Subtitles section Play video Print subtitles Go Seigen takes B, Fujisawa Kuranosuke takes W. Nowadays the ni-ren-sei fuseki is quite common. But it's a very modern fuseki in the year 1953. People often plays komoku at that time. From today's point of view, these two komoku are not at the right direction. Because these two komoku towards the right side, If B kakari, B's kakari stones will coordinate well with these stones on the star point. So if W plays komoku, perhaps this kind of komoku would be better. It's the theory, but it's just the theory. we can't say these moves are bad moves. B kakari, W attaches, B nobi, W bumps, B bends, W descents. This is an old joseki. In modern times this joseki is rarely seen. Relative to this shape, W is worse on the left side but a bit better on the lower side. B tenuki, placing more emphasis on fuseki speed. W attaches. Go Seigen's new fuseki theory is to attach more importance to the center. Not to territory. All of the stones faced the wide area. In this playing style, if you can master well, all of the stones will exert significant effect; if you can't master well, they will go so far as to become the oppent's attacking target. Personally, I prefer B. Because B's shape is beautiful. And W's direction is not good. So I said maybe it's better for W to chose this komoku. B extends, W kakari. In this situation, if it was modern players play, most of them would play a splitting move. But according to the old go theory, kakari is considered the biggest move in fuseki. B jumps. To make a moyo in this area. Then W extends. If W keima, B will certainly get influence. This stone could also coordinate well with these stones here. So w extends directly. Then B extends here. This is an interesting move. To play here or here is more common. If B shimari, it would be easy for W to invade the right side. If B extends here, W could invade san-san. It's a simple but good choice. These two stones are the same distance from the star point. In this kind of circumstance, W invades san-san, B will be a little confused. No matter B blocks here or here, one of these stone's efficiency couldn't be high. If B extends here, W may don't want to invade san-san. It will be too easy for the opponent to make a choice. B will block here without thinking. Because this area is wider. I think that's why B extends here instead of here. Then W jumps. This move is very big. Now it's a common sense for B to extend. But Go Seigen's playing style is very light and unrestrained. B tenuki and jumps here. This point is tenouzan. It concerns the development for both sides. If B doesn't play, W jumps here, W could enlarge the moyo and reduce B's at the same time. Then W plays here to reduce B's moyo. This move is imaginative. B jumps. W shoulder hits. If B nobi, W will get a good shape. So B nobi here. W presses. B nobi. W keima. W's keima is very elegant! It can reduce B's moyo, and strengthen this group. W can follow-up play here or here to settle this group in the future. Now B begins to settle the lower side. It's common sense for B to extend. But W will keima, W's shape will be better than B's. So B kosumi first. If W nobi, then B extends. Then the two groups will be almost equal. W doesn't want B to be satisfied. So W counter-attacks. If B just jumps out, W will nobi. W will be comfortable. W group is still better than B's, and B will be a floating group. So this diagram is unacceptable for B. In this area, both sides can't answer the opponent's move. They just tenuki and tenuki. For the same reason, W can't answer this move. W caps here to capture these three. B continues tenuki, atari here. Now we can see W killed these three, but B gains a big corner. You may think the exchange is bad for B, because W seems to have so much territory. But it's not the truth. B's corner is very solid. Though the three stones are dead, W's shape is thin, B can still make use of these dead stones, and B could invade here. Not all of this area is W's solid territory. In actual game, W keima cap. Very light. Here and here will be miai. W will be easy to settle. If B keima, W will play like this. This is the diagram which W expects. W group is well-settled. I can't say B is bad. It's just too common for Go Seigen, the most talented player of the last century. Go Seigen chose to counter attack. He would never follow the opponent's intention. W plays here. B nobi. W connects. B nobi. W jumps. Locally if B tenuki, because of the cutting point here, W can take sente to hane and connect, Then W will make a two space extension. It will be easy for W to make a life. So if B wants to attack W, B must descend at first. W extends. B blocks. W keima to escape. B contacts and cuts W's connection. W hane. B nobi. W kosumi. In actual game, B jumps here. After the match, Go Seigen said this move may be a bit slow. Because it will be hard for B to attack after W's jumping. Go Seigen said, he also considered about this diagram. To bend here, make a direct attack. These moves are very strong. This diagram will be risky for both sides. In actual game, B jumps here. Personally, I like this move. It just like you should pull back your fist before you hit somebody. After this move, B is very thick, he will be free to attack without any worry. Then W jumps. Now it's too slow for B to nobi. If B nobi. W simply nobi. Then if B nobi, W nobi. B can bring no threat to W. These B stones are totally useless. So B can't play like this. In actual game, B keima. This is a good move. This move is very thin. Go Seigen considered that this move has accumulated enough strength. This shape has no weakness. So he could forcibly attack W. This move is able to maximize the efficiency of this move. Then W kosumi. B keima. These moves and the following moves are Go Seigen's style. Very light. W keima. B contacts. To make full use of these dead stones. W nobi. This exchange also causes some trouble to W's connection. Then B contacts here. W hane. B nobi, W descents. After these exchanges, it's more difficult for W to escape through this way. B kosumi to reinforce this group. W responds here. Then B points. If W plays here, W can make a life locally. But the game of Go is not only a game of skill, but also a game of psychology. It's a match between masters, a slight retreat can lead to the whole loss of the match. As I said, Fujisawa 9 dan has a resignation in his pocket. Under this circumstance, he didn't have any mood to shirk from a fight. W may think, these stones are too thin, You want to attack me? I'll cut you first. Now it's common sense for B to block. But if B blocks, W will cut. W's shape is very good. These stones are too thin, and they will be very hard to settle. So W pushes, B pushes. It's an excellent move. W connects. It seems very successful to W to have cut these B stones. B is a spilit shape. But B has his own reason to play like this. B pushes. You see, B suddenly turned his gun to this group. The subject of this game is to alternately attack these two groups. Now if W blocks, B will cut. If W plays in this way, W could make a life. But W still has a weakness here, W will be uncomfortable. So W nobi first. Now if B hane, after this exchange, now W blocks. The situation has changed. Now if B cuts, W will play the variation I just mentioned. At this time, because of this exchange, W hane here, W's weakness has gone. So B doesn't want to respond here. B choice to nobi. W hane. B points. What a fierce attack B plays! W connects. B nobi. In actual game, W connects. B turns. Then W hane. It's better for W to hane directly. B hane. W kosumi. Cause this is W's sente. W can make a life in this way. B has to answer. If B atari, W can kosumi. After these exchanges here, B can't escape. So W can make a life in local. If B doesn't play atari, but to nobi instead.