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Rob: Hello and welcome to 6 Minute English. I'm Rob.
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Finn: and I'm Finn. Hello.
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Rob: Hello, Finn. Did you have a good weekend?
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Finn: Yeah, it was OK thanks although,
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you know, I'm a bit tired now.
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Rob: Why's that?
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Finn: It's a bit embarrassing but I stayed up all night playing a computer game.
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Rob: All night?! You must be addicted.
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Addicted, by the way, means unable to stop doing something.
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Finn: Well, maybe today's programme might have some advice for me.
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Rob: That's right. Today we're discussing whether
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computer games are bad for our health - and in particular - bad for children.
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Finn: OK, Rob, why don't you wake me up a little
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bit by asking me today's quiz question?
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Rob: OK - here goes. In America, what percentage
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of people who play computer games are female? Is it... a) 28%
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b) 38% or c) 48%
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Finn: Well, I do know a few female gamers so how about b) 38%.
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Rob: OK, right. Go for the middle option?
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We'll find out if you're right later on.
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OK, so what kind of computer games do you like to play, Finn?
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Finn: Well, I quite like those role-playing games.
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You know, the fantasy role-playing games.
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Rob: OK, well, role playing is where you create your own characters
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and stories in a fantasy - or imaginary - world.
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But, to be honest, those kind of games aren't really up my alley
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which means they're not really suited to my tastes or abilities.
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Any other kind of games you like, Finn?
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Finn: Yeah, I also quite like shoot-'em-up games.
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These are games where you have to do a lot of shooting and there's a lot of violence.
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Rob: It's funny because you don't strike me as a violent person, Finn.
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Finn: I'm not, at all. I wouldn't hurt a fly, Rob!
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But maybe shooting people on a computer screen seems a bit more harmless.
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Rob: OK. And not to hurt a fly means to be gentle
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and unwilling to make people unhappy.
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And harmless means unlikely to hurt or upset anyone.
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Well, let's hear Internet safety advisor Alan MacKenzie discussing
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how adult computer games can have a negative effect on children.
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Alan MacKenzie: Many people understandably will just think that a game is just a game
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and not realising the explicit content that's in there
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and as you suggest, the violence and sexualisation of women in particular,
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which is wholly inappropriate for anybody, never mind children.
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Finn: Well, you know, if you want my opinion, Rob, a game is just a game.
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It's generally a harmless form of entertainment.
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What do you think?
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Rob: I'm torn, actually - meaning I'm unable to decide.
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Most people, like you Finn, probably aren't affected by what you see in computer games.
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But we can't ignore the small percentage of people who are affected.
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Finn: Well, that's true really, isn't it, Rob?
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And whilst playing computer games all night doesn't make me violent,
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it certainly makes me very tired!
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Rob: I can see that. But also Finn,
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when do you and your wife actually talk to each other
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when you're in your own computer fantasy world for hours on end?
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Finn: Yeah, it's not great, is it?
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And for hours on end means a long time, by the way!
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So, I don't know.
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Maybe if she played as well,
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then we could have some virtual conversations...
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Rob: Well, that sounds ridiculous! But let's move on.
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Alan talks about explicit content in games.
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What does that mean?
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Finn: That means showing things in an open and direct way.
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So some adult games contain open violence and sexualisation.
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Rob: And shall we explain what sexualisation means?
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Finn: Yes. It means making someone or something sexual and in this case, women.
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This might be through the shape of a woman's body,
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or the clothes she wears, or the way she behaves in these games.
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Rob: Alan says this type of explicit content
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violent or sexual - is inappropriate for computer games.
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And inappropriate means not the right thing for a particular situation.
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Finn: And he is worried about children accessing this type of content.
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Let's hear more from him. What advice does he give?
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Alan MacKenzie: So it's a matter of educating the parents
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and the wider community in these issues,
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and making them aware of the type of content that's in there,
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and why it's inappropriate,
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and the effects that it may be having on their children and their behaviour.
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Finn: Alan thinks it's the responsibility of parents and the wider community
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now that means other groups of people, such as friends, relatives and teachers for example
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to check on what children are viewing and playing.
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Rob: But this will only work if they understand
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which types of content are OK and which aren't.
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Finn: That's right. So the adults need educating too.
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They need to be shown.
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Rob: Yes, that's right.
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So I'll be checking on your behaviour from now on, Finn!
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Finn: OK, That's probably a good idea.
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So, let's hear the answer to today's quiz question next.
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Rob: Yes and I asked you, in America,
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what percentage of people who play computer games are female? Is it... a) 28% b) 38% or c) 48%?
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Finn: And I went for the middle option, as usual, and I said b) 38%.
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Rob: And you are wrong, this time Finn!
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The answer is actually c) 48%.
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Are you surprised by that?
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Finn: Yes and no.
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I think a lot more people are playing games in general,
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so lots of them must be women.
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Rob: Absolutely. Why not?
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OK, shall we now listen to the words we learned today?
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Finn: Good idea. We heard:
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addicted
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fantasy
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up your alley
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shoot 'em up
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not to hurt a fly
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harmless
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for hours on end
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explicit content
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sexualisation
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inappropriate
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wider community
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Rob: Thank you. Well, that brings us to the end of today's 6 Minute English.
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We hope you enjoyed today's programme.
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You can hear other 6 Minute English programmes at bbclearningenglish.com.
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Please join us again soon.
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Both: Bye!.