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  • I applied my heart to know wisdom,

  • and to know madness and folly.

  • I perceived that this also was a chasing of the wind.

  • For in much wisdom, is much grief.

  • And he that increaseth knowledge, increaseth sorrow.

  • We've got a problem.

  • I can't anchor him to the memory.

  • Too much psychological trauma,

  • he's rejecting the treatment - retreating.

  • Desmond, I need you to try and relax.

  • Let me try and stabilize him.

  • Focus.

  • Listen to the sound of my voice.

  • Recognize that what you're seeing isn't real.

  • Just a picture of the past.

  • It can't hurt you.

  • Damn it. It's not working.

  • Give it a moment Miss Stillman.

  • He'll adjust.

  • The first time is never easy.

  • We're losing him.

  • That's enough, Miss Stillman.

  • We need to pull him out.

  • Now!

  • Alright Desmond,

  • we're going to try and bring you out now.

  • You okay?

  • *gasps*

  • I told you he'd be fine.

  • You bastards!

  • Now, now, I just saved your life.

  • Saved my life?!

  • You kidnapped me!

  • You strapped me into that...thing!

  • Animus. It's an animus.

  • I don't even know you people!

  • Why are you doing this to me?!

  • You have information we need, Mr. Miles.

  • Information?!

  • I'm a bartender for Christ's sakes.

  • What do you want me to do,

  • teach you how to mix a martini?

  • We know who you are.

  • What you are.

  • Uh...I don't know what you're talking about.

  • Don't play coy with me.

  • There isn't time.

  • You're an assassin,

  • and whether you realize it or not,

  • you've got something that my employers want,

  • locked away, in that head of yours.

  • But I'm not an assassin.

  • Not anymore.

  • Yes, your file indicated as much.

  • Something about...an escape.

  • Most fortunate for us.

  • What do you want from me?

  • For you to do as you're told.

  • The animus will allow us to locate what we need.

  • Once we have it, you'll be free to go.

  • I am not going back in there!

  • Then, we'll induce a coma,

  • and continue our work.

  • When we're done, you'll be left to die.

  • Truth be told,

  • the only reason you're still conscious

  • is because this approach saves us time.

  • You're insane!

  • So, what is it, Mr. Miles, live or die?

  • Lie Down.

  • A wise decision.

  • Whoa...where am I?

  • You're inside the animus.

  • Which is...

  • It's a projector

  • that renders genetic memory in three dimensions.

  • Genetic memory?

  • Seems you'll need a bit of a tutorial.

  • Very well.

  • We'll start simple.

  • What is a memory, Mr. Miles?

  • It's the...recollection of a past event.

  • Specific to the individual remembering the event.

  • Yeah, sure.

  • Heh, what if I told you

  • that the human body not only housed an individual's memory,

  • but the memories of his ancestors as well.

  • Genetic memory, if you will.

  • Migration, hibernation, reproduction,

  • how do animals know when and where to go -

  • what to do?

  • That's just animal instinct.

  • Now you're arguing semantics, Mr. Miles.

  • Whatever you call it, the fact remains.

  • These creatures hold knowledge

  • absent their requisite firsthand experience.

  • I've spent the past thirty years trying to understand why.

  • I discovered something most fascinating.

  • Our DNA functions as an archive.

  • It contains not only genetic instructions

  • passed down from previous generations,

  • but memories as well.

  • The memories of our ancestors.

  • And the animus lets you decode,

  • and read these DNA files?

  • Precisely.

  • But there's a problem.

  • This is the specific memory we're trying to access.

  • Unfortunately, when we try and open the memory,

  • your mind withdraws.

  • You lack the confidence

  • to step into your ancestor's body.

  • That's what happened earlier.

  • You got knocked out of the target memory

  • and pushed back to a more stable state.

  • Why?

  • It's your subconscious. It's resisting.

  • We've found similar reactions among patients

  • who undergo hypnosis to relive traumatic events.

  • They can't jump directly into the specific memory.

  • They need to be eased in.

  • Even then there can be problems.

  • So, how do we fix it?

  • We find a memory you can synchronize with,

  • and we move forward from there.

  • You'll get used to it.

  • This is the closest we can get,

  • so it's where we'll have to start.

  • Wait, there must be another way.

  • This one need not die.

  • An excellent kill.

  • Fortune favors your blade.

  • Not fortune. Skill.

  • Watch a while longer, and you might learn something.

  • Indeed.

  • He'll teach you how to disregard everything the masters taught us.

  • And how would you have done it?

  • I would not have drawn attention to us.

  • I would not have taken the life of an innocent.

  • What I would have done is follow the creed.

  • Nothing is true. Everything is permitted.

  • Understand these words.

  • It matters not how we complete our task,

  • only that it's done.

  • But this is not the way of -

  • My way is better.

  • I will scout ahead.

  • Try not to dishonor us further.

  • What is our mission?

  • My brother would say nothing to me.

  • Only that I should be honored

  • to have been invited.

  • The master believes the Templars

  • have found something beneath the temple mount.

  • Treasure?

  • I do not know.

  • All that matters is the master considers it important,

  • else he would not have asked me to retrieve it.

  • There. That must be the arc.

  • The..arc?...of the covenant?

  • Don't be silly. There's no such thing.

  • It's just a story.

  • Then what is it?

  • Quiet! Someone's coming.

  • I want us through this gate by sunrise.

  • The sooner we posses it, the sooner we can

  • turn our attention to those jackals at Masyaf.

  • Robert De Sable. His life is mine.

  • No.

  • We were asked to retrieve the treasure

  • and deal with Robert only if necessary.

  • He stands between us and it.

  • I'd say it's necessary.

  • Discretion, Altaïr!

  • You mean cowardice!

  • That man is our greatest enemy,

  • and here we have a chance to be rid of him.

  • You have already broken two tenets of our creed,

  • now you would break the third.

  • Do not compromise the brotherhood.

  • I am your superior, in both title and ability.

  • You should know better than to question me.

  • Hold Templars!

  • You are not the only ones with business here.

  • Ah...well, this explains my missing man.

  • And what is it you want?

  • Blood.

  • No, don't!

  • You know not the things in which you meddle, assassin.

  • I spare you only that you may return to your master,

  • and deliver a message.

  • The Holy Land is lost to him and his.

  • He should flee now, while he has the chance.

  • Stay, and all of you will die.

  • Men, to arms! Kill the assassins!

  • *metal clashing and grunting*

  • Skipping part of memory,

  • to a more recent one.

  • Altaïr, you've returned!

  • Rauf.

  • It is good to see you unharmed.

  • I trust your mission was a success?

  • Is the master in his tower?

  • Yes, yes, uh...buried in his books as always.

  • No doubt he expects you.

  • My thanks, brother.

  • Safety and peace, Altaïr.

  • On you as well.

  • Ah, he returns at last.

  • Abbas.

  • Where are the others?

  • Did you ride ahead, hoping to be the first one back?

  • I know you are loathe to share the glory.

  • Silence is just another form of ascent.

  • Have you nothing better to do?

  • I bring word from the master.

  • He waits for you in the library.

  • Best hurry.

  • No doubt you're eager to put your tongue to his boot.

  • Another word, and I'll put my blade to your throat!

  • There'll be plenty of time for that later, brother.

  • Altaïr.

  • Master.

  • Come forward.

  • Tell me of your mission.

  • I trust you have recovered the Templar's treasure?

  • There was some trouble master.

  • Robert De Sable was not alone.

  • When does our work ever go as expected?

  • It's our ability to adapt that makes us who we are.

  • This time it was not enough.

  • What do you mean?

  • I have failed you.

  • The treasure?!

  • Lost to us.

  • And Robert?

  • Escaped.

  • I send you, my best man,

  • to complete a mission more important

  • than any that has come before,

  • and you return to me

  • with nothing but apologies and excuses.

  • I did -

  • Do not speak!

  • Not another word!

  • This is not what I expected.

  • We'll need to mount another force.

  • I swear to you, I'll find him!

  • I'll go in -

  • No!

  • You'll do nothing!

  • You've done enough!

  • Where are Malik, and Kadar?

  • Dead.

  • No. Not dead.

  • Malik?

  • I still live at least!

  • And your brother?

  • Gone. Because of you!

  • Robert through me from the room!

  • There was no way back, nothing I could do!

  • Because you would not heed my warning!

  • All of this could have been avoided!

  • And my brother...

  • my brother would still be alive!

  • Your arrogance nearly cost us victory today.

  • Nearly?

  • I've what your favored failed to find.

  • Here. Take it.

  • Though it seems I've returned with more than just their treasure.

  • Master, we are under attack!

  • Robert De Sable lays siege to Masyaf's village!

  • So, he seeks a battle!

  • Very well, I'll not deny him.

  • Go. Inform the others.

  • The fortress must be prepared.

  • As for you, Altaïr,

  • our discussion will have to wait.

  • You must make for the village.

  • Destroy these invaders.

  • Drive them from our home.

  • It will be done.

  • Altaïr, it's good you've come.

  • We need your help.

  • What's happened?

  • Templars.

  • They attacked the village.

  • Most of our people were able to get away.

  • Most, but not all.

  • What do you need me to do?

  • Distract the Templars.

  • Keep them occupied while I rescue those still trapped inside.

  • As you wish.

  • Break off the attack and return to Masyaf! Al Mualim commands it!

  • Altaïr, come.

  • Al Mualim's not done with us yet.

  • Where are we going?

  • Up there.

  • We've a surprise planned for our guests.

  • Just do as I do.

  • It should become clear soon enough.

  • Stand on that platform, Altaïr.

  • Heretic!

  • Return what you have stolen from me!

  • You've no claim to it, Robert.

  • Take yourself from here,

  • before I'm forced to thin your ranks further.

  • You play a dangerous game!

  • I assure you, this is no game.

  • So be it! Bring forth the hostage!

  • *grunts in pain*

  • Your village lays in ruins,

  • and your stores are hardly endless!

  • How long before your fortress crumbles from within?

  • How disciplined will your men remain

  • when the wells run dry, and their food is gone?

  • My men do not fear death, Robert,

  • they welcome it - and the rewards it brings.

  • Good! Then they shall have it all around!

  • Follow me, and do so without hesitation.

  • Show this fool knight what it is to have no fear!

  • Go to God!

  • *an eagle shrieks *

  • Ahhyaaah! Oh, my leg! Ahh! Oh, my leg!

  • Quiet! Or the Templars will hear us.

  • *bone crunches*

  • Uhh...mmm.

  • I'll stay behind and tend to him.

  • You'll have to go ahead without us.

  • The ropes there will bring you to a trap we've set.

  • Go and release it. Rain death upon our enemies!

  • Fall back, men! Fall back!

  • Fast forwarding memory to a more recent one.

  • You did well to drive Robert from here.

  • His forces broken,

  • it shall be a long while before he troubles us again.

  • Tell me,

  • do you know why it is you were successful?

  • You listened!

  • Were it that you'd listened in Solomon's Temple, Altaïr,

  • all of this would have been avoided.

  • I did as I was asked -

  • No! You did as you pleased!

  • Malik has told me of the arrogance you displayed.

  • Your disregard for our ways!

  • What are you doing?!

  • There are rules.

  • We are nothing

  • if we do not abide by the assassi une's creed.

  • Three simple tenets,

  • which you seem to forget!

  • I will remind you.

  • First, and foremost, stay your blade -

  • from the flesh of an innocent. I know.

  • And stay your tongue!

  • Unless I give you leave to use it.

  • If you are so familiar with this tenet,

  • then why did you kill the old man inside the temple?

  • He was innocent!

  • He did not need to die!

  • Your insolence knows no bounds.

  • Make humble your heart, child,

  • or I sear I'll tear it from you with my own hands!

  • The second tenet is that which gives us strength.

  • Hide in plain sight.

  • Let the people mask you such that you become one with the crowd.

  • Do you remember?

  • Because as I hear it, you chose to expose yourself,

  • drawing attention before you struck!

  • The third and final tenet -

  • the worst of all your betrayals -

  • never compromise the brotherhood.

  • Its meaning should be obvious.

  • Your actions must never bring harm upon us,

  • direct or indirect!

  • Yet your selfish act beneath Jerusalem

  • placed us all in danger!

  • Worse still, you brought the enemy to our home!

  • Every man we've lost today,

  • was lost because of you!

  • I'm sorry, truly I am,

  • but I cannot abide a traitor.

  • I am not a traitor!

  • Your actions indicate otherwise.

  • And so you leave me no choice.

  • Peace be upon you, Altaïr.

  • Aggh!

  • He's experiencing a far better adaption rate than the other subjects.

  • I'm still pulling him out.

  • He's been in there way too long.

  • No, not yet!

  • We're still so far from where we need to be!

  • We shouldn't risk it.

  • What's another hour or two?!

  • Why don't we discuss this in the conference room?

  • Give Desmond a minute to stretch his legs?

  • Uh, I really don't see the need -

  • Warren, please!

  • Fine!

  • Man, I can't even change my clothes.

  • *muffled talking*

  • ...I don't appreciate your questioning my authority in front of the prisoner.

  • There's a word for that.

  • I believe it's called insubordination.

  • And I don't appreciate you trying to kill him.

  • There's a word for that, too.

  • I believe it's called stupid!

  • Lucy. This isn't my decision.

  • I don't set the deadlines,

  • but I'm smart enough not to challenge them.

  • Do you want to wind up like Leila?

  • I know the accident has everyone on edge.

  • Which is why there's no time to coddle him.

  • If you push him too hard, he'll shut down,

  • and then we'll have nothing.

  • We have nothing now!

  • But we will.

  • You just need to have a little faith.

  • Fine!

  • But I want you thinking of ways to improve his staying power.

  • We can't afford to stopevery time the man breaks a sweat.

  • It's bad enough we have to traipse through all of these

  • 'useless' memories.

  • I'll do what I can.

  • We're done for today, Mr. Miles.

  • I suggest you return to your room, and get some rest.

  • So you're really an assassin, like Altaïr?

  • ...yes, and no.

  • What do you mean?

  • I was supposed to be one.

  • But I ran away from the farm when I was sixteen.

  • Farm?

  • Yeah, that's what they called the place where I grew up. The Farm.

  • Like Masyaf, I guess,

  • only not so, uh...creepy.

  • Just a small community in the middle of nowhere.

  • About thirty of us, living, you know...off the grid.

  • Why?

  • Thought my parents were just crazy hippies,

  • trying to stick it to the man, you know?

  • My dad was always going on about our 'enemies',

  • how they'd be looking for us.

  • How we'd have to be prepared.

  • No one ever came.

  • Nothing, ever happened.

  • Why'd you run away?

  • I could never leave the compound.

  • You have any idea what it feels like being trapped in a place,

  • knowing there was a whole world out there I'd never get to see?

  • Don't you miss your parents?

  • No.

  • Far as I'm concerned, they weren't my parents.

  • They were my wardens,

  • and I was their prisoner.

  • It sounds like they only wanted to protect you.

  • With all that's happened...I don't know.

  • I guess they were right.

  • I'm sorry.

  • I didn't mean to drudge up the past.

  • It's alright.

  • Gives me something to think about.

  • Try and get some sleep.

  • We've got a long day ahead of us tomorrow.

  • Got a question for you before I turn in.

  • Sure.

  • How did they find me?

  • I mean...I haven't been anywhere near another assassin for ten years.

  • Use your real name?

  • Nope. Not before today.

  • Credit cards?

  • Cash only.

  • Telephone?

  • No one to call.

  • Driver's license?

  • Motorcycle. Guilty pleasure.

  • There's your answer. Photo. Fingerprint.

  • This is a drug company! What does Abstergo have to do with the DMV?

  • Desmond, these guys are everywhere!

  • They...I...I'm sorry, I - I really can't talk about it.

  • Aren't you tired?

  • *door beeps*

  • Dammit, they locked the door.

I applied my heart to know wisdom,

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