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  • It's a dark, dreary world  full of monsters and dangers,  

  • all waiting to end the short life of an equally  short child protagonist. With such a hazardous  

  • adventure ahead of you, and with us running  out of ideas to get our in-house challenge  

  • guy to do with quarantines still in effectwe turned to your favorite lab rat and told  

  • him to make us better at playing one of our  newest, favorite game- Little Nightmares II.

  • Warning, spoilers ahead!

  • Hey InfoFans, time for another challengesort of. Today I'm challenged with making you,  

  • or at least everyone at the Infographics  office that sucks at puzzle platformer games,  

  • better at not dying in Little Nightmares II.  I'm a recent fan, I never played the original  

  • and it totally flew under the radar for meBut I am completely impressed with this game,  

  • and if you don't own it, you should. But  alright, let's get into the survival and  

  • stick around at the end for a compilation  clip of a bunch of my deaths and fails .

  • Survival Tip No. 1: Cardio is Life

  • If you're one of the people who've never  played a platform game before, then surprise-  

  • because you're in for a lot of jumping, pullingdragging, and specially running. You better  

  • get good at all of these activities, because  there's plenty of sections of the game where  

  • making critical jumps or not sucking at running  means the difference between life and death.

  • Take for instance my own introduction to  jumping, and watch me fail to realize you  

  • had to hold the R1 button to hold on toledge so you can pull yourself up. Listen,  

  • puzzle platformers are not my genre of game, ok?

  • But you better get good at tricky jumps toowith the added difficulty of trying to tell  

  • depth in a non-3D world. My advice? Try to  get reference points from the environment-  

  • there's some rooms with tile floors  that you can use as a sort of grid and  

  • make things a lot easier. Other timesyou just have to fail a lot, like me.

  • You also have to pull and push objects, though  some of them aren't that clear. If you are stuck  

  • in a section and can't seem to progress, look for  something to push/pull your way to victory. Check  

  • every single handle you can find, and try to drag  or push every box you come across with R1 button.

  • Or you can do like me and spend a minute  trying to get stupid Six to give you a  

  • boost only to realize you were supposed to pull  out the drawer to a chest and hop on top of it.

  • You better get your coordination down with  running and jumping, as well as trying to  

  • get some sense of depth in a mostly 2d worldbecause your life literally depends on it. Also  

  • it helps if you don't smack straight into  a wall when you're aiming for the door.

  • Survival Tip No. 2: It's a Trap!

  • For some reason this entire world  is hellbent on capturing children,  

  • and while the lore never really explains this  and lets us extrapolate our own conclusion,  

  • one thing is for certain: if something  seems suspicious, it definitely is.  

  • That's no moon, that's a bear trap waiting  to deliver a horribly agonizing death.

  • Most traps are fairly obvious- if there's a  thick patch of leaves then there's probably  

  • a good reason why you shouldn't step in it. Now  you can typically spot an obvious trap because  

  • the game will give you lots of subtle hints about  how to bypass it- like for instance providing an  

  • absolutely ludicrous amount of pine cones when you  haven't seen a single one yet. Gee, I wonder what  

  • they could be used for? Or by giving you obvious  walkways that keep you off the floor. Anyone who's  

  • ever played the game 'the floor is hot lavashould see these traps coming a mile away.

  • Of course you could just be like  me and have a morbid curiosity  

  • about what would happen if you  walked into one of these traps.

  • Also, make sure you watch out for 'baited' trapsVideo games have hardwired us to look for things  

  • obviously out of the ordinary that we can  grab, because those things are typically  

  • useful later on. Fall prey to this instinct  in Little Nightmares though and you could  

  • find yourself on a one-way ride to the  grim reaper- or get stupid lucky like me.

  • Or not so lucky other times because  clearly I didn't learn my own lesson...

  • Then again, there's a thing called  'dumb luck' for a very good reason.

  • Never hurts to also look up occasionally though...

  • Survival Tip No. 3: Stealing Is Good

  • As in most survival games, you want to  be a kleptomaniac. If something looks  

  • like it can be taken, take it, and don't let  your morality give you much trouble over it.  

  • Matter of fact, in one of Little  Nightmares II's biggest weak points,  

  • there's rarely if ever consequences for you  taking things even when it looks downright scary.

  • All I'm saying is, that was a golden moment forgood scare and to add some tension, but as you'll  

  • see while playing the game, while there are very  terrifying moments of adrenaline pumping action  

  • and horror, these are highly scripted and almost  always predictable. When I started playing I was  

  • sneaking around everywhere, and cursing wheneveraccidentally knocked over a cup or kicked a shoe.  

  • However, it became quite clear that outside  of specific instances, you're free to throw,  

  • kick, and steal anything you like. One of  the detriments of this game, in my opinion.

  • Survival Tip No. 4: Sometimes  You Really Do Have To Be Sneaky

  • Pretty sure this one's obvious to anyone  who's ever played a Metal Gear Solid game,  

  • but while for most of the game you're free to  run around and make as much noise as you want,  

  • you better sneak when the game tells you to. The  general rule is that if you can hear or see a  

  • monster around, it's time to hit that crouch  button and slow-walk to your destination.

  • Oh, and stay out of the light. Duh.

  • Also, moving slowly isn't  the same as moving sneakily.

  • Along the same vein of being sneaky, sometimes you  gotta find a good spot to hide. The game will make  

  • it obvious where you're supposed to hide- if  you actually pay attention to the background.  

  • Look for boxes laying on their side completely  filled in with shadow, or open cabinets that are  

  • dark inside. Trust me, finding a good  hiding spot is absolutely necessary.

  • I don't want to tell you how many times it  

  • took me to figure out that you're  supposed to hide inside boxes...

  • Seriously, JUST GET IN THE DAMN BOXES.

  • Survival Tip No. 5: Teamwork Makes The Dreamwork

  • You start the game by rescuing Six, your  compatriot in this adventure through a hellish,  

  • twisted Pale City. Six is a good friend, and  you make sure you rescue her every time she  

  • gets into trouble. In exchange, she's there  to give you a friendly boost, a helping hand,  

  • and NEVER EVER BETRAY YOU  COMPLETELY OUT OF THE BLUE.

  • Sorry, I've still got some PTSD fromcertain section of this game. Anyways,  

  • look for opportunities for Six to  help you leap across wide chasms  

  • or give you a friendly boost up into  ledges that are just out of reach.

  • Survival Tip No. 6- Learn To Aim

  • Little Nightmares II is what's known  as a 2.5D world, meaning it's not  

  • quite 3D but it's not quiet 2D eitherThere's an amount of depth to each scene,  

  • but the camera never really moves in a way to  let you explore the area in three dimensions.  

  • This is a bit of a problem when it comes  to aiming. My advice is to use things like  

  • the grid-like pattern of tiles on a floor to  orient yourself, or try to pick out objects  

  • casting shadows that are on a same X axis to  figure out how 'deep' in the scene you are.

  • Given that the game includes many fast-paced  action sequences where you need to be very  

  • accurate with attacks or aiming thingsyou better figure out fast how to aim.  

  • Or you can do like me and almost quit your writing  job because you couldn't get past a single scene.

  • By the way, I did this scene  over fifteen times before finally  

  • 'winning' the fight as you get to see here.

  • Sometimes the game will give you cues that let  you know you're aiming in the right direction,  

  • like when you have to throw things to activate  buttons too high up for your tiny arms to reach.  

  • Look for Mono looking up as you  approach a button and you know  

  • you're in the right spot to throw  an item and activate the switch.

  • Let's talk about the flashlight forsecond. Flashlights are great survival items,  

  • they light up the dark and let  you see where you're going,  

  • as well as showing you if any  monsters are waiting to eat you up.

  • However, it's greatest use in Little  Nightmares 2 is not to navigate- after all,  

  • this entire game is about you  on a long journey to the right-  

  • but rather to stop mannequin monsters in  their track inside the hospital level.  

  • And if you are bad at aiming that flashlightthere's going to be dire consequences.

  • My advice is to use a mouse and keyboard for  the flashlight segment- and you probably know  

  • exactly what segment I'm talking aboutUnless you're a whiz with the controller,  

  • aiming accurately with the flashlight to stop  hordes of mannequin monsters in their tracks  

  • is going to be a nightmare. The precision of  a mouse though will make this one section of  

  • the game a breeze, further proof  that PC is truly the master race.

  • Survival Tip No. 7: It's Always Hammer Time

  • There's lots of discarded trash laying  around in the world of Little Nightmares,  

  • from loose shoes to balls of wadded up paper to  glass cups you can have fun smashing with zero  

  • consequences- seriously, real missed opportunity  for causing enemies to be alarmed by all the sound  

  • you're making. However, there's three items that  are definitely not trash, and definitely not an  

  • accident when you come across them. If you seepipe, an axe, or a hammer, you pick that bad boy  

  • up and get ready for clobbering time, because  odds are you're going to face something that  

  • really needs a hammer to the face- wethersmall, clay child, or a stubborn obstacle.

  • Special note about fighting hand monstersbecause you'll eventually end up fighting two  

  • of them at the same time and they can be some of  the most annoying encounters in the whole game.  

  • I don't want to talk about how hardfailed at this encounter, but eventually  

  • I discovered a strategy that made  fights against hand monsters a breeze.

  • As hand monsters prepare to leap on youthey will pause and flex their fingers,  

  • then leap in the direction the hand is facingNow, the hand monster will stop tracking your  

  • movement as soon as it prepares to leap- so  simply move up, down, left, or right from the  

  • hand monster as it prepares to attack and it will  miss you completely, leaving itself vulnerable for  

  • a good smashing. And we mean killing it, not what  our British friends across the pond might mean by  

  • that expression, odds are they've got their own  hand monsters- and only hand monsters- for that.  

  • You can consider that sick burn the  last shot of the revolutionary war.

  • Last Survival Tip: Walk Away

  • Seriously, just walk away from the  game when you've died one too many  

  • times to the same mechanic you can't quite  nail down. The autosave feature in Little  

  • Nightmares is fantastic, and sometimes you  gotta cool off before going at it again.

  • That's it, our survival guide for Little  Nightmares 2. Follow these basic tips and  

  • you'll be beating what's definitely one of  the better games to come out in recent years,  

  • and my favorite 'sorta' survival  horror experience since Silent Hill.

  • Now enjoy a compilation ofbunch of my deaths, and trust me,  

  • this is only when I happened to be recording  and but a fraction of my total deaths...

It's a dark, dreary world  full of monsters and dangers,  

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How To Survive LITTLE NIGHTMARES II (Gameplay Challenge)

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    Summer posted on 2021/03/31
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