Subtitles section Play video
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AVGN: It's been ten years since I first began broadcasting to you through the miracle of YouTube technology!
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And since then I've been trying to keep up with the times.
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I just finished upgrading my vinyl record collection to cassettes,
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and I got a new cell phone!
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Check it out!
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And I finally got one of those new rectangular TVs.
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I've been reorganizing all my game consoles, new video switchers, working out all the bugs,
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new shelves, I can now get behind my game consoles to reach all the wires,
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and of course, the ability to play games in HD clarity!
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Yeah, high def! Yeah...
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Now let's play some 8-bits.
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♫ He's gonna take you back to the past ♫
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♫ to play the shitty games that suck ass ♫
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♫ He'd rather have a buffalo ♫
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♫ take a diarrhea dump in his ear ♫
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♫ He'd rather eat the rotten asshole ♫
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♫ of a roadkilled skunk and down it with beer ♫
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♫ He's the angriest gamer you've ever heard ♫
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♫ He's the Angry Nintendo Nerd ♫
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♫ He's the Angry Atari, Sega Nerd ♫
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♫ He's the Angry Video Game Nerd ♫
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BLAM!
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Shootin' shit, runnin' around in your blue underwear!
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It doesn't get any better than this.
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It ain't Superman or Ultraman, it's Capcom's Mega Man,
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a robot hero built by Dr. Light to battle against the evil Dr. Wily and his never-ending supply of robot villains
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in the year two... whatever.
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The 2D gameplay is as classic as they come,
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with a little bit of Contra, a little Metroid, but still stands in its own right,
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with its stage select system and the ability to steal each of the boss characters' weapons.
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Oh, and can't forget about those disappearing blocks.
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One of the many rules of gaming: Never trust what's under your feet.
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Mega Man 2 is favored by many.
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It's considered to be one of the supreme examples of these types of sidescrolling action games.
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It's the one everybody knows, just like another Capcom game, Street Fighter II,
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which revolutionized the tournament fighter genre.
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I guess you can say Capcom made the best number-twos.
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It's the simple things that make it so appealing.
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For example, Mega Man's run cycle: He's constantly at full sprint,
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you can see the determination, the pure gallantry!
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But that doesn't even graze upon why the gameplay is so addicting.
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The jumping, the mid-air shooting, it's a science that triggers a phenomenon in your brain.
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It's so badass...
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[♪ Quickman Stage - Mega Man II ♪]
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... oh, sorry, I was just playing the game.
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When you do catch yourself a break to stop and listen,
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you'll realize you're hearing some of the most rockin' video game tunes of all time!
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If only the idea of video game soundtrack albums caught on back then.
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You'd get 21 hits in one fantastic collection, including:
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♫ DA! DUH-DUH-DUH! DA-DU-DU-DUH-DUH DAAAH DU DU DA! DUH-DUH-DUH DA-DU-DU-DUH-DUH! DA-DAA! ♫ [♪ Crashman Stage ♪]
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And:
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♫ DUDLU-DUDLU-DUH, DUDLU-DUDLU-DUH, DA DUH DAH! DUDLU-DUDLU-DUH, DA! DA! DA! DA! ♫ [♪Dr. Wily Stage 1♪]
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♫ DUDLU-DUDLU-DUH, DA! DA! DA! DA! DUH! ♫
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This offer is not available in stores, order today.
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I remember when Mega Man was a trilogy,
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but then it became a motherfuckin' hexology! Six classic 8-bit games on the NES!
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With each installment there were upgrades: 3 added the slide, 4 added the Mega Buster,
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and of course each time they had to come up with more robot villain names:
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Snake Man, Needle Man, Hard Man, Dust Man, Charge Man,
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Tomahawk Man, Kimmy Gibbler Turd Salad Man, it wouldn't stop!
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The series was impressively consistent.
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There was a point where it seemed like the team behind making these games were not human.
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They were machines themselves, pounding out each sequel in an assembly line!
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Sure, by the time 6 came along it got a little stale,
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but it was rejuvenated with the Mega Man X series on Super Nintendo,
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featuring a new Mega Man robot called X.
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Man oh man, if the franchise's foot wasn't already so far up your ass from kickin' it,
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now you were about to have your balls blown off 'til they orbit Uranus!
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X3 had a lot of cutscenes and dialog boxes... but that's cool.
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X4 is when they moved to the Playstation consoles, and now the cutscenes were getting a bit out of hand.
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But with every new-generation console they want to show off the technical capabilities, I get it, that's okay.
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But the dialogue... ugh!
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But I can see how they're trying to keep the story an integral part of the experience,
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to keep it fresh and interesting!
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With X5, it starts right up with text.
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You know... uh... yeah...
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After a long introduction, the game starts, or... or...
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[♪ Opening Stage X - Mega Man X5♪]
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... okay, alright, we're off now!
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And things are startin' t-- Oh my god!
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It's no joke, every five seconds there's more dialog!
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Can you see a red rope ahead of you... ?
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I don't know... can I move?
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CAN I PLAY THE FUCKIN' GAME?!
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I was just startin' to have fun, and it goes to SHIIIT!
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FUUCK!!
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Now everything's exploding!
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I just started playing the game! Have fuckin' mercy!
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Every screen there's a bomb you have to defuse, but they don't give you enough time to reach it!
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Explosions, dialog...
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Explosions AND dialog at the same time!
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Oh my God!
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[♪ Sigma 1st - Mega Man X5 ♪]
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This is fuckin' horseshit...
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I've had enough shitty games! I've dedicated myself to this for too long!
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I've had it!
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I quit.
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[♪ Ending (Nerd version)- Mega Man II ♪]
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2007 NERD: Like, I gotta get away from this game! I gotta get out of this room!
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I gotta go out somewhere and do something wild!
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Like get a tattoo on my face, of a goat holding up a baby, snorting cocaine off its penis!
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2007 NERD: And most important, celebrate your independence
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not to play shitty fucking games!
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Oh my God!
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2007 NERD: Who are you? 2016 NERD: I'm you!
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2007 NERD: I can see that, how'd you get here? 2016 NERD: I don't know, but...
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I remember this... yeah...
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I don't know how else to say this, but I'm from the future.
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There, I said it.
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Really... ?
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Do I get the goat tattoo?
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Obviously not on your face.
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Look at this old setup.
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You know, with the original NES model you can't play European games.
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You gotta get your RF shit modded into composite.
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Still blowin' in your cartridges, you gotta get your--
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Oh, whoa whoa whoa...
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2016 NERD: Why is that there? 2007 NERD: I don't know, it just sits there.
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2016 NERD: Get rid of it! 2007 NERD: Why?
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2016 NERD: You'll know by Episode 100! 2007 NERD: Episode wh-what?!
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Oh yeah, trust me. Just quit, right now.
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Wh- why? It's my du-- it's OUR duty to review bad games and warn people from playing this shit.
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What's this here?
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There's a Mega Man PC game on DOS?
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MEGA MAN ON DOS!!
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This is something that'll make you wanna quit!
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2007 NERD: Okay, I'll give it a try.
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First of all, I can't get it to work on a controller.
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Even after installing all kinds of shit, Mega Man won't stop running to the left.
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So I'm gonna have to use the keyboard.
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Imagine playing a Mega Man game on a keyboard!
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Where's the jump key... nngh! Argh!
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What's up with the colors? You have it set to CGA.
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You know, if you were playing on the most up-to-date computers at the time, it would have looked much better.
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Have you forgotten? We gotta bring people back to the past!
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There was a time when it was common for computer games to look like this.
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Why of all colors did they pick baby blue and magenta as the norm?
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I don't know, but that's how it was! These are the colors of our childhood!
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Why is there a toll booth?
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Mega Man can't pass without paying a toll?!
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Does he have E-ZPass?
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I can't outrun this dog!
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Oh, get away! Get away!!
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2016 NERD: Shoot 'em! 2007 NERD: I can't get far enough away!
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2016 NERD: Then run! Just run! Run! Run!
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2007 NERD: I can't! He jumps so fuckin' far!
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Eat a bowl of fuck, you assholian!
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Uggh!!
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It's the first screen of the game!
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You can't get 'em off you! You can't outrun 'em, and if you do kill 'em, he respawns!
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Well, I guess that's as far as we can get.
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Good! No more of that.
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2016 NERD: Oh, you did it! You gotta keep going now! 2007 NERD: Alright...
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So after that you get the classic Mega Man stage select screen, with only three selections.
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No matter which stage you pick, you're always fighting bats, frogs, bees, spiders and rodents.
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No creative robot enemies, nothing like that, just kill a bunch of animals!
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And they're all too short to hit!
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If you can't shoot on the ground, why are all the enemies on the ground?
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Why are the E Tanks always in a puzzling spot?
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As if the game was deliberately designed to tease you and piss you off!
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They even put arrows telling you to move to the left.
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So not only do you get to die, you get to feel like an idiot too.
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These things are like magnets, they pull you toward them.
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And you're trying to get through this electrical hazard at the same time!
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Did both these things have to exist in the same place?
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And then once the disappearing blocks start happening, it's all over.
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Remember, I'm playing on a keyboard.
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Fortunately, with the sequel, the controller works,
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but... Mega Man 3?
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No, I didn't skip 2. They did.
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There was no Mega Man 2 for PC, they jumped straight to 3,
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probably because the real Mega Man 3 on NES was already out.
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That would have made sense if this were the same game, but it's totally different.
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You can say it's a big step up from the first DOS game, with twice as many stages,
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but for some reason they decided to make the stages as confusing as possible.
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Typically in the Mega Man games, the challenge is in your platform jumping,
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your combat strategy and knowing when to use your special items.
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But this is all about navigating a maze.
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If you want a good where-the-fuck-do-I-go kinda game, try Mega Man 3 DOS.
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Ugh!
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See? This shit is a waste of life!
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You don't believe me? Play some of those awful Simpsons games!
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I think I will! And you know what, Nerd?
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You should play more of those bad Mega Man games.
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Nerd?
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2006 NERD: Who's gonna want to play this piece of shit? I'm lucky if I can get one other person!
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I have a better chance of cloning myself!
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NERD 1: So fuckin' bad it sucks! NERD 3: This is fuckin' shit!
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NERD 1: It's so suckin' fuck... NERD 3: It's diarrhea shit! This game is horrible!
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NERD 3: What a piece of fuckin' shit. NERD 1: Hey, wait... wait, wait!
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I'm in a dream, I can do whatever I want, so why don't we all just stop playing this fuckin' game?
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NERD 2: Yeah! NERD 1: So the hell with that shit!
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NERD 4: Yeah! The hell with that damn shit!
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NERD 3: The hell with that damn fuckin' shit! NERD 2: The h-
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2016 AVGN: THE HELL WITH THAT GODDAMN MOTHERFUCKIN' BULLSHIT!!
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NERD 2: Wh- what?? NERD 3: Nobody tells me what's goin' on here!
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NERD 4: I can't fuckin' believe this! NERD 3: Who invited this asshole?!
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Look, I know this sounds weird, but I've sort of been time-travelling around through AVGN history.
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Yeah, that's weird. We've never seen anything weird before.
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NERD 4: What's AVGN? NERD 3: Audio-Video Graphic Network!
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A VaGiNa.
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NERD 3: So what time did you come from? 2016 AVGN: From ten years into the future.
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That's nice. Could you have picked a more confusing time to show up?
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Not confusing at all! Time-travelling back into a dream?
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That happens all the time! Makes perfect fuckin' sense!
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Relax.
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Alright now, look, I could tell you that Freddy's around the corner and he's waiting to kill all'ya,
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but I'm gonna show you how much worse things could get.
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Here is Mega Man Legends on PlayStation.
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PlayStation? We're the Angry Nintendo Nerd!
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Then change the fuckin' name! It's about time.
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How about Angry Nintendo Commentator?
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NERD 3: How about Retro Nostalgic Video Gaming Shit Seeker?
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NERD 4: How about Nostalgia Critic?
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Now that's fuckin' stupid.
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How about Angry Video Game Nerd?
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NERD 4: Yeah, that's good. NERD 3: I agree with that!
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Mega Man Legends was when the series made the jump to three dimensions.
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In the late nineties it was almost like a law: Every 2D franchise must try 3D.
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So the game begins, and...
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Ugh... that explains it all.
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Don't you think I can see?!
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Don't worry, I CAN'T move! Every time I try it's another text box!
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Oh, what, that thing in front of me?
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Not far from my current position?
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Use the Circle button?! Really?! I would've never thought of that!
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That's not at all what I was just about to do!
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The control is horrific.
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You know how in Mario 64 and Zelda: Ocarina of Time, how natural the controls feel?
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You push the joystick in the direction you wanna go, and it responds perfectly!
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In Mega Man Legends, it's nothing at all like that.
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Instead, the D-pad moves you two-dimensionally left and right
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while you rotate your viewpoint with the L1 and R1 buttons.
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At least that's the best I can explain the controls.
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The game was later released on the Nintendo 64, calling it - what else - Mega Man 64.
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In this version the controls are slightly better, but hardly anything else has been updated,
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despite coming out three years later and four years after Mario 64,