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  • where 1/5 of the way through the century.

  • And we've already seen the game industry's fair share of poor quality titles.

  • Names Day with Watch Mojo and today will be coming down out picks for the Top 20 West.

  • Video games of this entry so far for this list will be looking at the absolute worst games that have come out since the turn of the millennium.

  • So anything from the year 2000 onwards.

  • For those of you wondering, Superman 64 came out in 1999.

  • It missed the cut off date by just one year and consider itself lucky.

  • Number 20.

  • Mortal Kombat Special Forces.

  • Indeed, Mortal Kombat is a pretty big I p throughout the nineties, but one could say Midway got a little carried away with hashing out new titles like More Comment Mythology.

  • Sub Zero.

  • Well, that was about as fun as taking Tonight to the chest.

  • Midway hit rock bottom when they shelled out Mortal Kombat Special Forces Ah ah beat him Up game starring Jax and only Jack's.

  • Despite being called special horses seriously with Sonia, where players can perform planned combos well navigating rooms that look exactly the same as levels prior.

  • On top of that, the boss characters were lamer than Mo Cap.

  • Really, who's gonna remember, like Gemini II or no face?

  • In short, it was the antithesis of a Mortal Kombat game.

  • Even serious created.

  • Ed Boone doesn't like to acknowledge its existence, looking forward to restarting our little gang number 19 Rogue warrior.

  • Even though we live in a world where Fallout 76 exists, we still have to say right, Gloria is the worst game Bethesda has ever published.

  • Rogue Warrior went through some trouble development, and it clearly shows Bethesda was not happy with the direction that Zombie Studios was taking and gave the project over to rebellion development.

  • The result was a game marred with boring game play, mindless swearing from Mickey Rourke and in extremely short campaign.

  • But mostly the swearing that was probably the most memorable part for the wrong reasons.

  • Critics even went so far as to advise Game is to play anything else.

  • And when reviewers say your game is that bad, it might be best to ditch this I p entirely damn, it smells like dog gun number, right?

  • Ah di Gitana Ah, yes, the game that infamously tied it how John Romero was going to make us his bitch at the time.

  • We are old, genuinely eager to experience Dika China.

  • This was coming from on the designers behind game, Quake and Wolfenstein just to give you an idea.

  • And it was to incorporate some impressive a i a last die Kitana became nothing more than a really bad joke, with critics eyeing its mediocre design, outdated visuals and really, really bad companion.

  • A.

  • I thegame was such a letdown that tarnish John Romero's Korea and tanks his live studio ion storm.

  • At least he apologized for the bad tagline, though I'm not here, they might be watching number 17 left alive.

  • Status check for damage.

  • What about Tony shoulder weapons?

  • This was not the game the front mission franchise deserved.

  • Left alive was one of the most frustrating games anyone can play.

  • Well, where do we even begin?

  • The aye aye Is constantly dancing between being super smart or super stupid, knowing our location almost all the time and not knowing how to fight back?

  • Oh, and the Agni doesn't stop there.

  • Your ears will constantly egg from your blood system as it constantly berate you about approaching enemies, even though you can clearly see them.

  • If there was any redeeming qualities to be found and left alive, we certainly couldn't play long enough to find them.

  • Apologies.

  • But I've got to take care of this.

  • Vermin in this city won't exterminate themselves.

  • Number six Dane, Batman, Dark Tomorrow, Dark Tomorrow WAAS.

  • And still is an embarrassment to superhero games everywhere.

  • And that's saying a lot.

  • Thegame was so bad that the only positive feedback a gut was for its cut scenes s so long as you ignored one of the worst jerking performances ever.

  • Seriously, have a look at this.

  • You know what would have been money, though, if I no, no, we'll save that for another tie.

  • Won't tweeted.

  • It's playtime now.

  • Everything else was a total mess.

  • Thegame suffered from a myriad of technical issues.

  • The camera refused to cooperate with the player, and the controls were the biggest enemy over anything else.

  • On top of that, those who powered through this catastrophe where most likely met with a bad ending the only way to achieve the good ending was by doing something early in the game which dock tomorrow gave no hints at or directions for the players to discover seriously, what a mess.

  • It's number 15 alone in the dark illumination.

  • Oh, how the mighty have fallen.

  • I learned the doc hasn't had a stellar track record in his later years, and unfortunately, this awful excuse for a leopard Ed Klein was no return to glory.

  • Judging from its broken gang play, Boring come bats and endless technical issues.

  • Thegame needed way more time.

  • Cooking in the oven.

  • Way more time.

  • Not a single outlet had many positive things to say, and most critics advise readers to stay as far away from the game is possible.

  • We just might have to face it, folks, I learn in the dock will forever be lost in its own darkness.

  • Number 14.

  • Sonic Boom Rise of Lyric.

  • Both this and Sonic 06 were contenders for this list, but only six had one redeeming factor in that.

  • The soundtrack was pretty epic, where a sonic boom rise of lyric can even claim that the game was already doing poorly in previews, with many critics saying the uncomfortable designs of sonic tails, Amy's and knuckles, but mostly knuckles.

  • Oh, what a doctor!

  • When the game launched in November 2014.

  • Rise of Lyric was plagued with so many problems, terrible controls, the level design, tedious puzzles in platforming, boring combat, a buffet of bugs, a frustrating camera and irritating and repetitive dialogue.

  • And Lisa TV show was pretty good.

  • Try to appreciate all the work I put in and they destroy you.

  • Number 13 Double Dragon to wonder of the Dragons Most of the double dragon games or rocks all the titles.

  • But we cannot say the same for Double Dragon To wonder of the Dragons, a three D agitation off Double Dragon to the revenge or trying to be.

  • Anyway, this'll game was panned by critics where it's abysmal, broken state suffering from so many bugs and glitches that it was basically unplayable.

  • The game also had some really bizarre English translations with voiceover is not matching the subtitles on screen, giving the whole game and never old cheap practice seriously.

  • Did they proof read this stuff?

  • Thankfully, it wasn't enough to kill the franchise.

  • Number 12 Bomb a Man Act zero In 2000 and 12 Hudson Self was bought out by Konami, but the road to their downfall started with this title Back in 2006 the company attempted to turn the Q t lovable bummer, man.

  • It was some kind of gritty action hero.

  • Really, What's with the chains and baby S M designs?

  • No longer was Bomb a man filled with colorful and maize in a lighthearted tone.

  • Even in a game about blowing people up, the Siri's need to be more mature and really and all the cool hit Gibbs with the edge attitude, right, right?

  • No.

  • Even if this was a necessary change, the game was still horrendous, with its unbalance, a i God awful camera and absolute tediousness.

  • Oh, and can you believe there's no safe feature?

  • Seriously, If you die, you get bit of right back to the title screen.

  • What a joke.

  • Number 11 Charlie's Angels Back in the early two thousands, it seems like we're getting an endless supply of terrible, maybe tie ins, although we'd never thought they'd be a game just as was his 80.

  • Okay, maybe that's a slight exact directions, but still, Charlie's Angels was abysmal to its very core.

  • Controls were frustrating.

  • Animations were lazy and quality graffito watch.

  • Look at this run animation and level design showed minimal effort was put into the game, including some of the longest ladders you'll ever see.

  • Seriously, The game is so bad, you'd want to forget that it even exists.

  • That's how bad it is.

  • But then again, you could very much say that about everything in here.

  • Well, almost everything Next one is memorable for different reasons.

  • Yeah.

  • Special number 10 Super seducer.

  • How to talk to girls.

  • Of course, you're very sexy, but for me it's about the entire package, not just looks.

  • I need to find someone's character.

  • Six.

  • As weird as they could be dating seems have a lot to teach players on how the world of dating works when compared to tiles like had a full boyfriend or Dokey.

  • Dokey, Lyrica Club Super Seducer is a massive, regressive step back for the genre.

  • Ochoa dialogue and board cut scenes are minor complaints.

  • When the players discover the game's borderline predatory dating advice, why did you ask?

  • That gives the milk you need to say no.

  • Don't give her the option to say no.

  • Is that really a lesson?

  • You want players walking away with super seducer to wasn't any better and indulged in Richard Lauren is egotistical behavior.

  • And can you believe there is 1/3 gang coming out?

  • It keeps buying these.

  • Does anyone want some chewing gum?

  • We're perfect.

  • So those are code words?

  • Yeah.

  • Number nine.

  • Raven's Cry Way don't see a lot of good pirate games these days, but Raven's cry was certainly a step back for those craving a swashbuckling adventure rather than plundered the seas for treasure or getting drunk at Kevin's.

  • Most of our time with Raven's Cry was been laughing at the awful riding, laughably bad voice acting and countless technical issues.

  • Thegame was so bad that developer reality Pumps studios attempted to implement changes to fix the game, ultimately rebranding the game as Vendetta.

  • Curse of Raven's Cry November 2015.

  • Sadly, the game was still just a soulful, but hey, at least they tried to fix it.

  • How is our friend busy exploring the bottom of the sea?

  • Number?

  • Right umbrella core.

  • Only one left.

  • Here's a tip.

  • Never develop a game based on the popular I P.

  • For the sake of making it the next big thing in exports.

  • That's exactly what happened with Capcom, and it did not end well.

  • Umbrella.

  • Cole was a spin off online shooter set within the resident evil franchise, where two teams had to complete objectives while shooting each other and finding zombies.

  • However, the game play was plagued with issues that made fair, competitive play impossible from inconsistent zombie.

  • I hit detection issues and a lackluster progression system kept Rome have been trying for years to Bush resident evil into the Multiply a scene, and this just added to an already long list of failed attempts.

  • Fun with that number seven right to the 99 Dragons.

  • There was so much ambition behind this game, the cel shading look promising the bullet time mechanic look fun to use, and there were plans to turn this into a multi media franchise.

  • All that potential burst into flames on launch day.

  • Drank of the 99 Dragons was plagued with an infuriating camera, overly sensitive controls, a broken lock on system and a story that made no goddamn sense whatsoever.

  • There was nothing redeemable about the game and all the plans for a comic book series and animated TV shows were swiftly flushed down the toilet.

  • Tang Industries paid families to donate the bodies of their departed, loved ones.

  • Contact us today.

  • Number six.

  • Tony Hawk Pro Skater five.

  • Had Activision given the developers more time, Tony Hawk personnel to five could have been a triumphant return to the franchise.

  • Alas, playing this was almost as painful as a board between the gun ads.

  • Or should we say, getting Popsicles assembled in just a matter of months and released unfinished.

  • And the only reason that came out was to extend the Tony Hawk license price.

  • Get a five suffered greatly from bugs and glitches, while Mason key features from previous entries.

  • Theo, Really?

  • Where the hell is the creative skater?

  • Not only would this be the final nail in the pro skater coffin, it would also lead to the closure of Develop over by Moto.

  • Needless to say, no one walked away with a smile.

  • With the service shutting down in 2017 the game is now unplayable.

  • Wow, I hope you didn't pay full price for this thing.

  • Number five ninja bread Man.

  • To say this game was half baked would be too generous, and I will not do that again.