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  • The goal of relativity is to explain and understand how motion looks from different perspectives,

  • and in particular, from different moving perspectives.

  • It's easy enough to describe motion itselfif something is moving relative to me,

  • that means it has different positions at different times, which I can plot on a spacetime diagram.

  • This straight line corresponds to motion at a constant velocity of say, v units to the

  • right every second.

  • And the question we're interested in is what do things look like from the moving perspective?

  • Of course, the answer to this question is a physical one, and is determined by experimental

  • evidence gathered by actually moving.

  • And that evidence will come into play, but first we need to understand what it means,

  • in terms of spacetime diagrams, to view something from a moving perspective.

  • We'll start with a key property of spacetime diagrams: when someone draws a spacetime diagram

  • from their own perspective, on that diagram they're always, for all time, located at position

  • x=0, since they're always a distance of 0 away from where they are.

  • Or in other words: a spacetime diagram like this represents your perspective only if your

  • worldline is a straight vertical line that passes through x=0.

  • If, on a spacetime diagram, the worldline describing your motion leaves x=0 and goes

  • anywhere else, that means you're moving relative to the perspective of that particular diagram,

  • and thus it's not your perspective.

  • With this in mind, to describe how things look from the perspective of a moving object,

  • like this cat, we simply need some way to transform spacetime diagrams that makes the

  • worldline of the cat into a straight vertical line through x=0; or in other words, we want

  • to make the spacetime diagram where the cat is moving into one where the cat's worldline

  • coincides with the time axis.

  • That's not something we can do just by sliding the whole plot left or right or up or down,

  • like we've done for perspectives from different locations.

  • No, changes of velocity require some sort of rotationy thing to change the angle of

  • the worldline, and importantly, whatever this rotationy thing does should be generalizable

  • to a world line at pretty much any angle, since there was nothing special about the

  • particular speed the cat happened to be going.

  • There are also two important pieces of experimental evidence that we'll need to take into account:

  • first, if I measure the cat as moving at a speed v away from me, then the cat will measure

  • me as moving at that same speed v away from it, and likewise if we're moving towards each

  • other.

  • Which means we not only want to transform the spacetime diagram in a way that the cat's

  • angled line becomes vertical, but we also want the angle between our two lines to stay

  • the same after the transformationthat is, from the cat's perspective, I should be

  • moving.

  • The second piece of evidence we'll come to later.

  • Let's focus just on the section of the cat's worldline from time t=0, where it's at x=0,

  • to t=4, where it's at x=2.

  • This section is a straight line between those two points, and we want it to end up as a

  • straight vertical line, so we can simply leave the t=0,x=0 point unchanged while moving the

  • t=4,x=2 point onto the time axis (where x=0).

  • And there are really only three general possibilities for how to do this: either this point gets

  • moved onto the time axis while keeping it at the same point in time, t=4, or it gets

  • moved onto the time axis at an earlier time (say, t=3), or a later time (like t=5).

  • There's a very nice geometric way to picture these possibilities.

  • If we think again of motion on a spacetime diagram as a series of snapshots, like, at

  • time t=0 the cat is at position 0, at time t=1 the cat is at position 0.5, at time t=2

  • the cat is at position 1, etc, then the transformation where points move to the time axis and keep

  • the same time just looks like sliding each snapshot over a corresponding amount; the

  • possibility where points move to the time axis at a later time looks kind of like some

  • sort of rotation around the origin; and the possibility where points move to the time

  • axis at an earlier time looks kind of like some sort of squeezy rotation.

  • The reason these last two involve rotating the snapshots rather than just sliding is

  • to make sure that the angle between the cat's worldline and my worldline stays the same

  • before and after the transformationit's a fun little geometry puzzle to understand

  • why.

  • Now, among these three, the option that makes the most intuitive sense based on our everyday

  • experiences of the passage of time, is that a given point in time should stay at the same

  • point in time, and just slide over to the time axis.

  • I mean, we don't noticeably experience time travel every time we hop on a train or bike

  • or plane.

  • And this sliding does mathematically workif we move things at time t=1 a half meter

  • to the left, and things at time t=2 one meter to the left, and so on, then we'll have a

  • description from the cat's perspectivethe cat's not moving, and I'm moving to the left

  • half a meter every second.

  • It works for other speeds, too.

  • If we want the perspective of somebody who's going a meter per second to the right relative

  • to the cat, we can slide the snapshots over even farther, and now the cat's going a meter

  • per second to the left, and I'm going a meter and a half per second to the left.

  • And of course we can slide back to my perspective from which the newcomer is going a meter and

  • a half per second to the right.

  • This kind of sliding change of perspective is normally called a “shear transformation,”

  • but that's when both dimensions are space dimensions: since one of our dimensions is

  • time, a shear transformation represents a change in the velocities of things, so in

  • physics it's called a “boost.”

  • As in, rocket boosters boosting you to a higher speed.

  • However, it turns out that boosts in the physical universe are not actually described by shear

  • transformations.

  • This is where the second and most famous piece of experimental evidence comes in: the speed

  • of light.

  • As you've probably heard, starting in the late 1800s, physicists built up mountains

  • of experimental and theoretical evidence that the speed of light in a vacuum is always the

  • same, even if you measure it from a moving perspective.

  • This is, of course, entirely unintuitive from our everyday experiences with velocities,

  • where if you throw a ball from a standstill and then from a moving vehicle, the ball thrown

  • from the vehicle will be moving faster relative to the ground.

  • And yet, experimental results show that light does not behave like everyday objects: shine

  • light from a standstill, or from a moving vehicle, and its measured speed relative to

  • the ground will be the same.

  • Shear transformations simply can't accomodate this feature of light's behavior: they change

  • all velocities equally by sliding each snapshot an amount proportional to its time.

  • No velocity remains unchangedif you draw the worldline of a light ray and then change

  • to a moving perspective using a shear transformation, the speed of that light ray will change, which

  • is wrong.

  • Luckily, one of the other two options for boosting to a moving perspective can accomodate

  • a constant speed of light: remember the transformation where the snapshots do a kind of squeeze rotation,

  • and points move to the time axis at earlier times?

  • This kind of transformation can amazingly leave one speed unchanged, even while it changes

  • all other speeds.

  • More amazingly, the unchanged speed is left unchanged in all directions.

  • Let's do an example.

  • Here's a set of snapshots from my perspective with a slow-moving sheep and two fast-moving

  • cats, and let's suppose that we have experimental evidence that cats always move at the same

  • speed regardless of perspective.

  • If we want to describe this situation from the perspective of the sheep, we can't simply

  • slide the snapshots over so the sheep isn't moving and its worldline coincides with the

  • time axis, since that would change the speed of the cats.

  • But, if we slide and rotate and stretch the snapshots like this, then lookwe've transformed

  • the diagram to both describe things from the sheep's perspective and keep the cats moving

  • at the same speed they were before.

  • You might note that the various cats appear to be spaced out differently along their worldlines,

  • but that just means that the constant-time snapshots from my perspective aren't constant-time

  • snapshots from the sheep's perspective.

  • The important thing is that the angle of the cats' worldlineswhich represents their

  • speedhas remained unchanged.

  • It's kind of amazing to me that this works at all; that it's mathematically and physically

  • possible for all speeds except one to change!

  • But it is possible with these squeeze rotationy things, and they're the answer to our question

  • of how to describe motion from a moving perspective.

  • Well, not by keeping the speed of cats constant, but by keeping the speed of light constant:

  • by doing squeeze rotations so that a moving perspective's angled worldline becomes vertical

  • without changing the speed of lightthat is, without changing the slope of the worldlines

  • for light rays.

  • These squeeze rotationy things are called Lorentz Transformations, named after one of

  • the first people to derive the correct mathematical expression for themit looks kind of like

  • the equation for rotations that we saw in the last video, and I'll post a followup video

  • showing how to derive this using just a few simple assumptions and experimental facts.

  • Lorentz Transformations are at the heart of special relativitythey're the thing that

  • Lorentz and Einstein and Minkowski and others figured out was the correct description of

  • how motion looks from moving perspectives in our universe, and they'll be the foundation

  • of the rest of this series, too.

  • Now, as we've seen, Lorentz transformations look different depending on what speed you're

  • trying to keep constant, or how you've scaled your axes.

  • Normally, physicists draw their spacetime diagram tickmarks such that if every vertical

  • tickmark represents one second, a horizontal tickmark represents 299,792,458 meters, which

  • means that the speed of light, which is 299,792,458 meters per second, is drawn as a 45° line

  • to the right for right-moving light, and to the left for left-moving light.

  • With this scaling, a Lorentz Transformation that leaves the speed of light constant simply

  • consists of squeezing everything along one 45° line and stretching along the other in

  • a particular, proportional way.

  • You can see immediately how this changes the angles of all of the other worldlines, that

  • is, changes how we perceive their speeds, and yet doesn't change any of the light rays.

  • And it turns out that it's possible to actually build a mechanical device that does Lorentz

  • Transformations for you: here it is!

  • Just like how a globe has the structure of rotations built into it in a fundamental way,

  • and you can simply turn the globe to see how rotations work, rather than doing a lot of

  • complicated math, this spacetime globe has Lorentz Transformations built in: it does

  • the math of special relativity for you, allowing you to focus on understanding the physics

  • of motion from different perspectives!

  • Here's a quick example: from my perspective, I'm always at the same position as time passes,

  • while the cat is moving away from me to the right at a third the speed of light, and the

  • light rays from my lightbulb are moving out to the right and left.

  • Using the time globe, I can do a Lorentz transformation to boost into the cat's perspective.

  • And from the cat's perspective, the catnaturallystays at the same position as time passes,

  • while the cat views me as moving away from it at a third the speed of light to the left,

  • and the speeds of the light rays from my lightbulb are still the same, still at 45° angles.

  • I just love how tangible and hands-on this isnormally when people are first introduced

  • to special relativity and how motion looks from different perspectives, it's done with

  • a bunch of messy, incomplete, algebraic equationsbut you don't need the equations to understand

  • the ideas of special relativity and how motion looks from different perspectives.

  • You just need an understanding of spacetime diagrams, and a time globe.

  • And so in the rest of this series, I'm going to be using the time globe extensively to

  • dive into all of the normally confusing things you've heard about in Special relativity:

  • time dilation, length contraction, the twins paradox, relativity of simultaneity, why you

  • can't break the speed of light, and so on.

  • I have to say a huge thank you to my friend Mark Rober for helping actually make the time

  • globe a reality (you may be familiar with his youtube channel where he does incredible

  • feats of engineering, like this dartboard that moves so you always hit the bullseye).

  • He devoted a huge amount of time, effort, and engineering expertise to turn my crazy

  • idea into this beautiful, precision, hands-on representation of special relativity and I'm

  • supremely indebted to himthis series wouldn't be possible otherwise.

  • And if you're eager for more details, I'm planning another whole video about the time

  • globe itself.

  • In the meanwhile, to get more hands-on with the math of special relativity, or economics,

  • or machine learning, I highly recommend Brilliant.org, this video's sponsor.

  • In conjunction with my video series, Brilliant has rolled out their own course on special

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  • If you want to understand a mathematical topic deeply, there's really nothing better than

  • thinking through the ideas and solving problems yourself.

  • And Brilliant helps you do just that.

  • Once you're ready to go in-depth into special relativity (or perhaps linear algebra or group

  • theory, which are both also relevant for relativity), you can get 20% off by going to Brilliant.org/minutephysics.

  • Again, that’s Brilliant.org/minutephysics which gets you 20% off premium access to all

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The goal of relativity is to explain and understand how motion looks from different perspectives,

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