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  • Yes.

  • Great.

  • I thought the designer said this was just a straight part.

  • What a hack.

  • Welcome to watch Mojo.

  • And today we're taking a look at the top 10 video game remakes that got it wrong.

  • Mhm.

  • A temporary setback.

  • I'm sure Sire for this list, we're not necessarily looking at the worst video game remakes as we've made several lists of those, but remakes that got its source material wrong and or messed with the design of the game too much just to bring a little more positivity to the list.

  • Was there a remake you felt made the original better?

  • What's a game you'd like to see get remade share with us in the comments below.

  • Now, let's put on our critical thinking caps.

  • Why is there a problem with that Number 10?

  • Resident Evil 3?

  • We'd like to start off by saying the 2020 remake of Resident Evil three is not a terrible game by any stretch of the imagination.

  • It's story is excellent.

  • And seeing our lovely Jill with an arguably better redesign was a dream come true.

  • Unfortunately, when this game flubbed, it flubbed kind of hard for starters, an entire segment from the original game was cut completely from the remake without any explanation.

  • Then there's nemesis who was demoted to a completely scripted enemy.

  • Unlike the terrifying and free roaming Mr X from the original Ari to with Ari two's remake being as good as it was.

  • Why couldn't Capcom give our E three the same treatment.

  • Here you go.

  • We can use this to stay in contact.

  • I know what a radio is.

  • Number nine.

  • Secret of Mana and what's the sword doing here here.

  • Right, while the Mana remakes have gotten a little bit better lately with Trials of Mana, Secret of Mana was a Rocky start.

  • How?

  • So?

  • One might ask.

  • Well, the music played a major part in making the original such a memorable experience.

  • So one has to wonder why the developers went through all the trouble to completely remake the soundtrack in a totally different way with the drastic shift in tones and rhythms.

  • Certain beats didn't hit the same way as they did back in 1993.

  • Thank goodness, they were able to get mostly everything right about trials of mana, mostly number eight, medieval resurrection.

  • Well, well, well, he's back, Poor Sir Daniel left behind by the Playstation family and without a new game since this awful PSP remake of the 1998 original.

  • Of course not including the 2019 remake of the original Resurrection, was supposed to reintroduce the world of Galimir to players and integrate a storyline cut from the original game.

  • The problem that cuts story kind of sucked, not only did it fail to retain the identity of the series, it also focused more on gimmicks, mini games and awful.

  • Such God awful jokes, basically nothing in Resurrection replicated the fun and wondrous atmosphere of the first game.

  • Where was the basic combat and Goofy charm.

  • We supposed those were the only things that even Xerox could resurrect A temporary setback.

  • I'm sure sire number seven Luigi's mansion leaving poor Luigi in bad company.

  • Even to this day, Luigi's mansion is an absolute blast to play on Gamecube with excellent controls and equally excellent gameplay on Gamecube.

  • You'd be hard pressed to find someone who didn't enjoy this classic on Gamecube.

  • So how did Nintendo mess up a remake of it?

  • Simply put it was because they threw it onto the Nintendo three D.

  • S and tried to enforce the use of one of its features.

  • As a result, the game wound up having abysmal controls and it didn't help that the game desperately wanted you to use the Gyro controls too.

  • One thing was obvious this mansion was not meant to be pocket sized scratch that there were two problems, the pocket sized mansion and not putting it on switch.

  • Why was this not on switch?

  • This should have been on switch or else Mario will be trapped forever.

  • Number six space Raiders look, space invaders may look laughably ancient compared to even modern pixel games, but hey, the game is still still fun to this day and there was absolutely no need to remake it.

  • Not in 2021 not in 2010 and certainly not in 2004.

  • Space Raiders messed up space invaders in the worst ways possible.

  • Bland graphics, boring gameplay in an unnecessary edgy spin made space Raiders a painful experience from start to finish and get this.

  • One of the first scenes in the game is of the female protagonist showering.

  • We're fine with games getting provocative from time to time.

  • But throwing this in felt like a desperate move to revitalize the I.

  • P.

  • While catering to action game audiences.

  • No five.

  • Shadow run.

  • Yeah you all remember shadow run.

  • Right that one first person shooter set in space with all the online multiplayer deathmatch modes.

  • Wait that's not Shadow Run.

  • Yeah one would be wrong for thinking that this was actually a Shadow Run game.

  • It is technically but not anywhere close to the source material.

  • No this online multiplayer sci fi shooter was supposed to be based on the tabletop science fantasy.

  • RPG of the same name.

  • The same one that is more focused on the story.

  • Like RPgs are supposed to be with themes of crime, mystery, horror and the like.

  • So what prompted them to completely change the I.

  • P.

  • Into an online multiplayer FPs?

  • We're not entirely sure and fans were incredibly quick to reject it and make their disdain.

  • Well known.

  • It probably didn't help knowing the game was prototypes using halo combat evolved engine.

  • You see the problem here artifact and force dragon breathing number four conquer, live and reloaded.

  • I thought the designer said this was just a straight part what a hack.

  • Conkers Bad fur day was that one mature rated game.

  • Every kid hoped would trick their parents into buying it for them.

  • It was obscenely funny, ultra violent and you know something that we weren't supposed to have plus the story and characters made it one of the best games of its era.

  • Put all this stuff into an HD remake and you sadly get the less than stellar, conquer live and reloaded.

  • This iteration would censor pretty much every foul word uttered no matter how harmless or harmful and the multiplayer was completely thrown away in favor of a team based shooter mode.

  • For xbox live needless to say these seemingly minor changes were enough for players to notice the charm and beauty of the original and almost forget this.

  • Yeah, Cash Prizes # 3 13.

  • Yeah.

  • If you haven't picked up this underrated shooter you need to log into your steam account right now and nab it 13 was a game.

  • We have desperately been wanting a remake for for years heck we even would have settled for a poor on modern platforms.

  • How can you not want more with beautiful cel shaded visuals and comic book aesthetics and yet this would turn into another case of be careful what you wish for as the 2020 remake was an utter disaster.

  • Not only did it launch in a poorly optimized state, but the visuals were all wrong.

  • Yes, they were still cel shaded to some extent but only enough to have the appearance of Fortnite In the end 13 wound up looking like any other first person shooter and you just can't have that when part of your visual appeal is your main attraction.

  • number two apes escape on the loose.

  • With the way that ape escape is designed, it is absolutely essential to have two analog sticks.

  • That's it to no less, no more.

  • This is how it has been since the very first game.

  • And it is because of a escape that Sony went and had to create the dual shock controller, one of the best and most historic controllers in games history and a historic moment for the Playstation brand.

  • With that in mind how in the monkey loving hell do you forget this necessity and throw a P escape on PSP?

  • You know the handheld system that had one analog stick and nothing more because of that.

  • You make the game incredibly frustrating to play again.

  • You need to have that second analog stick.

  • It is necessary.

  • Players need that camera control and without it ape escape on the loose was impossible to play right before we continue.

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  • Number one, Super Mario 64 DS.

  • We don't froth at the mouth over.

  • Super Mario 64 for its worlds or level design or fun gameplay.

  • It's not the sole reason why we love and cherish this game so much.

  • Know what makes super Mario 64 so great is primarily because of the sweet, satisfying and fluid controls to this day, Mario handles like a sexy sports car and it's why we still go back to it all these years later.

  • Nintendo would try to bring this to the D.

  • S.

  • With new characters and features.

  • But super Mario 64 Ds ultimately ruins what the original achieved gameplay is much slower with the D.

  • S.

  • S.

  • D.

  • Pad and running is now tied to a button.

  • What made the O.

  • G.

  • Fantastic was that fluid movement?

  • That platform ng that agility and mobility here.

  • The slowdown makes this legendary title a slog to sit through and it almost destroys the experience in the mood for more awesome gaming content.

Yes.

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