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LESTER HOLT, reporting: From big and bulldozing,
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to small and speedy, NFL running backs come in many shapes and sizes.
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But to succeed at football, all running backs must excel at
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kinematics, the branch of classical mechanics
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that defines how objects move.
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Dr. TONY SCHMITZ (University of Florida): Because kinematics
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describes motion, it describes everything an NFL running back
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does basically, which is his motion up the field as he tries to score.
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HOLT: Kinematics uses three concepts to define motion:
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position, velocity and acceleration.
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Position defines location within a space,
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such as the surface of a football field.
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Dr. SCHMITZ: Position would be a running back's location on the
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field, and he can change that with his motion.
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HOLT: In this play, let's define the running back's position
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where he takes the hand-off.
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After executing the play, however,
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his new position is his opponent's end zone.
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Dr. JOHN ZIEGERT (Clemson University): The position
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relative to the goal line changes the set of options that
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the running back has in terms of the direction he chooses to run.
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HOLT: A second kinematic concept is velocity,
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which describes both the direction and speed of the running back.
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In the NFL, one way speed is measured is a player's time
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in the 40-yard dash.
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DEUCE McALLISTER (Former NFL Running Back): A long,
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long time ago, almost right at ten years ago,
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my 40-yard dash was 4.26.
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HOLT: To help illustrate the concepts of kinematics,
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Deuce McAllister, all-time leading rusher for the New
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Orleans Saints, performed the 40-yard dash in front of a
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high-speed Phantom camera.
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McALLISTER: You want to stay low as possible while running the
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40, particularly the first 10-yards.
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So it's literally like you're being shot out of a cannon.
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HOLT: Using McAllister's personal best in the 40,
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4.26 seconds, it's easy to calculate his speed.
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Divide the distance by the time to get his average speed --
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9.39 yards-per-second, or 28.17 feet-per-second.
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To define the velocity, simply add a direction:
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28.17 feet-per-second, north.
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SCHMITZ: When we talk about speed, we're talking about the magnitude of velocity.
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And then its direction is dictated by where the running back goes.
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HOLT: On the field, great speed is used to elude tacklers.
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MARSHALL FAULK (Former NFL Running Back): When you have
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speed and you have very good speed,
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that five yard play for most backs becomes a 50-yard play.
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HOLT: Also helpful is the ability to cut,
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or suddenly change directions.
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LOUSAKA POLITE (Miami Dolphins Running Back): That helps you make
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moves against the defender, that helps you get free from being tackled.
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HOLT: Beyond position and velocity,
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the third kinematic concept is acceleration,
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which describes how fast speed is changing.
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McALLISTER: You never know when you may need to hit that button,
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you know, per se, to accelerate at maximum speed.
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HOLT: To understand acceleration,
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consider again McAllister's 40-yard dash.
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While his average speed is 28.17 feet-per-second,
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his instantaneous speed varies.
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He starts with zero speed and then increases his speed,
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or accelerates, until he reaches a top speed -- let's say,
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hypothetically, 31.5 feet-per-second.
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If we know how long it takes McAllister to hit his top speed,
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let's assume 1.2 seconds, then it's possible to calculate his
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acceleration as the change in speed divided by the time.
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SCHMITZ: Acceleration is the change in velocity per unit
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time, which if we compare it to velocity was the change in
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distance per unit time.
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HOLT: In this case, 31.5 feet-per-second,
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divided by 1.2 seconds, means that McAllister's acceleration
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was 26.25 feet-per-second squared.
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SCHMITZ: We want to reach our top velocity as quickly as possible.
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Someone with low acceleration might take five yards to reach
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top velocity, while someone with great acceleration might be able
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to reach top velocity in half that distance.
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HOLT: On the playing field, acceleration,
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or the ability to reach top speed quickly,
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may be a running back's most potent weapon.
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FAULK: If you can accelerate, you're going to get to top speed
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even if your top speed isn't as fast as the guy that's faster
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than you, you're going to beat him to his top speed,
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therefore you're going to be more successful than he is.
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HOLT: Without kinematics and its concepts of position,
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velocity and acceleration, NFL running backs would be easy prey,
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and football, itself, wouldn't be nearly as fun to watch.