Subtitles section Play video
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Good evening. I'm Poppy Harlow and you're watching Pew News.
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[Brace yourself for the lazer]
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[ pop of destiny ]
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The first news TANACON, you're sick of hearing about it. I'm sick of talking about it(not really)
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The first news: TANACON. You're sick of hearing about it. I'm sick of talking about it (not really)
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So let's just jump IN TO IT. Trust me,
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there's some pretty spicy news in here that you need to know about.
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For those who don't know Tana Mongeau, the youtuber made a meet up
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convention at the very same time as VidCon at the very same location as VidCon and,
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me ignoring all the lies that were involved,
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it was, to summarize it, a disaster. Thousands of young fans were waiting outside in the sun with no food, no water, no cover
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for hours until eventually the event got entirely canceled,
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disappointing fans that thought they were gonna meet their favorite creators, you know
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probably parents and themself obviously; spending a lot of money on travel, hotel and
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the ticket themself (itself), which were just rendered useless. The first blame that we were told was that
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15,000 people (Tana- 15,000 people)
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Just magically showed up unexpectedly, and there's no way for anyone to just
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handle that situation
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and
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a lot of people bought it - I even bought it at some point - but later, it came out that that was a lie from a
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police statement from the City of Garden Grove police department saying that 4,000 tickets were sold and only a thousand
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people could actually fit in the event.
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So then it caused a lot of drama and speculation as to "Did Tana know about this?" "Did Good Times, the event organizer,
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did they know about this?" and there was a lot of back-and-forth going on and it wasn't really sure what exactly
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went wrong, who is
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responsible of these two parties: Was it Tana? Was it Michael from Good Times?
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Well now we have the answer [pop] don't you just love a nice conclusion. Thanks to Shane Dawson's latest video. He's a
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Close friend with Tana Mongeau,
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so we get the inside truth, and sorry- not just the truth about Tana Mongeau, but the *REAL* truth about
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Tana Mongeau...
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Now the video is 41 minute long and I will [eh] I definitely recommend watching it if you're interested, but I will, however,
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summarize it for you. It's basically 30 minutes of incoherent, ugly sobbing.
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(incoherent, ugly sobbing)
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Does anyone know what she's saying? Scientists are still trying to figure this out. I'm Poppy Harlow and rest assure(d),
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I will do my best. We are working around the clock to decipher this
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AND YOU
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AND YOU BELEEBEE DE BE
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AND YOU BELEEBEE DE BE GE GIBBON DESIEN
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AND YOU BELEEBEE DE BE GE GIBBON DESIENVDEAS#VING
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[ pop ] In my opinion, Shane did a really good job
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at giving the most balanced view on this situation as he possibly could.
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That being said, they are friends. It's never going to be a balanced
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presentation, and in my opinion there was a LOT of Tana
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constantly going after Michael and deflecting blame towards him.
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She doesn't have many options to play at this point. [Tana- because I don't know should
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I have another venue tomorrow?
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Should I keep trusting Michael when he keeps *christian channel* me over
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I don't understand anything, and you still have not answered my last like ten questions to you
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you just keep diverting the subject] Poppy- because you don't let him speak, Jesus Christ, and I'm sitting there like
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It doesn't matter. I can agree
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that you- she feels betrayed, that, you know, she thought the event would handle it...
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It doesn't matter. None of it matters and I'll tell you why, because they both knew.
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They both
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Knew, THEY BOTH KNEW, both Tana and Good Times knew
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[ ??? ]
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That the event only held a thousand people,
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they both knew that they sold tickets for 5,000,
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which isn't surprising!
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Anytime I work with a company, the first thing they report is "How many things did we sell?", or "How many
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blablabla
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did we sell?", "How many units did we turn?", "What profit did we make?"
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It's pretty relevant information, and the fact that they're pretending like
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They didn't know any of this-
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haHAA
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We could, but are we gonna be more responsible and drop it from 5,000 to 3,000?
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Which is still three times too many people. They both knew, they also knew that the hotel only held a thousand two hundred
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um
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[ Michael- I have it set to 5,200 right now ]
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(mimicking Tana) i LoVe ThAt FoR uS
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yeah... Do you love it now Tana? And the final bit that annoyed me so
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much: the final clip that is so
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annoying to me and I can't- it's
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Let's just play it
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[ Tana- Like people LOVE to be oppressed outside... [YES!]
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(incomprehensible squawking)
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...like they love that s*** ]
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Tana Mongeau- "People love to be oppressed outside"
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[Tana- People love to be oppressed outside] Tana! Hello, in case you're watching,
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I hope you are, I have a message for you: you say in Shane's video
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many times that you want to make it right, you might you want to make the situation better,
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but you don't know how because it's too overwhelming
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[Tana- I let so many people down and I want to make it right but I-
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It's crazy. This is not something I ever thought would happen, and I don't know what to do
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but I have to make it right] You're in luck, because I know how to make this right and I'm not saying that sarcastically or un-
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ironically, here's what you gotta do. Delete your channel. You clearly don't deserve to have an audience.
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The people being oppressed
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outside was your audience - the people that care for you, the people that paid money to see you. To me,
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this is a perfect example of Greed of Ego and Greed of Money being combined and creating this giant mess and, ultimately,
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everyone loses... except me because I get content to criticize.
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I mean, I had fun :)
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[ pop ]
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Next news! Every once in a while, a death occurs in relation to a video game
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Usually it's in regards of someone playing for 40 hours straight, even playing for days on straight, and lately,
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we've been seeing
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uuhhh uhh
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Movement more and more towards the idea that gaming is something harmful,
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the White House, for example, exclaiming that
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"video games causes school shootings." World Health Organization classifying gaming disorder as a mental health condition.
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We talked about this on this channel, but we haven't seen before a
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psychological death related to video games, at least as far as I'm concerned. Until now [News Anchor- Good morning,
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we're gonna start this morning by talking about a free online game
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after police and a coroner have warned about the risks of it to children.
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It's called Doki-Doki
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Literature Club, and it starts like a dating game set in a high school and features a group of animated girls in a book club.
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Things do turn sinister with characters self-harming and
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killing themselves. It's said to be suitable for players aged 13 or over.
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It was launched last year and was downloaded 2 million times in the first 4 months.
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An inquest will be held into the death of a 15 year old called Ben Warmsley from Bari whose father said the game
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dragged his son in] Poppy- So it was reported in the Manchester news that a 15 year old boy was found dead, now his dad and
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Coroner have warned about the horror online game he was playing,
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Doki-Doki Literature Club. This has been covered in a lot of different media:
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"Don't let your child play Doki-Doki Literature Club before reading this." It's a bit late
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now, isn't it? A quote from the father is saying that "Ben was growing up fast. It's hard for parents,
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but this needs to be highlighted. There is no confirmation yet, but we believe that the game could be linked to Ben's death."
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So they're not outright blaming the game for the cause of death. They're just saying that it's a potential cause.
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That isn't really what gets echoed through the media and Doki-Doki is the front face of this
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uh
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sad event because of it. But what I've noticed while reading through a couple articles is that
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the description of the game doesn't really fit what the gameplay actually is. You know, I played the game on my channel.
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It was very popular; people really liked it,
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it's an amazing game in my opinion, and the constant point that's being
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reiterated in these article is that "The game will not leave you alone.
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It will drag you in." That's- doesn't fit Doki-Doki in my opinion,
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but, fine. Then it's pointed out in another article that the game is an online game -
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which it isn't, I don't know where they got that from - and the father
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describing the game as "the character
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befriends and love you and give you tasks to do but if you do not do them
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they turn nasty," doesn't really fit either, and
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then finally, after reading this: "the game was linked with his mobile phone and he would be contacted by text message during day and night,
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often waking him up." That's when I realized...
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They're not talking about Doki-Doki Literature Club. They're talking about another game. It's even shown here in another article.
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They're talking about
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Mystic Messenger, a game where you message people, a game that will give you notifications at random points,
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at least I think, that's what I imagine is what he meant - a game that drags you in, a game that's free - it all fits.
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It all fits perfectly.
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If you go to Doki-Doki's website, the game doesn't lure you in; it's not some sort of con to
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portray it as this colorful game and it's really a
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massive plot twist to anyone that it's a horror game. People know you go on the website and it's tagged as a
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psychological horror, and the first text that shows up is that the game is not suitable for children and those who
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(are) easily disturb(ed).
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But then I thought it was interesting because, in contrast to these other gaming-related death(s), this game is actually very short.
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It's not focused to drag you in or keep you playing or keep you hooked on the game like many other games are designed to
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be these days.
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And, after this article came out,
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another parent came forward and said the same thing - that their child hads- "had problems sleeping, stopped eating,
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"there was no clear signs of what would happen."
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But, "there were many things happening with my son and Doki-Doki is just one part of it,
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but I need the death of my son to have some meaning." Now
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I can't possibly imagine what it's like to lose a child and I
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don't know the hardship of what it's like to being a parent and I'm not
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blaming any parent...
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Sometimes horrible things just happen for no good reason.
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But in my opinion, one videogame doesn't drive you to do this - at least not Doki-Doki Literature Club -
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it's just not a reasonable claim, and, I'm gonna put on my Sonic Sez
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meme thumbs up here,
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PewDiePie says, as a parent you should be equally focused on what your child is doing online or in front of the computer as
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you are focused on what they're doing in their everyday life.
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I think a lot of parents don't realize that kids are practically growing up in front of their computers and it's a massive part of
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their social interaction. To some extent, it needs to be monitored
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to prevent these sort of things from happening. And the fact that the parent in this instant (instance) described
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another game and calling it Doki-Doki Literature Club
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shows, to some extent at least, that they didn't know what the child was up to, or at least didn't understand it, and I understand
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that it's confusing as well,
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but it- what really amazes me here is how poorly this was covered by the media
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with almost every single news article all pointing to Doki-Doki, when, clearly,
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that's not it. What are your thoughts? What are your opinions? I want to hear them.
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Let me know in the comments. Kind of a downer.
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It's not the most fun- pleasant news to talk about, but I think it's important nonetheless.
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And finally, I appreciate all the support on Pew News
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[ pop that obliterated the universe and all existence ] ily ;3