rust and have played arc.

  • And I don't even know how many others man a lot of these things.

  • But the fact that it's sort of mixed that hunger games, he kind of thing where it's forcing players to come together and sort of fight.

  • That left others off the frying pan.

  • There as a as a weapon to It's pretty funny, but anyway, yeah, it does that.

  • And there's like drops and stuff because, of course, there's always drops in this game.

  • You can hear that plane going over right there, and you know it's a trap, so to speak, because you know, there's gonna be people just sort of camping around, sniping people off.

  • You know, go get those drops, but sometimes not as you'll see later on, when I do give one of the drops, it's Ah, it's a lot of looting and stuff at first, at least if you choose to play this way, I'm genuinely not sure of the all the ins and outs of this game yet, and being that it's early access, I don't want to do a review of it because I don't think that that's quite fair.

  • Even though it seems pretty feature complete, I think even the developers said it's pretty well, you know what they wanted to be.

  • But just it needs more polished and whatnot, and I would agree there's some performance issues have had the server crash, you know, like I've only played this for like, an hour and the service already crashed once.

  • So, like, well, that's good, but ah, yeah, So it was just a lot of looting here, at least the way that I was playing, because I don't have any gear on my dude like you can outfit your guy and the main menu with some stuff that you unlock, I guess through gameplay, I haven't actually I locked any of it yet.

  • I started the game office, a naked guy, Um, and then I figured out that you could give him a few clothes going in.

  • So that's what I did.

  • Hear you got basic closed, but things like armor and guns and gun upgrades and all these other things that you're seeing here.

  • Yeah, You just got to go and find them and hope they spawn in the world somewhere.

  • Which again is very Daisy Ishan.

  • I assume that this is very much inspired by that again, this is not a review.

  • I genuinely don't even know much about this.

  • Sorry, This is not my normal fare.

  • I just got excited because this, this is this is neat.

  • I really like this kind of experience in a game, you know, the the world itself is premade, But all of these spawns and whatnot are, I guess, random.

  • I haven't played enough to know if, like, say, this building that I'm in right here always has these items in it or if it's just completely randomized, I would assume it's random because otherwise you do.

  • That just would make sense.

  • I'm just gonna say it's random, and I like that.

  • And I like the way this looks too.

  • I think this is the UN really engine and Ah, yeah, it's PC only right now, but it's been announced to becoming two consuls.

  • I think x box one x box X x Triple X one is gonna be the 1st 1 that comes to you and I soon peace for later but PC version here and, you know, playing PC anyway, so that's fine.

  • And it is third person that I'm playing through here.

  • Although it didn't take me long to discover there was the first person bowed going okay, first person, that would be pretty handy for certain situations.

  • But it does seem like right now, since people can switch between third and first person on the fly, that it makes sense to stick the third person just because you have higher field of you and you can see around corners and stuff like that.

  • Damn!

  • And you know, if other people have that as an option, I want that option as well.

  • So, yeah, at this point, you see that I'm not running into anyone, Although I started hearing these explosions off in the distance, this is my first encounter of seeing that I don't I'm not even sure what that's called, but there's like a red spot that pops up on the map, and it's just like E.

  • I guess just crap goes down again.

  • I'm assuming kind of hunger games, the stuff going on, where it's just like a certain sections of the map is just, you know, a man If you're still stuck there.

  • Well, screw you.

  • The whole point is to whittle down the player count.

  • Um, and you know that this is just a map that's working against you in that respect.

  • Not only is the play area shrinking constantly, but you can see there's only 45 people alive at this point.

  • I think there were 81 when it started, So you have.

  • People are dying all the time, but it's big enough map, and I guess I just sort of parachuted into the right spot that I have not run into anyone yet.

  • But they're out there.

  • They're out there and they're shooting each other and dying and stuff.

  • But it does take a while for me to run into anyone, and you could see that briefly on the map there.

  • Not just that red spot.

  • But there's also a circular outline of the current play area.

  • So initially the entire map is the play area, and then it just keeps shrinking down as the map goes on.

  • And I I was just curious what happens when the map gets small enough like that doesn't just keep going and going and going until literally two people are facing each other and it turns out that is what happens.

  • Another drop plane going across right here.

  • And yet this point, I don't really know what I'm doing.

  • I just happen to be luckily in that zone already that the map is shrinking down, too.

  • So I didn't actually have to make a run for it when I have played my very first map.

  • I happened to wait a while, Jim, about the plane, and and the wall just killed me because you'll see this like big plasma e blue electrical wall just shrinking and shrinking in.

  • And if that thing goes past you where you are and you can't outrun it, too bad there are vehicles And what not in the game.

  • Cars and dune buggies and trucks are the ones that I've run across so far.

  • I don't know what else is in there.

  • There's a drop right.

  • There are just getting lucky.

  • It was not plenty to go over the drop.

  • I learned my lesson in games like Rust and Daisy.

  • Don't go for the drops, man.

  • Actually, I don't remember of Daisy.

  • Head drops now.

  • No Rust did an arc, and that was always a disaster going for them.

  • So But it was here, and I hadn't heard any gunfire.

  • So I'm like, a whatever I get shot again.

  • Shot to learning experience for yes.

  • Had some pretty freaking cool loot in here.

  • Ah, shotgun upgrade for sure.

  • The last match that I played, I had a over under shotgun and, you know, boom, boom.

  • And it's like, Oh, cool, I killed a guy.

  • But there was another dude right around the corner, and he just blew me away.

  • The new Z.

  • So yeah, reload times and all that kind of stuff are something you really got to consider if you get into firefight.

  • But at this point, I'm just, like, paranoid because these open fields band and I'm thinking, Oh, there's a drop here.

  • Somebody's probably hanging around.

  • I'm seeing people dying here.

  • Maybe some very faint something in the distance.

  • Uh, and in fact, the sound seems to be a pretty key part of this, which I would expect, but I'm glad that it is.

  • It seems to be nice.

  • And positional was playing with a headset and everything sounded cool.

  • You know, when I was in a building, not in this particular match but the ones before that I played.

  • It was like you could hear dudes, you know, footsteps above you.

  • Ah, people on grass outside.

  • Even things like when you pick up a weapon, it doesn't have any ammo in it.

  • And so you gotta pick it up, get the ammo loaded, and you can hear people doing that.

  • And it's like, Oh, crap.

  • You know, it was pretty harrowing.

  • I was in 11 spot.

  • It was just a naked guy and had a measly little revolver.

  • I'm like, Okay, And I heard somebody get a shotgun and just you cooked clunk!

  • I'm like, Oh, crap.

  • And you know, it's just I love this kind of moments and games like this where it's just like you don't know if they're aware of you, but you're aware of them.

  • And you're scared because you could not do much about it, you know, you might just have a crowbar.

  • You might just have a pistol, you know, six shooter.

  • Um, you might just have a frying pan like it's our, you know, nothing like I've one of the maps that I jumped into.

  • It was just ah, or one of the rounds.

  • There's only one map right now, believe being one of those matches.

  • And I died as soon as I spawned because there was somebody there, and I guess they already had a gun or they got one really quick.

  • I mean, it was it within, like, 20 seconds of, ah of, you know, parachuting in, and somebody has just booms, not my head off.

  • So, uh, you never know.

  • But at this point, I'm getting lucky.

  • And I think coming up pretty soon is my first encounter with someone because I remember my heart just exploded out of my chest here in a moment because, um, well, you'll see.

  • But yeah, I'm just I get into that sort of, ah hunter hunted mode.

  • When I play these things, I'm just antsy and see and see, waiting for some head to pop up something that come up through the grass.

  • And I actually do have the foliage and some of the things turned down a little bit here because they looked a little blurry and, I don't know, it was hard to see certain things.

  • So I put I think the foliage on medium draw distances on ultra.

  • Most of the things we're on track, but oh, yeah, and some of the effects quality the bloom was driving me crazy was too much blue.

  • Yeah, I think.

  • Okay, maybe it's a little bit after this.

  • So I think in this area, Yeah, I'm just I'm just still looting because I haven't seen anyone, so, you know, it's like a upgrades, but there are, like, faint gunshots in the distance.

  • Yeah, like that.

  • So that's always just a little nerve racking.

  • But you can tell that it's far away enough that it's not an immediate threat, Necessarily.

  • If you start hearing footsteps outside, that's an immediate threat, of course.