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  • (typing, lounge music)

  • All right, so here we are with another Cities: Skylines expansion pack!

  • This is the fourth expansion, Mass Transit,

  • available for $12.99 USD.

  • And, yes, this is a large-scale mass transportation-focused pack

  • as you might expect from the name,

  • giving you options like cable cars, ferries, monorails and blimps,

  • and multiple transport hubs.

  • These are not only great for combining several

  • different types of transport in one location,

  • instead of spreading it across the city.

  • Some of them are just much larger versions

  • of things you already have like these train stations. They're great!

  • There's also new scenarios,

  • an assortment of canals and new road types,

  • and bridges to go along with them,

  • new landmarks, and new policies

  • pertaining to the new vehicle types

  • and other stuff that the pack adds.

  • But really, the biggest draw of this DLC pack

  • are the different transportation types.

  • Let's start with the cable cars,

  • which is a welcome new pedestrian transport option.

  • It's obviously great for mountains and

  • hilly regions and stuff.

  • You might think of ski lifts and whatnot,

  • but it's not just for that. You can put them anywhere you want

  • and just sort of get pedestrians around.

  • So they don't have to necessarily walk there,

  • or take a car or a bus or anything else.

  • It's another way for people to get around on foot.

  • And it's pretty awesome, if you ask me.

  • Same goes with ferries.

  • No, not Tinkerbell, the boats.

  • These travel along ferry lines that you place on water

  • and carry passengers from one place to another, naturally.

  • And these are another highly welcome addition

  • because it makes islands and watery maps much more playable.

  • This is a map type that I've pretty much avoided playing with

  • very much in Skylines so far

  • because it's kind of hard to get people from one place to another

  • without having to resort to any of the other transport options.

  • Bridges and tunnels and things like that.

  • Those are still good to use too, but I really like water vehicles.

  • And something else to make use of all that open space

  • with water is awesome, in my book.

  • Same goes for monorails.

  • I absolutely love monorails!

  • I love them in the game, I love them in real life.

  • I love them in my dreams at night.

  • They're neat and I like the way that they look above roads

  • and weaving in and out between buildings.

  • And then the last new major addition here,

  • as far as vehicles go, are blimps.

  • And, uh... (chuckles)

  • You can kinda think of these as sky buses

  • for entertainment or getting around

  • or education or whatever.

  • A fun fantasy, but ultimately unnecessary.

  • I mean, I'm not really aware of any cities in the world

  • that actually have a dedicated blimp system

  • for their citizens to get around

  • that isn't just a one-off touristy thing.

  • But here, you got 'em.

  • So if you want to live out your blimpy fantasies, go right ahead.

  • If nothing else, the aesthetic is really cool.

  • Sort of weirdly futuristic for such a retro technology.

  • But for all of this stuff that it adds in the paid-for pack itself,

  • the free update that launched alongside Mass Transit

  • is arguably more awesome.

  • Or at least, I've gotten more enjoyment and use out of it.

  • For one thing, you get an updated transportation user interface.

  • Not only more involved but is more useful,

  • and you can navigate to the things you need to more easily

  • without having to individually click on a bunch of stuff around your city.

  • An incredibly handy thing indeed,

  • seeing as you're gonna be messing with this stuff all the time.

  • Managing the transportation has always been a huge part of Cities: Skylines

  • and these kind of changes and updates are things that I expected,

  • honestly, even earlier than this,

  • seeing as this came from the Cities in Motion developers.

  • The same with the rest of this stuff, like naming roads

  • and adding priorities for different roads.

  • As well as looking at detailed traffic routes

  • and analyzing where every single little citizen is going,

  • and checking which type of vehicles go on which routes

  • more often than the others.

  • And something that I've been waiting for ever since the game launched.

  • Same goes for the stop sign and stoplight editing.

  • You can modify each individual intersection

  • and customize whether or not it has lights or stop signs,

  • or mess with the yield system.

  • It's not quite as involved as I would like,

  • but I've still spent hours retrofitting my old cities

  • with these new traffic options,

  • especially the intersections. They're really useful

  • for fixing up problems, as far as traffic flow.

  • Same goes for the visual aids for road building,

  • Actually, placing roads with the plain old grid

  • that it had before was sometimes a huge pain.

  • But with these more involved options for measurement and

  • other things that make it more visually easy

  • to lay down roads in a good way,

  • has just been a long time coming and it's finally here, and it's free.

  • And when you combine it with the other big free improvement,

  • which is better traffic AI and emergency vehicle logic,

  • these are things that all needed to be addressed in a big way

  • for Cities: Skylines.

  • And it was kind of baffling to me that it hadn't been yet.

  • But sure enough, my biggest cities

  • that had huge transportation problems in the past

  • it's just a lot better.

  • Sure, you've been able to get a lot of these features with mods in the past,

  • but this integrates a lot of those features from mods.

  • They're not the exact mods themself,

  • it's just part of the base game now

  • that's the same idea as the mods were already doing.

  • Even though the mods are still arguably better.

  • Or at least they're more complex and more involved.

  • So, if you want even more than the patch is providing,

  • then there's still the mods that are out there, but this is a great thing

  • if you don't want to mess with the mods,

  • or they're too overwhelming to go through them on the Steam Workshop,

  • or you just don't have time for that.

  • And that's pretty much me, so,

  • I welcome these additions wholeheartedly.

  • Cities: Skylines was already worth playing,

  • but it's even more so with the free update that has been added

  • alongside Mass Transit.

  • And as for Mass Transit itself, I mean, for 13 bucks, it's solid.

  • It's still optional, though. I don't really find anything

  • in the paid part of it necessary,

  • It's really nice. I like more options

  • and things in the game. Aesthetically, it's very pleasing.

  • I like the cable cars and the ferries and the monorails,

  • and yeah, even blimps.

  • Even if it's not entirely necessary, it's just really good stuff.

  • So, yeah, that's my quick off-the-cuff thoughts

  • on the Skylines Mass Transit expansion pack,

  • and I hope you found this useful to some degree.

  • And if you did, I've got plenty of other videos

  • on Skylines and all sorts of other things here on LGR,

  • with new episodes going up every Monday and Friday.

  • And as always, thank you very much for watching.

(typing, lounge music)

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LGR - Cities: Skylines Mass Transit Review

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    林宜悉 posted on 2020/03/20
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