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  • and everyone and welcome to another video now memory.

  • It's pretty expensive at the moment, so you may be tempted to opt for a lower amount than you normally would say eight gigs instead of 16 if you're going for a slightly higher end and more expensive PC build.

  • But what about four?

  • Is four gigabytes of memory still enough in 2000 and 18?

  • Or will it severely hold you back when it comes to running the most modern and demanding games out there?

  • So let's get straight into it and see how four gigs compares with eight in 2000 and 18 and whether or not four is still worth opting for.

  • That's not good for it.

  • Starting with Battlefield one here and the gamer and fairly well, with just four gigabytes of system memory, we averaged 100 to F.

  • P s, though those 1% and 10.1% low figures indicate a few issues.

  • And I have to say I noticed the odd frame drop here and there, though it really wasn't anything significant.

  • The figures are taken from the entirety of the first level.

  • When we compare that to the game running with eight gigs of RAM.

  • You'll see the average has been slightly improved, but the significant changes come with the percentile figures of 85 73 which tell us that most if not all of the frame drops have been eliminated over in dirt for.

  • And this is where we saw the least amount of difference I took.

  • The performance numbers from the opening race, as well as a multi car event on the average here, was reported by France's 83 with no real leg or performance issues to speak off, comparing that to the figure when doubling the RAM and well, there was next to no difference.

  • Actually, the average frame rate dropped by one, and the change with the 1% in 10.1% numbers was minimal toe.

  • Now it's time for the Notorious.

  • A pub G, The developers states six gig of memory as the minimum system requirement here.

  • So it was interesting to see that the game actually ran okay on four, though it has had various performance patches over the last few months.

  • Having said that, there were a few moments of freezing which may be detrimental to whether you win or lose again face to face with an enemy, and I encountered a quick freeze in gameplay, which ultimately lead to my demise, though it probably would have turned out that way for me anyway.

  • Eight gigs eliminated any issues that once again the overall average didn't increase by too much as expected.

  • But there was just less overall stutter to the game.

  • That's not to say it was unplayable with less ram, just the more inconsistent experience.

  • But still it runs okay over in The Witch of Three, and I stayed both in and around over Grad to gather benchmark data.

  • As you can probably tell by the footage, just like pudgy.

  • There were a few frame drops, but dropping the settings to high instead of ultra help this.

  • Unlike with pudgy, which started no matter that precept.

  • Changing the settings is more beneficial to V Ram usage, though, as opposed to system memory again doubling the Ram ironed out most of the Games issues, but there were still a few hiccups here and there.

  • However, things soon changed with ghost recon wildlands.

  • The game was a bit of a mess, with four gigs here averaging just 20 f.

  • P s with very low percentile figures.

  • Nothing I could do here could improve the performance at 10 80 p, except from reinstalling are two sticks of DDR for which fixed all of the problems.

  • Now there are many factors to be considered here.

  • And just like every time I do a test like this, whether or not four gigs of RAM is suitable is down to the games you play as older titles will still run.

  • Fine.

  • Justus, they always have.

  • It's always a similar story, with ground based videos usually ending with the conclusion.

  • It depends, though.

  • If you want to be able to guarantee a smooth experiencing games right now, I'd say eight gigabytes is ideal.

  • It's also worth mentioning other things that you likely do with your PC, such as Web browsing or for any of you aspiring content creators out there Editing Premiere Pro, for example.

  • Folk, just a snappy The render times were extended by a few seconds with less ram, but not by a significant margin.

  • Multitasking will suffer a little, though, and if, like me, you sometimes use internal recording software like Shadow Play.

  • It will be a little less responsive when trying to use hot keys in games to begin recording.

  • To conclude gaming with four gigs of RAM in 2018 is a bit hit and miss.

  • In some instances, there will be no or little difference.

  • Even in the most modern of titles, and in other games, the difference will be night and day.

  • It's certainly doable, but no ideal.

  • Put it that way.

  • If you're going to buy four gigs of memory, I'd recommend a single steak so that you can upgrade to eight gigs in Jewel Channel when you have the means to do so, I guess, to a lot of you, the answer was probably obvious here, but I plan to carry out a similar test every year with the most modern releases to see just how well four gigabytes of RAM continues to hold up.

  • For now, though, thank you all so much for watching.

  • I hope you've enjoyed today's video.

  • If you did leave a lock on it.

  • If you didn't leave a dislike on its subscribe to the channel.

  • If you haven't done so already, let me know how much ram you running your system.

  • Ondas Always.

and everyone and welcome to another video now memory.

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