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  • You've experienced the Fallout Series in your own way, but want to learn more about

  • its story. Well, to get to the heart of the story- you have to go back to the beginning...

  • When the Great War annihilated civilization, the survivors lost their loved ones, their

  • homes, and their worldly goods. They endured a daily search for food, water and medicine,

  • but they also had to seek out their lost identities. People have always defined themselves by the

  • work they do, the place they live, the things they own. In the Great War it wasn't just

  • buildings that were destroyed - entire cultures were erased from history. In the brutal years

  • that followed, the survivors had to define themselves again, find meaning in their existence,

  • or face a metaphorical loss of their humanity. But a much more literal threat to their humanity

  • was already in place, waiting quietly beneath the desert for someone to stumble across it.

  • Someone did, nearly a century after the war, and that threat came closer to extinguishing

  • humanity than all the bombs and guns of the old wars.

  • A single neutron passing through a strand of DNA can cause a cancerous tumor, but a

  • lifetime of exposure to unprecedented amounts of atomic fallout will have wildly unpredictable

  • results. After a few generations of passing on this defective DNA a species will begin

  • to mutate. That explains many of the strange beasts running around the wasteland. But not

  • all of them.

  • There's a different strain of mutant out there. They're shaped like men, but... bigger. Some

  • of them are more dangerous than deathclaws, stronger than a man in power armor. They call

  • themselves "Super Mutants" and they're not the result of random contact with radiation,

  • but rather a deliberate act of genetic tampering.

  • Holotapes unearthed in pre-war military installations show that the United States government started

  • out with good intentions. Rival nations had attacked America with biological weapons,

  • resulting in a "New Plague" so America's leaders created their own defensive virus.

  • The plan -- originally -- was to make a germ that would mutate America's population

  • just enough that they would become immune to the viruses that the enemy might use.

  • In a sense this Forced Evolutionary Virus worked, but the effects were much more drastic

  • than anticipated. The animal test subjects mutated by it were not only resistant to common

  • biological weapons, they also grew stronger and more intelligent, but monstrously deformed.

  • In Maryland the virus was placed in a Vault-tec Vault, and used as part of their cruel experiments.

  • According to files recovered from a Vault-tec mainframe, the people who took shelter in

  • that vault were exposed to the virus by their own Overseer, the very man assigned to protect

  • them after the bombs fell. After escaping the war, these people suffered even worse

  • than those trapped on the surface.

  • The mutation process is painful, and most people exposed to the virus die a horrible

  • death in a body they don't even recognize as their own. Those who do survive often wish

  • they hadn't, because their very humanity is taken from them. Whatever they looked like

  • before mutating, they transform into an enormous, bald, green brute.

  • That sudden loss of identity would enrage almost anyone. Maybe with enough therapy a

  • person could come to terms with their new body, but most of the poor creatures suffered

  • from another side effect - reduced cognitive capability.

  • Despite the virus' potential to increase intelligence in some people, most of the super mutants

  • on the East Coast were just plain stupid.

  • In fact, many of their brains were too small to perform even basic autonomic functions

  • like breathing.

  • For those that survived, there were some positive trade offs. Their strength increased tremendously,

  • as did their size. Even the "small" ones are nearly ten feet tall. In the Capital Wasteland

  • these beasts continue growing throughout their existence. Wanderers have reported fighting

  • super mutants that are fifteen feet tall, and foolhardy adventures have pumped hundreds

  • of bullets from assault rifles into mutant overlords without bringing them down.

  • Scouts from the Brotherhood of Steel even claim to have fought super mutants that are

  • twenty feet tall and can survive a direct hit from a mini nuke.

  • The only factor that keeps them in check is that they are infertile and cannot reproduce

  • - at least not the way that they did when they were still human. The first mutants created

  • in that horrid vault might not have been as intelligent as the humans who created them,

  • but they had strength and righteous fury on their side.

  • The mutants turned on their creators and transformed them into the next generation of super mutants,

  • and in time the vault was nothing but mutants, alone, undying and just intelligent enough

  • to know that they had been betrayed by humanity.

  • Forcibly stripped of their humanity, robbed of their ability to reason, and transformed

  • into massive brutes they were an angry hoard trapped inside a vault. Rage and boredom are

  • an unstable mixture and eventually that vault burst.

  • Hundreds of super mutants emerged into a wasteland where their enhanced physical abilities made

  • them better suited to survive than the humans around them. The disorganized humans had only

  • one advantage, and that was their numerical superiority.

  • Out-numbered and unable to breed, the mutants were still cunning enough to understand that

  • they had to boost their ranks by kidnapping humans and exposing them to the virus.

  • Further West, things were more complicated. California and the West Coast had their share

  • of trouble with super mutants, but those mutants... they didn't just suddenly pop out of a vault

  • and rampage like mindless savages. The mutants of the wasteland's core region were the result

  • of a misguided plan to set the world right.

  • The mutant army was smart enough to scour the lands for new humans to mutate, and to

  • select people with little exposure to radiation. Using humans with DNA undamaged by radioactivity

  • meant they were more likely to keep their intelligence after mutating. The size and

  • capability of this inhuman swarm grew, always hungering for the purest human DNA to serve

  • as the building blocks of a master race.

  • This was before the New California Republic had solidified. Before the Enclave chose to

  • reveal itself. Back when the Brotherhood of Steel kept their technology closely guarded.

  • There was nothing to stand against an army with such organization. Such single-mindedness.

  • Such... unity.

  • Who they had been before no longer mattered. The super mutants weren't divided by old world

  • notions of race; and they did not bicker over religious beliefs, for they all worshiped

  • the same Dark God, and claimed that they could hear his voice in their heads.

  • Did this dark god exist? Were the mutants led by some cunning mutant general? Could

  • the master race have a Master of its own? Someone or some thing was certainly behind

  • this new Unity movement.

  • No doubt through much trial and error, this "Dark God" created generations of flawed

  • beasts before finally discovering that the FEV works most effectively on people who have

  • low levels of radiation exposure. Access to pre-war computers revealed that the wasteland

  • held secret communities of uncontaminated vault dwellers whose gene pools had been protected

  • for generations deep beneath the earth where the radioactive fallout couldn't reach them.

  • It's ironic that the super mutant master was done in by the actions of one of these vault

  • dwellers.

  • Regardless of how it happened, with their master gone, the mutant army scattered.

  • The former elite guard of the mutant army have taken the fall of their master the hardest,

  • and have become an unpredictable menace. These Nightkin as they call themselves were once

  • the best of their species; augmenting their strength and cunning with pre-war stealth

  • technology. They are usually still in possession of the rare Stealth Boy devices and use them

  • without concern for the harmful effects of prolonged exposure. After decades of constant

  • use, their minds have degenerated and their skin has darkened to a distinctive grey. They

  • are plagued by hallucinations and imaginary friends; often their jabbering is the only

  • sign that one is nearby. Due their tendency to appear in unexpected places and engage

  • in bizarre behavior a single Nightkin can be more dangerous than a group of their green-skinned

  • brethren.

  • Some super mutants have formed their own communities, following charismatic leaders across the wasteland.

  • Turn a radio to the right frequency in the right parts of Nevada and there's a broadcast

  • coming from a mutant girl who thinks she can take the Master's place and guide the mutants

  • to a new utopia. Although she has gathered many followers, her mental instability ensures

  • that this is... unlikely.

  • Some wanderers even speak of outright friendly super mutant companions who accompany them

  • as friends and equals. Given their resilience and long lives, these benevolent creatures

  • could still be out there looking for new adventures and traveling companions.

  • A few diverse communities consisting of humans, ghouls and mutants alike have popped up - at

  • least for a time. Despite the best efforts to get along, it seems that differences will

  • always reduce people to fighting among themselves. Perhaps that Dark God was right, and what

  • the wasteland really needs is more unity.

  • If the super mutants do ever form another army, they're likely to find the wasteland

  • a little more of a challenge this time around. Since their master fell, the world has become

  • a more crowded place, and there are other, better equipped factions of humanity, ready

  • to challenge any newcomers for the spoils of the Old World.

  • But that- is a story for another day...

You've experienced the Fallout Series in your own way, but want to learn more about

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