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  • Welcome to the League of Legends Champion Spotlight, featuring Tristana, the Yordle Gunner.

  • Tristana is a free-spirited, fearless commando. Though she's smaller than most, her bravery

  • often drives her into the heat of battle where she blows away her targets with her trusty

  • cannon, Boomer. In game, Tristana is a highly mobile marksman who works best using her massive

  • late game range to fire from distance before jumping in to lay down huge burst damage and

  • kick off her signature reset rampages.

  • Tristana's passive is Draw a Bead. As she levels up, Tristana gains increased range

  • on her basic attacks and targeted abilities, so while she starts out with a pretty standard

  • range, by level 18, she can pew pew from over seven Teemos away.

  • Tristana's Q, Rapid Fire grants Trist a huge attack speed boost for a few seconds.

  • That's... all it does.

  • Save Rapid Fire for instances when you can reliably attack targets for the full duration.

  • It only lasts a few seconds and has a lengthy cooldown, so make every shot count!

  • Tristana's W is Rocket Jump. After a brief pause, the wee rocketeer launches herself

  • to a target location, damaging and slowing all enemies in her landing site. Note that

  • Rocket Jump gives Tristana more air time the farther away her target is, and, being the

  • super soldier commando that she is, she's able to use her other abilities in midair.

  • Most importantly, because this part is awesome, earning kills or assists resets Rocket Jump's

  • cooldown - if you had infinite mana and infinite near-dead enemies, you could potentially jump

  • FOREVER.

  • Save Rocket Jump as a gank escape whenever the enemy jungler comes in for a kill. The

  • range on the ability is pretty huge, meaning Trist can safely extend farther than most

  • marksmen in lane.

  • Tristana's E is Explosive Charge, which has a passive and active component. Passively,

  • Explosive Charge causes anything Tristana kills with basic attacks to explode and deal

  • damage to other surrounding enemies.

  • When activated, Tristana throws a sticky mine to a target unit. After a few seconds, the

  • charge explodes, dealing damage to all nearby enemies. Tristana can pump up the bomb by

  • attacking her charged target before they go boom - the more attacks, the bigger the bang.

  • If Tristana fully pumps up the charge, her next basic attack will detonate it early.

  • If she Rocket Jumps onto a target with Explosive Charge, she'll deal extra damage depending

  • on how pumped up the charge is. And just like basic attacks, she'll detonate it early if

  • she jumps onto a fully primed target. Finally, Tristana can attach Explosive Charge to enemy

  • turrets. When she does, the ability's explosion is significantly larger and actually damages

  • the turret itself. Turns out yordles are pretty good at blowing stuff up. Who knew?

  • Use Explosive Charge to shove minions and siege the enemy team. The passive will mean

  • you push naturally, and the charge itself can deal tons of damage to turrets.

  • Tristana's ultimate is Buster Shot. Trist fires a massive round at her target that knocks

  • them back and damages them. Buster Shot's powerful enough to also knock back nearby

  • enemies without damaging them. Note that Buster Shot's knockback distance increases as Trist

  • levels up the ability, meaning that late game, Trist can fire enemies over most walls.

  • Use Buster Shot to keep initiators away from your delicate little face. The knockback will

  • often buy you the few extra seconds you need to get away to safety, or murder them.

  • Most marksmen work best sitting at the back of teamfights, safely shooting whatever comes

  • into range as their front line keeps the enemy assassins at bay. Tristana starts fights this

  • way, but she's also League's daredevil reset carry, and gets her multikills by jumping

  • onto vulnerable targets and shooting them in the face from pretty much point blank range.

  • Here are some fancy combos to turn Trist into a rampaging, resetting rocketeer.

  • Here's Tristana's best burst combo. Start by tagging your target with Explosive Charge,

  • hitting Rapid Fire after so you can charge up the bomb as quickly as possible.

  • Once it's ready to pop, Rocket Jump in to deal huge amounts of damage. If that hasn't already

  • killed your target, turn to your basic attacks and Buster Shot to secure the kill in style.

  • Once they're dead, look for either potential Rocket Jump victims or an avenue to safety,

  • depending on how HAM you and your team are feeling.

  • Because you can cast Buster Shot while Rocket Jumping, there are quite a few clever combos,

  • the most aggressive of which is to Rocket Jump over your opponent and cast Buster Shot

  • just as you cross past them. On the more defensive side, any time you're in danger, use Rocket

  • Jump to cover Buster Shot's cast animation so you don't have to stop to use it.

  • In typical teamfights, the enemy tanks and fighters will try to get in your face as much

  • as possible. On its own, Buster Shot is a solid disengage tool against Trist's tough

  • frontline enemies, but by hitting them with Explosive Charge and pumping it up with Rapid

  • Fire, she can use that same Buster Shot to send the enemy team their very own buddy bomb!

  • Unlocking Explosive Charge at level one pretty much guarantees you'll hit level two before

  • your opponents when you actively push your lane. Make the most of your impending level

  • advantage by getting aggressive as soon as you ding and earning yourself that awesome

  • first blood gold. Even though Tristana and Thresh start off focusing different targets,

  • their massive level advantage gives them a relatively easy kill on Lulu.

  • When she's played right, Tristana can make assassin-style plays all on her own, even

  • early in the game. After priming Explosive Charge, Flash Rocket Jump followed by Buster

  • Shot secures the kill quickly and lets her jump back out to safety.

  • Using Explosive Charge on turrets is an excellent way of disrupting your enemies as they try

  • to defend. Its explosion is way bigger and can do awesome things like kick the crap out

  • of unsuspecting defenders, as well as stop champions from recalling. Sorry, Soraka.

  • I'm not sorry.

  • Being a pretty squishy marksman, Tristana's often a prime target for enemy assassins and

  • fighters. Fortunately for her, she has a couple of tools to help her survive these encounters.

  • Rocket Jump helps her escape Kha'Zix's burst here, while keeping her close enough to reply

  • from range with a basic attack. Kha'Zix closes back in, but the knockback from Buster Shot

  • again creates distance, forcing the void bug to flee. Welltry to flee.

  • Remember that while jumping toward the enemy team often deals great damage, if you don't

  • get a kill, you're extremely squishy and extremely exposed to attack. Here Tristana gets a little

  • cocky, and ends up paying for it with a boulder to the face. Seriously, don't go overly aggressive

  • or you're going to cost yourself some games.

  • Finally, here's Tristana doing what Tristana does best - repeatedly looking for opportunities

  • to jump in, get her resets, and jump again and again. Noticing that Ezreal's isolated,

  • she Rocket Jumps in more for the slow than the damage to prevent his escape. Looping

  • around, she spots that Lissandra's only one hit away from dead and then decides that a

  • 4 v 2's pretty safe, jumps into Jarvan's Cataclysm and wraps up an easy, bunny-hopping Quadrakill.

  • Thanks for tuning in to the Tristana Champion Spotlight. Please subscribe to the Riot Games

  • YouTube channel and leave us your comments just below the video.

Welcome to the League of Legends Champion Spotlight, featuring Tristana, the Yordle Gunner.

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