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So, Mass Effect 2. It's almost here. You've got your copy pre-ordered and you're just
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about through re-playing the original game so that the save file you import into the
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sequel is fresh in your memory. Congratulations! You've almost made it. But in case you're
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not that guy, here's a quick rundown of the big new features in Mass Effect 2 you should
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be aware of before the game arrives on the 26th.
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First, Mass Effect 2 is supposedly much more grim. Bioware calls it their "dark second
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act," sort of along the lines of Empire Strikes Back. What we've seen of the game seems to
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back this up, from the unexpected opening sequence to the tense and foreboding alien
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planets you explore later on. The way you explore the galaxy has been changed quite
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a bit, with a focus on adding variety to the side quests you can do outside the main story
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and a new planet scanning system that adds a bit of research to the way you look for
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alien worlds.
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The main plot follows Shepard on a quest to assemble a task force for what's been called
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a potential suicide mission. That means recruiting the best and brightest space thugs the galaxy
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has to offer, and though you'll mostly be dealing with new faces, you'll also run into
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a few familiar squadmates from the original game. The cast this time around features quite
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a few more celebrity voices, including Martin Sheen as the Illusive Man.
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Mass Effect 2 will offer up a refined version of the role-playing shooter style you remember
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from the original game. Players can once again choose to use guns, biotics, or blend their
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abilities with both. Your selection of weaponry has been expanded t include things like grenade
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launchers and submachine guns, while the specialized ammo system has been heavily streamlined.
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Other tweaks include improved cover controls, a regenerating health system, and more targeted
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damage when shooting enemies.
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Of course, Mass Effect 2 is still very much a role-playing game. Conversations still play
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a key role, and an interesting new feature there is the ability to interrupt people while
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they're still talking. Don't like what they're saying? Be a jerk and cut them off! This should
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add a fun, if rude, new element to the way conversations transpire in the game.
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All in all, Mass Effect 2 looks like a great continuation of the original game. It's bit
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darker, a bit more combat-friendly, and runs quite a bit smoother from a technical perspective.
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You can expect to find out what happens with Commander Shepard when Mass Effect 2 arrives
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January 26.